Custom Query (319 matches)


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Ticket Summary Status Owner Type Milestone Ticket
#8 Find-as-you-type monster recall new change Future normal
#13 Replace current "interactive" help with context help new change Future normal
#14 Add "tutorial mode" new change Future normal
#31 Add a "start kit" option (a la Ey) confirmed magnate change Future normal
#39 Bring back player ghosts assigned GabeCunningham change v4 normal
#42 Make all terminal access/printing functions use (y, x) co-ordinates new task Future normal
#45 Minimise usage of standard string functions new task Ongoing normal
#53 Allow keyset-agnostic keymaps assigned takkaria change Future normal
#64 Add reference counting for inscriptions new task Future low
#66 "Panic saves" shouldn't overwrite normal savefiles new task Future normal
#67 Throwing potions should cause the potions effect on the target new change Future normal
#68 Improve the scorefile format, and the method of scoring assigned MarbleDice change v4 low
#71 A "give me a random, reasonably playable character" button confirmed magnate change Future low
#73 Unify line of sight and projection paths new change Future normal
#78 Improve monster behaviour and AI new change v4 normal
#81 Allow Angband to work on 16-row displays new change Future normal
#83 Always use numbers for the labels of spellbooks in the inventory new change Future low
#97 Outstanding menus to fix assigned takkaria task Future normal
#105 Better keymap UI assigned takkaria change Future normal
#135 Don't use C reserved identifiers confirmed bug Ongoing normal
#138 Game should be re-entrant confirmed task Future normal
#150 In-game savefile selector (a la ToME) new change Future normal
#156 Review and incorporate Leon's dungeon patch reopened change v4 normal
#183 Full mouse playability new change Future normal
#221 Switch to using cave_info2[][] for player-specific bits assigned elly task v4
#223 Add support for paragraphs to textblock new change Future
#230 Automatic hiding of sidebar and statusbar new change Future
#264 Should be able to identify items in your home confirmed change v4
#277 Mini-map overlay/seperate window new change Future
#291 Delay factor should affect running speed new change Future
#298 Add option to not autopickup with monsters in LOS confirmed change v4
#300 Remove monster AI options, replace with flag-controlled AI confirmed change v4
#301 Make disturbance options better confirmed change Future
#309 Why are there separate 'p' and 'm' commands? confirmed change Future
#314 Consider allowing user "notes" in various places in the game new change Future
#334 Power comparison in 'l'ook assigned magnate change v4
#340 Add tests and documentation for z-msg confirmed takkaria task Future
#342 Collect stats on player confirmed change v4
#354 Add keep_room_on_screen option new change Future
#370 Rangers should have reduced chance of arrow breakage confirmed change Future
#371 Make Banishment and Mass Banishment sound less alike confirmed change Future
#372 New panel change behaviour confirmed change Future
#373 Help prevent offscreen deaths confirmed change Future
#377 Too many hacks? assigned elly task Future
#379 Average spell damage when browsing. new change Future
#414 Import UnAngband's easy_more option new change Future
#418 Add timed detections (i.e. non-monster ESP) confirmed change v4
#425 Full mouse support in character creation new change Future
#435 "Conducts" system new change v4
#443 Refresh monster list confirmed change v4
#485 Add new curses: pval-flipping curse confirmed change Future
#502 Using the new flavours proposed on the forum? new change Future
#509 Make "detect magic" a useful spell confirmed change v4
#518 Maintain savefile compatibility when editing monster.txt assigned GabeCunningham change v4
#524 Avoid using atexit() confirmed task Future
#531 Show more direct statistics on the character screen, incl. Energy confirmed change v4
#564 Need some analysis of mage spells new task v4
#574 Enable the good bits of adult_ai_smart without the brokenness assigned takkaria change Future
#575 Steal more Un rod/wand/staff flavours new change Future
#578 Possibly implement a "targetted teleport" feature? new change v4
#580 Cut down dungeon depth confirmed change v4
#581 Use a flag-based terrain system new task v4
#586 Allow restriction of auto pickup to consumables confirmed change Future
#591 Monster recovery should happen each turn regardless of how far away monsters are from the player assigned GabeCunningham change v4
#594 Try and make all stats more relevant to all classes confirmed change v4
#595 Add more monster race and slay types confirmed change v4
#599 Linearise the stat system confirmed change v4
#600 Improve monster drop functionality confirmed change Future
#601 Monster AI needs to understand player vulnerabilities confirmed change v4
#618 Using the Mouse to look around. new change Future
#619 Potion of flight rather than ring of escape new change v4
#620 Angband doesn't see difference between numpadarrows/diagonals from others. confirmed bug Future
#623 tele_to should check the destination more carefully new change v4
#636 .ini file reading/writing on Windows is extremely inefficient confirmed bug Future
#659 Get valgrind reporting that all memory is properly freed at game exit confirmed task Ongoing
#674 Use binary search instead of iteration in alloc tables confirmed task Future
#692 A Great Wyrm of Power casting fear should have a different success rate from a novice paladin confirmed change v4
#713 Allow spoilers to be generated with a command-line switch confirmed change Future
#726 Rationalize damage/effects simultaneously applied confirmed magnate change v4
#744 Making the object list more useful assigned MarbleDice change Future
#753 Work out some better display for the disarming skill on 'C' screen confirmed change Future
#756 More flexible windowing in the gcu-port new change Future
#765 Document and improve debug commands confirmed change v4
#769 Assertions assigned elly task Future
#775 Assess distance of missile weapons and magics confirmed change v4
#776 Collect statistics on dungeon generation assigned d_m task Future
#780 Experiment with mana allocation & regen confirmed change Future
#807 Savefile: remove excess null-bytes confirmed task Future
#837 Give a meaning to object colors new magnate change v4
#850 Look at making use-by-ID of consumables even more viable confirmed change Future
#857 ^t, !*, !d, !g, and \s new change Future
#858 Insribing objects Max=# confirmed change Future
#869 Check and revise monster power algorithm assigned magnate change v4
#876 Check for format-string based security holes confirmed ajps task Future
#879 Search the home assigned magnate change Future
#916 Curses: Aggravate should aggravate less confirmed change Future
#925 Accessibility: add a directional look command confirmed change Future
#963 Pathfinding new change v4
#966 Repeat and Scrolls assigned takkaria bug Future
#992 Make multi-breath effects better than single breath effects confirmed magnate change v4
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