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Status: assigned (16 matches)

Ticket Summary Owner Type Resolution Created Ticket
#39 Bring back player ghosts GabeCunningham change 10 years normal
#68 Improve the scorefile format, and the method of scoring MarbleDice change 10 years low
#221 Switch to using cave_info2[][] for player-specific bits elly task 10 years
#334 Power comparison in 'l'ook magnate change 10 years
#518 Maintain savefile compatibility when editing monster.txt GabeCunningham change 9 years
#591 Monster recovery should happen each turn regardless of how far away monsters are from the player GabeCunningham change 9 years
#869 Check and revise monster power algorithm magnate change 8 years
#1006 Rewrite randart.c for fully comprehensive tracking of combinations magnate change 8 years
#1041 Refactor effects to allow variables magnate task 8 years
#1045 Randart activation messages sometimes inappropriate magnate bug 8 years
#1124 Consolidate flag data into list-* files magnate task 7 years
#1165 Collect stats on randarts magnate task 7 years
#1376 Extract text strings for monster spells to an edit file magnate change 6 years
#1451 Fix random_value parsing so that you can specify certain negative values elly bug 6 years
#1548 Review artifact.txt magnate task 6 years
#1558 Changes to tvals and svals magnate task 6 years

Status: closed (40 matches)

Ticket Summary Owner Type Resolution Created Ticket
#192 Create an item distribution visualiser task wontfix 10 years normal
#258 More useful monster recall change fixed (in master) 10 years
#353 Make dungeon spellbooks into artifacts magnate change fixed (in v4) 10 years
#510 Monsters shouldn't be able to drop items branded against them. change fixed (in v4) 9 years
#534 Rework critical hits magnate change fixed (in v4) 9 years
#587 Think about adding EyAngband item prefixes magnate change fixed (in v4) 9 years
#720 Changes to item generation magnate task fixed (in v4) 8 years
#757 Look into reducing LOS/LOF change fixed (in master) 8 years
#800 Sort out bucklers magnate change fixed (in v4) 8 years
#828 Make to-hit formula more intuitive magnate change fixed (in v4) 8 years
#958 re-add broken/worn weapon/armor types magnate change fixed (in v4) 8 years
#993 Fully implement HURT_FIRE and HURT_COLD magnate change fixed (in v4) 8 years
#1004 obj-power.c: address weight properly magnate change fixed (in v4) 8 years
#1014 Get rid of the hard limit for artifact lights and jewelry magnate change fixed (in v4) 8 years
#1050 Finer controll for item squelch magnate change fixed (in v4) 8 years
#1179 Move ego types to the alloc_prob system magnate task fixed (in v4) 7 years
#1395 Allow ego types to affect item weight magnate change fixed (in v4) 6 years
#1415 Create OF_GOOD to distinguish high-level wearables magnate task fixed (in v4) 6 years
#1433 AI: monsters with passwall get confused by permarock bug fixed (in master) 6 years
#1446 Separate monster AC into evasion and absorption change fixed (in v4) 6 years
#1458 Add a borg elly change fixed (in v4) 6 years
#1540 Remove bogus pvals magnate task fixed (in v4) 6 years
#1559 Make themes more random magnate change fixed (in v4) 6 years
#1561 Overhaul knowledge menus noz bug fixed (in v4) 6 years
#1563 Save everseen info somewhere sensible magnate bug fixed (in v4) 6 years
#1565 Use affixes in artifact names magnate bug fixed (in v4) 6 years
#1574 Use random names for runes change fixed (in v4) 6 years
#1576 Make sure that learning the absence of a rune does not mark it known magnate bug fixed (in v4) 6 years
#1581 Make alloc_max checks use p_ptr->depth magnate bug fixed (in v4) 6 years
#1587 Turn slays/brands into pvals magnate change fixed (in v4) 6 years
#1594 Fix random names myshkin bug fixed (in master) 6 years
#1596 Artifact knowledge menu lists never found artifacts myshkin bug fixed (in v4) 6 years
#1597 Chardumps and artifact spoilers do not display object descriptions. myshkin bug fixed (in v4) 6 years
#1614 Enchant weapon needs to understand finesse and prowess bug fixed (in v4) 5 years
#1620 Windows Kernel32 Dll change invalid 5 years
#1623 Monster memory not updated if brand is resisted magnate bug fixed (in v4) 5 years
#1627 Allow affixes to affect balance and heft magnate change fixed (in v4) 5 years
#1631 Artifact spellbooks don't show up purple in item list magnate bug fixed (in v4) 5 years
#1644 Tidy up slays magnate bug fixed (in v4) 5 years
#1658 Make xp drain more proportionate bug fixed (in v4) 5 years

Status: confirmed (34 matches)

Ticket Summary Owner Type Resolution Created Ticket
#264 Should be able to identify items in your home change 10 years
#298 Add option to not autopickup with monsters in LOS change 10 years
#300 Remove monster AI options, replace with flag-controlled AI change 10 years
#342 Collect stats on player change 10 years
#418 Add timed detections (i.e. non-monster ESP) change 10 years
#443 Refresh monster list change 9 years
#509 Make "detect magic" a useful spell change 9 years
#531 Show more direct statistics on the character screen, incl. Energy change 9 years
#580 Cut down dungeon depth change 9 years
#594 Try and make all stats more relevant to all classes change 9 years
#595 Add more monster race and slay types change 9 years
#599 Linearise the stat system change 9 years
#601 Monster AI needs to understand player vulnerabilities change 9 years
#692 A Great Wyrm of Power casting fear should have a different success rate from a novice paladin change 8 years
#726 Rationalize damage/effects simultaneously applied magnate change 8 years
#765 Document and improve debug commands change 8 years
#775 Assess distance of missile weapons and magics change 8 years
#992 Make multi-breath effects better than single breath effects magnate change 8 years
#1015 Granular ESP change 8 years
#1113 Take a look at stealth and monster detection change 7 years
#1115 Improve squelch UI change 7 years
#1173 Multiple Allocation lines broken magnate bug 7 years
#1205 Rework armour penalties magnate change 7 years
#1233 Replace +blows with -epb magnate change 7 years
#1279 Introduce monster mana change 7 years
#1298 Update races d_m change 6 years
#1332 Add more mimic/lurker types GabeCunningham change 6 years
#1403 Outstanding refactoring magnate task 6 years
#1407 randarts: ensure that activations do not duplicate flags magnate bug 6 years
#1442 Set bonuses for artifacts magnate change 6 years
#1520 Remove Satisfy Hunger change 6 years
#1566 Rewrite tile-picker code noz bug 6 years
#1573 Tidy up ID and everseen layers noz bug 6 years
#1589 Heuristic for obviousness of item properties magnate change 6 years

Status: new (10 matches)

Ticket Summary Owner Type Resolution Created Ticket
#78 Improve monster behaviour and AI change 10 years normal
#435 "Conducts" system change 9 years
#564 Need some analysis of mage spells task 9 years
#578 Possibly implement a "targetted teleport" feature? change 9 years
#581 Use a flag-based terrain system task 9 years
#619 Potion of flight rather than ring of escape change 9 years
#623 tele_to should check the destination more carefully change 9 years
#837 Give a meaning to object colors magnate change 8 years
#963 Pathfinding change 8 years
#1002 Re-do curses in randart.c magnate change 8 years
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