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Rev Chgset Date Author Log Message
(edit) @1960 [1960] 3 days MarbleDice #1122 Fix a display bug with the number of dropped items in the home
(edit) @1959 [1959] 5 days MarbleDice #1119 Add burden to inven term window, and show lbs remaining instead of …
(edit) @1958 [1958] 6 days MarbleDice #1102 Fix another flags crash (from r1948)
(edit) @1957 [1957] 6 days MarbleDice Update change log
(edit) @1956 [1956] 6 days MarbleDice #1130 Fix casting of forgotten spells
(edit) @1955 [1955] 6 days MarbleDice #1129 Fix modified launcher multiplier display in stores
(edit) @1954 [1954] 13 days MarbleDice #1125 Fix a flags patch crash
(edit) @1953 [1953] 2 weeks MarbleDice Fix warnings for r1952
(edit) @1952 [1952] 2 weeks MarbleDice #1102 Better debugging for bit flags in r1948
(edit) @1951 [1951] 2 weeks takkaria update static dependencies
(edit) @1950 [1950] 3 weeks MarbleDice #1124 Fix an update bug with the monster list subwindow (Thanks Tobias)
(edit) @1949 [1949] 3 weeks MarbleDice Fix warnings from r1948
(edit) @1948 [1948] 3 weeks MarbleDice (#1102) Fix large bit field flags
(edit) @1947 [1947] 3 weeks takkaria Make monster spellcasting a wee bit more intelligent: (due to suggestions …
(edit) @1946 [1946] 3 weeks takkaria fix previous commit
(edit) @1945 [1945] 3 weeks takkaria Make prt_sp print SP if the player has mana, not if they have a spell book …
(edit) @1944 [1944] 3 weeks takkaria Two fixes from Eddie: * Set mana to 0 instead of assuming that warriors …
(edit) @1943 [1943] 3 weeks takkaria !Life should repair CON before HP
(edit) @1936 [1936] 5 weeks d_m seems to fix mac directory issues (thanks to Lebannen for catching it)
(edit) @1935 [1935] 5 weeks d_m fix fire-at-nearest for rogue keyset
(edit) @1934 [1934] 5 weeks d_m fix OSX path stuff, closes bug #1105
(edit) @1933 [1933] 6 weeks d_m create rogue binding (g) for standard (h) command; update help …
(edit) @1932 [1932] 6 weeks takkaria Only change attack verb when multiplier changes. (reported by Eddie)
(edit) @1931 [1931] 6 weeks d_m fix the 'new' colors for GCU
(edit) @1930 [1930] 6 weeks magnate Ensure that all calls to object_value have verbose=FALSE, turning off …
(edit) @1929 [1929] 6 weeks d_m update changes file
(edit) @1928 [1928] 6 weeks d_m fix embarassing color typo, closes #1107
(edit) @1927 [1927] 7 weeks MarbleDice Prep changes.txt for 3.1.3
(edit) @1926 [1926] 7 weeks MarbleDice #1103 Fix unarmed attacks not teaching attack bonuses
(edit) @1925 [1925] 7 weeks MarbleDice #1099 Fix description of Berserker spell
(edit) @1921 [1921] 7 weeks takkaria Un-ID'd rods & wands now say "It can be aimed" in item description, rather …
(edit) @1920 [1920] 7 weeks takkaria Change name of 'Find Hidden Doors/Traps' to 'Find Doors, Traps & Stairs'. …
(edit) @1919 [1919] 8 weeks magnate Change all occurrences of "lite" and "hilite" to "light" and "highlight" - …
(edit) @1918 [1918] 8 weeks magnate Updates to changes.txt
(edit) @1917 [1917] 8 weeks MarbleDice #1052 When artifacts are sensed, remove preserve and note them in the …
(edit) @1916 [1916] 8 weeks magnate Ooops, and another one (lite -> light)
(edit) @1915 [1915] 8 weeks magnate Correct some more uses of "lite" (not visible to players) - Debian bug …
(edit) @1914 [1914] 8 weeks d_m fix quiver problem reported by Gordon--losing ammo when wielding into a …
(edit) @1912 [1912] 8 weeks takkaria #1078 Try a different approach to getting --bindir working.
(edit) @1910 [1910] 8 weeks takkaria #1085 Fix memory leak in GTK port. (patch by Widget)
(edit) @1909 [1909] 8 weeks MarbleDice Monster memory coloration bug (thanks SilverD)
(edit) @1908 [1908] 8 weeks d_m fix (t)akeoff overflow issue
(edit) @1907 [1907] 8 weeks MarbleDice #1090 fix object.txt colors on gloves and shields
(edit) @1906 [1906] 8 weeks MarbleDice Fix base dice in changes.txt, deep descent in code
(edit) @1905 [1905] 8 weeks MarbleDice #1089 fix magic missile visual effect
(edit) @1904 [1904] 8 weeks magnate Make remaining uniques purple (thanks to fizzix for spotting them).
(edit) @1902 [1902] 8 weeks takkaria Up version numbers
(edit) @1901 [1901] 8 weeks takkaria Remove the 'dev' marker from version
(edit) @1900 [1900] 8 weeks takkaria Update changes file
(edit) @1899 [1899] 8 weeks takkaria #1078: configure should honour --bindir= setting, accomplished by …
(edit) @1898 [1898] 2 months MarbleDice Fix #1086, items in home identified on game load
(edit) @1897 [1897] 2 months d_m possible fix for 'staff crash' bug
(edit) @1896 [1896] 2 months d_m fix #939
(edit) @1895 [1895] 2 months d_m apply widget's patch--closes #1079
(edit) @1894 [1894] 2 months d_m fix quiver pickup issue reported by pete mack
(edit) @1893 [1893] 2 months MarbleDice Fix #1052, notice artifacts on pickup.
(edit) @1892 [1892] 2 months MarbleDice Fix #641, Morgoth items aren't artifacts
(edit) @1891 [1891] 2 months rowanb - Fix incorrect use of my_strcpy for OS X window titles, fixing #1066. …
(edit) @1890 [1890] 2 months MarbleDice Fix #1084, gold objects sometimes generate an error.
(edit) @1889 [1889] 2 months MarbleDice Fix #1081, chest origin depth.
(edit) @1888 [1888] 2 months MarbleDice Fix #1082, print no message for squelched items dropped under foot.
(edit) @1887 [1887] 2 months d_m possibly fix those windows crashes (in the ugliest possible way)
(edit) @1886 [1886] 2 months MarbleDice Close #1070, auto-repeat the search command.
(edit) @1885 [1885] 2 months MarbleDice Fix #1067, monster list not updated on monster move (Thanks to Tobias).
(edit) @1884 [1884] 2 months takkaria Make wands/rods of lightning bolt always beam. (credit: bron)
(edit) @1883 [1883] 2 months magnate Update to debian source script for 3.1.2 and beyond.
(edit) @1882 [1882] 2 months MarbleDice Fix #1064, invalid open repeated 99 times (also disarm, bash, close, …
(edit) @1881 [1881] 2 months MarbleDice Close #1062, deep descent should act as ?TL down 2.
(edit) @1880 [1880] 2 months MarbleDice Fix #1069, bug with r1878 (#1065).
(edit) @1879 [1879] 2 months MarbleDice Temp fix for #1068, stat rings auto-id prematurely.
(edit) @1878 [1878] 2 months MarbleDice Fix #1065, bad artifact knowledge recalled object names.
(edit) @1877 [1877] 3 months magnate Ensure consistent recharge times on randart activations (#1033).
(edit) @1876 [1876] 3 months takkaria ID changes from Eddie: - Add IDENT_FIRED for missile weapons - change …
(edit) @1875 [1875] 3 months MarbleDice Extends #998, windows warnings. Adds -Wextra to Makefile.win
(edit) @1874 [1874] 3 months MarbleDice May fix #1056, correctly truncates long object names in object lists.
(edit) @1873 [1873] 3 months takkaria Increase variability of gold drops without changing average (pete m & …
(edit) @1872 [1872] 3 months takkaria Fix more item flag learning code (Eddie)
(edit) @1871 [1871] 3 months takkaria Fix some item flag learning code (Eddie)
(edit) @1870 [1870] 3 months takkaria Some cleanup suggested by Marco
(edit) @1869 [1869] 3 months MarbleDice Fixes #1055, pval not visible on jewelry with non-random pval.
(edit) @1868 [1868] 3 months takkaria Remove signed/unsigned comparison error
(edit) @1867 [1867] 3 months MarbleDice Fixes #1053, ring and chest mimics not displayed in monster knowledge.
(edit) @1866 [1866] 3 months MarbleDice Bug fix for r1819 (#288), general store restrictive buying habits.
(edit) @1865 [1865] 3 months takkaria #45: Remove more uses of unsafe string functions
(edit) @1864 [1864] 3 months takkaria #45: Don't use sprintf
(edit) @1863 [1863] 3 months d_m better color debugging (=cc)
(edit) @1862 [1862] 3 months d_m ported unandrew's color code (originally from S) into V, and update GCU to …
(edit) @1861 [1861] 3 months MarbleDice Fixes #1051. Display squelched items in item list with hide_squelchable:no
(edit) @1860 [1860] 3 months magnate Change two missed uniques to be purple, and de-purple Greater Balrogs.
(edit) @1859 [1859] 3 months d_m fix sign warnings
(edit) @1858 [1858] 3 months d_m fix bug where autopickup into quiver overfills pack
(edit) @1857 [1857] 3 months MarbleDice Bug fix r1854 (#1048), truncate long object names.
(edit) @1856 [1856] 3 months MarbleDice Fix a typo
(edit) @1855 [1855] 3 months MarbleDice Bug fix r1854 (#1048). Fix warnings, only display spacer line when …
(edit) @1854 [1854] 3 months MarbleDice Closes #1048, display fail rate when aiming. Also some cleanup and quiver …
(edit) @1853 [1853] 3 months d_m fix bug with full pack and taking off equipment
(edit) @1852 [1852] 3 months d_m identify quiver on death
(edit) @1851 [1851] 3 months d_m fix wielding-from-floor-while-pack-is-full bug
(edit) @1850 [1850] 3 months MarbleDice Addendum to #1038, use random_value for ego bonuses too
(edit) @1849 [1849] 3 months MarbleDice Closes #1047, detect invisible should detect normal monsters too.
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