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Resolution: None (16 matches)

Ticket Summary Keywords Owner Type Status Milestone
#1176 Monster recall fails in subwindow with flickering monsters recall subwindow display d_m bug assigned Future
#1504 Tidy up lighting code display takkaria change assigned Future
#372 New panel change behaviour display change confirmed Future
#1503 Finish visual editing UI ui display change confirmed Future
#81 Allow Angband to work on 16-row displays display change new Future
#230 Automatic hiding of sidebar and statusbar display change new Future
#277 Mini-map overlay/seperate window display change new Future
#291 Delay factor should affect running speed display change new Future
#354 Add keep_room_on_screen option display change new Future
#414 Import UnAngband's easy_more option display backport change new Future
#1161 Split the object list into LOS and aware display change new v4
#1162 Press a key to make @ flash briefly display change new Future
#1555 Use new character glyphs display change new Future
#1697 Seen mimics disappear too early when squelched display bug new Future
#1836 Restoring "highlight player with cursor" would improve accessibility display change new Future
#1611 itemlist subwindow interferes with list item command itemlist, display, crash molybdenum bug reopened Future

Resolution: worksforme (4 matches)

Ticket Summary Keywords Owner Type Status Milestone
#362 Running over long corridors triggers redraw bug display bug closed 3.5.0
#944 1599: racial attributes not shown in character window display bug closed 3.2.0
#1158 Message bug: Bad count when dropping from stacks? display bug closed 3.2.0
#1412 Screenshots cause map flooding display bug closed 3.5.0

Resolution: duplicate (2 matches)

Ticket Summary Keywords Owner Type Status Milestone
#1164 Improve the item list display change closed 3.2.0
#1423 Accents do not always display properly display bug closed 3.3.0

Resolution: wontfix (3 matches)

Ticket Summary Keywords Owner Type Status Milestone
#1097 Drop 16-colour support display d_m change closed 3.2.0
#1111 Item lists are right aligned ui display MarbleDice bug closed 3.5.0
#1235 New visual characters are not preserved over entry/exit to shops in GTK gtk display bug closed Future

Resolution: fixed (in master) (41 matches)

Ticket Summary Keywords Owner Type Status Milestone
#23 256 colour support display andrewdoull change closed 3.1.2 beta
#101 Improve messages a la NPP display backport change closed 3.3.0
#121 Inventory listings should respond to the term size they are in display bug closed 3.5.0
#427 When screen is above a certain length, text is limited to 15 characters display bug closed 3.5.0
#555 Break up visually what happens each "turn" display change closed 3.2.0
#927 Change look/target command output commands display patch change closed 3.1.2 beta
#939 Should color*255 be color*257? display x11 blocker bug closed 3.1.2 beta
#997 Monster list should use columns and display direction display MarbleDice change closed Future
#1000 Ensure that unique monsters are easily distinguished display bug closed 3.1.2 beta
#1048 Display fail rate instead of weight when aiming, zapping, or using display MarbleDice change closed 3.1.2 beta
#1056 Strange display errors display MarbleDice bug closed 3.1.2 beta
#1077 Import FA's small_screen code display backport change closed 3.4.0
#1089 Magic missile visual effect is messed up display MarbleDice bug closed 3.1.2 beta
#1090 Shields and gloves have the wrong colors display MarbleDice bug closed 3.1.2 beta
#1092 Look at unique monster colouring again monster display magnate change closed 3.2.0
#1099 Berserk strength glitch display MarbleDice bug closed 3.1.2v2
#1119 Add burden stats to inventory sub-window display ui MarbleDice change closed 3.2.0
#1122 Incorrect number indication when item dropped in home display stores MarbleDice bug closed 3.2.0
#1129 Modified launcher multipliers not displayed in stores stores display MarbleDice bug closed 3.2.0
#1168 Patch for message color vs 3.1.2r1980 patch display sound change closed 3.2.0
#1169 (#1168) Small bugfix for the message color patch (r1981) patch display sound bug closed 3.2.0
#1221 Use UTF-8 display noz change closed 3.4.0
#1222 Fix main-gcu to display ASCII if terminal does not support Latin-1 xchars display d_m bug closed 3.2.0
#1230 Examine view sometimes messed up display bug closed 3.2.0
#1257 Options submenus have text artifacts after using context-sensitive help display bug closed 3.2.0
#1265 Slow game and map/overhead term window display bug closed 3.3.0
#1291 Purple uniques only affects map display bug closed 3.3.0
#1322 Crash: o_ptr->kind not initialized when redrawing inventory term display myshkin bug closed 3.3.0
#1331 Ensure map updates do not give away info display dungeon elly change closed 4.1
#1363 Remaining unique monster colouring problems display bug closed 3.3.0
#1380 Problem with 5x8x font display noz bug closed 3.3.0
#1388 Traps on trap detection borders should not change colour display bug closed 3.3.0
#1438 Multi-hued and flickering monsters' initial color display myshkin change closed 3.3.0
#1491 Purple uniques not displayed correctly windows display bug closed 3.3.1
#1500 Check article handling in messages display bug closed 3.5.0
#1506 Feeling tiles should be invisible display fizzix bug closed 3.3.1
#1508 Mimics need full camouflage in tile mode display CunningGabe bug closed 3.3.1
#1584 Use orange asterisks for unseen gold display takkaria bug closed 3.4.0
#1602 The Mac OS X ports do not handle UTF-8 correctly. mac display myshkin bug closed 3.4.0
#1676 Article handling typo in object_desc display bug closed 3.5.0
#1843 The gcu port crashes at the opening screen on resizing or otherwise generating a redraw. gcu display bug closed 4.0
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