Custom Query (2086 matches)

Filters
 
Or
 
  
 
Columns

Show under each result:


Ticket Summary Owner Type Status Milestone Resolution
#37 Split up externs.h into other headers, to allow less recompiling change closed duplicate
#74 Add reference counting to the quarks package change closed duplicate
#75 Panic saves shouldn't overwrite normal savefiles change closed duplicate
#86 testing ability to ticket anonymously change closed invalid
#103 Have a DOS/IBM port available change closed wontfix
#113 Build/Package win console mode angband along with windows binaries change closed duplicate
#178 Lanterns of everburning should not be fuellable or useable as fuel bug closed duplicate
#237 Windows Angband reacts to clicks while in the background bug closed duplicate
#278 Lights measured in player-turns, not game-turns bug closed wontfix
#306 run isn't working bug closed duplicate
#530 Allow reviewing the contents of the home from the knowledge screens. change closed duplicate
#551 Shop Owners no longer rotate bug closed invalid
#553 Merging prayer books bug closed wontfix
#577 Debug mode isn't friendly in the slightest bug closed duplicate
#582 Traps are boring bug closed duplicate
#606 Macro's still use normal keyset when game is set for roguelike keys bug closed duplicate
#660 Allow New Game/Load Game without Quitting change closed duplicate
#798 Randart todo list magnate bug closed invalid
#815 Lose turn when unable to attack bug closed duplicate
#836 General Comments change closed invalid
#863 Allow home inventory to be accessible from knowledge menu magnate change closed duplicate
#881 Inpsect needs a more prompt bug closed duplicate
#947 Angband crashes on exit if an edit file contains a syntax error bug closed worksforme
#964 Keymap overwriting bug bug closed worksforme
#1126 Enchant scrolls do not remember the selected item when repeating with 'n' bug closed duplicate
#1146 Rings of Escaping too powerful for Rangers change closed wontfix
#1147 don't reduce energy on load bug closed duplicate
#1148 Detect Enchantment Not Shown in Resistance of Scarabtarices Magic Book bug closed worksforme
#39 Bring back player ghosts GabeCunningham change assigned v4
#68 Improve the scorefile format, and the method of scoring MarbleDice change assigned v4
#78 Improve monster behaviour and AI change new v4
#156 Review and incorporate Leon's dungeon patch change reopened v4
#192 Create an item distribution visualiser task closed v4 wontfix
#221 Switch to using cave_info2[][] for player-specific bits elly task assigned v4
#258 More useful monster recall change closed v4 fixed (in master)
#264 Should be able to identify items in your home change confirmed v4
#298 Add option to not autopickup with monsters in LOS change confirmed v4
#300 Remove monster AI options, replace with flag-controlled AI change confirmed v4
#334 Power comparison in 'l'ook magnate change assigned v4
#342 Collect stats on player change confirmed v4
#353 Make dungeon spellbooks into artifacts magnate change closed v4 fixed (in v4)
#418 Add timed detections (i.e. non-monster ESP) change confirmed v4
#435 "Conducts" system change new v4
#443 Refresh monster list change confirmed v4
#509 Make "detect magic" a useful spell change confirmed v4
#510 Monsters shouldn't be able to drop items branded against them. change closed v4 fixed (in v4)
#518 Maintain savefile compatibility when editing monster.txt GabeCunningham change assigned v4
#531 Show more direct statistics on the character screen, incl. Energy change confirmed v4
#534 Rework critical hits magnate change closed v4 fixed (in v4)
#564 Need some analysis of mage spells task new v4
#578 Possibly implement a "targetted teleport" feature? change new v4
#580 Cut down dungeon depth change confirmed v4
#581 Use a flag-based terrain system task new v4
#587 Think about adding EyAngband item prefixes magnate change closed v4 fixed (in v4)
#591 Monster recovery should happen each turn regardless of how far away monsters are from the player GabeCunningham change assigned v4
#594 Try and make all stats more relevant to all classes change confirmed v4
#595 Add more monster race and slay types change confirmed v4
#599 Linearise the stat system change confirmed v4
#601 Monster AI needs to understand player vulnerabilities change confirmed v4
#619 Potion of flight rather than ring of escape change new v4
#623 tele_to should check the destination more carefully change new v4
#692 A Great Wyrm of Power casting fear should have a different success rate from a novice paladin change confirmed v4
#720 Changes to item generation magnate task closed v4 fixed (in v4)
#726 Rationalize damage/effects simultaneously applied magnate change confirmed v4
#757 Look into reducing LOS/LOF change closed v4 fixed (in master)
#765 Document and improve debug commands change confirmed v4
#775 Assess distance of missile weapons and magics change confirmed v4
#800 Sort out bucklers magnate change closed v4 fixed (in v4)
#828 Make to-hit formula more intuitive magnate change closed v4 fixed (in v4)
#837 Give a meaning to object colors magnate change new v4
#869 Check and revise monster power algorithm magnate change assigned v4
#958 re-add broken/worn weapon/armor types magnate change closed v4 fixed (in v4)
#963 Pathfinding change new v4
#992 Make multi-breath effects better than single breath effects magnate change confirmed v4
#993 Fully implement HURT_FIRE and HURT_COLD magnate change closed v4 fixed (in v4)
#1002 Re-do curses in randart.c magnate change new v4
#1003 obj-power.c: calculate values for resists based on monster power magnate change new v4
#1004 obj-power.c: address weight properly magnate change closed v4 fixed (in v4)
#1006 Rewrite randart.c for fully comprehensive tracking of combinations magnate change assigned v4
#1014 Get rid of the hard limit for artifact lights and jewelry magnate change closed v4 fixed (in v4)
#1015 Granular ESP change confirmed v4
#1024 Rebalance classes change new v4
#1041 Refactor effects to allow variables magnate task assigned v4
#1045 Randart activation messages sometimes inappropriate magnate bug assigned v4
#1050 Finer controll for item squelch magnate change closed v4 fixed (in v4)
#1113 Take a look at stealth and monster detection change confirmed v4
#1115 Improve squelch UI change confirmed v4
#1124 Consolidate flag data into list-* files magnate task assigned v4
#1161 Split the object list into LOS and aware change new v4
#1165 Collect stats on randarts magnate task assigned v4
#1172 Suggestion for change to monster memory display format change new v4
#1173 Multiple Allocation lines broken magnate bug confirmed v4
#1179 Move ego types to the alloc_prob system magnate task closed v4 fixed (in v4)
#1191 More info when inspecting items change new v4
#1205 Rework armour penalties magnate change confirmed v4
#1233 Replace +blows with -epb magnate change confirmed v4
#1279 Introduce monster mana change confirmed v4
#1298 Update races d_m change confirmed v4
#1332 Add more mimic/lurker types GabeCunningham change confirmed v4
#1376 Extract text strings for monster spells to an edit file magnate change assigned v4
#1395 Allow ego types to affect item weight magnate change closed v4 fixed (in v4)
#1403 Outstanding refactoring magnate task confirmed v4
#1407 randarts: ensure that activations do not duplicate flags magnate bug confirmed v4
#1408 Monster-specific ESP change new v4
#1415 Create OF_GOOD to distinguish high-level wearables magnate task closed v4 fixed (in v4)
#1421 Add more caster items change new v4
#1433 AI: monsters with passwall get confused by permarock bug closed v4 fixed (in master)
#1436 Distinguish combat bonuses between weapons, launchers and other sources change new v4
#1437 Distinguish side effects from damage for monster melee attacks magnate change new v4
#1442 Set bonuses for artifacts magnate change confirmed v4
#1446 Separate monster AC into evasion and absorption change closed v4 fixed (in v4)
#1450 Store knowledge of what in-LOS monsters have picked up or stolen change new v4
#1451 Fix random_value parsing so that you can specify certain negative values elly bug assigned v4
#1458 Add a borg elly change closed v4 fixed (in v4)
#1497 Create an interactive monster.txt editor task new v4
#1520 Remove Satisfy Hunger change confirmed v4
#1540 Remove bogus pvals magnate task closed v4 fixed (in v4)
#1548 Review artifact.txt magnate task assigned v4
#1558 Changes to tvals and svals magnate task assigned v4
#1559 Make themes more random magnate change closed v4 fixed (in v4)
#1560 Racial equipment bonuses/penalties magnate task new v4
#1561 Overhaul knowledge menus noz bug closed v4 fixed (in v4)
#1562 Get cleverer about affix compatibility magnate change new v4
#1563 Save everseen info somewhere sensible magnate bug closed v4 fixed (in v4)
#1565 Use affixes in artifact names magnate bug closed v4 fixed (in v4)
#1566 Rewrite tile-picker code noz bug confirmed v4
#1567 Allow affixes and themes to grant activations magnate change new v4
#1568 Policy on alloc_prob == 0 change new v4
#1569 Store o_ptr->num_affixes magnate task new v4
#1573 Tidy up ID and everseen layers noz bug confirmed v4
#1574 Use random names for runes change closed v4 fixed (in v4)
#1576 Make sure that learning the absence of a rune does not mark it known magnate bug closed v4 fixed (in v4)
#1579 ID-by-use shows ? for obvious-on-wield effects bug new v4
#1581 Make alloc_max checks use p_ptr->depth magnate bug closed v4 fixed (in v4)
#1585 Add bool no_arts to artifact_type magnate change new v4
#1587 Turn slays/brands into pvals magnate change closed v4 fixed (in v4)
#1588 Separate monster casting power from monster level change new v4
#1589 Heuristic for obviousness of item properties magnate change confirmed v4
#1594 Fix random names myshkin bug closed v4 fixed (in master)
#1595 Ensure that learning a rune triggers check_for_ident on all other carried or worn items bug new v4
#1596 Artifact knowledge menu lists never found artifacts myshkin bug closed v4 fixed (in v4)
#1597 Chardumps and artifact spoilers do not display object descriptions. myshkin bug closed v4 fixed (in v4)
#1598 Replace pseudoID change new v4
#1600 Create master table for legal affixes magnate task new v4
#1605 Learning an attribute sometimes does not learn its rune bug new v4
#1607 Summary flag screens for inventory and home change new v4
#1614 Enchant weapon needs to understand finesse and prowess bug closed v4 fixed (in v4)
#1620 Windows Kernel32 Dll change closed v4 invalid
#1622 Fix describe_damage magnate bug new v4
#1623 Monster memory not updated if brand is resisted magnate bug closed v4 fixed (in v4)
#1627 Allow affixes to affect balance and heft magnate change closed v4 fixed (in v4)
#1631 Artifact spellbooks don't show up purple in item list magnate bug closed v4 fixed (in v4)
#1644 Tidy up slays magnate bug closed v4 fixed (in v4)
#1656 Convert archery to the new combat system magnate change new v4
#1658 Make xp drain more proportionate bug closed v4 fixed (in v4)
#1659 Handle flags which trigger at random bug new v4
#1673 Add the Club of Bullroarer change new v4
#1812 Keymap bug under Linux, unknown port bug new v4
#1830 Update SDL frontend to SDL 2.x noz task new v4
#32 Replace the current autoroller with Antiband/Zangband's takkaria change closed Triage wontfix
#38 Import UIAngband's wizard mode screen editor change closed Triage wontfix
#144 Add main-qt.c change closed Triage wontfix
#303 Detect monster creates 'visible' monsters that interrupts R* bug closed Triage wontfix
#304 Shouldn't allow more than one selection for subwindow options bug closed Triage wontfix
#323 Phantom staff in [436] bug closed Triage worksforme
#325 Using single items on floor requires extra prompt bug closed Triage invalid
#493 Windows port doesn't save when computer shut down bug closed Triage duplicate
#559 ID store items change closed Triage invalid
#565 can't sell a staff bug closed Triage invalid
#625 Autosquelch attacking new items bug closed Triage worksforme
#632 Detect Enchantment should be more consistent change closed Triage duplicate
#689 Squelch items in stores bug closed Triage wontfix
#793 crazy kobold crash! bug closed Triage invalid
#802 Priest is uncomfortable with lucerne hammer bug closed Triage wontfix
#805 testing ticket to see if email notification works bug closed Triage invalid
#866 Tunneling should damage normal weapons change closed Triage wontfix
#877 Let me disable townspeople change closed Triage wontfix
#913 Character dumps have some stats on a new line when they shouldn't be bug closed Triage invalid
#946 Find a licence for the current sound files which is acceptable to Debian takkaria change closed Triage wontfix
#952 No solid walls under -mgtk bug closed Triage wontfix
#959 Make --enable-gtk require Pango task closed Triage wontfix
#962 Method for detecting some cheating task closed Triage wontfix
#968 character creation broken in nightly build bug closed Triage worksforme
#971 inconsitency in monster info and rod information bug closed Triage duplicate
#985 Crash when running ends next to the dungeon wall bug closed Triage worksforme
#1023 Stores won't buy bug closed Triage invalid
#1035 Display relative speed change closed Triage duplicate
#1080 Add min/max depths for ego types magnate change closed Triage duplicate
#1091 Allow import of monster memory even if we can't import old characters change closed Triage invalid
#1153 Link on Linux with new binutils fails bug closed Triage worksforme
#1200 Trap suggestions change closed Triage duplicate
#1206 Game crashes whenever an unrecognized character is entered bug closed Triage invalid
#1226 Overhead view and map views reversed bug closed Triage wontfix
#1231 Problem starting GTK Interface bug closed Triage invalid
#1272 Need -lSDL on new(ish) Linux bug closed Triage duplicate
#1282 Crash on startup (v 3.2 Mac OS X 10.4.11 PPC) bug closed Triage wontfix
#1284 Move to C99 types change closed Triage duplicate
#1295 Allow access to birth options at the final stage of character creation change closed Triage duplicate
#1323 Monsters should have unique names change closed Triage duplicate
#1334 Items can be psuedo'd after ID-by-throwing bug closed Triage worksforme
#1343 Free attempts to find unseen invisible monsters bug closed Triage wontfix
#1344 cannot handle window more than 256 chars wide bug closed Triage duplicate
#1351 Unable to open or import save files bug closed Triage worksforme
#1368 wizmode: cope with negative values when tweaking objects GabeCunningham bug closed Triage worksforme
#1371 gruesome bug leaps and then segfault at C-x; reproducible bug closed Triage worksforme
#1372 gruesome bug leaps and then segfault at C-x; reproducible bug closed Triage duplicate
#1400 Restore Item "mends" =Mouse, =Dog bug closed Triage duplicate
#1405 Mutiple Pval oddness bug closed Triage duplicate
#1416 Staff of Detect Invisible not showing invisible monster bug closed Triage duplicate
#1420 Detect Invisible does not always detect invisible monsters bug closed Triage duplicate
#1426 Crash when down arrow is pressed bug closed Triage duplicate
#1496 Improve running bug closed Triage duplicate
#1521 crash with randarts bug closed Triage invalid
#1527 Fix gold from chests under no_selling magnate bug closed Triage invalid
#1532 Update spoilers bug closed Triage duplicate
#1535 Limit blows with very heavy weapons magnate bug closed Triage invalid
#1541 Crash on dying, 3.3.1 bug closed Triage worksforme
#1546 iphone 4 unlock-How to Restore an iPhone That is Unlocked bug closed Triage invalid
#1552 Longbow of Extra Shots (+1) Only Shoots Once bug closed Triage invalid
#1572 Capitalisation glitch in chardumps and spoilers takkaria bug closed Triage worksforme
#1578 Ensure that effect values are >0 in project_m bug closed Triage duplicate
#1603 DROP_GOOD still present on non_uniques bug closed Triage fixed (in master)
#1608 Barahir has duplicate level info noz bug closed Triage invalid
#1609 Solar Power - How to Install Solar Power at Your Home bug closed Triage invalid
#1618 Hellhäutige LiveCams task closed Triage invalid
#1621 Crash associated with Nar the Dwarf myshkin bug closed Triage worksforme
#1629 No way to target an empty square with monsters in view bug closed Triage invalid
#1632 Slay cache sometimes runs out of room(?) noz bug closed Triage invalid
#1641 we buy any car-How To Make A Fair Deal? bug closed Triage invalid
#1642 ^J key registers as Enter on Windows bug closed Triage fixed (in master)
#1649 mon_inc_timed: Assertion `timer > 0' failed. bug closed Triage duplicate
#1685 Improper capitalization in some messages. bug closed Triage duplicate
#1689 Essential of Cover Letter bug closed Triage invalid
#1691 Typo in description for Greater Maia myshkin bug closed Triage fixed (in master)
#1696 How to deal with a smart way of weight lossing? bug closed Triage invalid
#1703 How a seo ocompany functions? bug closed Triage invalid
#1704 How a seo company functions? bug closed Triage invalid
#1751 cavern_gen not providing permanent walls, I think? bug closed Triage fixed (in master)
#1796 Suppress label when item is removed from inventory. change closed Triage wontfix
#1801 Game crash when targeting self bug closed Triage fixed (in master)
#1806 No message when monster is hurt by chaos strike bug closed Triage fixed (in master)
#1807 Squelched Items appear in message line on walkover bug closed Triage duplicate
#1808 Monster recall subterm does not refresh on level change bug closed Triage duplicate
#1829 Aluminium/Aluminum change closed Triage fixed (in master)
#1832 Items dropped over squelched item disappear if birth_no_stacking option is set bug closed Triage fixed (in master)
#1833 Aggravation reveals mimics without giving awareness bug closed Triage fixed (in master)
#1901 Monsters acting immediately on summoning bug reopened Triage
#1903 Can't fix disenchantment with scroll of *enchant armour*/*enchant weapon* change closed Triage wontfix
#1916 Better passing of parameters in player-calcs.c task closed Triage fixed (in master)
#1938 Explosion and bolt graphics not handled correctly bug closed Triage fixed (in master)
#1972 Shops leaking flavor information bug closed Triage fixed (in master)
#1985 Mouse weirdness in OSX bug closed Triage fixed (in master)
#2012 Item destroyed by remove curse doesn't disappear bug closed Triage fixed (in master)
#2014 Crash on attempted html dump bug closed Triage fixed (in master)
#2017 Opening dead character in wizard mode fails bug closed Triage fixed (in master)
#2018 Sauron sometimes doesn't appear on DL99 bug closed Triage fixed (in master)
#2027 Treacherous weapon curse doesn't ID bug closed Triage fixed (in master)
#2028 No sound on Windows bug closed Triage fixed (in master)
#2029 TMI when blind bug closed Triage fixed (in master)
#2030 Quiver labels bug closed Triage fixed (in master)
#2031 Make lava glow change closed Triage fixed (in master)
#2032 Monster AI assues and fixes, mostly from PowerWyrm bug closed Triage fixed (in master)
#2033 Learn RFire rune without stepping in lava bug closed Triage fixed (in master)
#2034 Sameness of OPEN_DOOR and BASH_DOOR bug closed Triage fixed (in master)
#2035 Minor status issues bug closed Triage fixed (in master)
#2036 Can't read on enclosed lava squares bug closed Triage fixed (in master)
#2037 Wand of Stone to Mud failing to ID bug closed Triage fixed (in master)
#2039 Remove cheat_know change closed Triage fixed (in master)
#2040 Incorrect spell damage in lore bug closed Triage fixed (in master)
#2042 Bad level generation, failure to phase bug closed Triage fixed (in master)
#2043 LoS not updated on terrain creation bug closed Triage fixed (in master)
#2044 Reporting of light bonus bug closed Triage fixed (in master)
#2046 Randart changes needed bug closed Triage fixed (in master)
#2047 Curse display in shops bug closed Triage fixed (in master)
#2048 Remove Curse not identifying bug closed Triage worksforme
#2051 Debug "play with object" not working bug closed Triage fixed (in master)
#2052 Linux fullscreen issue bug closed Triage fixed (in master)
#2053 Buffer overflow in keymap UI bug closed Triage fixed (in master)
#2055 Character with rBlind being apparently blind bug closed Triage fixed (in master)
#2056 Various trap bugs bug closed Triage fixed (in master)
#2057 Too many vaults change closed Triage fixed (in master)
#2058 Spells in passable rubble bug closed Triage fixed (in master)
#2059 Flavoured item messages bug closed Triage fixed (in master)
#2062 Disconnected moria level bug closed Triage fixed (in master)
#2063 Object can sometimes fail to be created in mon_create_drop() bug closed Triage wontfix
#2064 set_pit_type sometimes (often) fails to produce a valid pit bug closed Triage fixed (in master)
#2065 Bad town chunk bug new Triage
#2077 map view problems bug confirmed Triage
#2079 Object spoiler improvements change closed Triage worksforme
#2080 Stores not accepting unID'd armour bug new Triage
#2081 Add windows console compiling instructions change new Triage
#2082 Spell browsing tips don't clear properly bug closed Triage fixed (in master)
#2083 Object power log info appearing in messaegs bug closed Triage wontfix
#2084 Memory bug in character history bug closed Triage fixed (in master)
#2085 Decoy destroyed by TIMED_INC bug closed Triage fixed (in master)
#2086 Monsters don't attack decoy bug new Triage
#2087 Max mana problem bug new Triage
#2088 Shield bashes are free bug closed Triage fixed (in master)
#2089 Lighting errors for necromancers bug closed Triage fixed (in master)
#2090 Minor shop UI bug bug closed Triage worksforme
#2092 Unreachable area in generate_starburst_room() bug closed Triage wontfix
#2096 LASH damage looks weird in lore bug closed Triage fixed (in master)
#2097 Command repeating without input bug closed Triage worksforme
#2098 Shovel weirdness bug closed Triage fixed (in master)
#2099 Yellow light option not working? bug closed Triage fixed (in master)
#2100 Monsters stupidly entering lava bug closed Triage fixed (in master)
#2107 Dimension door bug bug closed Triage fixed (in master)
#2110 Tap Unlife doesn't seem to be using mana bug closed Triage invalid
#2113 Lighting weirdness with persistent levels bug new Triage
#2116 Stop existence of randart.txt ruining games bug closed Triage fixed (in master)
#2117 Corridor connection issues bug new Triage
#2118 Looking at items under monsters difficult bug confirmed Triage
#2119 Ignoring torches now ignores artifacts bug new Triage
#2120 Monster/object list behaviour bug closed Triage fixed (in master)
#2122 Known object number is incorrect, causing crashes bug closed Triage fixed (in master)
#2123 Check what should wake monsters bug new Triage
#2124 Resistance spell missing RPois bug closed Triage wontfix
#45 Minimise usage of standard string functions task new Ongoing
#65 Split up source files more, make names meaningful task closed Ongoing fixed (in master)
#135 Don't use C reserved identifiers bug confirmed Ongoing
#659 Get valgrind reporting that all memory is properly freed at game exit task confirmed Ongoing
#1682 Build without ncursesw5-config change new Ongoing
#1842 Fixes due to PowerWyrm task closed Ongoing fixed (in master)
#1914 Messages running together task confirmed Ongoing
#1927 Missing messages bug confirmed Ongoing
#1958 Windows not accepting savefile on the command line bug closed Ongoing fixed (in master)
#2020 Disconnected dungeon bug new Ongoing
#2038 Amulet of & Amulet~ bug new Ongoing
#2041 Randarts reported of wrong type in history bug new Ongoing
#2045 PowerWyrm's pathfinding improvements change confirmed Ongoing
#2049 Interaction between selling prices and curses bug confirmed Ongoing
#2054 macOS fullscreen issues bug confirmed Ongoing
#8 Find-as-you-type monster recall change new Future
#13 Replace current "interactive" help with context help change new Future
#14 Add "tutorial mode" change new Future
#31 Add a "start kit" option (a la Ey) magnate change confirmed Future
#35 Allow selection of character hair/eye colour and character background change closed Future fixed (in master)
#42 Make all terminal access/printing functions use (y, x) co-ordinates task new Future
#53 Allow keyset-agnostic keymaps takkaria change assigned Future
#57 Do spells with edit files (like UnAngband) change closed Future wontfix
#64 Add reference counting for inscriptions task new Future
#66 "Panic saves" shouldn't overwrite normal savefiles task new Future
#67 Throwing potions should cause the potions effect on the target change new Future
#71 A "give me a random, reasonably playable character" button magnate change confirmed Future
#73 Unify line of sight and projection paths change new Future
#79 Add main-net.c task closed Future wontfix
#80 Add main-gba.c task closed Future worksforme
#81 Allow Angband to work on 16-row displays change new Future
#83 Always use numbers for the labels of spellbooks in the inventory change new Future
#97 Outstanding menus to fix takkaria task assigned Future
#105 Better keymap UI takkaria change assigned Future
#106 Make graphics, sound options in-game options change closed Future fixed (in master)
#138 Game should be re-entrant task confirmed Future
#150 In-game savefile selector (a la ToME) change new Future
#183 Full mouse playability change new Future
#223 Add support for paragraphs to textblock change new Future
#230 Automatic hiding of sidebar and statusbar change new Future
#234 Unify useable/eatable/spell code takkaria task closed Future fixed (in master)
#277 Mini-map overlay/seperate window change new Future
#291 Delay factor should affect running speed change new Future
#301 Make disturbance options better change confirmed Future
#309 Why are there separate 'p' and 'm' commands? change confirmed Future
#314 Consider allowing user "notes" in various places in the game change new Future
#340 Add tests and documentation for z-msg takkaria task confirmed Future
#348 Improve UI abstractions ajps task closed Future fixed (in master)
#354 Add keep_room_on_screen option change new Future
#370 Rangers should have reduced chance of arrow breakage change confirmed Future
#371 Make Banishment and Mass Banishment sound less alike change confirmed Future
#372 New panel change behaviour change confirmed Future
#373 Help prevent offscreen deaths change confirmed Future
#377 Too many hacks? elly task assigned Future
#379 Average spell damage when browsing. change new Future
#398 Enhance the Gtk2 port shanoah change closed Future wontfix
#414 Import UnAngband's easy_more option change new Future
#425 Full mouse support in character creation change new Future
#485 Add new curses: pval-flipping curse change confirmed Future
#502 Using the new flavours proposed on the forum? change new Future
#524 Avoid using atexit() task confirmed Future
#574 Enable the good bits of adult_ai_smart without the brokenness takkaria change assigned Future
#575 Steal more Un rod/wand/staff flavours change new Future
#586 Allow restriction of auto pickup to consumables change confirmed Future
#600 Improve monster drop functionality change confirmed Future
#618 Using the Mouse to look around. change new Future
#620 Angband doesn't see difference between numpadarrows/diagonals from others. bug confirmed Future
#636 .ini file reading/writing on Windows is extremely inefficient bug confirmed Future
#674 Use binary search instead of iteration in alloc tables task confirmed Future
#713 Allow spoilers to be generated with a command-line switch change confirmed Future
#744 Making the object list more useful MarbleDice change assigned Future
#753 Work out some better display for the disarming skill on 'C' screen change confirmed Future
#756 More flexible windowing in the gcu-port change new Future
#769 Assertions elly task assigned Future
#776 Collect statistics on dungeon generation d_m task assigned Future
#780 Experiment with mana allocation & regen change confirmed Future
#795 Port to Symbian S60 using SDL task closed Future wontfix
#807 Savefile: remove excess null-bytes task confirmed Future
#808 Savefile: save monster memory records sparsely magnate task closed Future fixed (in master)
#843 Redesign character sheet change closed Future fixed (in master)
#850 Look at making use-by-ID of consumables even more viable change confirmed Future
#857 ^t, !*, !d, !g, and \s change new Future
#858 Insribing objects Max=# change confirmed Future
#859 Batch Reading of Scrolls change closed Future wontfix
#876 Check for format-string based security holes ajps task confirmed Future
#879 Search the home magnate change assigned Future
#916 Curses: Aggravate should aggravate less change confirmed Future
#925 Accessibility: add a directional look command change confirmed Future
#950 Save monster + everseen info to a player-specific knowledge file magnate task closed Future fixed (in master)
#966 Repeat and Scrolls takkaria bug assigned Future
#997 Monster list should use columns and display direction MarbleDice change closed Future fixed (in master)
#1030 Better save location and output for char dump change confirmed Future
#1049 Pref files should use names of monsters/items change closed Future fixed (in master)
#1068 Get rid of item_tester_unknown in spells2.c MarbleDice task closed Future fixed (in master)
#1098 make 'distclean' cleans too much, 'clean' too little noz bug assigned Future
#1100 Tell the player where character dumps get saved to takkaria change confirmed Future
#1114 Use Sparkle for automatic game updates on OS X task new Future
#1118 Use a more accurate distance function d_m change reopened Future
#1120 Clean up squelch messages MarbleDice change confirmed Future
#1134 Update spoilers and angband-doc package magnate task confirmed Future
#1162 Press a key to make @ flash briefly change new Future
#1175 Stack items when dropping change new Future
#1176 Monster recall fails in subwindow with flickering monsters d_m bug assigned Future
#1182 Changes to regen change new Future
#1192 Excessive CPU use with -mgtk bug closed Future wontfix
#1202 Sensible array for artifact creation elly task new Future
#1232 Improve -mgcu behaviour in 16-colour xterms d_m change confirmed Future
#1235 New visual characters are not preserved over entry/exit to shops in GTK bug closed Future wontfix
#1237 Remove hard-coded limits elly task closed Future fixed (in master)
#1244 Bigtile/Double/Triple tiles don't work in GTK bug closed Future wontfix
#1245 Windows: flicker on menus bug confirmed Future
#1255 Allow squelching from look command change new Future
#1259 Allow access to birth options from quickstart screen change confirmed Future
#1268 Switch to ttf fonts in SDL port change confirmed Future
#1273 Squelch menu and knowledge menu show different objects at start of game myshkin change assigned Future
#1276 Make status effects more interesting change confirmed Future
#1280 Allow --with-varpath to override PRIVATE_USER_DIR noz bug assigned Future
#1283 Move to C99 types elly change pending Future
#1285 Better make system change closed Future wontfix
#1286 SDL: better font selection change new Future
#1287 Check up on licences of fonts takkaria task confirmed Future
#1288 Remove cheat options, move them to wizard mode takkaria change confirmed Future
#1290 Rewrite the debug-mode object flag display so that it doesn't require manual changes for every new flag change confirmed Future
#1296 Remove 'b'rowse command change confirmed Future
#1303 Create savefile loader testsuite task confirmed Future
#1314 Mushrooms should be their own tval change closed Future fixed (in master)
#1315 Shopkeeps overpay for partial ID'd =Mouse bug confirmed Future
#1316 Running/Tunnelling not working with arrow keys in Roguelike keyset (nightly builds) bug confirmed Future
#1317 Remove hard-coded dependence on monster display characters change new Future
#1324 Add help files for editing monster.txt etc. GabeCunningham change closed Future fixed (in master)
#1328 Rewrite target.c so it's less hideous change confirmed Future
#1354 avoid save when purposefully set off traps change confirmed Future
#1375 Add Mac OS X support to configure.ac and version.sh support to the Mac build myshkin change assigned Future
#1377 Copyright notices are inconsistent. task confirmed Future
#1386 Sort brands by damage magnate change confirmed Future
#1410 Smooth-scrolling tiles change new Future
#1424 Various issues with plural handling myshkin change closed Future fixed (in master)
#1428 [Proposal] Monster Recall Highlighting for Troublesome Monsters magnate change assigned Future
#1448 Allow specification of seed_randart change new Future
#1449 Throwing should not ID-by-use for non-throwing items change confirmed Future
#1453 Document pref file syntax & fix in-game interfaces takkaria bug assigned Future
#1457 Improve the run command d_m change confirmed Future
#1459 Rework Banishment change confirmed Future
#1460 Non-English keyboard layouts have problems for commonly-used commands on SDL and OS X takkaria bug reopened Future
#1476 Improve stats collection for items myshkin change assigned Future
#1477 Allow min pval in object.txt change confirmed Future
#1483 Make chests more interesting change new Future
#1490 Stat coloring / message bugs myshkin bug assigned Future
#1499 Replace indices in function calls with pointers task new Future
#1502 Create a master message buffer task confirmed Future
#1503 Finish visual editing UI change confirmed Future
#1504 Tidy up lighting code takkaria change assigned Future
#1509 Save entire message history change new Future
#1519 Fix monster_desc bug confirmed Future
#1524 Remove the various huge *_info arrays, thus removing the need for maxima change confirmed Future
#1525 create_needed_dirs() should not try to create anything under /usr or /etc magnate bug assigned Future
#1529 Improve package scripts task confirmed Future
#1530 Fix curly braces, space indenting, line endings, and trailing whitespace task confirmed Future
#1534 Building with curses fails on cygwin bug new Future
#1549 OSX support for double-height tiles myshkin change assigned Future
#1550 Socket system magnate change assigned Future
#1555 Use new character glyphs change new Future
#1564 Add libtermkey to the GCU port d_m change new Future
#1586 Win client: handle special keys properly bug new Future
#1590 Recalibrate level feelings magnate bug assigned Future
#1599 Split up improve_attack_modifier magnate task confirmed Future
#1611 itemlist subwindow interferes with list item command molybdenum bug reopened Future
#1612 Detect trap border interacting poorly with solid walls in GCU d_m bug new Future
#1624 Lurker display issues GabeCunningham bug new Future
#1638 Unable to build GCU on OpenBSD bug new Future
#1639 Visual artifacts left on the screen with tiles bug new Future
#1693 Playable (full) troll race change new Future
#1697 Seen mimics disappear too early when squelched bug new Future
#1698 Windows does not remember tile size on restart bug new Future
#1700 New playable race: Pixie change new Future
#1702 Lurkers appearing when Reveal Monsters is cast, but not added to monster list bug new Future
#1714 Accidental Earthquakes aren't fun change new Future
#1720 The player race "Dunadan" ought to have an accented "u". change new Future
#1721 Graphical touches to add to the ASCII interface change new Future
#1726 Crash in SDL port on exit bug new Future
#1728 Add a buildbot builder to exercise the build system task new Future
#1745 Add passive LOS searching change new Future
#1748 Missing sounds bug new Future
#1749 Make caverns have a better risk:reward ratio d_m change new Future
#1760 Changing font size on Windows doesn't refresh terms properly bug new Future
#1768 Sync across 3.5's borg changes with APW's 3.4.1 takkaria change closed Future wontfix
#1777 New item tag display (1/2/3 instead of a/b/c) fails with duplicate tags bug new Future
#1778 New item tag display (1/2/3 instead of a/b/c) not sorted bug new Future
#1784 Add prompt_direction option back for Timo change new Future
#1793 Inven/equip context menus fail to allow dropping bug new Future
#1797 Rename potions of Intellect bug new Future
#1804 Make one line textblocks wrap properly. molybdenum bug closed Future fixed (in master)
#1805 More intelligent starting kit for birth_no_recall characters change new Future
#1809 Resizing object list and monster list subwindows to very small sizes causes crashes. bug new Future
#1814 Get rid of z-virt change new Future
#1816 Windows port font changing is dodgy bug new Future
#1836 Restoring "highlight player with cursor" would improve accessibility change new Future
#1840 Ensure Visual Studio compatibility nckmccnnll bug assigned Future
#1881 Object list delay bug reopened Future
#1926 Better use of fists bug closed Future fixed (in master)
#1939 gcu interface gives a blank screen on OpenBSD. bug closed Future invalid
#1940 Error in configure script. bug new Future
#1949 OSX crash on moving monster list window molybdenum bug assigned Future
#1951 Visual glitches when running bug closed Future fixed (in master)
#1954 Assertion fail in square_istrap() bug new Future
#1964 Hotkeys for OS X terms change closed Future fixed (in master)
#1975 New item property grid task new Future
#1976 Incorrect ncursesw detection on OpenBSD bug new Future
#1977 Playing sounds freezes game bug new Future
#1992 Strange door placement bug new Future
#488 Make monster status changes (confuse/sleep/scare) effective and useful GabeCunningham change closed 4.2 fixed (in master)
#746 Replace branding spells and prayers with temporary brand takkaria change closed 4.2 fixed (in master)
#1488 Too many actions are possible while confused myshkin change closed 4.2 wontfix
#1723 ranger magic moaning change closed 4.2 fixed (in master)
#1773 Re-enable some of the old smart spellcasting sometimes change closed 4.2 fixed (in master)
#1844 Automatically dig with digger when you dig and you have a digger. change closed 4.2 fixed (in master)
#2050 Possible items to remove change closed 4.2 fixed (in master)
#2061 Tiles for passable rubble bug reopened 4.2
#2066 Bad teleport range bug closed 4.2 fixed (in master)
#2067 Crash in Command spell bug new 4.2
#2068 Spell targeting problems bug new 4.2
#2069 Suggested undead spell for necromancers change closed 4.2 fixed (in master)
#2070 Morgoth has no SPIRIT bug closed 4.2 fixed (in master)
#2071 Problems with Rune of Protection bug new 4.2
#2072 Junk spellbooks bug closed 4.2 fixed (in master)
#2073 Blackguard spells change closed 4.2 fixed (in master)
#2074 First cast XP too much bug closed 4.2 fixed (in master)
#2075 Running interrupt not working? bug new 4.2
#2076 Recharge too powerful bug new 4.2
#2078 Help file updates task confirmed 4.2
#2091 Different colours for gold in quartz and magma change closed 4.2 fixed (in master)
#2093 Requests for customization of the gamedata files change closed 4.2 fixed (in master)
#2094 Careful check of monster movement AI vs 4GAI task confirmed 4.2
#2095 Changes to hunger change closed 4.2 fixed (in master)
#2101 Make hunger a timed effect task closed 4.2 fixed (in master)
#2102 Standardise order of lines in data files task new 4.2
#2103 Curses: object appears to have a curse when it doesn't bug new 4.2
#2104 Flicker on shapechange change new 4.2
#2105 Make webs consistent bug new 4.2
#2106 Recharge giving too many charges bug new 4.2
#2108 Make lore file more robust bug closed 4.2 fixed (in master)
#2109 Teleport distances are silly bug closed 4.2 fixed (in master)
#2111 Tiles for books, new monsters bug new 4.2
#2112 Starting stat allocations for classes task closed 4.2 fixed (in master)
#2114 Shapechange timing issues bug confirmed 4.2
#2115 Lantern of shadows bug closed 4.2 fixed (in master)
#2121 Remove hard-coding of max FEAT_ constant bug confirmed 4.2
#426 Make traps more interesting takkaria change closed 4.1 fixed (in master)
#484 Add new curses: cannot-drop curse change closed 4.1 wontfix
#592 Add new curses: anchorage change closed 4.1 fixed (in master)
#593 Add new curses: hide the monster health bar change closed 4.1 wontfix
#844 OoD should not destroy cursed items anymore change closed 4.1 fixed (in master)
#917 Add new curses: Nullify change closed 4.1 wontfix
#1331 Ensure map updates do not give away info elly change closed 4.1 fixed (in master)
#1456 Change remove curse to accept a target item change closed 4.1 fixed (in master)
#1746 Remove annoying/useless terrain d_m change closed 4.1 fixed (in master)
#1817 Random high resists can fail to add anything to ego items bug closed 4.1 fixed (in master)
#1822 DSM randart activation lost bug closed 4.1 fixed (in master)
#1970 Object and monster list updates molybdenum bug closed 4.1 fixed (in master)
#1971 Adjust mushroom effect times nckmccnnll change closed 4.1 fixed (in master)
#1973 coding arithmetic errors bug closed 4.1 fixed (in master)
#1974 Flicker for dwarves bug closed 4.1 fixed (in master)
#1978 Money drops too large? bug closed 4.1 invalid
#1979 Probing inadequate change closed 4.1 fixed (in master)
#1980 Adjust trap disarming experience change closed 4.1 wontfix
#1981 Monster drops in walls bug closed 4.1 fixed (in master)
#1982 No dice on starting weapons bug closed 4.1 fixed (in master)
#1983 One Ring ID weirdness bug closed 4.1 worksforme
#1984 Kill boss, but don't see stairs bug closed 4.1 fixed (in master)
#1986 Late game too easy bug closed 4.1 fixed (in master)
#1987 No door into template room bug closed 4.1 fixed (in master)
#1988 Repeated randarts bug closed 4.1 fixed (in master)
#1989 Randarts unbalanced bug closed 4.1 fixed (in master)
#1990 HOLD_LIFE preventing all XP drain bug closed 4.1 invalid
#1991 Use of ssize_t bug closed 4.1 fixed (in master)
#1993 Crashes on creating labyrinth levels bug closed 4.1 fixed (in master)
#1994 Incorrect hit chance in monster lore bug closed 4.1 fixed (in master)
#1995 !Enlightenment giving fuzzy detection bug closed 4.1 fixed (in master)
#1996 Problems with weight and level for special randarts bug closed 4.1 fixed (in master)
#1997 Buffer overrun in monster_flag_table bug closed 4.1 fixed (in master)
#1998 Secret doors incorrectly handled bug closed 4.1 fixed (in master)
#1999 Rings of Searching bug closed 4.1 fixed (in master)
#2000 Curse contradictions bug closed 4.1 fixed (in master)
#2001 Bad description of torches bug closed 4.1 fixed (in master)
#2002 Pricing issues bug closed 4.1 fixed (in master)
#2003 Incorrect description for DSM of Craftsmanship bug closed 4.1 fixed (in master)
#2004 Bad (charging) label bug closed 4.1 fixed (in master)
#2005 Randart jewellery names change closed 4.1 fixed (in master)
#2006 Difficulty of IDing some runes bug closed 4.1 fixed (in master)
#2007 Remove curse interface bug closed 4.1 fixed (in master)
#2008 Resistance grid not showing curse vulnerability info bug closed 4.1 fixed (in master)
#2009 Lore file from 4.0.5 should be readable bug closed 4.1 fixed (in master)
#2010 Unbarring Ways problems bug closed 4.1 fixed (in master)
#2011 Slay description repetitiveness bug closed 4.1 fixed (in master)
#2013 Ignoring cursed objects treats them as egos bug closed 4.1 invalid
#2015 Out of LoS terrain issues bug closed 4.1 fixed (in master)
#2016 Change default starting stats? change closed 4.1 wontfix
#2019 Restore trap detect notification change closed 4.1 fixed (in master)
#2021 Unnecessary "rolls underfoot" message bug closed 4.1 fixed (in master)
#2022 Torches fail to disappear bug closed 4.1 fixed (in master)
#2023 Randart lantern description bug closed 4.1 fixed (in master)
#2024 Detection and mimics bug closed 4.1 fixed (in master)
#2025 Inconsistent ID behaviour bug closed 4.1 fixed (in master)
#2026 Throwing damage not shown bug closed 4.1 fixed (in master)
#2060 Change default floor in windows change closed 4.1 fixed (in master)
#85 Use Mr. Att logo on all platforms task closed 4.0 fixed (in master)
#1017 Throwing from the quiver d_m change closed 4.0 fixed (in master)
#1556 Change purple non-unique monsters to some other color change closed 4.0 fixed (in master)
#1823 Include copying.txt in game help files change closed 4.0 fixed (in master)
#1827 Acquirement can fail to generate egos bug closed 4.0 fixed (in master)
#1828 Manually targeting a square should target any target_able monster bug closed 4.0 wontfix
#1835 Quality squelching is not working properly in certain cases. bug closed 4.0 wontfix
#1837 Effect descriptions need improvement task closed 4.0 fixed (in master)
#1838 Incoherent description of lanterns bug closed 4.0 fixed (in master)
#1839 Weaponsmith tile becomes "grey" when out of LOS bug closed 4.0 fixed (in master)
#1841 Messages clearing too quickly bug closed 4.0 fixed (in master)
#1843 The gcu port crashes at the opening screen on resizing or otherwise generating a redraw. bug closed 4.0 fixed (in master)
#1845 Inventory screen overflows bug closed 4.0 fixed (in master)
#1846 Empty quiver should show bug closed 4.0 fixed (in master)
#1847 Tiles not redrawing properly bug closed 4.0 fixed (in master)
#1848 Light occasionally disappears bug closed 4.0 fixed (in master)
#1849 Template rooms using the wrong tval bug closed 4.0 fixed (in master)
#1850 Unseen cash bug closed 4.0 fixed (in master)
#1851 Stat potions not restoring bug closed 4.0 fixed (in master)
#1852 Unwield and drop bug closed 4.0 fixed (in master)
#1853 Flasks unidentified bug closed 4.0 fixed (in master)
#1854 Buying unseen potions bug closed 4.0 fixed (in master)
#1855 Inscription ! failing bug closed 4.0 fixed (in master)
#1856 No border around inventory bug closed 4.0 fixed (in master)
#1857 Autoinscribed items not merging bug closed 4.0 worksforme
#1858 Creeping coins slow to change bug closed 4.0 fixed (in master)
#1859 Lock picking broken bug closed 4.0 worksforme
#1860 Seen vs aware in object list bug closed 4.0 fixed (in master)
#1861 Monsters back off bug closed 4.0 fixed (in master)
#1862 Missile shoots multiple monsters bug closed 4.0 fixed (in master)
#1863 Character screen immunity problem bug closed 4.0 fixed (in master)
#1864 Items on stairs bug closed 4.0 fixed (in master)
#1865 Wizard mode teleport level broken bug closed 4.0 fixed (in master)
#1866 Inscriptions @m1 broken bug closed 4.0 fixed (in master)
#1867 Pickup doesn't give a choice bug closed 4.0 fixed (in master)
#1868 Amulets of Inertia with no speed penalty bug closed 4.0 fixed (in master)
#1869 Too fast SP gain bug closed 4.0 fixed (in master)
#1870 Messages refer to used items bug closed 4.0 fixed (in master)
#1871 Glyph of warding invisible bug closed 4.0 fixed (in master)
#1872 Effects not ID'd on hitting walls bug closed 4.0 fixed (in master)
#1873 Blank entry in quality ignore bug closed 4.0 fixed (in master)
#1874 {magical} objects show unknown resists bug closed 4.0 fixed (in master)
#1875 Black Market too cheap bug closed 4.0 fixed (in master)
#1876 Bonus weirdness on wield and take off bug closed 4.0 fixed (in master)
#1877 Can't pick up to part-empty quiver bug closed 4.0 fixed (in master)
#1878 Weirdness on race selection bug closed 4.0 worksforme
#1879 Flasks do no damage bug closed 4.0 fixed (in master)
#1880 No message from Mushroom of Vigor bug closed 4.0 fixed (in master)
#1882 Inscriptions not saved bug closed 4.0 fixed (in master)
#1883 Monster knowledge not saving bug closed 4.0 fixed (in master)
#1884 Wrong turncount in history bug closed 4.0 fixed (in master)
#1885 Flavor leak from mimic bug closed 4.0 fixed (in master)
#1886 Temple buys sharp weapons bug closed 4.0 fixed (in master)
#1887 Run and disarm bug closed 4.0 fixed (in master)
#1888 Bad randart properties bug closed 4.0 fixed (in master)
#1889 Darkness breath removes wall knowledge bug closed 4.0 fixed (in master)
#1890 Ego squelch setting not reset bug closed 4.0 fixed (in master)
#1891 *Enchant* prompts twice bug closed 4.0 fixed (in master)
#1892 Run past objects bug closed 4.0 fixed (in master)
#1893 Enchant scrolls used on backing out bug closed 4.0 wontfix
#1894 Ego DSM with no activation bug closed 4.0 fixed (in master)
#1895 Average objects may need ID bug closed 4.0 fixed (in master)
#1896 Traps on stairs bug closed 4.0 fixed (in master)
#1897 Names on ladder bug closed 4.0 invalid
#1898 Number of missiles should show in inventory bug closed 4.0 fixed (in master)
#1899 Player history has a bad extra line bug closed 4.0 fixed (in master)
#1900 Various crash bugs bug closed 4.0 fixed (in master)
#1902 activating Colluin extends for 0 turns? bug closed 4.0 fixed (in master)
#1904 "Repeat last command" as first action has disasterous consequences bug closed 4.0 fixed (in master)
#1905 Mushroom effects iDing from food value bug closed 4.0 fixed (in master)
#1906 Excellent vs splendid bug closed 4.0 fixed (in master)
#1907 OSX-specific crash bug closed 4.0 fixed (in master)
#1908 Bad message on monster breaking a glyph bug closed 4.0 fixed (in master)
#1909 Issues with chests bug closed 4.0 fixed (in master)
#1910 Resting issues bug closed 4.0 fixed (in master)
#1911 Gear-changing messages bug closed 4.0 fixed (in master)
#1912 No mage glove message bug closed 4.0 fixed (in master)
#1913 Tile problems bug closed 4.0 fixed (in master)
#1915 Bad message order bug closed 4.0 fixed (in master)
#1917 OS X crash when main window gets resized to 0 height bug closed 4.0 fixed (in master)
#1918 Crash on consuming from the floor bug closed 4.0 fixed (in master)
#1919 Reading Rune of Protection from the ground fails bug closed 4.0 fixed (in master)
#1920 Player backstory editing crash bug closed 4.0 fixed (in master)
#1921 Windows crash on closing bug closed 4.0 fixed (in master)
#1922 AC display wrong bug closed 4.0 duplicate
#1923 Quiver not re-arranging bug closed 4.0 fixed (in master)
#1924 Player history not kept for successors bug closed 4.0 fixed (in master)
#1925 Activation macro problem bug closed 4.0 invalid
#1928 Artifacts not marked LOST bug closed 4.0 fixed (in master)
#1929 Add boosted damage values for applicable items task closed 4.0 fixed (in master)
#1930 Vanishing potions bug closed 4.0 worksforme
#1931 Similar items failing to combine bug closed 4.0 fixed (in master)
#1932 Rings switching hands bug closed 4.0 fixed (in master)
#1933 Randart with 0 recharge time bug closed 4.0 fixed (in master)
#1934 Help file on modding task closed 4.0 fixed (in master)
#1935 Trap knowledge task closed 4.0 fixed (in master)
#1936 Artifacts finds not showing up in history bug closed 4.0 fixed (in master)
#1937 OS X: Window size/visibility preferences don't always persist bug closed 4.0 fixed (in master)
#1941 Cheat death doesn't bug closed 4.0 fixed (in master)
#1942 Attacks learnt by probing not saved bug closed 4.0 fixed (in master)
#1943 Permanent and temporary resistances not stacking bug closed 4.0 fixed (in master)
#1944 Weapon in backpack damaged by fire bug closed 4.0 invalid
#1945 Game slowdown bug closed 4.0 fixed (in master)
#1946 Can't target a grid with a monster on it bug closed 4.0 fixed (in master)
#1947 Sound broken on (at least) Windows bug closed 4.0 fixed (in master)
#1948 Quiver sorting change closed 4.0 fixed (in master)
#1950 Auto-ignore interferes with detection bug closed 4.0 fixed (in master)
#1952 Inventory header too long bug closed 4.0 fixed (in master)
#1953 Quiver menu hangs bug closed 4.0 fixed (in master)
#1955 Artifacts not appearing bug closed 4.0 fixed (in master)
#1956 Deep Descent from town not working bug closed 4.0 fixed (in master)
#1957 Too many monsters in pain messages bug closed 4.0 fixed (in master)
#1959 Crash on targeting lava at town edge bug closed 4.0 fixed (in master)
#1960 Ignored chests bug closed 4.0 fixed (in master)
#1961 Al fresco shopping bug closed 4.0 fixed (in master)
#1962 Info formatting bug closed 4.0 fixed (in master)
#1963 Screen redraw bug closed 4.0 fixed (in master)
#1965 Double labels bug closed 4.0 fixed (in master)
#1966 Map window issues molybdenum bug closed 4.0 fixed (in master)
#1967 Flicker with center_player bug closed 4.0 fixed (in master)
#1968 Spell browser not wiped bug closed 4.0 worksforme
#1969 Remove 'B'ash from help bug closed 4.0 fixed (in master)
#1834 Inventory items damaged by acid can have negative net AC bug closed 3.5.2 wontfix
#1753 Inscribing items in the quiver causes a crash bug closed 3.5.1 worksforme
#1774 ./configure should refuse to build game with no frontends bug closed 3.5.1 fixed (in master)
#1802 Downstairs on dl99 w/o killing Sauron bug closed 3.5.1 fixed (in master)
#1810 ./configure should check for rst2html bug closed 3.5.1 fixed (in master)
#1811 Dropping artifacts causes crashes. takkaria bug closed 3.5.1 fixed (in master)
#1813 Walls lighting is broken under gcu bug closed 3.5.1 fixed (in master)
#1815 Character history display has the same turn count every turn bug closed 3.5.1 fixed (in master)
#1818 Examining fails after a lack of item to identify bug closed 3.5.1 fixed (in master)
#1819 Double object feeling bug closed 3.5.1 fixed (in master)
#1820 Quiver items misdisplayed as floor items in ID messages bug closed 3.5.1 fixed (in master)
#1821 "Chest mimic is no longer hasted" but player didn't know it was a mimic bug closed 3.5.1 fixed (in master)
#1824 Incorrect message when looking at character equipment with empty inventory bug closed 3.5.1 fixed (in master)
#1825 Turn count bug (player history) bug closed 3.5.1 duplicate
#1826 GCU port wall display is behaving strangely. bug closed 3.5.1 duplicate
#1831 autoconf needs to check for rst2latex as well noz bug closed 3.5.1 fixed (in master)
#11 Help changes change closed 3.5.0 wontfix
#12 Distribute helpfiles as HTML, PDF myshkin change closed 3.5.0 fixed (in master)
#119 Flicker of a direction prompt from 3.0.5 takkaria bug closed 3.5.0 worksforme
#121 Inventory listings should respond to the term size they are in bug closed 3.5.0 fixed (in master)
#142 Windows font handling bug bug closed 3.5.0 fixed (in master)
#147 Fix the "vinfo_type" hack in cave.c elly task closed 3.5.0 fixed (in master)
#197 Clicking to refocus window should ignore that click bug closed 3.5.0 wontfix
#226 More clearly distinguish multi-user and POSIX/Unix systems task closed 3.5.0 fixed (in master)
#296 Shutdown bug on Windows bug closed 3.5.0 fixed (in master)
#332 Target no longer clears when targeted monster dies bug closed 3.5.0 fixed (in master)
#362 Running over long corridors triggers redraw bug bug closed 3.5.0 worksforme
#427 When screen is above a certain length, text is limited to 15 characters bug closed 3.5.0 fixed (in master)
#434 Rearrange stores change closed 3.5.0 fixed (in master)
#437 Inscriptions shouldn't ignore roguelike keyset option takkaria bug closed 3.5.0 fixed (in master)
#454 Button patch: buttons not redrawn in inventory/equip/etc mode bug closed 3.5.0 wontfix
#455 Button patch: string and number entry do not have buttons bug closed 3.5.0 wontfix
#506 MacOS: Keep SVN Angband from interfering with other versions myshkin change closed 3.5.0 fixed (in master)
#576 Item flavours file needs a better format change closed 3.5.0 fixed (in master)
#589 Identify spell should check that there are items to identify before checking mana magnate bug closed 3.5.0 fixed (in master)
#615 What is the point of Priest melee-branding spells? change closed 3.5.0 fixed (in v4)
#671 Loading the same gamefile should load preferences, even with a different character name magnate bug closed 3.5.0 fixed (in master)
#758 Pref file loading bug bug closed 3.5.0 worksforme
#768 FOV code is hideous bug closed 3.5.0 fixed (in master)
#847 After killing Morgoth, staircase can appear in wall d_m bug closed 3.5.0 fixed (in master)
#860 Simplify Commands T, t, and X (macro) change closed 3.5.0 fixed (in master)
#880 Dead keys do not work in OS X port bug closed 3.5.0 fixed (in master)
#887 Windows "open" and "new" hotkeys takkaria bug closed 3.5.0 fixed (in master)
#888 CCW and CMW (almost) replicated bug closed 3.5.0 fixed (in master)
#905 Some Monster Tiles Mapped to Wrong Graphic takkaria bug closed 3.5.0 fixed (in master)
#1018 Cursed ammo doesn't make sense d_m bug closed 3.5.0 fixed (in master)
#1037 inventory should be sorted before items remaining is displayed molybdenum bug closed 3.5.0 fixed (in master)
#1073 Make Char dumps include more information change closed 3.5.0 fixed (in master)
#1104 Add ./angband -l command to list savefiles you can play (for use with -u) change closed 3.5.0 fixed (in master)
#1111 Item lists are right aligned MarbleDice bug closed 3.5.0 wontfix
#1127 Options not sticking across generations magnate bug closed 3.5.0 fixed (in master)
#1220 Improve the -u switch change closed 3.5.0 fixed (in master)
#1239 Nomad tiles + SDL = problems bug closed 3.5.0 fixed (in master)
#1293 Inconsistent behaviour about dropping squelched items bug closed 3.5.0 fixed (in master)
#1297 Remove maximize mode change closed 3.5.0 fixed (in master)
#1312 Savefile creates reproduceable crash bug closed 3.5.0 wontfix
#1325 Chardump inventory spacing is inconsistent bug closed 3.5.0 fixed (in master)
#1412 Screenshots cause map flooding bug closed 3.5.0 worksforme
#1492 Add more ESCORT / FRIEND improvements fizzix change closed 3.5.0 fixed (in master)
#1495 Visual artifacts in overhead map. bug closed 3.5.0 fixed (in master)
#1500 Check article handling in messages bug closed 3.5.0 fixed (in master)
#1501 Sort out toggling of options bug closed 3.5.0 fixed (in master)
#1539 Remove warnings from all compiler platforms task closed 3.5.0 fixed (in master)
#1554 Message errors from Meteor Swarm bug closed 3.5.0 fixed (in master)
#1580 Elemental physical monster attacks should do damage regardless of immune status magnate bug closed 3.5.0 fixed (in master)
#1591 Fix saving of options and keymaps bug closed 3.5.0 fixed (in master)
#1601 monster.txt and poison resistance GabeCunningham bug closed 3.5.0 fixed (in master)
#1615 Note-taking buffer should match history dump buffer exactly d_m bug closed 3.5.0 fixed (in master)
#1626 Crash with dubtrain's sound pack bug closed 3.5.0 worksforme
#1628 New spell display covers too much screen molybdenum bug closed 3.5.0 fixed (in master)
#1630 No sound on monster death bug closed 3.5.0 fixed (in master)
#1635 Change from "when drunk" to "when consumed" bug closed 3.5.0 fixed (in master)
#1646 Make special art rings/amulets fixed flavors molybdenum bug closed 3.5.0 fixed (in master)
#1647 Borg can't handle rubble bug closed 3.5.0 fixed (in master)
#1648 Borg can't handle no-selling bug closed 3.5.0 wontfix
#1651 Borg priests/paladins still try to learn Remove Curse bug closed 3.5.0 wontfix
#1653 OS X build of tests prints ld warnings myshkin bug closed 3.5.0 fixed (in master)
#1654 Game crashes when "reset layout" is selected on XP and Vista bug closed 3.5.0 fixed (in master)
#1664 Cocoa port subwindows unclosable myshkin change closed 3.5.0 fixed (in master)
#1665 Incorrect pickup behaviour in the dark molybdenum bug closed 3.5.0 fixed (in master)
#1666 chests don't disappear after opening (screen refresh issue) fizzix bug closed 3.5.0 fixed (in master)
#1667 Mimics reveal themselves when running bug closed 3.5.0 fixed (in master)
#1668 Correct C macros bug closed 3.5.0 fixed (in master)
#1672 Pickup prompts for "which item" unnecessarily bug closed 3.5.0 worksforme
#1676 Article handling typo in object_desc bug closed 3.5.0 fixed (in master)
#1677 Change alloc_prob to u16b bug closed 3.5.0 fixed (in master)
#1681 describe_light() is overly complicated bug closed 3.5.0 fixed (in master)
#1684 using 'r' on look command should bring up item recall for items. bug closed 3.5.0 fixed (in master)
#1688 build broken on Debian bug closed 3.5.0 worksforme
#1690 Typo in "freeze and shatter" myshkin bug closed 3.5.0 fixed (in master)
#1692 Death mold has both fire vulnerability and fire resistance bug closed 3.5.0 fixed (in master)
#1694 Veins don't light up properly under some circumstances in text mode. molybdenum bug closed 3.5.0 worksforme
#1699 autosave disabled because of allow_borg bug closed 3.5.0 fixed (in master)
#1701 OS X release cleanup myshkin bug closed 3.5.0 fixed (in master)
#1705 Birth UI: Stats and are inconsistent with skills bug closed 3.5.0 fixed (in master)
#1706 Refactor messy monster energy calculation change closed 3.5.0 fixed (in master)
#1707 Refactor get_obj_num_by_kind takkaria change closed 3.5.0 fixed (in master)
#1708 Simple typo in p_race.txt comments myshkin bug closed 3.5.0 fixed (in master)
#1709 OS X: Font selection crash myshkin bug closed 3.5.0 fixed (in master)
#1710 Monster recall descriptions don't print special characters myshkin bug closed 3.5.0 fixed (in master)
#1711 melee2.c - capitalization bug closed 3.5.0 fixed (in master)
#1716 Borg tends to use a spell to light up fully lit rooms bug closed 3.5.0 fixed (in master)
#1717 Borg only sells one item at a time bug closed 3.5.0 wontfix
#1718 Move hellhounds deeper fizzix bug closed 3.5.0 fixed (in master)
#1722 monster/mon-util.c:33: get_lore: Assertion `race' failed. bug closed 3.5.0 fixed (in master)
#1724 SDL port crash on exit with stack trashing bug closed 3.5.0 duplicate
#1725 menu overwrites description bug closed 3.5.0 fixed (in master)
#1727 drop all doesn't work like expected bug closed 3.5.0 fixed (in master)
#1729 save-file compatibility is broken. bug closed 3.5.0 wontfix
#1730 Crash in SDL port upon exit bug closed 3.5.0 duplicate
#1731 Grammar problem: "Your Bolts of Lightning crackles!" bug closed 3.5.0 fixed (in master)
#1732 Grammar problem: read/eat/etc commands all prompt in lowercase bug closed 3.5.0 fixed (in master)
#1733 Stacking: game should always try to create full stacks bug closed 3.5.0 fixed (in master)
#1734 Universal use command shows fail rates for food, scrolls bug closed 3.5.0 fixed (in master)
#1735 Inventory term window should only show weights after a certain width bug closed 3.5.0 fixed (in master)
#1736 Universal use command defaults to equipment bug closed 3.5.0 fixed (in master)
#1737 Ignoring an item in your equipment should take them off and drop it bug closed 3.5.0 fixed (in master)
#1738 Grammar: "the Cutpurse picks up X" bug closed 3.5.0 fixed (in master)
#1739 Redraw bug: traps not shown after 's'earch after ?TrapCreation bug closed 3.5.0 fixed (in master)
#1740 Documentation: Explain how protection interacts with resists fizzix bug closed 3.5.0 fixed (in master)
#1741 Assign graphics to new foods bug closed 3.5.0 fixed (in master)
#1742 Remove Charisma from the game change closed 3.5.0 fixed (in master)
#1743 Cocoa port doesn't support window resizing myshkin bug closed 3.5.0 fixed (in master)
#1744 Monster pathfinding is weird and wrong fizzix bug closed 3.5.0 fixed (in master)
#1747 Closed/locked/jammed doors inconsistencies bug closed 3.5.0 invalid
#1750 Update help on birth options fizzix bug closed 3.5.0 fixed (in master)
#1752 Randart artifact lights get radius 2 light bug closed 3.5.0 fixed (in master)
#1754 Wrong message displayed when damaging a "mimicked" object bug closed 3.5.0 fixed (in master)
#1755 Pushing or trampling should reveal mimics fizzix bug closed 3.5.0 fixed (in master)
#1756 shift-run does not work in gcu d_m bug closed 3.5.0 fixed (in master)
#1757 Patch received via email; fixes mon-init bug closed 3.5.0 fixed (in master)
#1758 Use item (U) conflicts with "run north east" in the roguelike keyset bug closed 3.5.0 fixed (in master)
#1759 Autopickup doesn't work bug closed 3.5.0 fixed (in master)
#1761 Quiver slots not shown in inventory bug closed 3.5.0 fixed (in master)
#1762 Graphics gone all squiffy bug closed 3.5.0 duplicate
#1763 Various parts of the code do not handle psex == 2 (neuter) correctly. bug closed 3.5.0 fixed (in master)
#1764 File dump never asks for confirmation bug closed 3.5.0 fixed (in master)
#1765 Chaos breath sometimes crashes game molybdenum bug closed 3.5.0 worksforme
#1766 Dropping items from quiver doesn't work bug closed 3.5.0 worksforme
#1767 Dodgy Shockbolt tiles bug closed 3.5.0 fixed (in master)
#1769 Potion mimics shatter twice when destroyed bug closed 3.5.0 duplicate
#1770 mouse_buttons option broken molybdenum bug closed 3.5.0 fixed (in master)
#1771 Stop ability to rest for just 1 turn fizzix bug closed 3.5.0 fixed (in master)
#1772 Lore fixes bug closed 3.5.0 fixed (in master)
#1775 Roguelike keyset inscriptions malfunctioning bug closed 3.5.0 fixed (in master)
#1776 Object context menu items say 'grey' instead of being greyed out molybdenum bug closed 3.5.0 fixed (in master)
#1779 Can't disarm a chest you're standing on if trap next door bug closed 3.5.0 fixed (in master)
#1780 Monster recall drop information faulty molybdenum bug closed 3.5.0 fixed (in master)
#1781 Put mace of disruption, scythe of slicing and blade of chaos in their own weapons category for squelch molybdenum bug closed 3.5.0 fixed (in master)
#1782 Store UI is broken for no selling fizzix bug closed 3.5.0 fixed (in master)
#1783 Graphics need updating for new food types bug closed 3.5.0 fixed (in master)
#1785 Cursor goes to a weird place when on the item ignore menus bug closed 3.5.0 fixed (in master)
#1786 New solid_walls option doesn't show up veins well molybdenum bug closed 3.5.0 fixed (in master)
#1787 " <x0>" shown in message recall with new character bug closed 3.5.0 fixed (in master)
#1788 OS X default term windows are a mess bug closed 3.5.0 fixed (in master)
#1789 OF_LIGHT on jewelry should not trigger visible pval bug closed 3.5.0 fixed (in master)
#1790 Monsters 'cackling evilly about traps' can delete runes of protection molybdenum bug closed 3.5.0 fixed (in master)
#1791 Monster recall inaccurate for nether breathers/resistors bug closed 3.5.0 fixed (in master)
#1792 Targeting unseen grid with monster on it fails bug closed 3.5.0 fixed (in master)
#1794 !x style inscriptions don't work on object context menu bug closed 3.5.0 fixed (in master)
#1795 Fists are listed as being 0d0 weapons on the character screen, but they're actually 1d1 bug closed 3.5.0 fixed (in master)
#1798 MSG_BOLD missing in messages.prf molybdenum bug closed 3.5.0 fixed (in master)
#1799 Some monster messages don't take into account uniqueness of monster bug closed 3.5.0 fixed (in master)
#1800 Mouse menu support bug bug closed 3.5.0 fixed (in master)
#1803 Random crash when going up (monster list subwindow) molybdenum bug closed 3.5.0 fixed (in master)
#1663 Game crashes when launched in OSX myshkin bug closed 3.4.1 wontfix
#1669 Lots of extraneous Term_refresh calls impacting performance on OS X Lion (10.7) myshkin bug closed 3.4.1 fixed (in master)
#1678 Movement by mouse click doesn't work in the Cocoa port. myshkin bug closed 3.4.1 fixed (in master)
#1679 In the roguelike keyset, no keypress or command works to toggle squelch. myshkin bug closed 3.4.1 fixed (in master)
#1680 Error in pickup message when squelch items are present bug closed 3.4.1 fixed (in master)
#1683 Pref parsing bug bug closed 3.4.1 fixed (in master)
#1686 Shopkeeper advice still references 99 items in a quiver. bug closed 3.4.1 fixed (in master)
#1687 incorrect grouping of fuzzy-detected and known items in item list bug closed 3.4.1 fixed (in master)
#1695 Cocoa port hangs when user quits during prompt myshkin bug closed 3.4.1 fixed (in master)
#51 Universal use command change closed 3.4.0 fixed (in master)
#115 Movement by mouse doesn't work very well. bug closed 3.4.0 fixed (in master)
#400 Make graphics less hardcoded takkaria task closed 3.4.0 fixed (in master)
#449 Improve vulnerability and immunity display in object descriptions change closed 3.4.0 fixed (in master)
#547 Trap detection should detect traps on chests. artes bug closed 3.4.0 fixed (in master)
#572 Avoid unavoidable deaths magnate bug closed 3.4.0 fixed (in master)
#614 Nicer warning for {!foo}-inscribed items artes change closed 3.4.0 fixed (in master)
#631 Incoherent behavior when enchanting/disenchanting items artes bug closed 3.4.0 fixed (in master)
#778 Objects on the floor should not stop trap creation artes change closed 3.4.0 fixed (in master)
#851 Drain EXP should drain XP in proportion to total XP, not a constant artes change closed 3.4.0 fixed (in master)
#914 Display a detection radius marker in graphics mode takkaria change closed 3.4.0 fixed (in master)
#1039 Make OF_LIGHT granular magnate change closed 3.4.0 fixed (in master)
#1059 Get the buildsystem working on OpenBSD again d_m bug closed 3.4.0 fixed (in master)
#1077 Import FA's small_screen code change closed 3.4.0 fixed (in master)
#1094 Make all items pseudo on pickup at clev20 artes change closed 3.4.0 fixed (in master)
#1150 Inhibit overly powerful randarts magnate change closed 3.4.0 fixed (in master)
#1156 Revisit stacks of consumables. magnate change closed 3.4.0 fixed (in master)
#1171 Turn off "Study" message when there are no available spells in currently carried books artes change closed 3.4.0 fixed (in master)
#1187 Opening chests from a stack Chud bug closed 3.4.0 fixed (in master)
#1221 Use UTF-8 noz change closed 3.4.0 fixed (in master)
#1252 Rogue keyset does not work with Enter command takkaria bug closed 3.4.0 fixed (in master)
#1263 Add desktop entries to the source and buildsystem noz change closed 3.4.0 fixed (in master)
#1269 Object origin text does not render xchars properly in non-Latin charsets bug closed 3.4.0 fixed (in master)
#1300 Need a way to walk into trapdoors in roguelike keyset takkaria bug closed 3.4.0 fixed (in master)
#1367 Add [c]ursed option to the "tweak object" wizmode command GabeCunningham change closed 3.4.0 fixed (in master)
#1381 Split up describe_combat() in obj-info.c artes task closed 3.4.0 fixed (in master)
#1414 randarts: show origin standart in the spoiler magnate change closed 3.4.0 fixed (in master)
#1417 Return key registers as ^J on (OS X, X11, SDL, gcu) fizzix bug closed 3.4.0 fixed (in master)
#1452 Need documentation for new keymaps takkaria bug closed 3.4.0 fixed (in master)
#1474 Keymaps should be able to clear -more- prompts takkaria bug closed 3.4.0 fixed (in master)
#1485 Remove skill-name from object descriptions magnate change closed 3.4.0 fixed (in master)
#1493 At launch, main Angband window appears beneath OS X menubar myshkin bug closed 3.4.0 fixed (in master)
#1505 Squelching unknown flavours causes oddness bug closed 3.4.0 fixed (in master)
#1514 Nerf object detection magnate change closed 3.4.0 fixed (in master)
#1522 BuildSystem fails to install libdatadir, configdir bug closed 3.4.0 fixed (in master)
#1523 Keymaps (e.g. the rogue-like keys) can be disabled by Num Lock in trunk david3x3x3 bug closed 3.4.0 fixed (in master)
#1526 Mimics and monster attacks GabeCunningham bug closed 3.4.0 fixed (in master)
#1528 Document common build patterns and makefile usage task closed 3.4.0 fixed (in master)
#1531 Protect against phantom pvals magnate bug closed 3.4.0 fixed (in master)
#1537 Toggling birth_randarts is broken magnate bug closed 3.4.0 fixed (in master)
#1538 Spoiler generation needs utf8 support noz bug closed 3.4.0 fixed (in master)
#1542 Get Windows build working again post-UTF8 noz bug closed 3.4.0 fixed (in master)
#1543 Use standard configure variables noz task closed 3.4.0 fixed (in master)
#1544 Proof in-game help for typos and obsolete refs fizzix bug closed 3.4.0 fixed (in master)
#1547 Banish is not working properly bug closed 3.4.0 fixed (in master)
#1551 Remove SHOW_MODS magnate task closed 3.4.0 fixed (in master)
#1557 Show pushes to angband/v4 in #angband-dev task closed 3.4.0 fixed (in v4)
#1570 Crash relation to confusion + Study bug closed 3.4.0 fixed (in master)
#1571 describe_combat() needs to use known dice & sides magnate bug closed 3.4.0 fixed (in master)
#1575 Make lanterns refill each other again artes bug closed 3.4.0 fixed (in master)
#1577 Movement delay breaks movement david3x3x3 bug closed 3.4.0 fixed (in master)
#1582 To-hit values not revealed by shooting artes bug closed 3.4.0 fixed (in master)
#1583 Labyrinths sometimes have no up stairs d_m bug closed 3.4.0 fixed (in master)
#1584 Use orange asterisks for unseen gold takkaria bug closed 3.4.0 fixed (in master)
#1592 obj-power: beware negative pvals when considering extra_stat_bonus magnate bug closed 3.4.0 fixed (in master)
#1593 Fix ghost pvals on randarts magnate bug closed 3.4.0 fixed (in master)
#1602 The Mac OS X ports do not handle UTF-8 correctly. myshkin bug closed 3.4.0 fixed (in master)
#1604 'K' as unignore conflicts with run north in the roguelike keyset bug closed 3.4.0 fixed (in master)
#1606 Menu of items to sell does not match inventory slots bug closed 3.4.0 fixed (in master)
#1610 OS X build crashes at startup for PPC 10.5.8 myshkin bug closed 3.4.0 wontfix
#1613 Use Buzzkill's UT32 tileset task closed 3.4.0 fixed (in master)
#1616 Destruction effects can delete stairs bug closed 3.4.0 fixed (in master)
#1625 Autotools/buildsys build fails by default noz bug closed 3.4.0 fixed (in master)
#1633 Unignoring status not saved GabeCunningham bug closed 3.4.0 fixed (in master)
#1634 crash related to monster timing bug closed 3.4.0 fixed (in master)
#1636 Randart phial getting +4 light radius magnate bug closed 3.4.0 fixed (in master)
#1637 unknown items should by grouped at top of item list d_m bug closed 3.4.0 fixed (in master)
#1643 Exploit the full power of Shockbolt's tiles bug closed 3.4.0 fixed (in master)
#1645 Lighting coloration is amiss in the gcu port. d_m bug closed 3.4.0 fixed (in master)
#1650 Wizmode full recall does not actually supply recall for all monsters myshkin bug closed 3.4.0 fixed (in master)
#1652 Cocoa port crashes on trying to identify some non-alphanumeric keys myshkin bug closed 3.4.0 fixed (in master)
#1655 wiz_create_artifact() does not handle bad input correctly. bug closed 3.4.0 fixed (in master)
#1657 Game crashes when mouse clicking squelch menu bug closed 3.4.0 fixed (in master)
#1660 Cocoa port fails to create needed dirs myshkin bug closed 3.4.0 fixed (in master)
#1661 Refill command offers recharging Rod of Treasure Detection as choice myshkin bug closed 3.4.0 fixed (in master)
#1662 Cocoa port: in standard keyset, shift + arrow does not run. myshkin bug closed 3.4.0 fixed (in master)
#1670 EF_STAFF_HOLY does not do what its description says bug closed 3.4.0 fixed (in master)
#1671 Tweaking ego items applies random stat bonuses myshkin bug closed 3.4.0 fixed (in master)
#1494 Bug report: / on numpad on win7 bug closed 3.3.2 fixed (in master)
#1510 Package 3.3.x for Debian magnate task closed 3.3.2 fixed (in master)
#1545 Fix monster speed adjustments magnate bug closed 3.3.2 fixed (in master)
#1553 Quick fixes to randarts for 3.3.2 magnate bug closed 3.3.2 fixed (in master)
#1461 Game deletes <savefile>.old and <savefile>.new when saving bug closed 3.3.1 fixed (in master)
#1462 Crash loading a graphics .prf file in ascii mode noz bug closed 3.3.1 fixed (in master)
#1487 Randart base kinds appearing in object knowledge menu magnate bug closed 3.3.1 fixed (in master)
#1491 Purple uniques not displayed correctly bug closed 3.3.1 fixed (in master)
#1498 Update Nomad's tiles d_m change closed 3.3.1 fixed (in master)
#1506 Feeling tiles should be invisible fizzix bug closed 3.3.1 fixed (in master)
#1507 Rebalance to-hit vs AC magnate bug closed 3.3.1 fixed (in master)
#1508 Mimics need full camouflage in tile mode CunningGabe bug closed 3.3.1 fixed (in master)
#1511 Shift+Keypad doesn't run in GTK mode bug closed 3.3.1 fixed (in master)
#1512 use of S_IREAD and S_IWRITE in z-file.c bug closed 3.3.1 fixed (in master)
#1513 Ensure that PDSM can't get Resistance ego magnate bug closed 3.3.1 fixed (in master)
#1515 Devices IDd on unseen monsters should give feedback magnate bug closed 3.3.1 fixed (in master)
#1516 Monster fear lasts for too long bug closed 3.3.1 fixed (in master)
#1517 Crash if too many items displayed bug closed 3.3.1 fixed (in master)
#1518 Logic error in randart slay frequency calc magnate bug closed 3.3.1 fixed (in master)
#1533 Reading scroll of light causes seg fault on OpenBSD bug closed 3.3.1 fixed (in master)
#1536 Bogus ID-by-use of devices bug closed 3.3.1 fixed (in master)
#21 Add NPP "path to target" feature change closed 3.3.0 fixed (in master)
#50 Fix level feelings magnate change closed 3.3.0 fixed (in master)
#77 Add new room and level types d_m change closed 3.3.0 fixed (in master)
#84 Remove cptr from the game, replace with const char * everywhere task closed 3.3.0 fixed (in master)
#101 Improve messages a la NPP change closed 3.3.0 fixed (in master)
#120 Move object flags back to object_type magnate task closed 3.3.0 fixed (in master)
#136 Make Windows use libpng d_m task closed 3.3.0 fixed (in master)
#139 Command handling code is hard to grok takkaria bug closed 3.3.0 fixed (in master)
#146 Using "show_piles" in graphics mode should use a tile, not the ampersand. takkaria bug closed 3.3.0 fixed (in master)
#261 Revisit the split between resists and abilities magnate change closed 3.3.0 fixed (in master)
#269 Sort out "message package" elly task closed 3.3.0 fixed (in master)
#318 Consolidate monster entries change closed 3.3.0 fixed (in master)
#571 Multiple pval support magnate change closed 3.3.0 fixed (in master)
#598 Make time attacks less evil change closed 3.3.0 fixed (in master)
#617 Clicking on "Angband ... dev" button brings an empty red window. bug closed 3.3.0 fixed (in master)
#679 High-level mages get told they can learn 1 more spell when there are no more spells left to learn magnate bug closed 3.3.0 fixed (in master)
#718 Make enchantment scrolls rare in the shops change closed 3.3.0 fixed (in master)
#749 A uniform way to access player knowledge of player state task closed 3.3.0 fixed (in master)
#777 Add 'unsquelch' command change closed 3.3.0 fixed (in master)
#786 Collect better statistics on items myshkin task closed 3.3.0 fixed (in master)
#803 Create elem_table (slay_table for elements) magnate task closed 3.3.0 fixed (in master)
#820 Adam Bolt Element Tiles Wrong takkaria bug closed 3.3.0 fixed (in master)
#838 isolated initial room bug closed 3.3.0 fixed (in master)
#855 Running and Disturb DTrap d_m bug closed 3.3.0 fixed (in master)
#856 Shop shouldn't honour keymaps takkaria bug closed 3.3.0 fixed (in master)
#942 Move angband.ico to src\win task closed 3.3.0 fixed (in master)
#1005 obj-power.c: make power slot-dependent magnate change closed 3.3.0 fixed (in master)
#1012 Show build version in dumps noz change closed 3.3.0 fixed (in master)
#1036 Deleting a Macro can break things takkaria bug closed 3.3.0 fixed (in master)
#1060 Replacing "destroy"ing with "squelch this item" change closed 3.3.0 fixed (in master)
#1061 Add command to hide/unhide squelchables change closed 3.3.0 fixed (in master)
#1063 Rejig squelch defaults change closed 3.3.0 fixed (in master)
#1074 More colors in monster recall. change closed 3.3.0 fixed (in master)
#1095 Add scrolls of restore artifact change closed 3.3.0 fixed (in master)
#1096 Drain charged (RBE_UN_POWER) should only drain as many changes as a recharge gives change closed 3.3.0 fixed (in master)
#1101 Clean up and document savefiles MarbleDice task closed 3.3.0 fixed (in master)
#1116 Changing squelch options should trigger item drops takkaria bug closed 3.3.0 fixed (in master)
#1128 Subwindows not refreshing when loaded from prf file noz bug closed 3.3.0 fixed (in master)
#1135 No sound plays in shops bug closed 3.3.0 worksforme
#1145 Afraid monsters should fail to cast spells change closed 3.3.0 fixed (in master)
#1149 load of gtk-settings.prf does not accept nonpositive window positions. d_m change closed 3.3.0 fixed (in master)
#1155 Persistent randarts magnate change closed 3.3.0 fixed (in master)
#1157 SDL interface: 8x8 tiles show no floor because floor is treated as the transparency colour. takkaria bug closed 3.3.0 fixed (in master)
#1163 Separate damage resistance from effect resistance magnate change closed 3.3.0 fixed (in master)
#1181 Make general store buying habits consistent bug closed 3.3.0 fixed (in master)
#1188 obj-power.c needs to rate intrinsic light radius magnate change closed 3.3.0 fixed (in master)
#1194 Changes to doors and spikes artes change closed 3.3.0 fixed (in master)
#1218 Remove more options takkaria change closed 3.3.0 fixed (in master)
#1247 Knowledge browser: with double/triple tile mode, you can go off edge of screen bug closed 3.3.0 fixed (in master)
#1250 Rework stat drain & restore potions change closed 3.3.0 fixed (in master)
#1261 OS X port extended characters are wrong myshkin bug closed 3.3.0 fixed (in master)
#1265 Slow game and map/overhead term window bug closed 3.3.0 fixed (in master)
#1266 SDL Options bug bug closed 3.3.0 fixed (in master)
#1267 SDL fonts appear in random order change closed 3.3.0 fixed (in master)
#1289 Remove cheat options, move them to wizard mode takkaria change closed 3.3.0 duplicate
#1291 Purple uniques only affects map bug closed 3.3.0 fixed (in master)
#1292 "Big tile mode" and "Double tile mode" break knowledge menu. bug closed 3.3.0 fixed (in master)
#1294 Version 3.2 crashes immediately upon startup (Intel Mac, OS X 10.5.8) bug closed 3.3.0 duplicate
#1301 autoinscribed items do not stack bug closed 3.3.0 fixed (in master)
#1302 Resolve module / pathing init conflict bug closed 3.3.0 fixed (in master)
#1304 inconsistent flags in randart bug closed 3.3.0 fixed (in master)
#1305 3.2.0 crash bug closed 3.3.0 fixed (in master)
#1306 make clean is broken bug closed 3.3.0 fixed (in master)
#1307 'n' throws oil at feet noz bug closed 3.3.0 fixed (in master)
#1308 Repeated observations when walking over stuff bug closed 3.3.0 fixed (in master)
#1309 Make the -w switch work properly bug closed 3.3.0 fixed (in master)
#1310 Hide non-standard base AC on armour items magnate bug closed 3.3.0 fixed (in master)
#1311 Being confused and walking into a wall does not cost a turn bug closed 3.3.0 fixed (in master)
#1313 'n' keeps target when confused noz bug closed 3.3.0 fixed (in master)
#1318 Quality squelching settings not saved when game is exited bug closed 3.3.0 fixed (in master)
#1319 Restore Item glitches + changes bug closed 3.3.0 fixed (in master)
#1320 Weak characters display next "extra blow" incorrectly bug closed 3.3.0 fixed (in master)
#1321 Inventory term window has a gray "(nothing)" string in the Burden line bug closed 3.3.0 fixed (in master)
#1322 Crash: o_ptr->kind not initialized when redrawing inventory term myshkin bug closed 3.3.0 fixed (in master)
#1326 Savefile does not record town level properly bug closed 3.3.0 fixed (in master)
#1327 The object recall term will not display the first item of the inventory. bug closed 3.3.0 fixed (in master)
#1329 extra ! in flag_is_subset bug closed 3.3.0 fixed (in master)
#1330 Crash using @Z1 inscription myshkin bug closed 3.3.0 fixed (in master)
#1333 x11 font error bug closed 3.3.0 fixed (in master)
#1335 Definite article gives away unIDd artifacts on walkover bug closed 3.3.0 fixed (in master)
#1336 Cursed rings don't always present option to squelch noz bug closed 3.3.0 fixed (in master)
#1337 Crash in nightlies on firing while confused bug closed 3.3.0 fixed (in master)
#1338 Characters sometimes start out with bad equipment bug closed 3.3.0 fixed (in master)
#1339 Flawed logic in flag_next() bug closed 3.3.0 fixed (in master)
#1340 Copy/paste error in parse_frequencies()? bug closed 3.3.0 fixed (in master)
#1341 Remove off-weapon brands and tone down down +dmg change closed 3.3.0 fixed (in master)
#1342 <player> appears on monster list myshkin bug closed 3.3.0 fixed (in master)
#1345 inconsistent damage sides in standarts bug closed 3.3.0 fixed (in master)
#1346 Pseudo-id / id-by-use issues bug closed 3.3.0 fixed (in master)
#1347 Make monster haste/slow temporary status effects takkaria change closed 3.3.0 fixed (in master)
#1348 Some summon requirements are broken in 3.2 bug closed 3.3.0 fixed (in master)
#1349 Superfluous & in call of memset() for known flags in rd_item() bug closed 3.3.0 fixed (in master)
#1350 STUPID living monsters immune to life drain bug closed 3.3.0 fixed (in master)
#1352 Hang with compacting monsters on char start bug closed 3.3.0 fixed (in master)
#1353 ring of the dog cannot be id'ed bug closed 3.3.0 fixed (in master)
#1355 Game crashes when wielding an unid'd bow of extra might bug closed 3.3.0 fixed (in master)
#1356 negative value on adamantite from chest bug closed 3.3.0 fixed (in master)
#1357 Labyrinth levels can have double doors bug closed 3.3.0 fixed (in master)
#1358 numpad keys now broken myshkin bug closed 3.3.0 fixed (in master)
#1359 some string function is broken bug closed 3.3.0 fixed (in master)
#1360 High scores list title improperly formatted myshkin bug closed 3.3.0 fixed (in master)
#1361 Using non-existent item by number causes crash bug closed 3.3.0 fixed (in master)
#1362 Incorrect field of view update for HAS_LITE monsters bug closed 3.3.0 fixed (in master)
#1363 Remaining unique monster colouring problems bug closed 3.3.0 fixed (in master)
#1364 A couple object.txt typos bug closed 3.3.0 fixed (in master)
#1365 Normal DSMs don't contribute to level rating bug closed 3.3.0 fixed (in master)
#1366 wand of dragon breath not learned with use myshkin bug closed 3.3.0 fixed (in master)
#1369 Rebalance ego DSMs magnate change closed 3.3.0 fixed (in master)
#1370 Pricing overflow magnate bug closed 3.3.0 fixed (in master)
#1373 Special artifacts appearing in squelch menus? myshkin bug closed 3.3.0 fixed (in master)
#1374 Loading window preferences doesn't work bug closed 3.3.0 duplicate
#1378 Keymap adding is a bit screwy, doesn't let you input 'Return' in a keymap takkaria bug closed 3.3.0 fixed (in master)
#1379 Ctrl-x should have the same behaviour as the Quit button noz bug closed 3.3.0 fixed (in master)
#1380 Problem with 5x8x font noz bug closed 3.3.0 fixed (in master)
#1382 OoD objects should not decrease level feeling bug closed 3.3.0 fixed (in master)
#1383 earthquake weapons + fractional blows = weirdness d_m bug closed 3.3.0 fixed (in master)
#1384 Bugged vault: Curlicues One bug closed 3.3.0 fixed (in master)
#1385 F5 & F6 keys both return F5 bug closed 3.3.0 fixed (in master)
#1387 Charged items thrown from a stack have too many charges noz bug closed 3.3.0 fixed (in master)
#1388 Traps on trap detection borders should not change colour bug closed 3.3.0 fixed (in master)
#1389 Keymap editor doesn't save '\' properly myshkin bug closed 3.3.0 fixed (in master)
#1390 change meteors to travel like bolts change closed 3.3.0 fixed (in master)
#1391 Prroblem with Gervais tiles bug closed 3.3.0 fixed (in master)
#1392 object origin crash bug closed 3.3.0 fixed (in master)
#1393 lev < MAX_DEPTH assert may fail deep in the dungeon fizzix bug closed 3.3.0 fixed (in master)
#1394 Allow ego_min_pval to be zero magnate change closed 3.3.0 fixed (in master)
#1396 Keymaps interaction menu has wrong title myshkin bug closed 3.3.0 fixed (in master)
#1397 ^E doesn't toggle inven/equip subwindow if character is in a store. myshkin bug closed 3.3.0 fixed (in master)
#1398 Artifacts revert to base weapon's damage dice bug closed 3.3.0 fixed (in master)
#1399 Additional ORIGIN_ values magnate task closed 3.3.0 fixed (in master)
#1401 parser_parse() fails to parse "char str" specifications properly. myshkin bug closed 3.3.0 fixed (in master)
#1402 backspace command is doubled on windows fizzix bug closed 3.3.0 fixed (in master)
#1404 Check for existing pval flags during ego item creation magnate bug closed 3.3.0 fixed (in master)
#1406 Broken Pit bug closed 3.3.0 fixed (in master)
#1409 Certain types of summons produce no monsters. myshkin bug closed 3.3.0 fixed (in master)
#1411 Poison can ignore TMD_OPP_POIS magnate bug closed 3.3.0 fixed (in master)
#1413 Mage "Reveal Monsters" spell doesn't show invisible monsters bug closed 3.3.0 fixed (in master)
#1418 Pressing return while using roguelike keys tunnels downward. bug closed 3.3.0 duplicate
#1419 Create drops at monster creation task closed 3.3.0 fixed (in master)
#1422 Morgoth does not appear on cavern level 100 bug closed 3.3.0 fixed (in master)
#1423 Accents do not always display properly bug closed 3.3.0 duplicate
#1425 Crash when down arrow is pressed. Build 712c297ec6 bug closed 3.3.0 worksforme
#1427 Monster saves are too powerful versus sleep d_m bug closed 3.3.0 fixed (in master)
#1430 'n' crashes when previous action used an item that no longer exists bug closed 3.3.0 fixed (in master)
#1431 Implement m_ptr->known_player_flags magnate change closed 3.3.0 fixed (in master)
#1432 game-cmd.c:396: non-ISO C code may cause compile error bug closed 3.3.0 fixed (in master)
#1434 SIGSEGV in textui_get_command (Android version) bug closed 3.3.0 fixed (in master)
#1435 Poison resistance does not protect against POISON melee attacks. myshkin bug closed 3.3.0 fixed (in master)
#1438 Multi-hued and flickering monsters' initial color myshkin change closed 3.3.0 fixed (in master)
#1439 Capitalization of definite articles in artifact descriptions is inconsistent. myshkin bug closed 3.3.0 fixed (in master)
#1440 Zero-sized stacks do not get described as plural. myshkin bug closed 3.3.0 fixed (in master)
#1441 Randarts not properly generated the first time magnate bug closed 3.3.0 fixed (in master)
#1444 Ring of the Mouse <+4,+4> bug closed 3.3.0 fixed (in master)
#1445 Tunnelling broken myshkin bug closed 3.3.0 fixed (in master)
#1447 Help on birth options not available during gameplay artes bug closed 3.3.0 fixed (in master)
#1454 Fix spell ordering noz bug closed 3.3.0 fixed (in master)
#1455 Vaults are occasionally being messed up d_m bug closed 3.3.0 fixed (in master)
#1463 Crash on loading 3.2.0 savefile bug closed 3.3.0 fixed (in master)
#1464 Spell browser lost its header noz bug closed 3.3.0 fixed (in master)
#1465 Inventory display bug bug closed 3.3.0 fixed (in master)
#1466 Make sure carried artifacts don't give special feelings magnate bug closed 3.3.0 fixed (in master)
#1467 Weapons with mixed to_hit and to_dam values confuse quality squelching magnate bug closed 3.3.0 fixed (in master)
#1468 Duplicate Dreads in monster memory bug closed 3.3.0 fixed (in master)
#1469 Non-working keys on Windows takkaria bug closed 3.3.0 fixed (in master)
#1470 Saving keymaps shouldn't save game-specified keymaps takkaria bug closed 3.3.0 fixed (in master)
#1471 Ego heavy armours no longer retain to-hit penalty bug closed 3.3.0 fixed (in master)
#1472 Rings of Dog squelched as "bad" magnate bug closed 3.3.0 fixed (in master)
#1473 You can't pick anything up if you have no items in your inventory bug closed 3.3.0 fixed (in master)
#1475 Gold remaining not updated in stores noz bug closed 3.3.0 fixed (in master)
#1478 Add pStun to the C display bug closed 3.3.0 fixed (in master)
#1479 Unaware mimics not showing up in the right places GabeCunningham bug closed 3.3.0 fixed (in master)
#1480 Docs need updating to reflect new door locking behaviour artes bug closed 3.3.0 fixed (in master)
#1481 Extra -more- prompts appearing in shops bug closed 3.3.0 fixed (in master)
#1482 Monster timed ailments too powerful bug closed 3.3.0 fixed (in master)
#1484 can't exit keymap editor on windows d_m bug closed 3.3.0 fixed (in master)
#1486 Crash happening upon monster death bug closed 3.3.0 fixed (in master)
#1489 Monster.txt typos/inconsistencies GabeCunningham bug closed 3.3.0 fixed (in master)
#55 Introduce unit testing change closed 3.2.0 fixed (in master)
#76 Assign graphical tiles to the new monsters and objects takkaria change closed 3.2.0 worksforme
#232 Solid block characters are invisible under Windows Vista bug closed 3.2.0 fixed (in master)
#256 Allow review of store and home contents via the knowledge menu magnate change closed 3.2.0 fixed (in master)
#268 RISC OS port needs realloc hook ajps bug closed 3.2.0 invalid
#317 Fix overly powerful missile weapons change closed 3.2.0 fixed (in master)
#339 Squelch help missing, and no rogue-key bug closed 3.2.0 fixed (in master)
#355 High Charisma should make monsters more likely to flee from player damage change closed 3.2.0 wontfix
#421 z-tests.h missing bug closed 3.2.0 fixed (in master)
#436 RiscOS Gravity Hound Bug bug closed 3.2.0 invalid
#503 Resuscitate screen dumps from within stores magnate change closed 3.2.0 wontfix
#523 Import FA's get_item() and get_spell() menu-ified functions bug closed 3.2.0 duplicate
#527 Add a monster light patch magnate change closed 3.2.0 fixed (in master)
#555 Break up visually what happens each "turn" change closed 3.2.0 fixed (in master)
#558 Vaults don't have good objects bug closed 3.2.0 fixed (in master)
#563 Add functions to get information on what the player knows from an item change closed 3.2.0 fixed (in master)
#665 Amnesia effect shouldn't exist anymore change closed 3.2.0 wontfix
#716 Re-examine rings of cat/dog change closed 3.2.0 fixed (in master)
#731 No selling option takkaria change closed 3.2.0 fixed (in master)
#759 Number of blows not right on birth screen bug closed 3.2.0 fixed (in master)
#779 Modularise the data file parsers change closed 3.2.0 fixed (in master)
#810 Add character templates magnate change closed 3.2.0 wontfix
#811 Update thanks file with new info magnate task closed 3.2.0 fixed (in master)
#817 Subwindows are completely blank bug closed 3.2.0 worksforme
#832 Morgoth crash bug closed 3.2.0 worksforme
#862 Inventory commands ignore inscriptions when used in stores bug closed 3.2.0 fixed (in master)
#865 The Trident of Ulmo (and other weapons) does not fit on the object info screen takkaria bug closed 3.2.0 fixed (in master)
#873 auto-inscription prevents stacking of arrows bug closed 3.2.0 fixed (in master)
#891 Display player-turns in dumps magnate change closed 3.2.0 fixed (in master)
#919 Create angband-audio package for Debian magnate task closed 3.2.0 fixed (in master)
#936 Pseudo-ID triggers on already-known items bug closed 3.2.0 worksforme
#938 Non-maximise mode does not work bug closed 3.2.0 fixed (in master)
#944 1599: racial attributes not shown in character window bug closed 3.2.0 worksforme
#951 Increase base AC on heavy armour items magnate change closed 3.2.0 fixed (in master)