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Rev Chgset Date Author Log Message
(edit) @1464 [1464] 89 minutes takkaria - Stop requiring full knowledge to merge various item kinds. (Eddie Grove) …
(edit) @1463 [1463] 100 minutes takkaria Add some more object knowledge accessor functions. (Eddie Grove)
(edit) @1462 [1462] 2 hours takkaria Use accessor functions for IDENT_ATTACK and IDENT_DEFENCE. (Eddie Grove)
(edit) @1461 [1461] 25 hours takkaria Rough sketch of using the object knowledge menu for setting sval squelch.
(edit) @1460 [1460] 26 hours takkaria Make teleport level work in ironman before DL 99, always moving downward. …
(edit) @1459 [1459] 26 hours takkaria Notice the IMPAIR_* and REGEN flags when regenerating HP/mana. (Eddie …
(edit) @1458 [1458] 26 hours takkaria s/object_notice_flag/wieldeds_notice_flag/ (Eddie Grove)
(edit) @1457 [1457] 26 hours takkaria Separate squelch birth init stuff into squelch.c. (Eddie Grove)
(edit) @1456 [1456] 4 days ajps Put checks for launchers and ammo being available when firing and …
(edit) @1455 [1455] 6 days ajps Stop requesting an aim for wielding, etc, items with an activation. …
(edit) @1454 [1454] 9 days takkaria Fix staves (thanks for Erik Osheim).
(edit) @1453 [1453] 9 days magnate Amend Cammithrim's description to stop is breaking the fourth wall (thanks …
(edit) @1452 [1452] 10 days ajps Make the drop command functional again, as reported on oook by zen0. And …
(edit) @1451 [1451] 11 days magnate Update the monster list window a little more often (per Oook)
(edit) @1450 [1450] 11 days ajps Only ask for an aim when casting spells that require it.
(edit) @1449 [1449] 11 days ajps Move the check for low mana when casting spells back into the 'effect' …
(edit) @1448 [1448] 11 days ajps Change the command system so that it prompts for missing directions, etc, …
(edit) @1447 [1447] 12 days takkaria Update the make system to a modified "ACBS" (with thanks to Aerdan).
(edit) @1446 [1446] 13 days ajps Fix typo in object_value, causing unIDed defensive items to be overvalued …
(edit) @1445 [1445] 13 days ajps Fix bug allowing repeated use of rods and activatable objects before they …
(edit) @1444 [1444] 2 weeks ajps Remove accidentally committed debug printf()
(edit) @1443 [1443] 3 weeks ajps Fix for bug reported on oook by zen0 where charged items bought from shops …
(edit) @1442 [1442] 3 weeks ajps Fix selling-to-store bug reported by Timo on rgra - we should check the …
(edit) @1441 [1441] 3 weeks magnate Give up and use projectable() to show ESP'd monsters correctly and fix …
(edit) @1440 [1440] 3 weeks magnate Update the monster list when monsters wake up - fixes #874
(edit) @1439 [1439] 3 weeks magnate Set MFLAG_VIEW when a monster detected by ESP is in LOS, fixing #875
(edit) @1438 [1438] 3 weeks magnate Change monlist to use player_can_see_bold rather than player_has_los_bold. …
(edit) @1437 [1437] 3 weeks ajps Fix spell description bug reported by Timo on rgra. Sorts out various …
(edit) @1436 [1436] 3 weeks ajps Change how we define which commands are repeatable - this is now declared …
(edit) @1435 [1435] 4 weeks ajps Move the store commands (buying, selling, and home equivalents) to the new …
(edit) @1434 [1434] 4 weeks magnate Spell description changes which I forgot in r1392 (sorry).
(edit) @1433 [1433] 4 weeks magnate Dynastic character numbering support - closes #63
(edit) @1432 [1432] 4 weeks ajps Fix use of unitialiased spell pointer (bug from r1431)
(edit) @1431 [1431] 4 weeks ajps Move the aiming of aimable spells to be passed as an argument with the …
(edit) @1430 [1430] 4 weeks ajps Fix for bug which allowed the destruction of wielded cursed items.
(edit) @1429 [1429] 4 weeks ajps Should be the last of the input checking for game commands.
(edit) @1428 [1428] 4 weeks ajps Add input-checking on drop command. Change it to take number of items to …
(edit) @1427 [1427] 4 weeks ajps Bugfix: Make sure we reset the item_tester hooks when we've used them. …
(edit) @1426 [1426] 4 weeks ajps Bit of input-checking on spell-casting 'command'.
(edit) @1425 [1425] 5 weeks magnate Some further refinements to the visible monster list, per discussion on …
(edit) @1424 [1424] 5 weeks ajps Add some more basic arg checking for game commands, and fix a bug where we …
(edit) @1423 [1423] 5 weeks ajps Bugfix for r1420 - items from the floor were not correctly included in …
(edit) @1422 [1422] 5 weeks ajps Kludgy fix for an occasional extraneous -more- prompt when quickstarting a …
(edit) @1421 [1421] 5 weeks ajps Fix for doubled-up '@'s in the town on rebirth. Can't find the bug …
(edit) @1420 [1420] 5 weeks ajps Add some safety checking of input to the study commands - we can't assume …
(edit) @1419 [1419] 5 weeks ajps Fix for bug which caused some wrong "game commands" to be used in …
(edit) @1418 [1418] 5 weeks magnate Monster display now shows in/out of LOS and asleep/awake - closes #848
(edit) @1417 [1417] 5 weeks ajps Next step in abstracting game commands from the text user interface …
(edit) @1416 [1416] 5 weeks takkaria Remove a now-unused constant.
(edit) @1415 [1415] 5 weeks magnate Order the list of visible monsters by depth, because monster.txt has not …
(edit) @1414 [1414] 6 weeks magnate Update description of TR2_AFRAID, fixing #868
(edit) @1413 [1413] 6 weeks magnate Stop running one square away from already-visible monsters (fixes #700)
(edit) @1412 [1412] 6 weeks magnate Remove potions of self_knowledge, closing #845. The self_knowledge …
(edit) @1411 [1411] 6 weeks magnate Drop squelched items after choosing to ignore them (fixes #849)
(edit) @1410 [1410] 6 weeks magnate Stop autoinscriptions overwriting manual inscriptions (fixes #864)
(edit) @1409 [1409] 6 weeks magnate Include character history in chardumps, closing #677
(edit) @1408 [1408] 6 weeks magnate Fix a compiler warning introduced by r1395, and ensure that unaware …
(edit) @1407 [1407] 6 weeks magnate Fix a compiler warning from r1405 and remove code made redundant by r1398, …
(edit) @1406 [1406] 6 weeks takkaria (#867) Fix a logic error.
(edit) @1405 [1405] 6 weeks takkaria - (#829) Remove now-unnecessary duplication in init1.c - Make struct …
(edit) @1404 [1404] 6 weeks magnate Make calc_blows used passed-in state rather than p_ptr->state (fixes #706
(edit) @1403 [1403] 6 weeks magnate Skip non-existent spells (e.g. the deleted Detect Objects - fixes #679)
(edit) @1402 [1402] 7 weeks ajps Change to quickstart to show the quickstarted character when giving the …
(edit) @1401 [1401] 7 weeks ajps Bugfixes for the birth process - birth now works if you don't already have …
(edit) @1400 [1400] 7 weeks takkaria TTOTD: Even one-line fixes should be compiled before commit. (thanks to …
(edit) @1399 [1399] 7 weeks takkaria Fix some dodgy logic.
(edit) @1398 [1398] 7 weeks takkaria Remove the power pricing option, make it permanently on.
(edit) @1397 [1397] 7 weeks takkaria Oops, remember to commit the extra {unknown} string
(edit) @1396 [1396] 7 weeks takkaria - Items are now fully ID'd when known_flags and flags match up--so if you …
(edit) @1395 [1395] 7 weeks takkaria Attempt to get items known via use selling with vaguely-reasonable prices. …
(edit) @1394 [1394] 7 weeks takkaria Remove some pointless faff from z-file.c.
(edit) @1393 [1393] 7 weeks takkaria Tweak the pile sizes some scrolls appear in.
(edit) @1392 [1392] 7 weeks magnate Fix for #448 - heal spells now identical to potions of same name
(edit) @1391 [1391] 7 weeks magnate Fix for #839, removing 12% of hp for ex-FORCE_MAXHP non-unique monsters.
(edit) @1390 [1390] 7 weeks magnate Improved version of r1389, which doesn't nerf S_MONSTERS
(edit) @1389 [1389] 7 weeks magnate Ensure that all single summons do not bring friends or escorts - closes …
(edit) @1388 [1388] 7 weeks magnate Fix for #663
(edit) @1387 [1387] 7 weeks magnate Fix for #762
(edit) @1386 [1386] 7 weeks magnate Fix for #792
(edit) @1385 [1385] 7 weeks magnate Fix for #840
(edit) @1384 [1384] 7 weeks magnate Fix for #801
(edit) @1383 [1383] 7 weeks magnate Simple fix for #727 - a more useful but complex fix would be to rewrite …
(edit) @1382 [1382] 7 weeks magnate Fix for #774
(edit) @1381 [1381] 7 weeks magnate Fix for #830
(edit) @1380 [1380] 8 weeks magnate Fix for #814 (from rhinocesaurus)
(edit) @1379 [1379] 8 weeks ajps Fix for bug reported in …
(edit) @1378 [1378] 2 months ajps Bugfix: Reading in *.raw files would previously overwrite function hooks …
(edit) @1377 [1377] 2 months magnate Fix for #833.
(edit) @1376 [1376] 2 months ajps A bit of 'cleanup' to make the relationship between command_arg and …
(edit) @1375 [1375] 2 months ajps Bugfix: Make the GTK port compile & run again.
(edit) @1374 [1374] 2 months magnate C89 fix for r1372, and another bugfix
(edit) @1373 [1373] 2 months magnate Truncate the pricing log each time the program is run.
(edit) @1372 [1372] 2 months magnate Improvements to r1371 and bugfixes
(edit) @1371 [1371] 2 months magnate Reduce slay cache from 256k to 172bytes, closing #818.
(edit) @1370 [1370] 2 months ajps Add autosave on level change. Should close #343.
(edit) @1369 [1369] 3 months magnate Renamed eval_info_power to eval_info_post for more generic use
(edit) @1368 [1368] 3 months ajps Bugfix: Renaming the get_cmd hook for windows to let the game actually …
(edit) @1367 [1367] 3 months ajps Fix various warnings introduced in [1364] with command and birth changes …
(edit) @1366 [1366] 3 months ajps Fix various warnings introduced in [1364] with command and birth changes …
(edit) @1365 [1365] 3 months ajps Bugfix: The roller submenu in the birth process shouldn't allow random …
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