- Timestamp:
- 06/13/09 13:18:54 (15 months ago)
- Files:
-
- 1 modified
-
trunk/src/monster/monster2.c (modified) (3 diffs)
Legend:
- Unmodified
- Added
- Removed
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trunk/src/monster/monster2.c
r1438 r1439 619 619 620 620 /* Check for LOS */ 621 if ( player_can_see_bold(m_ptr->fy, m_ptr->fx))621 if (m_ptr->mflag & (MFLAG_VIEW)) 622 622 { 623 623 /* Increment the total number of in-LOS monsters */ … … 1238 1238 flag = TRUE; 1239 1239 1240 /* Check for LOS so that MFLAG_VIEW is set later */ 1241 if (player_has_los_bold(fy, fx)) easy = TRUE; 1242 1240 1243 /* Memorize flags */ 1241 1244 l_ptr->flags[1] |= (RF1_WEIRD_MIND); … … 1252 1255 /* Detectable */ 1253 1256 flag = TRUE; 1257 1258 /* Check for LOS to that MFLAG_VIEW is set later */ 1259 if (player_has_los_bold(fy, fx)) easy = TRUE; 1254 1260 1255 1261 /* Hack -- Memorize mental flags */
