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Resolution: None (4 matches)

Ticket Summary Keywords Owner Type Status Milestone
#1549 OSX support for double-height tiles mac graphics myshkin change assigned Future
#1566 Rewrite tile-picker code graphics noz bug confirmed v4
#1410 Smooth-scrolling tiles graphics ui change new Future
#1721 Graphical touches to add to the ASCII interface graphics change new Future

Resolution: worksforme (2 matches)

Ticket Summary Keywords Owner Type Status Milestone
#76 Assign graphical tiles to the new monsters and objects graphics takkaria change closed 3.2.0
#1137 graphic glitch while running graphics bug closed 3.2.0

Resolution: fixed (in master) (24 matches)

Ticket Summary Keywords Owner Type Status Milestone
#136 Make Windows use libpng graphics windows x11 gpl d_m task closed 3.3.0
#146 Using "show_piles" in graphics mode should use a tile, not the ampersand. graphics takkaria bug closed 3.3.0
#400 Make graphics less hardcoded graphics takkaria task closed 3.4.0
#675 Unexplored dungeon in 32x32-enabled Windows port shows the cloak tile windows graphics bug closed 3.1.1 beta
#709 In graphics mode, the detection radius is displayed wrong graphics bug closed 3.1.1 beta
#820 Adam Bolt Element Tiles Wrong graphics takkaria bug closed 3.3.0
#905 Some Monster Tiles Mapped to Wrong Graphic graphics takkaria bug closed 3.5.0
#914 Display a detection radius marker in graphics mode graphics,detection takkaria change closed 3.4.0
#920 Make permarock a different colour to granite ui graphics change closed 3.1.2 beta
#1136 Feature Req: Quick option to resize the graphics to match the tileset. graphics change closed 3.2.0
#1157 SDL interface: 8x8 tiles show no floor because floor is treated as the transparency colour. sdl graphics takkaria bug closed 3.3.0
#1216 Merge the new 8x16 tileset graphics task closed 3.2.0
#1239 Nomad tiles + SDL = problems sdl graphics bug closed 3.5.0
#1240 GTK always loads with tiles graphics gtk bug closed 3.2.0
#1248 New bigtile modes screw up spell display ui graphics bug closed 3.2.0
#1262 New bigtile modes break macros macros graphics bug closed 3.2.0
#1278 Bigtile: Redraw artifacts on firing/spell effects graphics bug closed 3.2.0
#1462 Crash loading a graphics .prf file in ascii mode crash pref graphics noz bug closed 3.3.1
#1498 Update Nomad's tiles graphics d_m change closed 3.3.1
#1613 Use Buzzkill's UT32 tileset graphics task closed 3.4.0
#1643 Exploit the full power of Shockbolt's tiles graphics bug closed 3.4.0
#1654 Game crashes when "reset layout" is selected on XP and Vista windows, graphics, blocker bug closed 3.5.0
#1741 Assign graphics to new foods graphics ui bug closed 3.5.0
#1783 Graphics need updating for new food types graphics, blocker bug closed 3.5.0
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