Custom Query (204 matches)

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Results (1 - 100 of 204)

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Status: closed (100 matches)

Ticket Summary Owner Type Resolution Created Ticket
#29 Store gold that monsters steal in their inventory d_m change fixed (in master) 13 years normal
#30 Write/import new savefile code takkaria change fixed (in master) 13 years normal
#33 Flasks of oil and torches should have firebrand takkaria change fixed (in master) 13 years normal
#48 Fix randarts magnate change fixed (in master) 13 years normal
#49 Fix object pricing change fixed (in master) 13 years normal
#62 Game should be fully dual-licenced change fixed (in master) 13 years normal
#63 Add support for automatically numbering characters ("Rocky IV") magnate change fixed (in master) 13 years low
#98 Allow squelch of unknown flavors. pmac change fixed (in master) 13 years normal
#111 Record a new set of sound effects, under a permissive BSD-style licence task fixed (in master) 13 years normal
#130 Project admin takkaria task fixed (in master) 12 years normal
#131 Code documentation solution task fixed (in master) 12 years normal
#224 Change game option checks to use OPT() syntax task fixed (in master) 12 years
#328 *_lore functions should also write to subwindows when appropriate d_m bug fixed (in master) 12 years
#343 Autosave feature change fixed (in master) 12 years
#345 Review item recall task fixed (in master) 12 years
#352 Change probing behaviour change fixed (in master) 12 years
#364 Weapons need to be priced in line with their damage-dealing ability bug fixed (in master) 12 years
#367 Prompt for which ring to replace when wearing two takkaria change fixed (in master) 12 years
#369 Reconsider healing potion arrangement bug fixed (in master) 12 years
#412 Monster list is hallucination-proof bug fixed (in master) 12 years
#448 Propagate the CLW/CSW/CCW changes to the spellbooks magnate bug fixed (in master) 12 years
#451 Message window doesn't update when buying in store bug fixed (in master) 12 years
#496 Awareness of wand/staff kind should give info about # of charges bug fixed (in master) 12 years
#513 Allow platform ports to provide a native save-box for character dumps. bug fixed (in master) 12 years
#516 Feature Request: Make 'repeat last command' only repeat in-game commands change fixed (in master) 12 years
#519 Get the debian bits to the point where they can be autobuilt magnate bug fixed (in master) 12 years
#521 strange startup hang problem on XP bug fixed (in master) 12 years
#529 Make the object recall term window far more useful bug fixed (in master) 12 years
#542 Disturb on reaching full mana/HP bug fixed (in master) 12 years
#556 Need a 'reset squelch' option at creation change fixed (in master) 12 years
#557 autosquelch squelches 'good' cursed items bug fixed (in master) 12 years
#561 Repeat command ('n') interactions with confusion and @f1 Mangojuice bug fixed (in master) 12 years
#562 Ego items shouldn't be 'average' or 'cursed' for squelching bug fixed (in master) 12 years
#597 CPU spikes on (firefox 3.0b5, csrss.exe) when loading angband 3.0.9b or 3.1.0/current bug fixed (in master) 12 years
#613 "Harmless" actions prevented by {!*} inscription bug fixed (in master) 11 years
#616 No way to compile on OpenBSD bug fixed (in master) 11 years
#627 Priest Spell "Slow Poison" must be relearned after restarting save file. bug fixed (in master) 11 years
#634 Light breathers should light up the room change invalid 11 years
#635 Angband on Windows startup speed is bad after many restarts bug fixed (in master) 11 years
#637 Summoning sometimes "banishes" (deletes) the summoner bug fixed (in master) 11 years
#639 Social status is not reset properly after death bug fixed (in master) 11 years
#645 Incorrect handling of amnesia when computing spell fail rate bug fixed (in master) 11 years
#651 Cannot reload randart saves in developmental versions bug fixed (in master) 11 years
#654 Resting not giving Pseudo-id is pointless bug fixed (in master) 11 years
#655 Priests are now horribly unfair. {Psuedo-ID} bug wontfix 11 years
#661 "You have x number of y" message in store sometimes incorrect bug fixed (in master) 11 years
#663 r1071: Wrong article in hostile summons magnate bug fixed (in master) 11 years
#664 refactor get_brand_mult() & pseudo-by-use in attack.c magnate bug fixed (in master) 11 years
#666 main-gcu exhibits out-of-bounds array access in z-term at game init bug fixed (in master) 11 years
#667 Re-examine fear changes task fixed (in master) 11 years
#668 When running, if you step on a trap, you get two @s on the screen while the trap message is displayed bug worksforme 11 years
#669 r1099: control-E doesn't work well bug fixed (in master) 11 years
#670 r1099: reading ?acquirement off floor does not acquire bug worksforme 11 years
#672 r1099: Activating Evenstar gives wrong message bug fixed (in master) 11 years
#673 Description of Identification Spell Wrong bug fixed (in master) 11 years
#675 Unexplored dungeon in 32x32-enabled Windows port shows the cloak tile bug fixed (in master) 11 years
#676 Help on Character Creation Screen Broken bug fixed (in master) 11 years
#677 r1099: Provide a way to extract history without copy&paste magnate change fixed (in master) 11 years
#678 r1099: gcu port leaves terminal colors damaged bug fixed (in master) 11 years
#680 Two high-score entries for dead characters bug fixed (in master) 11 years
#681 Autoroller display issue bug wontfix 11 years
#682 Remove autoroller bug fixed (in master) 11 years
#683 !BerserkStrength won't sell in town bug fixed (in master) 11 years
#684 Looking at object.txt, new item "Great Hammer" has 8d1 damage bug invalid 11 years
#685 Scrolls of Create Trap should ID on use bug fixed (in master) 11 years
#686 Object info display needs to make clear when bows have slay dragon bug fixed (in master) 11 years
#687 Object info needs to apply ring brands on weapon info screen. bug fixed (in master) 11 years
#688 Mages no longer get "You can't learn any spells from that book" message bug fixed (in master) 11 years
#690 r1099: Effect timeout display should correct for player speed bug fixed (in master) 11 years
#691 r1099: Ring of Open Wounds needs EASY_KNOW (?) bug fixed (in master) 11 years
#693 Add "rest to full hp or or mana" bug fixed (in master) 11 years
#694 If you drop a recharigng rod, it suddenly recharges bug fixed (in master) 11 years
#695 r1099: Deleting macros breaks bug worksforme 11 years
#696 Character name omitted from character dump bug fixed (in master) 11 years
#698 Add 'rest untill full mana OR hp' command to 'R' prompt bug fixed (in master) 11 years
#699 New pseudo and squelch do not fit well together bug fixed (in master) 11 years
#700 Running should not run into immobile monsters takkaria bug fixed (in master) 11 years
#701 Give the new mushrooms some positive value bug fixed (in master) 11 years
#702 Wormtongue dropped a staff of darkness bug worksforme 11 years
#703 Changing birth options screws up quickstart (?) bug fixed (in master) 11 years
#704 Running with shift-arrow keys in roguelike keyset brings up squelch prompt bug fixed (in master) 11 years
#705 Randart activations make reference to the artifacts they are derived from magnate bug fixed (in master) 11 years
#706 Number of Blows not Correct (again!) magnate bug fixed (in master) 11 years
#707 r1099: Display glitch with large overmap windows and town bug fixed (in master) 11 years
#709 In graphics mode, the detection radius is displayed wrong bug fixed (in master) 11 years
#710 Should ESP radius be rectangular, like the detection area? bug wontfix 11 years
#711 Rod of Detection description is wrong bug fixed (in master) 11 years
#712 Spellbooks not autoinscribed but rods are after setting autoinscribe preferences bug fixed (in master) 11 years
#714 setgid problems again bug invalid 11 years
#717 Stat potions are too rare bug fixed (in master) 11 years
#719 Armour shouldn't be able to be corroded down to negative AC bug worksforme 11 years
#721 Searching bonuses should be displayed as % increase now instead, to match character screen. bug fixed (in master) 11 years
#722 Spoilers and wizard mode cheat info option omits magical abilities of monsters bug fixed (in master) 11 years
#723 main-gcu.c compile errors bug fixed (in master) 11 years
#724 Critical hit messages out of order in 3.1.0. bug fixed (in master) 11 years
#725 *Remove Curse* doesn't work on heavily-cursed items bug fixed (in master) 11 years
#727 Targetting should warn when something is out of range bug fixed (in master) 11 years
#728 If you attack with a wielded artifact weapon that is not ID'ed, the label changes from {special} to {excellent} bug fixed (in master) 11 years
#729 Teleportation doesn't interrupt running. bug fixed (in master) 11 years
#730 '/' (recall monsters) should mention the ^u &c shortcuts bug fixed (in master) 11 years
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