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Ticket Summary Owner Type Status Milestone Resolution
#1 SVN should contain the same stuff as the source archive change closed 3.0.8 fixed (in master)
#8 Find-as-you-type monster recall change new Future
#13 Replace current "interactive" help with context help change new Future
#14 Add "tutorial mode" change new Future
#17 Add mouse support change closed 3.0.8 duplicate
#19 Add trap detection indicator change closed 3.1.0 fixed (in master)
#21 Add NPP "path to target" feature change closed 3.3.0 fixed (in master)
#35 Allow selection of character hair/eye colour and character background change closed Future fixed (in master)
#37 Split up externs.h into other headers, to allow less recompiling change closed duplicate
#38 Import UIAngband's wizard mode screen editor change closed Triage wontfix
#42 Make all terminal access/printing functions use (y, x) co-ordinates task new Future
#44 Change rand_int() to randint0(); randint() to randint1() change closed 3.1.0 fixed (in master)
#45 Minimise usage of standard string functions task new Ongoing
#51 Universal use command change closed 3.4.0 fixed (in master)
#52 Simplify (at least condense) obscure options change closed 3.0.8 fixed (in master)
#55 Introduce unit testing change closed 3.2.0 fixed (in master)
#57 Do spells with edit files (like UnAngband) change closed Future wontfix
#59 angband.rogueforge.net needs a homepage change closed 3.0.8 fixed (in master)
#64 Add reference counting for inscriptions task new Future
#65 Split up source files more, make names meaningful task closed Ongoing fixed (in master)
#66 "Panic saves" shouldn't overwrite normal savefiles task new Future
#67 Throwing potions should cause the potions effect on the target change new Future
#69 Unify Makefile.dos, Makefile.ibm, and Makefile.con change closed 3.0.8 wontfix
#72 Remove CHECK_TIME option change closed 3.0.8 fixed (in master)
#73 Unify line of sight and projection paths change new Future
#74 Add reference counting to the quarks package change closed duplicate
#75 Panic saves shouldn't overwrite normal savefiles change closed duplicate
#78 Improve monster behaviour and AI change new v4
#79 Add main-net.c task closed Future wontfix
#80 Add main-gba.c task closed Future worksforme
#82 Write Angband coding guidelines task closed 3.0.8 fixed (in master)
#83 Always use numbers for the labels of spellbooks in the inventory change new Future
#84 Remove cptr from the game, replace with const char * everywhere task closed 3.3.0 fixed (in master)
#90 Save file consistency broken change closed 3.0.8 fixed (in master)
#95 Create a cross-platform API for directory scanning change closed 3.0.8 fixed (in master)
#99 Add angband.rogueforge.net to splash page. task closed 3.0.8 fixed (in master)
#102 compile.txt is badly out of date (wrong), and the wiki BuildSystem needs updating bug closed 3.0.8 fixed (in master)
#103 Have a DOS/IBM port available change closed wontfix
#109 Remove unused ports task closed 3.0.8 duplicate
#114 count of items found in monster drops is broken by r110 bug closed 3.0.8 worksforme
#115 Movement by mouse doesn't work very well. bug closed 3.4.0 fixed (in master)
#126 Change amnesia into a timed effect change closed 3.0.8 fixed (in master)
#127 '5' key no longer works bug closed 3.0.8 fixed (in master)
#132 Release checklist bug closed 3.1.0 wontfix
#138 Game should be re-entrant task confirmed Future
#140 Externalise store stocking lists change closed 3.1.0 fixed (in master)
#141 Remove hardcoded values for p_ptr->noscore bug closed 3.0.8 fixed (in master)
#144 Add main-qt.c change closed Triage wontfix
#145 Move m4/ contents into aclocal.ac bug closed 3.0.8 fixed (in master)
#150 In-game savefile selector (a la ToME) change new Future
#151 "Purchase how many (you have 12)? " in stores change closed 3.1.0 fixed (in master)
#153 Get autoconf system working under BSD make bug closed 3.0.8 fixed (in master)
#154 Andrew Doull's inventory destruction changes bug closed 3.0.8 fixed (in master)
#155 Add a working autoinscribe interface back in bug closed 3.0.8 fixed (in master)
#156 Review and incorporate Leon's dungeon patch change reopened v4
#158 Remove *ID* bug closed 3.1.0 fixed (in master)
#163 'n' no longer repeats last action bug closed 3.0.8 fixed (in master)
#165 Windows sound support ropey bug closed 3.0.8 fixed (in master)
#167 Fix help text bug closed 3.0.8 fixed (in master)
#171 Broken pseudo-ID bug closed 3.0.8 fixed (in master)
#172 Ego-item knowledge ('~') doesn't work bug closed 3.0.8 fixed (in master)
#174 Artifact knowledge ('~') crashes using attached savefile bug closed 3.0.8 fixed (in master)
#176 GTK2 port fixes bug closed 3.0.8 fixed (in master)
#178 Lanterns of everburning should not be fuellable or useable as fuel bug closed duplicate
#187 Prayer books lose spells bug closed 3.0.8 fixed (in master)
#190 Pseudo-ID inscriptions are lost on saving & loading bug closed 3.0.8 fixed (in master)
#192 Create an item distribution visualiser task closed v4 wontfix
#197 Clicking to refocus window should ignore that click bug closed 3.5.0 wontfix
#198 Destroying items no longer asks for confirmation bug closed 3.0.8 fixed (in master)
#199 Wrong damage values displayed in the character screen bug closed 3.0.8 fixed (in master)
#200 Item squelching doesn't work properly on jewelry or rechargeables bug closed 3.0.8 fixed (in master)
#204 r290: bad interaction between pseudo-ID and money on floor bug closed 3.0.8 fixed (in master)
#206 hide_squelchable still not removing all traces of items bug closed 3.0.8 fixed (in master)
#207 Documentation problems bug closed 3.0.8 fixed (in master)
#208 Squelch of books and misc items bug closed 3.0.8 fixed (in master)
#211 "z-file.c:40: warning: implicit declaration of function ‘setresgid" bug closed 3.0.9 fixed (in master)
#216 Documentation for birth_no_preserve may be incorrect bug closed 3.0.9 fixed (in master)
#222 Display trap detection borders as a coloured dot change closed 3.1.0 fixed (in master)
#223 Add support for paragraphs to textblock change new Future
#224 Change game option checks to use OPT() syntax task closed 3.1.1 beta fixed (in master)
#225 Dungeon levels too big bug closed 3.1.2 beta fixed (in master)
#226 More clearly distinguish multi-user and POSIX/Unix systems task closed 3.5.0 fixed (in master)
#228 Too many food varieties bug closed 3.1.0 fixed (in master)
#230 Automatic hiding of sidebar and statusbar change new Future
#241 Restore '-' command and '*' to 'g' command change closed 3.0.9 fixed (in master)
#243 Monster knowledge issues (more!) bug closed 3.0.9 fixed (in master)
#248 Hiding squelcables interacts badly with glyph of warding bug closed 3.0.9 fixed (in master)
#251 Acid damage of inventory items broken bug closed 3.0.9 fixed (in master)
#252 Miscellaneous issues bug closed 3.0.9 fixed (in master)
#253 The NO_FUEL flag isn't described in obj-info.c bug closed 3.0.9 fixed (in master)
#254 Item drops when there are lots of squelched items on the floor bug closed 3.0.9 fixed (in master)
#257 Prompts should be updated with mouse support notes (xtra2.c) bug closed 3.0.9 fixed (in master)
#258 More useful monster recall change closed v4 fixed (in master)
#259 Macros not being saved/loaded properly? bug closed 3.0.9 worksforme
#260 LITE flag behaviour changed bug closed 3.0.9 fixed (in master)
#276 Fix monster drops bug closed 3.1.0 fixed (in master)
#283 Update object and spell descriptions bug closed 3.0.9 fixed (in master)
#284 TMJ tracking bug bug closed 3.1.2v2 fixed (in master)
#285 disturb_panel doesn't work, and hasn't worked since at least 3.0.6. bug closed 3.0.9 fixed (in master)
#286 In bigtile mode, sometimes the sides of the command menu aren't removed properly. bug closed 3.0.9 fixed (in master)
#287 Too many identical entries for magma veins/dart traps/jammed doors in the knowledge screens. bug closed 3.1.0 fixed (in master)
#289 The monster pictures on the '[' command are only half-displayed in bigtile mode. bug closed 3.0.9 fixed (in master)
#290 Stat reduction attacks reduce already-minimum stats bug closed 3.1.0 worksforme
#291 Delay factor should affect running speed change new Future
#292 Menus should use 1234567890 as little as possible for "tags". bug closed 3.1.0 fixed (in master)
#293 Graphics for flavoured items wrong in knowledge browser bug closed 3.0.9 fixed (in master)
#295 Ego knowledge ('~') doesn't talk about possible hidden attributes bug closed 3.1.0 fixed (in master)
#296 Shutdown bug on Windows bug closed 3.5.0 fixed (in master)
#297 Problems on NetBSD bug closed 3.0.9 fixed (in master)
#298 Add option to not autopickup with monsters in LOS change confirmed v4
#300 Remove monster AI options, replace with flag-controlled AI change confirmed v4
#301 Make disturbance options better change confirmed Future
#312 Consumables should appear in piles bug closed 3.1.0 fixed (in master)
#314 Consider allowing user "notes" in various places in the game change new Future
#315 Hidden squelchables show up in the "get item" menu when part of piles. bug closed 3.1.0 fixed (in master)
#317 Fix overly powerful missile weapons change closed 3.2.0 fixed (in master)
#321 Fix amulets bug closed 3.1.0 fixed (in master)
#324 Debug command 'v' (create very good obj) always creates a Mushroom of Blindness at dlevel >= 90 bug closed 3.1.0 fixed (in master)
#325 Using single items on floor requires extra prompt bug closed Triage invalid
#326 Targetting with mouse does odd things bug closed 3.1.0 fixed (in master)
#327 Fix mouse behaviour when using the 'l'ook command bug closed 3.1.0 fixed (in master)
#330 Remove "object_level" and "monster_level" globals bug closed 3.1.0 fixed (in master)
#331 Specify monster HP in monster.txt as an average, not with hitdice bug closed 3.1.0 fixed (in master)
#345 Review item recall task closed 3.1.1 beta fixed (in master)
#349 Add lib/xtra/mr_att.png to lib/xtra/graf bug closed 3.1.0 fixed (in master)
#350 Scroll changes bug closed 3.1.0 fixed (in master)
#351 Food changes (again) bug closed 3.1.0 fixed (in master)
#352 Change probing behaviour change closed 3.1.1 beta fixed (in master)
#354 Add keep_room_on_screen option change new Future
#355 High Charisma should make monsters more likely to flee from player damage change closed 3.2.0 wontfix
#357 Smaller pseudo-ID changes change closed 3.1.0 fixed (in master)
#358 Need some indication of maximum burden in UI bug closed 3.1.0 fixed (in master)
#359 Light descriptions misleading bug closed 3.1.0 fixed (in master)
#360 Pickup issue with full inventory and no light bug closed 3.1.0 fixed (in master)
#361 'K' key doesn't drop things with squelch bug closed 3.1.0 fixed (in master)
#362 Running over long corridors triggers redraw bug bug closed 3.5.0 worksforme
#363 Stores should have their own "examine" command bug closed 3.1.0 fixed (in master)
#364 Weapons need to be priced in line with their damage-dealing ability bug closed 3.1.1 beta fixed (in master)
#365 Autoconf issues bug closed 3.1.0 fixed (in master)
#366 Different effects should have different names, and the same effect should have the same name bug closed 3.1.0 worksforme
#368 main-gcu should support dynamic resizing bug closed 3.1.2 beta fixed (in master)
#369 Reconsider healing potion arrangement bug closed 3.1.1 beta fixed (in master)
#370 Rangers should have reduced chance of arrow breakage change confirmed Future
#371 Make Banishment and Mass Banishment sound less alike change confirmed Future
#372 New panel change behaviour change confirmed Future
#373 Help prevent offscreen deaths change confirmed Future
#374 Add "closest valid target" action when targetting bug closed 3.1.2 beta fixed (in master)
#375 Remove autoscum bug closed 3.1.0 fixed (in master)
#376 Odd stacking bug bug closed 3.1.0 worksforme
#387 No obvious indication of whether SDL sound is turned on using ./configure bug closed 3.1.0 fixed (in master)
#399 Make object descriptions somewhat more terse change closed 3.1.0 fixed (in master)
#405 Fix the pesky "overwrite existing savefile?" prompt so it doesn't appear all the time. bug closed 3.1.0 fixed (in master)
#411 ./angband -s no longer displays highscores bug closed 3.1.0 fixed (in master)
#414 Import UnAngband's easy_more option change new Future
#415 Move from !randint() or randint() == 0 to one_in_() bug closed 3.1.0 fixed (in master)
#416 Make the death display use a scrollable menu bug closed 3.1.0 fixed (in master)
#418 Add timed detections (i.e. non-monster ESP) change confirmed v4
#420 Fix ammo display details after missile changes bug closed 3.1.0 fixed (in master)
#425 Full mouse support in character creation change new Future
#428 Sort out torch behaviour bug closed 3.1.0 fixed (in master)
#431 [CLOSE] Uniques keep on coming back bug closed 3.1.0 worksforme
#432 Negative gold when buying from store bug closed 3.1.0 fixed (in master)
#433 Remove individual-shopkeeper and race-based discrimination from the store code bug closed 3.1.0 fixed (in master)
#434 Rearrange stores change closed 3.5.0 fixed (in master)
#435 "Conducts" system change new v4
#438 Using 'K' on a floor item tries to drop it anyway, resulting in (nothing)s bug closed 3.1.0 fixed (in master)
#439 Armour with negative to-hit gets classed as "magical" bug closed 3.1.0 duplicate
#440 Add a potion of resist poison? change closed 3.1.0 fixed (in master)
#441 Ego-item weapons sometimes get generated with absurdly large negative or positive to-dam bug closed 3.1.0 worksforme
#442 Allow squelching of flasks of oil bug closed 3.1.0 fixed (in master)
#443 Refresh monster list change confirmed v4
#444 Store selling ignores warning inscriptions bug closed 3.1.0 fixed (in master)
#445 Rebalance the combat gear items bug closed 3.1.0 fixed (in master)
#446 (?) Add Scroll of Charge Mastery bug closed 3.1.0 wontfix
#447 Pseudo-ID lengths decrease too rapidly with character level bug closed 3.1.0 fixed (in master)
#449 Improve vulnerability and immunity display in object descriptions change closed 3.4.0 fixed (in master)
#450 Level feelings broken bug closed 3.1.0 fixed (in master)
#451 Message window doesn't update when buying in store bug closed 3.1.1 beta fixed (in master)
#454 Button patch: buttons not redrawn in inventory/equip/etc mode bug closed 3.5.0 wontfix
#455 Button patch: string and number entry do not have buttons bug closed 3.5.0 wontfix
#457 Keep the files required to make a debian distribution in SVN bug closed 3.1.0 fixed (in master)
#484 Add new curses: cannot-drop curse change closed 4.1 wontfix
#485 Add new curses: pval-flipping curse change confirmed Future
#486 Stop Enter in shops buying items bug closed 3.1.0 fixed (in master)
#489 DTrap status indicator should be a more visible colour than dark green bug closed 3.1.0 fixed (in master)
#490 !CCW too rare bug closed 3.1.0 fixed (in master)
#491 Inventory should be the default display when selling or dropping regardless of previous screen used bug closed 3.1.0 fixed (in master)
#492 !*!*!* only prompts once on an inscription bug closed 3.1.0 fixed (in master)
#493 Windows port doesn't save when computer shut down bug closed Triage duplicate
#495 Not all effects are handled bug closed 3.1.0 fixed (in master)
#496 Awareness of wand/staff kind should give info about # of charges bug closed 3.1.1 beta fixed (in master)
#507 ./configure doesn't seem to detect the lack of ncurses development libraries bug closed 3.1.0 fixed (in master)
#509 Make "detect magic" a useful spell change confirmed v4
#510 Monsters shouldn't be able to drop items branded against them. change closed v4 fixed (in v4)
#513 Allow platform ports to provide a native save-box for character dumps. bug closed 3.1.1 beta fixed (in master)
#514 Carry across autoconfigure fix bug closed 3.0.9b fixed (in master)
#517 Make money depth and value less hard-coded bug closed 3.1.0 wontfix
#520 Pref files seem not to be being saved properly bug closed 3.1.0 fixed (in master)
#522 Reconsider the three-potion system bug closed 3.1.0 fixed (in master)
#523 Import FA's get_item() and get_spell() menu-ified functions bug closed 3.2.0 duplicate
#524 Avoid using atexit() task confirmed Future
#525 Remove gain charisma/lose another stat potion with earlier Charisma potions bug closed 3.1.0 fixed (in master)
#528 Nearby objects should be listed in the monster list, a la Sangband change closed 3.1.0 fixed (in master)
#529 Make the object recall term window far more useful bug closed 3.1.1 beta fixed (in master)
#530 Allow reviewing the contents of the home from the knowledge screens. change closed duplicate
#531 Show more direct statistics on the character screen, incl. Energy change confirmed v4
#532 Monster recall should make better use of colour bug closed 3.1.2 beta fixed (in master)
#533 Chart the mana-vs.-damage distribution for mages and priests task closed 3.1.2 beta fixed (in master)
#535 Mages should always have mana available bug closed 3.1.0 fixed (in master)
#536 Stepping next to a sleeping monster should not allow it to wake up *and* hit in the same turn bug closed 3.1.0 fixed (in master)
#537 ARROW_* attacks should not always hit bug closed 3.1.0 fixed (in master)
#538 Add the tvals for oil and dragon armor to the tval squelch list bug closed 3.0.9b fixed (in master)
#539 Fix colour saving bug closed 3.0.9b fixed (in master)
#540 Fix up Narya et al. bug closed 3.1.0 fixed (in master)
#542 Disturb on reaching full mana/HP bug closed 3.1.1 beta fixed (in master)
#543 Sort out balance after changes to bow damage bug closed 3.1.0 fixed (in master)
#554 Failure rate display for spells is wrong bug closed 3.1.0 invalid
#563 Add functions to get information on what the player knows from an item change closed 3.2.0 fixed (in master)
#564 Need some analysis of mage spells task new v4
#569 Add minimum depths for various traps bug closed 3.1.0 fixed (in master)
#575 Steal more Un rod/wand/staff flavours change new Future
#576 Item flavours file needs a better format change closed 3.5.0 fixed (in master)
#577 Debug mode isn't friendly in the slightest bug closed duplicate
#578 Possibly implement a "targetted teleport" feature? change new v4
#579 Squelch display issues bug closed 3.1.0 fixed (in master)
#580 Cut down dungeon depth change confirmed v4
#581 Use a flag-based terrain system task new v4
#582 Traps are boring bug closed duplicate
#588 Add player vulnerabilities bug closed 3.1.0 fixed (in master)
#590 Dragon scale mails' activation times are truncated bug closed 3.1.0 fixed (in master)
#592 Add new curses: anchorage change closed 4.1 fixed (in master)
#593 Add new curses: hide the monster health bar change closed 4.1 wontfix
#594 Try and make all stats more relevant to all classes change confirmed v4
#595 Add more monster race and slay types change confirmed v4
#596 Monster recall: make XP and native depth obvious bug closed 3.1.0 fixed (in master)
#598 Make time attacks less evil change closed 3.3.0 fixed (in master)
#599 Linearise the stat system change confirmed v4
#600 Improve monster drop functionality change confirmed Future
#601 Monster AI needs to understand player vulnerabilities change confirmed v4
#602 r907: broken graphics bug closed 3.1.0 fixed (in master)
#603 r907: birth items incorrect bug closed 3.1.0 fixed (in master)
#604 New object flags (IMPAIR_*, AFRAID, VULN_*) need to be on the character sheet bug closed 3.1.0 fixed (in master)
#605 r907: weapons should pick up brands from rings bug closed 3.1.0 fixed (in master)
#615 What is the point of Priest melee-branding spells? change closed 3.5.0 fixed (in v4)
#617 Clicking on "Angband ... dev" button brings an empty red window. bug closed 3.3.0 fixed (in master)
#620 Angband doesn't see difference between numpadarrows/diagonals from others. bug confirmed Future
#630 Knowledge screens ('~') not available in-store bug closed 3.1.0 fixed (in master)
#635 Angband on Windows startup speed is bad after many restarts bug closed 3.1.1 beta fixed (in master)
#636 .ini file reading/writing on Windows is extremely inefficient bug confirmed Future
#637 Summoning sometimes "banishes" (deletes) the summoner bug closed 3.1.1 beta fixed (in master)
#638 Stair generation still somewhat broken bug closed 3.1.0 fixed (in master)
#639 Social status is not reset properly after death bug closed 3.1.1 beta fixed (in master)
#640 Fixed flavour k_idxs messed up bug closed 3.1.0 fixed (in master)
#642 Rewrite scorefile code. bug closed 3.1.0 fixed (in master)
#647 Stop compressing Angband using UPX bug closed 3.1.0 fixed (in master)
#648 Iron Crown of Morgoth not perma-cursed / not adding to stats bug closed 3.1.0 fixed (in master)
#659 Get valgrind reporting that all memory is properly freed at game exit task confirmed Ongoing
#665 Amnesia effect shouldn't exist anymore change closed 3.2.0 wontfix
#666 main-gcu exhibits out-of-bounds array access in z-term at game init bug closed 3.1.1 beta fixed (in master)
#667 Re-examine fear changes task closed 3.1.1 beta fixed (in master)
#668 When running, if you step on a trap, you get two @s on the screen while the trap message is displayed bug closed 3.1.1 beta worksforme
#674 Use binary search instead of iteration in alloc tables task confirmed Future
#675 Unexplored dungeon in 32x32-enabled Windows port shows the cloak tile bug closed 3.1.1 beta fixed (in master)
#680 Two high-score entries for dead characters bug closed 3.1.1 beta fixed (in master)
#681 Autoroller display issue bug closed 3.1.1 beta wontfix
#682 Remove autoroller bug closed 3.1.1 beta fixed (in master)
#683 !BerserkStrength won't sell in town bug closed 3.1.1 beta fixed (in master)
#685 Scrolls of Create Trap should ID on use bug closed 3.1.1 beta fixed (in master)
#686 Object info display needs to make clear when bows have slay dragon bug closed 3.1.1 beta fixed (in master)
#687 Object info needs to apply ring brands on weapon info screen. bug closed 3.1.1 beta fixed (in master)
#688 Mages no longer get "You can't learn any spells from that book" message bug closed 3.1.1 beta fixed (in master)
#692 A Great Wyrm of Power casting fear should have a different success rate from a novice paladin change confirmed v4
#693 Add "rest to full hp or or mana" bug closed 3.1.1 beta fixed (in master)
#694 If you drop a recharigng rod, it suddenly recharges bug closed 3.1.1 beta fixed (in master)
#696 Character name omitted from character dump bug closed 3.1.1 beta fixed (in master)
#698 Add 'rest untill full mana OR hp' command to 'R' prompt bug closed 3.1.1 beta fixed (in master)
#699 New pseudo and squelch do not fit well together bug closed 3.1.1 beta fixed (in master)
#701 Give the new mushrooms some positive value bug closed 3.1.1 beta fixed (in master)
#702 Wormtongue dropped a staff of darkness bug closed 3.1.1 beta worksforme
#703 Changing birth options screws up quickstart (?) bug closed 3.1.1 beta fixed (in master)
#704 Running with shift-arrow keys in roguelike keyset brings up squelch prompt bug closed 3.1.1 beta fixed (in master)
#709 In graphics mode, the detection radius is displayed wrong bug closed 3.1.1 beta fixed (in master)
#710 Should ESP radius be rectangular, like the detection area? bug closed 3.1.1 beta wontfix
#712 Spellbooks not autoinscribed but rods are after setting autoinscribe preferences bug closed 3.1.1 beta fixed (in master)
#713 Allow spoilers to be generated with a command-line switch change confirmed Future
#714 setgid problems again bug closed 3.1.1 beta invalid
#716 Re-examine rings of cat/dog change closed 3.2.0 fixed (in master)
#717 Stat potions are too rare bug closed 3.1.1 beta fixed (in master)
#718 Make enchantment scrolls rare in the shops change closed 3.3.0 fixed (in master)
#719 Armour shouldn't be able to be corroded down to negative AC bug closed 3.1.1 beta worksforme
#721 Searching bonuses should be displayed as % increase now instead, to match character screen. bug closed 3.1.1 beta fixed (in master)
#722 Spoilers and wizard mode cheat info option omits magical abilities of monsters bug closed 3.1.1 beta fixed (in master)
#725 *Remove Curse* doesn't work on heavily-cursed items bug closed 3.1.1 beta fixed (in master)
#727 Targetting should warn when something is out of range bug closed 3.1.1 beta fixed (in master)
#728 If you attack with a wielded artifact weapon that is not ID'ed, the label changes from {special} to {excellent} bug closed 3.1.1 beta fixed (in master)
#729 Teleportation doesn't interrupt running. bug closed 3.1.1 beta fixed (in master)
#730 '/' (recall monsters) should mention the ^u &c shortcuts bug closed 3.1.1 beta fixed (in master)
#732 Add {unseen} indicators for unaware flavours in stores bug closed 3.1.2 beta fixed (in master)
#733 Curse Weapon and Curse Armour should just curse/heavy-curse things, not blast them bug closed 3.1.1 beta fixed (in master)
#735 Remove weak pseudo-ID bug closed 3.1.0 fixed (in master)
#738 There should be a message on wield for obviously {excellent}/{special} items bug closed 3.1.1 beta fixed (in master)
#739 Bonuses for {excellent]/{artifact} items that have been wielded should show up on the character screen and info dump bug closed 3.1.1 beta fixed (in master)
#740 Monster recall should colour stat drain attacks in red bug closed 3.1.1 beta fixed (in master)
#741 Teleport / WoR put you on staircases more often than they should bug closed 3.1.1 beta fixed (in master)
#750 Remove ACTIVATE flag bug closed 3.1.1 beta fixed (in master)
#751 Pseudo level {strange} does not work fully — Longbow of the Nagzul pseudos as {worthless} bug closed 3.1.1 beta wontfix
#753 Work out some better display for the disarming skill on 'C' screen change confirmed Future
#758 Pref file loading bug bug closed 3.5.0 worksforme
#760 'n' interacts oddly with inscribed ammo bug closed 3.1.1 beta fixed (in master)
#761 No need to include {uncursed} if curses are largely separate from items bug closed 3.1.1 beta fixed (in master)
#765 Document and improve debug commands change confirmed v4
#766 Reading a Scroll of Trap Creation in the town causes Angband to hang bug closed 3.1.1 beta fixed (in master)
#767 Hitpoint warning accepts nonsensical numbers bug closed 3.1.1 beta fixed (in master)
#771 Make object_desc() make better use of bitflags task closed 3.1.2 beta fixed (in master)
#773 General Store really needs to restock more bug closed 3.1.1 beta fixed (in master)
#774 Ego-items with random powers should not get duplicate powers bug closed 3.1.1 beta fixed (in master)
#775 Assess distance of missile weapons and magics change confirmed v4
#777 Add 'unsquelch' command change closed 3.3.0 fixed (in master)
#779 Modularise the data file parsers change closed 3.2.0 fixed (in master)
#780 Experiment with mana allocation & regen change confirmed Future
#781 Remove the cap on potions of experience bug closed 3.1.1 beta fixed (in master)
#783 Make paralyse somewhat less deadly bug closed 3.1.2 beta fixed (in master)
#784 Squelch settings should not be saved with other settings bug closed 3.1.1 beta fixed (in master)
#785 Various mushrooms have 0 value and squelch by default bug closed 3.1.1 beta duplicate
#787 Allow arrows slays to be learnt on shoot bug closed 3.1.1 beta fixed (in master)
#788 Learn activations by use bug closed 3.1.1 beta fixed (in master)
#789 Add learn-resists-by-use code bug closed 3.1.1 beta fixed (in master)
#790 Learn item flags by use change closed 3.1.1 beta fixed (in master)
#791 Learn AC bonuses after n monster hits/attempted-hits bug closed 3.1.1 beta fixed (in master)
#799 Bad recharge time on Elessar bug closed 3.1.1 beta fixed (in master)
#801 Inscriptions are no longer shown in the home bug closed 3.1.1 beta fixed (in master)
#804 Crash after 'k' command with books bug closed 3.1.1 beta fixed (in master)
#805 testing ticket to see if email notification works bug closed Triage invalid
#807 Savefile: remove excess null-bytes task confirmed Future
#809 Use arrays instead of separate variables for object flags bug closed 3.1.1 beta fixed (in master)
#813 !Heal is too good bug closed 3.1.1 beta fixed (in master)
#824 Learn weapon dice and bonuses after attacking bug closed 3.1.1 beta fixed (in master)
#825 make clean no longer recurses bug closed 3.1.1 beta fixed (in master)
#830 Object knowledge menu crashes bug closed 3.1.1 beta fixed (in master)
#832 Morgoth crash bug closed 3.2.0 worksforme
#835 Ensure that autoconf makefiles are strict about C89 task closed 3.1.1 beta fixed (in master)
#842 Squelching average stuff is squelching more-than-average stuff bug closed 3.1.1 beta fixed (in master)
#843 Redesign character sheet change confirmed 4.2
#844 OoD should not destroy cursed items anymore change closed 4.1 fixed (in master)
#845 Remove Self Knowledge potions bug closed 3.1.1 beta fixed (in master)
#849 If you destroy one item of a pile and then squelch it, the rest are not dropped bug closed 3.1.1 beta fixed (in master)
#850 Look at making use-by-ID of consumables even more viable change confirmed Future
#862 Inventory commands ignore inscriptions when used in stores bug closed 3.2.0 fixed (in master)
#864 Items retrieved from home have inscriptions replaced with autoinscriptions bug closed 3.1.1 beta fixed (in master)
#892 new-id: wands and staffs ID'd without ID or use (but rods aren't) bug closed 3.1.1 beta fixed (in master)
#894 new-id: object/identify.c needs a thorough commenting change closed 3.1.1 beta fixed (in master)
#895 new-id: remove "XXX Eddie" commented bits of obj-desc.c and ensure that the special artifacts have correct names task closed 3.1.1 beta fixed (in master)
#896 new-id: remove artifact_type::cur_num and ::max_num fields change closed 3.1.1 beta fixed (in master)
#897 new-id: remove TR2_ACTIVATE change closed 3.1.1 beta fixed (in master)
#898 new-id: come up with a good savefile compat story change closed 3.1.1 beta fixed (in master)
#899 new-id: =Teleportation's flavour is identified but teleport flag not known bug closed 3.1.1 beta fixed (in master)
#900 new-id: messages on ID should be consistent and coherent change closed 3.1.1 beta fixed (in master)
#901 new-id: Aware =RCold didn't have RES_COLD flag known in 'I'nspection display bug closed 3.1.1 beta fixed (in master)
#902 new-id: =RCold sold, un-ID'd, for 25000AU bug closed 3.1.1 beta fixed (in master)
#903 new-id: Buying stuff from stores doesn't always make it fully known bug closed 3.1.1 beta fixed (in master)
#904 new-id: known_flags need updating globally on ID bug closed 3.1.1 beta fixed (in master)
#906 Fix main-gtk compiler warnings bug closed 3.1.2 beta fixed (in master)
#911 Monster list needs a go-through change closed 3.1.2 beta duplicate
#915 "The x pushes past y" messages should only happen when those monsters are in LOS bug closed 3.1.2 beta fixed (in master)
#916 Curses: Aggravate should aggravate less change confirmed 4.2
#917 Add new curses: Nullify change closed 4.1 wontfix
#918 Warn the player when their attack does no damage change closed 3.1.2 beta fixed (in master)
#920 Make permarock a different colour to granite change closed 3.1.2 beta fixed (in master)
#923 Add option to notify player on recharge of any items w/o inscribing !! change closed 3.1.2 beta fixed (in master)
#924 Accessibility: add location informatoin when 'l'ooking change closed 3.1.2 beta fixed (in master)
#925 Accessibility: add a directional look command change confirmed Future
#930 Shops pay full price for unIDd items bug closed 3.1.2 beta fixed (in master)
#932 Possible infinite loop bug bug closed 3.1.2 beta fixed (in master)
#935 Character screen flag display crash bug closed 3.1.2 beta fixed (in master)
#936 Pseudo-ID triggers on already-known items bug closed 3.2.0 worksforme
#940 Investigate reports of macros/keymaps not restoring properly bug closed 3.1.2 beta fixed (in master)
#941 merge priest dStairs & dTraps spells change closed 3.1.2 beta fixed (in master)
#944 1599: racial attributes not shown in character window bug closed 3.2.0 worksforme
#949 ACS_BULLET doesn't work on the linux console bug closed 3.1.2 beta fixed (in master)
#952 No solid walls under -mgtk bug closed Triage wontfix
#959 Make --enable-gtk require Pango task closed Triage wontfix
#961 Remove raw file support change closed 3.1.2 beta fixed (in master)
#969 Bug in get_new_attr: always returns first element of array bug closed 3.1.2 beta fixed (in master)
#975 Potion of Dragon Breath can destroy itself and cause double-delete bug closed 3.1.2 beta fixed (in master)
#977 Garbage in message recall window when dropping items in home bug closed 3.1.2 beta duplicate
#978 Squelched unknown flavours show up in object knowledge menu bug closed 3.1.2 beta fixed (in master)
#986 Everburning lantern claims to refill other lanterns bug closed 3.1.2 beta fixed (in master)
#988 Artifact spoilers do not include curses bug closed 3.1.2 beta fixed (in master)
#989 Player can be denied a drop if make_special_artifact fails bug closed 3.1.2 beta fixed (in master)
#1000 Ensure that unique monsters are easily distinguished bug closed 3.1.2 beta fixed (in master)
#1008 Revisit item destruction change closed 3.2.0 fixed (in master)
#1015 Granular ESP change confirmed v4
#1021 ID-by-use doesn't work properly for Defenders bug closed 3.1.2 beta invalid
#1024 Rebalance classes change new v4
#1030 Better save location and output for char dump change confirmed Future
#1035 Display relative speed change closed Triage duplicate
#1046 Autopickup treated differently for player turns cf. game turns bug closed 3.2.0 invalid
#1049 Pref files should use names of monsters/items change closed Future fixed (in master)
#1057 Crash when running into space adjacent to dungeon edge bug closed 3.2.0 worksforme
#1058 Monster move bug on savefile reload bug closed 3.2.0 fixed (in master)
#1060 Replacing "destroy"ing with "squelch this item" change closed 3.3.0 fixed (in master)
#1061 Add command to hide/unhide squelchables change closed 3.3.0 fixed (in master)
#1062 !DeepDescent has wrong behaviour at non-recall depth bug closed 3.1.2 beta fixed (in master)
#1063 Rejig squelch defaults change closed 3.3.0 fixed (in master)
#1072 Mage CLW too effective change closed 3.2.0 fixed (in master)
#1077 Import FA's small_screen code change closed 3.4.0 fixed (in master)
#1083 New auto-repeating searching doesn't disturb properly bug closed 3.1.2 beta invalid
#1084 Gold generation issue bug closed 3.1.2 beta fixed (in master)
#1088 Chests inside chests bug closed 3.2.0 fixed (in master)
#1091 Allow import of monster memory even if we can't import old characters change closed Triage invalid
#1093 un-ID'd average items stack if there are previously ID'd average items bug closed 3.2.0 wontfix
#1095 Add scrolls of restore artifact change closed 3.3.0 fixed (in master)
#1096 Drain charged (RBE_UN_POWER) should only drain as many changes as a recharge gives change closed 3.3.0 fixed (in master)
#1104 Add ./angband -l command to list savefiles you can play (for use with -u) change closed 3.5.0 fixed (in master)
#1105 Saving doesn't work on OS X w/ fresh Angband install bug closed 3.1.2v2 fixed (in master)
#1106 "It draws psychic energy from you!" message seen whilst playing a warrior bug closed 3.2.0 fixed (in master)
#1107 Wrong colours reported in gcu port bug closed 3.1.2v2 fixed (in master)
#1108 Add no_selling option change closed 3.2.0 duplicate
#1109 Investigate whether money drops are lower now than before task closed 3.2.0 fixed (in master)
#1110 Selling issues in shops with use-by-ID bug closed 3.2.0 fixed (in master)
#1113 Take a look at stealth and monster detection change confirmed v4
#1114 Use Sparkle for automatic game updates on OS X task new Future
#1115 Improve squelch UI change confirmed v4
#1121 SDL bug with 'bool' bug closed 3.2.0 fixed (in master)
#1133 Rods marked {tried} on failed zap bug closed 3.2.0 fixed (in master)
#1160 Store prices go crazy bug closed 3.2.0 fixed (in master)
#1161 Split the object list into LOS and aware change new v4
#1164 Improve the item list change closed 3.2.0 duplicate
#1174 Targeting anomalies with x7 launchers bug closed 3.2.0 fixed (in master)
#1175 Stack items when dropping change new Future
#1181 Make general store buying habits consistent bug closed 3.3.0 fixed (in master)
#1182 Changes to regen change new Future
#1183 Allow resists to protect items from damage change closed 3.2.0 fixed (in master)
#1191 More info when inspecting items change new v4
#1192 Excessive CPU use with -mgtk bug closed Future wontfix
#1193 Move info about object types (tvals) into an external file task closed 3.2.0 fixed (in master)
#1196 problems parsing after HTML dump bug closed 3.2.0 fixed (in master)
#1200 Trap suggestions change closed Triage duplicate
#1204 Game crashes when trying to access object knowledge menu bug closed 3.2.0 fixed (in master)
#1206 Game crashes whenever an unrecognized character is entered bug closed Triage invalid
#1208 Pval shown for unIDd known rings bug closed 3.2.0 fixed (in master)
#1209 Games crashes when activating an artifact for probing bug closed 3.2.0 fixed (in master)
#1210 New Dwarf Priest can't attack bug closed 3.2.0 fixed (in master)
#1211 wizmode: artifact creation by name no longer works bug closed 3.2.0 fixed (in master)
#1213 Player name is not initialized properly bug closed 3.2.0 fixed (in master)
#1214 digging and picking locks fails with game asking "what direction" bug closed 3.2.0 fixed (in master)
#1215 Throwing anything crashes game in rc58056f377 bug closed 3.2.0 fixed (in master)
#1216 Merge the new 8x16 tileset task closed 3.2.0 fixed (in master)
#1217 Inscriptions not working bug closed 3.2.0 fixed (in master)
#1220 Improve the -u switch change closed 3.5.0 fixed (in master)
#1223 Interact with visuals has lost editing possibility bug closed 3.2.0 fixed (in master)
#1226 Overhead view and map views reversed bug closed Triage wontfix
#1229 Char dump missing history bug closed 3.2.0 fixed (in master)
#1230 Examine view sometimes messed up bug closed 3.2.0 fixed (in master)
#1231 Problem starting GTK Interface bug closed Triage invalid
#1234 Failure to save a completely new character in GTK bug closed 3.2.0 fixed (in master)
#1235 New visual characters are not preserved over entry/exit to shops in GTK bug closed Future wontfix
#1236 Buying things moves cursor to top bug closed 3.2.0 fixed (in master)
#1238 Multiple ammo slots in general store bug closed 3.2.0 fixed (in master)
#1239 Nomad tiles + SDL = problems bug closed 3.5.0 fixed (in master)
#1240 GTK always loads with tiles bug closed 3.2.0 fixed (in master)
#1241 regression: Feature symbols no longer displayed in knowledge menu bug closed 3.2.0 fixed (in master)
#1243 Fire command defaults to inventory not equipment bug closed 3.2.0 fixed (in master)
#1244 Bigtile/Double/Triple tiles don't work in GTK bug closed Future wontfix
#1245 Windows: flicker on menus bug confirmed Future
#1246 Knowledge browser: "Creatures slain" at top of screen, not bottom bug closed 3.2.0 fixed (in master)
#1247 Knowledge browser: with double/triple tile mode, you can go off edge of screen bug closed 3.3.0 fixed (in master)
#1248 New bigtile modes screw up spell display bug closed 3.2.0 fixed (in master)
#1249 Lost artifacts don't display combat mods in knowledge menu bug closed 3.2.0 fixed (in master)
#1250 Rework stat drain & restore potions change closed 3.3.0 fixed (in master)
#1251 "You have trouble wielding such a heavy weapon" on new game bug closed 3.2.0 fixed (in master)
#1253 Weared artifacts vulnerable to acid bug closed 3.2.0 fixed (in master)
#1255 Allow squelching from look command change new Future
#1256 New savefile chars start with 0 gold bug closed 3.2.0 fixed (in master)
#1257 Options submenus have text artifacts after using context-sensitive help bug closed 3.2.0 fixed (in master)
#1259 Allow access to birth options from quickstart screen change confirmed Future
#1260 p command does not recognise @pX inscriptions bug closed 3.2.0 fixed (in master)
#1262 New bigtile modes break macros bug closed 3.2.0 fixed (in master)
#1264 Stat loss effect inconsistent bug closed 3.2.0 fixed (in master)
#1265 Slow game and map/overhead term window bug closed 3.3.0 fixed (in master)
#1266 SDL Options bug bug closed 3.3.0 fixed (in master)
#1267 SDL fonts appear in random order change closed 3.3.0 fixed (in master)
#1268 Switch to ttf fonts in SDL port change confirmed Future
#1269 Object origin text does not render xchars properly in non-Latin charsets bug closed 3.4.0 fixed (in master)
#1272 Need -lSDL on new(ish) Linux bug closed Triage duplicate
#1274 ? key no longer works in store knowledge screens bug closed 3.2.0 fixed (in master)
#1275 Inv/equip subwindows do not update after wielding in store bug closed 3.2.0 fixed (in master)
#1276 Make status effects more interesting change confirmed Future
#1278 Bigtile: Redraw artifacts on firing/spell effects bug closed 3.2.0 fixed (in master)
#1279 Introduce monster mana change confirmed v4
#1281 Launch angband results in "angband: Cannot open 'hints.txt'" bug closed 3.2.0 fixed (in master)
#1282 Crash on startup (v 3.2 Mac OS X 10.4.11 PPC) bug closed Triage wontfix
#1284 Move to C99 types change closed Triage duplicate
#1285 Better make system change closed Future wontfix
#1286 SDL: better font selection change new Future
#1290 Rewrite the debug-mode object flag display so that it doesn't require manual changes for every new flag change confirmed Future
#1291 Purple uniques only affects map bug closed 3.3.0 fixed (in master)
#1292 "Big tile mode" and "Double tile mode" break knowledge menu. bug closed 3.3.0 fixed (in master)
#1293 Inconsistent behaviour about dropping squelched items bug closed 3.5.0 fixed (in master)
#1294 Version 3.2 crashes immediately upon startup (Intel Mac, OS X 10.5.8) bug closed 3.3.0 duplicate
#1295 Allow access to birth options at the final stage of character creation change closed Triage duplicate
#1296 Remove 'b'rowse command change confirmed Future
#1297 Remove maximize mode change closed 3.5.0 fixed (in master)
#1299 COFF object files included in angband-3.2.0.tar.gz source tarball bug closed 3.2.0 fixed (in master)
#1301 autoinscribed items do not stack bug closed 3.3.0 fixed (in master)
#1302 Resolve module / pathing init conflict bug closed 3.3.0 fixed (in master)
#1303 Create savefile loader testsuite task confirmed Future
#1304 inconsistent flags in randart bug closed 3.3.0 fixed (in master)
#1305 3.2.0 crash bug closed 3.3.0 fixed (in master)
#1306 make clean is broken bug closed 3.3.0 fixed (in master)
#1308 Repeated observations when walking over stuff bug closed 3.3.0 fixed (in master)
#1309 Make the -w switch work properly bug closed 3.3.0 fixed (in master)
#1311 Being confused and walking into a wall does not cost a turn bug closed 3.3.0 fixed (in master)
#1312 Savefile creates reproduceable crash bug closed 3.5.0 wontfix
#1314 Mushrooms should be their own tval change closed Future fixed (in master)
#1315 Shopkeeps overpay for partial ID'd =Mouse bug confirmed Future
#1316 Running/Tunnelling not working with arrow keys in Roguelike keyset (nightly builds) bug confirmed Future
#1317 Remove hard-coded dependence on monster display characters change new Future
#1318 Quality squelching settings not saved when game is exited bug closed 3.3.0 fixed (in master)
#1319 Restore Item glitches + changes bug closed 3.3.0 fixed (in master)
#1320 Weak characters display next "extra blow" incorrectly bug closed 3.3.0 fixed (in master)
#1321 Inventory term window has a gray "(nothing)" string in the Burden line bug closed 3.3.0 fixed (in master)
#1323 Monsters should have unique names change closed Triage duplicate
#1325 Chardump inventory spacing is inconsistent bug closed 3.5.0 fixed (in master)
#1326 Savefile does not record town level properly bug closed 3.3.0 fixed (in master)
#1327 The object recall term will not display the first item of the inventory. bug closed 3.3.0 fixed (in master)
#1328 Rewrite target.c so it's less hideous change confirmed Future
#1329 extra ! in flag_is_subset bug closed 3.3.0 fixed (in master)
#1333 x11 font error bug closed 3.3.0 fixed (in master)
#1334 Items can be psuedo'd after ID-by-throwing bug closed Triage worksforme
#1335 Definite article gives away unIDd artifacts on walkover bug closed 3.3.0 fixed (in master)
#1337 Crash in nightlies on firing while confused bug closed 3.3.0 fixed (in master)
#1338 Characters sometimes start out with bad equipment bug closed 3.3.0 fixed (in master)
#1339 Flawed logic in flag_next() bug closed 3.3.0 fixed (in master)
#1340 Copy/paste error in parse_frequencies()? bug closed 3.3.0 fixed (in master)
#1341 Remove off-weapon brands and tone down down +dmg change closed 3.3.0 fixed (in master)
#1343 Free attempts to find unseen invisible monsters bug closed Triage wontfix
#1344 cannot handle window more than 256 chars wide bug closed Triage duplicate
#1345 inconsistent damage sides in standarts bug closed 3.3.0 fixed (in master)
#1346 Pseudo-id / id-by-use issues bug closed 3.3.0 fixed (in master)
#1348 Some summon requirements are broken in 3.2 bug closed 3.3.0 fixed (in master)
#1349 Superfluous & in call of memset() for known flags in rd_item() bug closed 3.3.0 fixed (in master)
#1350 STUPID living monsters immune to life drain bug closed 3.3.0 fixed (in master)
#1351 Unable to open or import save files bug closed Triage worksforme
#1352 Hang with compacting monsters on char start bug closed 3.3.0 fixed (in master)
#1353 ring of the dog cannot be id'ed bug closed 3.3.0 fixed (in master)
#1354 avoid save when purposefully set off traps change confirmed Future
#1355 Game crashes when wielding an unid'd bow of extra might bug closed 3.3.0 fixed (in master)
#1356 negative value on adamantite from chest bug closed 3.3.0 fixed (in master)
#1357 Labyrinth levels can have double doors bug closed 3.3.0 fixed (in master)
#1359 some string function is broken bug closed 3.3.0 fixed (in master)
#1361 Using non-existent item by number causes crash bug closed 3.3.0 fixed (in master)
#1362 Incorrect field of view update for HAS_LITE monsters bug closed 3.3.0 fixed (in master)
#1363 Remaining unique monster colouring problems bug closed 3.3.0 fixed (in master)
#1364 A couple object.txt typos bug closed 3.3.0 fixed (in master)
#1365 Normal DSMs don't contribute to level rating bug closed 3.3.0 fixed (in master)
#1371 gruesome bug leaps and then segfault at C-x; reproducible bug closed Triage worksforme
#1372 gruesome bug leaps and then segfault at C-x; reproducible bug closed Triage duplicate
#1374 Loading window preferences doesn't work bug closed 3.3.0 duplicate
#1377 Copyright notices are inconsistent. task confirmed Future
#1382 OoD objects should not decrease level feeling bug closed 3.3.0 fixed (in master)
#1384 Bugged vault: Curlicues One bug closed 3.3.0 fixed (in master)
#1385 F5 & F6 keys both return F5 bug closed 3.3.0 fixed (in master)
#1388 Traps on trap detection borders should not change colour bug closed 3.3.0 fixed (in master)
#1390 change meteors to travel like bolts change closed 3.3.0 fixed (in master)
#1391 Prroblem with Gervais tiles bug closed 3.3.0 fixed (in master)
#1392 object origin crash bug closed 3.3.0 fixed (in master)
#1398 Artifacts revert to base weapon's damage dice bug closed 3.3.0 fixed (in master)
#1400 Restore Item "mends" =Mouse, =Dog bug closed Triage duplicate
#1405 Mutiple Pval oddness bug closed Triage duplicate
#1406 Broken Pit bug closed 3.3.0 fixed (in master)
#1408 Monster-specific ESP change new v4
#1410 Smooth-scrolling tiles change new Future
#1412 Screenshots cause map flooding bug closed 3.5.0 worksforme
#1413 Mage "Reveal Monsters" spell doesn't show invisible monsters bug closed 3.3.0 fixed (in master)
#1416 Staff of Detect Invisible not showing invisible monster bug closed Triage duplicate
#1418 Pressing return while using roguelike keys tunnels downward. bug closed 3.3.0 duplicate
#1419 Create drops at monster creation task closed 3.3.0 fixed (in master)
#1420 Detect Invisible does not always detect invisible monsters bug closed Triage duplicate
#1421 Add more caster items change new v4
#1422 Morgoth does not appear on cavern level 100 bug closed 3.3.0 fixed (in master)
#1423 Accents do not always display properly bug closed 3.3.0 duplicate
#1425 Crash when down arrow is pressed. Build 712c297ec6 bug closed 3.3.0 worksforme
#1426 Crash when down arrow is pressed bug closed Triage duplicate
#1430 'n' crashes when previous action used an item that no longer exists bug closed 3.3.0 fixed (in master)
#1432 game-cmd.c:396: non-ISO C code may cause compile error bug closed 3.3.0 fixed (in master)
#1433 AI: monsters with passwall get confused by permarock bug closed v4 fixed (in master)
#1434 SIGSEGV in textui_get_command (Android version) bug closed 3.3.0 fixed (in master)
#1436 Distinguish combat bonuses between weapons, launchers and other sources change new v4
#1444 Ring of the Mouse <+4,+4> bug closed 3.3.0 fixed (in master)
#1446 Separate monster AC into evasion and absorption change closed v4 fixed (in v4)
#1448 Allow specification of seed_randart change new Future
#1449 Throwing should not ID-by-use for non-throwing items change confirmed Future
#1450 Store knowledge of what in-LOS monsters have picked up or stolen change new v4
#1456 Change remove curse to accept a target item change closed 4.1 fixed (in master)
#1459 Rework Banishment change confirmed Future
#1461 Game deletes <savefile>.old and <savefile>.new when saving bug closed 3.3.1 fixed (in master)
#1463 Crash on loading 3.2.0 savefile bug closed 3.3.0 fixed (in master)
#1465 Inventory display bug bug closed 3.3.0 fixed (in master)
#1468 Duplicate Dreads in monster memory bug closed 3.3.0 fixed (in master)
#1471 Ego heavy armours no longer retain to-hit penalty bug closed 3.3.0 fixed (in master)
#1473 You can't pick anything up if you have no items in your inventory bug closed 3.3.0 fixed (in master)
#1477 Allow min pval in object.txt change confirmed Future
#1478 Add pStun to the C display bug closed 3.3.0 fixed (in master)
#1481 Extra -more- prompts appearing in shops bug closed 3.3.0 fixed (in master)
#1482 Monster timed ailments too powerful bug closed 3.3.0 fixed (in master)
#1483 Make chests more interesting change new Future
#1486 Crash happening upon monster death bug closed 3.3.0 fixed (in master)
#1491 Purple uniques not displayed correctly bug closed 3.3.1 fixed (in master)
#1494 Bug report: / on numpad on win7 bug closed 3.3.2 fixed (in master)
#1495 Visual artifacts in overhead map. bug closed 3.5.0 fixed (in master)
#1496 Improve running bug closed Triage duplicate
#1497 Create an interactive monster.txt editor task new v4
#1499 Replace indices in function calls with pointers task new Future
#1500 Check article handling in messages bug closed 3.5.0 fixed (in master)
#1501 Sort out toggling of options bug closed 3.5.0 fixed (in master)
#1502 Create a master message buffer task confirmed Future
#1503 Finish visual editing UI change confirmed Future
#1505 Squelching unknown flavours causes oddness bug closed 3.4.0 fixed (in master)
#1509 Save entire message history change new Future
#1511 Shift+Keypad doesn't run in GTK mode bug closed 3.3.1 fixed (in master)
#1512 use of S_IREAD and S_IWRITE in z-file.c bug closed 3.3.1 fixed (in master)
#1516 Monster fear lasts for too long bug closed 3.3.1 fixed (in master)
#1517 Crash if too many items displayed bug closed 3.3.1 fixed (in master)
#1519 Fix monster_desc bug confirmed Future
#1520 Remove Satisfy Hunger change confirmed v4
#1521 crash with randarts bug closed Triage invalid
#1522 BuildSystem fails to install libdatadir, configdir bug closed 3.4.0 fixed (in master)
#1524 Remove the various huge *_info arrays, thus removing the need for maxima change confirmed Future
#1528 Document common build patterns and makefile usage task closed 3.4.0 fixed (in master)
#1529 Improve package scripts task confirmed Future
#1530 Fix curly braces, space indenting, line endings, and trailing whitespace task confirmed Future
#1532 Update spoilers bug closed Triage duplicate
#1533 Reading scroll of light causes seg fault on OpenBSD bug closed 3.3.1 fixed (in master)
#1534 Building with curses fails on cygwin bug new Future
#1536 Bogus ID-by-use of devices bug closed 3.3.1 fixed (in master)
#1539 Remove warnings from all compiler platforms task closed 3.5.0 fixed (in master)
#1541 Crash on dying, 3.3.1 bug closed Triage worksforme
#1546 iphone 4 unlock-How to Restore an iPhone That is Unlocked bug closed Triage invalid
#1547 Banish is not working properly bug closed 3.4.0 fixed (in master)
#1552 Longbow of Extra Shots (+1) Only Shoots Once bug closed Triage invalid
#1554 Message errors from Meteor Swarm bug closed 3.5.0 fixed (in master)
#1555 Use new character glyphs change new Future
#1556 Change purple non-unique monsters to some other color change closed 4.0 fixed (in master)
#1557 Show pushes to angband/v4 in #angband-dev task closed 3.4.0 fixed (in v4)
#1568 Policy on alloc_prob == 0 change new v4
#1570 Crash relation to confusion + Study bug closed 3.4.0 fixed (in master)
#1574 Use random names for runes change closed v4 fixed (in v4)
#1578 Ensure that effect values are >0 in project_m bug closed Triage duplicate
#1579 ID-by-use shows ? for obvious-on-wield effects bug new v4
#1586 Win client: handle special keys properly bug new Future
#1588 Separate monster casting power from monster level change new v4
#1591 Fix saving of options and keymaps bug closed 3.5.0 fixed (in master)
#1595 Ensure that learning a rune triggers check_for_ident on all other carried or worn items bug new v4
#1598 Replace pseudoID change new v4
#1603 DROP_GOOD still present on non_uniques bug closed Triage fixed (in master)
#1604 'K' as unignore conflicts with run north in the roguelike keyset bug closed 3.4.0 fixed (in master)
#1605 Learning an attribute sometimes does not learn its rune bug new v4
#1606 Menu of items to sell does not match inventory slots bug closed 3.4.0 fixed (in master)
#1607 Summary flag screens for inventory and home change new v4
#1609 Solar Power - How to Install Solar Power at Your Home bug closed Triage invalid
#1613 Use Buzzkill's UT32 tileset task closed 3.4.0 fixed (in master)
#1614 Enchant weapon needs to understand finesse and prowess bug closed v4 fixed (in v4)
#1616 Destruction effects can delete stairs bug closed 3.4.0 fixed (in master)
#1626 Crash with dubtrain's sound pack bug closed 3.5.0 worksforme
#1629 No way to target an empty square with monsters in view bug closed Triage invalid
#1630 No sound on monster death bug closed 3.5.0 fixed (in master)
#1634 crash related to monster timing bug closed 3.4.0 fixed (in master)
#1635 Change from "when drunk" to "when consumed" bug closed 3.5.0 fixed (in master)
#1638 Unable to build GCU on OpenBSD bug new Future
#1639 Visual artifacts left on the screen with tiles bug new Future
#1641 we buy any car-How To Make A Fair Deal? bug closed Triage invalid
#1642 ^J key registers as Enter on Windows bug closed Triage fixed (in master)
#1643 Exploit the full power of Shockbolt's tiles bug closed 3.4.0 fixed (in master)
#1647 Borg can't handle rubble bug closed 3.5.0 fixed (in master)
#1648 Borg can't handle no-selling bug closed 3.5.0 wontfix
#1649 mon_inc_timed: Assertion `timer > 0' failed. bug closed Triage duplicate
#1651 Borg priests/paladins still try to learn Remove Curse bug closed 3.5.0 wontfix
#1654 Game crashes when "reset layout" is selected on XP and Vista bug closed 3.5.0 fixed (in master)
#1655 wiz_create_artifact() does not handle bad input correctly. bug closed 3.4.0 fixed (in master)
#1657 Game crashes when mouse clicking squelch menu bug closed 3.4.0 fixed (in master)
#1658 Make xp drain more proportionate bug closed v4 fixed (in v4)
#1659 Handle flags which trigger at random bug new v4
#1667 Mimics reveal themselves when running bug closed 3.5.0 fixed (in master)
#1668 Correct C macros bug closed 3.5.0 fixed (in master)
#1670 EF_STAFF_HOLY does not do what its description says bug closed 3.4.0 fixed (in master)
#1672 Pickup prompts for "which item" unnecessarily bug closed 3.5.0 worksforme
#1673 Add the Club of Bullroarer change new v4
#1676 Article handling typo in object_desc bug closed 3.5.0 fixed (in master)
#1677 Change alloc_prob to u16b bug closed 3.5.0 fixed (in master)
#1680 Error in pickup message when squelch items are present bug closed 3.4.1 fixed (in master)
#1681 describe_light() is overly complicated bug closed 3.5.0 fixed (in master)
#1682 Build without ncursesw5-config change new Ongoing
#1683 Pref parsing bug bug closed 3.4.1 fixed (in master)
#1684 using 'r' on look command should bring up item recall for items. bug closed 3.5.0 fixed (in master)
#1685 Improper capitalization in some messages. bug closed Triage duplicate
#1686 Shopkeeper advice still references 99 items in a quiver. bug closed 3.4.1 fixed (in master)
#1687 incorrect grouping of fuzzy-detected and known items in item list bug closed 3.4.1 fixed (in master)
#1688 build broken on Debian bug closed 3.5.0 worksforme
#1689 Essential of Cover Letter bug closed Triage invalid
#1692 Death mold has both fire vulnerability and fire resistance bug closed 3.5.0 fixed (in master)
#1693 Playable (full) troll race change new Future
#1696 How to deal with a smart way of weight lossing? bug closed Triage invalid
#1697 Seen mimics disappear too early when squelched bug new Future
#1698 Windows does not remember tile size on restart bug new Future
#1699 autosave disabled because of allow_borg bug closed 3.5.0 fixed (in master)
#1700 New playable race: Pixie change new Future
#1702 Lurkers appearing when Reveal Monsters is cast, but not added to monster list bug new Future
#1703 How a seo ocompany functions? bug closed Triage invalid
#1704 How a seo company functions? bug closed Triage invalid
#1705 Birth UI: Stats and are inconsistent with skills bug closed 3.5.0 fixed (in master)
#1706 Refactor messy monster energy calculation change closed 3.5.0 fixed (in master)
#1711 melee2.c - capitalization bug closed 3.5.0 fixed (in master)
#1714 Accidental Earthquakes aren't fun change new Future
#1716 Borg tends to use a spell to light up fully lit rooms bug closed 3.5.0 fixed (in master)
#1717 Borg only sells one item at a time bug closed 3.5.0 wontfix
#1720 The player race "Dunadan" ought to have an accented "u". change new Future
#1721 Graphical touches to add to the ASCII interface change new Future
#1722 monster/mon-util.c:33: get_lore: Assertion `race' failed. bug closed 3.5.0 fixed (in master)
#1723 ranger magic moaning change new 4.2
#1724 SDL port crash on exit with stack trashing bug closed 3.5.0 duplicate
#1725 menu overwrites description bug closed 3.5.0 fixed (in master)
#1726 Crash in SDL port on exit bug new Future
#1727 drop all doesn't work like expected bug closed 3.5.0 fixed (in master)
#1728 Add a buildbot builder to exercise the build system task new Future
#1729 save-file compatibility is broken. bug closed 3.5.0 wontfix
#1730 Crash in SDL port upon exit bug closed 3.5.0 duplicate
#1731 Grammar problem: "Your Bolts of Lightning crackles!" bug closed 3.5.0 fixed (in master)
#1732 Grammar problem: read/eat/etc commands all prompt in lowercase bug closed 3.5.0 fixed (in master)
#1733 Stacking: game should always try to create full stacks bug closed 3.5.0 fixed (in master)
#1734 Universal use command shows fail rates for food, scrolls bug closed 3.5.0 fixed (in master)
#1735 Inventory term window should only show weights after a certain width bug closed 3.5.0 fixed (in master)
#1736 Universal use command defaults to equipment bug closed 3.5.0 fixed (in master)
#1737 Ignoring an item in your equipment should take them off and drop it bug closed 3.5.0 fixed (in master)
#1738 Grammar: "the Cutpurse picks up X" bug closed 3.5.0 fixed (in master)
#1739 Redraw bug: traps not shown after 's'earch after ?TrapCreation bug closed 3.5.0 fixed (in master)
#1741 Assign graphics to new foods bug closed 3.5.0 fixed (in master)
#1742 Remove Charisma from the game change closed 3.5.0 fixed (in master)
#1745 Add passive LOS searching change new Future
#1747 Closed/locked/jammed doors inconsistencies bug closed 3.5.0 invalid
#1748 Missing sounds bug new Future
#1751 cavern_gen not providing permanent walls, I think? bug closed Triage fixed (in master)
#1752 Randart artifact lights get radius 2 light bug closed 3.5.0 fixed (in master)
#1753 Inscribing items in the quiver causes a crash bug closed 3.5.1 worksforme
#1754 Wrong message displayed when damaging a "mimicked" object bug closed 3.5.0 fixed (in master)
#1757 Patch received via email; fixes mon-init bug closed 3.5.0 fixed (in master)
#1758 Use item (U) conflicts with "run north east" in the roguelike keyset bug closed 3.5.0 fixed (in master)
#1759 Autopickup doesn't work bug closed 3.5.0 fixed (in master)
#1760 Changing font size on Windows doesn't refresh terms properly bug new Future
#1761 Quiver slots not shown in inventory bug closed 3.5.0 fixed (in master)
#1762 Graphics gone all squiffy bug closed 3.5.0 duplicate
#1763 Various parts of the code do not handle psex == 2 (neuter) correctly. bug closed 3.5.0 fixed (in master)
#1764 File dump never asks for confirmation bug closed 3.5.0 fixed (in master)
#1766 Dropping items from quiver doesn't work bug closed 3.5.0 worksforme
#1767 Dodgy Shockbolt tiles bug closed 3.5.0 fixed (in master)
#1769 Potion mimics shatter twice when destroyed bug closed 3.5.0 duplicate
#1772 Lore fixes bug closed 3.5.0 fixed (in master)
#1773 Re-enable some of the old smart spellcasting sometimes change confirmed 4.2
#1774 ./configure should refuse to build game with no frontends bug closed 3.5.1 fixed (in master)
#1775 Roguelike keyset inscriptions malfunctioning bug closed 3.5.0 fixed (in master)
#1777 New item tag display (1/2/3 instead of a/b/c) fails with duplicate tags bug new Future
#1778 New item tag display (1/2/3 instead of a/b/c) not sorted bug new Future
#1779 Can't disarm a chest you're standing on if trap next door bug closed 3.5.0 fixed (in master)
#1783 Graphics need updating for new food types bug closed 3.5.0 fixed (in master)
#1784 Add prompt_direction option back for Timo change new Future
#1785 Cursor goes to a weird place when on the item ignore menus bug closed 3.5.0 fixed (in master)
#1787 " <x0>" shown in message recall with new character bug closed 3.5.0 fixed (in master)
#1788 OS X default term windows are a mess bug closed 3.5.0 fixed (in master)
#1789 OF_LIGHT on jewelry should not trigger visible pval bug closed 3.5.0 fixed (in master)
#1791 Monster recall inaccurate for nether breathers/resistors bug closed 3.5.0 fixed (in master)
#1792 Targeting unseen grid with monster on it fails bug closed 3.5.0 fixed (in master)
#1793 Inven/equip context menus fail to allow dropping bug new Future
#1794 !x style inscriptions don't work on object context menu bug closed 3.5.0 fixed (in master)
#1795 Fists are listed as being 0d0 weapons on the character screen, but they're actually 1d1 bug closed 3.5.0 fixed (in master)
#1796 Suppress label when item is removed from inventory. change closed Triage wontfix
#1797 Rename potions of Intellect bug new Future
#1799 Some monster messages don't take into account uniqueness of monster bug closed 3.5.0 fixed (in master)
#1800 Mouse menu support bug bug closed 3.5.0 fixed (in master)
#1801 Game crash when targeting self bug closed Triage fixed (in master)
#1802 Downstairs on dl99 w/o killing Sauron bug closed 3.5.1 fixed (in master)
#1805 More intelligent starting kit for birth_no_recall characters change new Future
#1806 No message when monster is hurt by chaos strike bug closed Triage fixed (in master)
#1807 Squelched Items appear in message line on walkover bug closed Triage duplicate
#1808 Monster recall subterm does not refresh on level change bug closed Triage duplicate
#1809 Resizing object list and monster list subwindows to very small sizes causes crashes. bug new Future
#1810 ./configure should check for rst2html bug closed 3.5.1 fixed (in master)
#1812 Keymap bug under Linux, unknown port bug new v4
#1813 Walls lighting is broken under gcu bug closed 3.5.1 fixed (in master)
#1814 Get rid of z-virt change new Future
#1815 Character history display has the same turn count every turn bug closed 3.5.1 fixed (in master)
#1816 Windows port font changing is dodgy bug new Future
#1817 Random high resists can fail to add anything to ego items bug closed 4.1 fixed (in master)
#1818 Examining fails after a lack of item to identify bug closed 3.5.1 fixed (in master)
#1819 Double object feeling bug closed 3.5.1 fixed (in master)
#1820 Quiver items misdisplayed as floor items in ID messages bug closed 3.5.1 fixed (in master)
#1821 "Chest mimic is no longer hasted" but player didn't know it was a mimic bug closed 3.5.1 fixed (in master)
#1822 DSM randart activation lost bug closed 4.1 fixed (in master)
#1823 Include copying.txt in game help files change closed 4.0 fixed (in master)
#1824 Incorrect message when looking at character equipment with empty inventory bug closed 3.5.1 fixed (in master)
#1825 Turn count bug (player history) bug closed 3.5.1 duplicate
#1826 GCU port wall display is behaving strangely. bug closed 3.5.1 duplicate
#1827 Acquirement can fail to generate egos bug closed 4.0 fixed (in master)
#1828 Manually targeting a square should target any target_able monster bug closed 4.0 wontfix
#1829 Aluminium/Aluminum change closed Triage fixed (in master)
#1832 Items dropped over squelched item disappear if birth_no_stacking option is set bug closed Triage fixed (in master)
#1833 Aggravation reveals mimics without giving awareness bug closed Triage fixed (in master)
#1834 Inventory items damaged by acid can have negative net AC bug closed 3.5.2 wontfix
#1835 Quality squelching is not working properly in certain cases. bug closed 4.0 wontfix
#1836 Restoring "highlight player with cursor" would improve accessibility change new Future
#1837 Effect descriptions need improvement task closed 4.0 fixed (in master)
#1838 Incoherent description of lanterns bug closed 4.0 fixed (in master)
#1839 Weaponsmith tile becomes "grey" when out of LOS bug closed 4.0 fixed (in master)
#1841 Messages clearing too quickly bug closed 4.0 fixed (in master)
#1842 Fixes due to PowerWyrm task closed Ongoing fixed (in master)
#1843 The gcu port crashes at the opening screen on resizing or otherwise generating a redraw. bug closed 4.0 fixed (in master)
#1844 Automatically dig with digger when you dig and you have a digger. change new 4.2
#1845 Inventory screen overflows bug closed 4.0 fixed (in master)
#1846 Empty quiver should show bug closed 4.0 fixed (in master)
#1847 Tiles not redrawing properly bug closed 4.0 fixed (in master)
#1848 Light occasionally disappears bug closed 4.0 fixed (in master)
#1849 Template rooms using the wrong tval bug closed 4.0 fixed (in master)
#1850 Unseen cash bug closed 4.0 fixed (in master)
#1851 Stat potions not restoring bug closed 4.0 fixed (in master)
#1852 Unwield and drop bug closed 4.0 fixed (in master)
#1853 Flasks unidentified bug closed 4.0 fixed (in master)
#1854 Buying unseen potions bug closed 4.0 fixed (in master)
#1855 Inscription ! failing bug closed 4.0 fixed (in master)
#1856 No border around inventory bug closed 4.0 fixed (in master)
#1857 Autoinscribed items not merging bug closed 4.0 worksforme
#1858 Creeping coins slow to change bug closed 4.0 fixed (in master)
#1859 Lock picking broken bug closed 4.0 worksforme
#1860 Seen vs aware in object list bug closed 4.0 fixed (in master)
#1861 Monsters back off bug closed 4.0 fixed (in master)
#1862 Missile shoots multiple monsters bug closed 4.0 fixed (in master)
#1863 Character screen immunity problem bug closed 4.0 fixed (in master)
#1864 Items on stairs bug closed 4.0 fixed (in master)
#1865 Wizard mode teleport level broken bug closed 4.0 fixed (in master)
#1866 Inscriptions @m1 broken bug closed 4.0 fixed (in master)
#1867 Pickup doesn't give a choice bug closed 4.0 fixed (in master)
#1868 Amulets of Inertia with no speed penalty bug closed 4.0 fixed (in master)
#1869 Too fast SP gain bug closed 4.0 fixed (in master)
#1870 Messages refer to used items bug closed 4.0 fixed (in master)
#1871 Glyph of warding invisible bug closed 4.0 fixed (in master)
#1872 Effects not ID'd on hitting walls bug closed 4.0 fixed (in master)
#1873 Blank entry in quality ignore bug closed 4.0 fixed (in master)
#1874 {magical} objects show unknown resists bug closed 4.0 fixed (in master)
#1875 Black Market too cheap bug closed 4.0 fixed (in master)
#1876 Bonus weirdness on wield and take off bug closed 4.0 fixed (in master)
#1877 Can't pick up to part-empty quiver bug closed 4.0 fixed (in master)
#1878 Weirdness on race selection bug closed 4.0 worksforme
#1879 Flasks do no damage bug closed 4.0 fixed (in master)
#1880 No message from Mushroom of Vigor bug closed 4.0 fixed (in master)
#1881 Object list delay bug reopened Future
#1882 Inscriptions not saved bug closed 4.0 fixed (in master)
#1883 Monster knowledge not saving bug closed 4.0 fixed (in master)
#1884 Wrong turncount in history bug closed 4.0 fixed (in master)
#1885 Flavor leak from mimic bug closed 4.0 fixed (in master)
#1886 Temple buys sharp weapons bug closed 4.0 fixed (in master)
#1887 Run and disarm bug closed 4.0 fixed (in master)
#1888 Bad randart properties bug closed 4.0 fixed (in master)
#1889 Darkness breath removes wall knowledge bug closed 4.0 fixed (in master)
#1890 Ego squelch setting not reset bug closed 4.0 fixed (in master)
#1891 *Enchant* prompts twice bug closed 4.0 fixed (in master)
#1892 Run past objects bug closed 4.0 fixed (in master)
#1893 Enchant scrolls used on backing out bug closed 4.0 wontfix
#1894 Ego DSM with no activation bug closed 4.0 fixed (in master)
#1895 Average objects may need ID bug closed 4.0 fixed (in master)
#1896 Traps on stairs bug closed 4.0 fixed (in master)
#1897 Names on ladder bug closed 4.0 invalid
#1898 Number of missiles should show in inventory bug closed 4.0 fixed (in master)
#1899 Player history has a bad extra line bug closed 4.0 fixed (in master)
#1900 Various crash bugs bug closed 4.0 fixed (in master)
#1901 Monsters acting immediately on summoning bug reopened Triage
#1902 activating Colluin extends for 0 turns? bug closed 4.0 fixed (in master)
#1903 Can't fix disenchantment with scroll of *enchant armour*/*enchant weapon* change closed Triage wontfix
#1904 "Repeat last command" as first action has disasterous consequences bug closed 4.0 fixed (in master)
#1905 Mushroom effects iDing from food value bug closed 4.0 fixed (in master)
#1906 Excellent vs splendid bug closed 4.0 fixed (in master)
#1907 OSX-specific crash bug closed 4.0 fixed (in master)
#1908 Bad message on monster breaking a glyph bug closed 4.0 fixed (in master)
#1909 Issues with chests bug closed 4.0 fixed (in master)
#1910 Resting issues bug closed 4.0 fixed (in master)
#1911 Gear-changing messages bug closed 4.0 fixed (in master)
#1912 No mage glove message bug closed 4.0 fixed (in master)
#1913 Tile problems bug closed 4.0 fixed (in master)
#1914 Messages running together task confirmed Ongoing
#1915 Bad message order bug closed 4.0 fixed (in master)
#1916 Better passing of parameters in player-calcs.c task closed Triage fixed (in master)
#1917 OS X crash when main window gets resized to 0 height bug closed 4.0 fixed (in master)
#1918 Crash on consuming from the floor bug closed 4.0 fixed (in master)
#1919 Reading Rune of Protection from the ground fails bug closed 4.0 fixed (in master)
#1920 Player backstory editing crash bug closed 4.0 fixed (in master)
#1921 Windows crash on closing bug closed 4.0 fixed (in master)
#1922 AC display wrong bug closed 4.0 duplicate
#1923 Quiver not re-arranging bug closed 4.0 fixed (in master)
#1924 Player history not kept for successors bug closed 4.0 fixed (in master)
#1925 Activation macro problem bug closed 4.0 invalid
#1926 Better use of fists bug closed Future fixed (in master)
#1927 Missing messages bug confirmed Ongoing
#1928 Artifacts not marked LOST bug closed 4.0 fixed (in master)
#1929 Add boosted damage values for applicable items task closed 4.0 fixed (in master)
#1930 Vanishing potions bug closed 4.0 worksforme
#1931 Similar items failing to combine bug closed 4.0 fixed (in master)
#1932 Rings switching hands bug closed 4.0 fixed (in master)
#1933 Randart with 0 recharge time bug closed 4.0 fixed (in master)
#1934 Help file on modding task closed 4.0 fixed (in master)
#1935 Trap knowledge task closed 4.0 fixed (in master)
#1936 Artifacts finds not showing up in history bug closed 4.0 fixed (in master)
#1937 OS X: Window size/visibility preferences don't always persist bug closed 4.0 fixed (in master)
#1938 Explosion and bolt graphics not handled correctly bug closed Triage fixed (in master)
#1939 gcu interface gives a blank screen on OpenBSD. bug closed Future invalid
#1940 Error in configure script. bug new Future
#1941 Cheat death doesn't bug closed 4.0 fixed (in master)
#1942 Attacks learnt by probing not saved bug closed 4.0 fixed (in master)
#1943 Permanent and temporary resistances not stacking bug closed 4.0 fixed (in master)
#1944 Weapon in backpack damaged by fire bug closed 4.0 invalid
#1945 Game slowdown bug closed 4.0 fixed (in master)
#1946 Can't target a grid with a monster on it bug closed 4.0 fixed (in master)
#1947 Sound broken on (at least) Windows bug closed 4.0 fixed (in master)
#1948 Quiver sorting change closed 4.0 fixed (in master)
#1950 Auto-ignore interferes with detection bug closed 4.0 fixed (in master)
#1951 Visual glitches when running bug closed Future fixed (in master)
#1952 Inventory header too long bug closed 4.0 fixed (in master)
#1953 Quiver menu hangs bug closed 4.0 fixed (in master)
#1954 Assertion fail in square_istrap() bug new Future
#1955 Artifacts not appearing bug closed 4.0 fixed (in master)
#1956 Deep Descent from town not working bug closed 4.0 fixed (in master)
#1957 Too many monsters in pain messages bug closed 4.0 fixed (in master)
#1958 Windows not accepting savefile on the command line bug closed Ongoing fixed (in master)
#1959 Crash on targeting lava at town edge bug closed 4.0 fixed (in master)
#1960 Ignored chests bug closed 4.0 fixed (in master)
#1961 Al fresco shopping bug closed 4.0 fixed (in master)
#1962 Info formatting bug closed 4.0 fixed (in master)
#1963 Screen redraw bug closed 4.0 fixed (in master)
#1964 Hotkeys for OS X terms change closed Future fixed (in master)
#1965 Double labels bug closed 4.0 fixed (in master)
#1967 Flicker with center_player bug closed 4.0 fixed (in master)
#1968 Spell browser not wiped bug closed 4.0 worksforme
#1969 Remove 'B'ash from help bug closed 4.0 fixed (in master)
#1972 Shops leaking flavor information bug closed Triage fixed (in master)
#1973 coding arithmetic errors bug closed 4.1 fixed (in master)
#1974 Flicker for dwarves bug closed 4.1 fixed (in master)
#1975 New item property grid task new Future
#1976 Incorrect ncursesw detection on OpenBSD bug new Future
#1977 Playing sounds freezes game bug new Future
#1978 Money drops too large? bug closed 4.1 invalid
#1979 Probing inadequate change closed 4.1 fixed (in master)
#1980 Adjust trap disarming experience change closed 4.1 wontfix
#1981 Monster drops in walls bug closed 4.1 fixed (in master)
#1982 No dice on starting weapons bug closed 4.1 fixed (in master)
#1983 One Ring ID weirdness bug closed 4.1 worksforme
#1984 Kill boss, but don't see stairs bug closed 4.1 fixed (in master)
#1985 Mouse weirdness in OSX bug closed Triage fixed (in master)
#1986 Late game too easy bug closed 4.1 fixed (in master)
#1987 No door into template room bug closed 4.1 fixed (in master)
#1988 Repeated randarts bug closed 4.1 fixed (in master)
#1989 Randarts unbalanced bug closed 4.1 fixed (in master)
#1990 HOLD_LIFE preventing all XP drain bug closed 4.1 invalid
#1991 Use of ssize_t bug closed 4.1 fixed (in master)
#1992 Strange door placement bug new Future
#1993 Crashes on creating labyrinth levels bug closed 4.1 fixed (in master)
#1994 Incorrect hit chance in monster lore bug closed 4.1 fixed (in master)
#1995 !Enlightenment giving fuzzy detection bug closed 4.1 fixed (in master)
#1996 Problems with weight and level for special randarts bug closed 4.1 fixed (in master)
#1997 Buffer overrun in monster_flag_table bug closed 4.1 fixed (in master)
#1998 Secret doors incorrectly handled bug closed 4.1 fixed (in master)
#1999 Rings of Searching bug closed 4.1 fixed (in master)
#2000 Curse contradictions bug closed 4.1 fixed (in master)
#2001 Bad description of torches bug closed 4.1 fixed (in master)
#2002 Pricing issues bug closed 4.1 fixed (in master)
#2003 Incorrect description for DSM of Craftsmanship bug closed 4.1 fixed (in master)
#2004 Bad (charging) label bug closed 4.1 fixed (in master)
#2005 Randart jewellery names change closed 4.1 fixed (in master)
#2006 Difficulty of IDing some runes bug closed 4.1 fixed (in master)
#2007 Remove curse interface bug closed 4.1 fixed (in master)
#2008 Resistance grid not showing curse vulnerability info bug closed 4.1 fixed (in master)
#2009 Lore file from 4.0.5 should be readable bug closed 4.1 fixed (in master)
#2010 Unbarring Ways problems bug closed 4.1 fixed (in master)
#2011 Slay description repetitiveness bug closed 4.1 fixed (in master)
#2012 Item destroyed by remove curse doesn't disappear bug closed Triage fixed (in master)
#2013 Ignoring cursed objects treats them as egos bug closed 4.1 invalid
#2014 Crash on attempted html dump bug closed Triage fixed (in master)
#2015 Out of LoS terrain issues bug closed 4.1 fixed (in master)
#2016 Change default starting stats? change closed 4.1 wontfix
#2017 Opening dead character in wizard mode fails bug closed Triage fixed (in master)
#2018 Sauron sometimes doesn't appear on DL99 bug closed Triage fixed (in master)
#2019 Restore trap detect notification change closed 4.1 fixed (in master)
#2020 Disconnected dungeon bug new Ongoing
#2021 Unnecessary "rolls underfoot" message bug closed 4.1 fixed (in master)
#2022 Torches fail to disappear bug closed 4.1 fixed (in master)
#2023 Randart lantern description bug closed 4.1 fixed (in master)
#2024 Detection and mimics bug closed 4.1 fixed (in master)
#2025 Inconsistent ID behaviour bug closed 4.1 fixed (in master)
#2026 Throwing damage not shown bug closed 4.1 fixed (in master)
#2027 Treacherous weapon curse doesn't ID bug closed Triage fixed (in master)
#2028 No sound on Windows bug closed Triage fixed (in master)
#2029 TMI when blind bug closed Triage fixed (in master)
#2030 Quiver labels bug closed Triage fixed (in master)
#2031 Make lava glow change closed Triage fixed (in master)
#2032 Monster AI assues and fixes, mostly from PowerWyrm bug closed Triage fixed (in master)
#2033 Learn RFire rune without stepping in lava bug closed Triage fixed (in master)
#2034 Sameness of OPEN_DOOR and BASH_DOOR bug closed Triage fixed (in master)
#2035 Minor status issues bug closed Triage fixed (in master)
#2036 Can't read on enclosed lava squares bug closed Triage fixed (in master)
#2037 Wand of Stone to Mud failing to ID bug closed Triage fixed (in master)
#2038 Amulet of & Amulet~ bug new Ongoing
#2039 Remove cheat_know change closed Triage fixed (in master)
#2040 Incorrect spell damage in lore bug closed Triage fixed (in master)
#2041 Randarts reported of wrong type in history bug new Ongoing
#2042 Bad level generation, failure to phase bug closed Triage fixed (in master)
#2043 LoS not updated on terrain creation bug closed Triage fixed (in master)
#2044 Reporting of light bonus bug closed Triage fixed (in master)
#2045 PowerWyrm's pathfinding improvements change confirmed Ongoing
#2046 Randart changes needed bug closed Triage fixed (in master)
#2047 Curse display in shops bug closed Triage fixed (in master)
#2048 Remove Curse not identifying bug closed Triage worksforme
#2049 Interaction between selling prices and curses bug confirmed Ongoing
#2050 Possible items to remove change new 4.2
#2051 Debug "play with object" not working bug closed Triage fixed (in master)
#2052 Linux fullscreen issue bug closed Triage fixed (in master)
#2053 Buffer overflow in keymap UI bug closed Triage fixed (in master)
#2054 macOS fullscreen issues bug confirmed Ongoing
#2055 Character with rBlind being apparently blind bug closed Triage fixed (in master)
#2056 Various trap bugs bug closed Triage fixed (in master)
#2057 Too many vaults change closed Triage fixed (in master)
#2058 Spells in passable rubble bug closed Triage fixed (in master)
#2059 Flavoured item messages bug closed Triage fixed (in master)
#2060 Change default floor in windows change closed 4.1 fixed (in master)
#2061 Tiles for passable rubble bug reopened 4.2
#2062 Disconnected moria level bug closed Triage fixed (in master)
#2063 Object can sometimes fail to be created in mon_create_drop() bug new Triage
#2064 set_pit_type sometimes (often) fails to produce a valid pit bug closed Triage fixed (in master)
#2065 Bad town chunk bug new Triage
#2066 Bad teleport range bug closed 4.2 fixed (in master)
#2067 Crash in Command spell bug new 4.2
#2068 Spell targeting problems bug new 4.2
#2069 Suggested undead spell for necromancers change closed 4.2 fixed (in master)
#2070 Morgoth has no SPIRIT bug closed 4.2 fixed (in master)
#2071 Problems with Rune of Protection bug new 4.2
#2072 Junk spellbooks bug closed 4.2 fixed (in master)
#2073 Blackguard spells change new 4.2
#2074 First cast XP too much bug new 4.2
#2075 Running interrupt not working? bug new 4.2
#2076 Recharge too powerful bug new 4.2
#2077 map view problems bug new Triage
#2078 Help file updates task confirmed 4.2
#2079 Object spoiler improvements change new Triage
#2080 Stores not accepting unID'd armour bug new Triage
#2081 Add windows console compiling instructions change new Triage
#2082 Spell browsing tips don't clear properly bug confirmed Triage
#2083 Object power log info appearing in messaegs bug new Triage
#2084 Memory bug in character history bug new Triage
#2085 Decoy destroyed by TIMED_INC bug closed Triage fixed (in master)
#2086 Monsters don't attack decoy bug new Triage
#2087 Max mana problem bug new Triage
#2088 Shield bashes are free bug new Triage
#2089 Lighting errors for necromancers bug new Triage
#2090 Minor shop UI bug bug new Triage
#2091 Different colours for gold in quartz and magma change confirmed 4.2
#2092 Unreachable area in generate_starburst_room() bug new Triage
#2093 Requests for customization of the gamedata files change confirmed 4.2
#2094 Careful check of monster movement AI vs 4GAI task confirmed 4.2
#2095 Changes to hunger change confirmed 4.2
#2096 LASH damage looks weird in lore bug new Triage
#2097 Command repeating without input bug new Triage
#2098 Shovel weirdness bug closed Triage fixed (in master)
#2099 Yellow light option not working? bug new Triage
#2100 Monsters stupidly entering lava bug new Triage
#2101 Make hunger a timed effect task new 4.2
#2102 Standardise order of lines in data files task new 4.2
#2103 Curses: object appears to have a curse when it doesn't bug new 4.2
#2104 Flicker on shapechange change new 4.2
#2105 Make webs consistent bug new 4.2
#2106 Recharge giving too many charges bug new 4.2
#2107 Dimension door bug bug new Triage
#2108 Make lore file more robust bug closed 4.2 fixed (in master)
#2109 Teleport distances are silly bug closed 4.2 fixed (in master)
#2110 Tap Unlife doesn't seem to be using mana bug closed Triage invalid
#2111 Tiles for books, new monsters bug new 4.2
#2112 Starting stat allocations for classes task new 4.2
#2113 Lighting weirdness with persistent levels bug new Triage
#2114 Shapechange timing issues bug confirmed 4.2
#2115 Lantern of shadows bug new 4.2
#2116 Stop existence of randart.txt ruining games bug new Triage
#2117 Corridor connection issues bug new Triage
#2118 Looking at items under monsters difficult bug new Triage
#2119 Ignoring torches now ignores artifacts bug new Triage
#11 Help changes change closed 3.5.0 wontfix
#49 Fix object pricing change closed 3.1.1 beta fixed (in master)
#62 Game should be fully dual-licenced change closed 3.1.1 beta fixed (in master)
#70 Use a new file header for all-GPL files change closed 3.1.0 fixed (in master)
#81 Allow Angband to work on 16-row displays change new Future
#85 Use Mr. Att logo on all platforms task closed 4.0 fixed (in master)
#86 testing ability to ticket anonymously change closed invalid
#89 Current equipment not redrawn properly in stats panel change closed 3.0.8 fixed (in master)
#94 birth screen bugs bug closed 3.0.8 fixed (in master)
#101 Improve messages a la NPP change closed 3.3.0 fixed (in master)
#106 Make graphics, sound options in-game options change closed Future fixed (in master)
#111 Record a new set of sound effects, under a permissive BSD-style licence task closed 3.1.1 beta fixed (in master)
#113 Build/Package win console mode angband along with windows binaries change closed duplicate
#118 Picking up money results in garbled messages bug closed 3.0.8 fixed (in master)
#121 Inventory listings should respond to the term size they are in bug closed 3.5.0 fixed (in master)
#124 Update documentation bug closed 3.0.8 fixed (in master)
#125 No prompt to destroy known worthless items change closed 3.0.8 wontfix
#128 Menu bugs bug closed 3.0.8 fixed (in master)
#129 Angband 3.0.7s3 code cleanup. change closed 3.0.8 fixed (in master)
#131 Code documentation solution task closed 3.1.1 beta fixed (in master)
#133 Delete .keep files, use delete.me instead bug closed 3.0.8 fixed (in master)
#135 Don't use C reserved identifiers bug confirmed Ongoing
#142 Windows font handling bug bug closed 3.5.0 fixed (in master)
#148 Fix the fonts bug closed 3.0.8 fixed (in master)
#157 Comment cleanups bug closed 3.0.8 fixed (in master)
#159 Trimming down the number of compile-time options task closed 3.0.8 fixed (in master)
#160 player_egid needs to be set for all SET_UID systems bug closed 3.0.8 fixed (in master)
#161 [Regression] Cannot feel objects dropped under blind (or in the dark) player bug closed 3.0.8 fixed (in master)
#180 main-x11.c can only be run with graphics mode bug closed 3.0.8 fixed (in master)
#183 Full mouse playability change new Future
#193 infinite loop bug closed 3.0.8 fixed (in master)
#194 'm' no longer shows the 'which magic book prompt' bug closed 3.0.8 worksforme
#195 Macros append an odd letter to messages bug closed 3.0.8 fixed (in master)
#201 picking up gold in the dark creates items in inventory, cant drop/destroy? bug closed 3.0.8 fixed (in master)
#202 Shops with multiple inventory pages require "_" command to enter bug closed 3.0.9 fixed (in master)
#203 Scrolls labeled... "fellatio"??? bug closed 3.0.8 wontfix
#205 3232.bmp and mask32.bmp not included with Windows version bug closed 3.0.8 wontfix
#209 GTK port does not remember user's font preference bug closed 3.0.9 fixed (in master)
#232 Solid block characters are invisible under Windows Vista bug closed 3.2.0 fixed (in master)
#237 Windows Angband reacts to clicks while in the background bug closed duplicate
#240 Not all monster types show up in the "Display monster knowledge" detailed UI bug closed 3.0.9 fixed (in master)
#262 Weird output when quaffing a Cure Light Wounds potion bug closed 3.1.0 fixed (in master)
#264 Should be able to identify items in your home change confirmed v4
#265 '-' key not working bug closed 3.0.9 fixed (in master)
#266 Innate infravision not shown in character info matrix bug closed 3.1.0 fixed (in master)
#267 message displays wrong total count after purchasing items that you already have bug closed 3.0.9 duplicate
#270 No transparency for items/player/monsters bug closed 3.1.0 fixed (in master)
#271 Stairs rarely generated under player bug closed 3.0.8 fixed (in master)
#272 Windows port term windows z-order wrong bug closed 3.0.9 fixed (in master)
#273 Banishment crashes game bug closed 3.0.9 fixed (in master)
#274 Walking over objects while blinded doesn't mark them bug closed 3.0.9 fixed (in master)
#275 Remove/redo "social class" change closed 3.1.0 fixed (in master)
#277 Mini-map overlay/seperate window change new Future
#278 Lights measured in player-turns, not game-turns bug closed wontfix
#279 Wand of Wonder always has maximal effect, not random bug closed 3.1.0 fixed (in master)
#280 Variable used without being initialized bug closed 3.0.9 fixed (in master)
#282 Angband relies on RGB colours in curses port bug closed 3.0.9 fixed (in master)
#303 Detect monster creates 'visible' monsters that interrupts R* bug closed Triage wontfix
#304 Shouldn't allow more than one selection for subwindow options bug closed Triage wontfix
#305 hide_squelchable acts odd for items in your inventory bug closed 3.1.0 fixed (in master)
#306 run isn't working bug closed duplicate
#307 Innate infravision shown as equipment modifier in self-knowledge bug closed 3.1.0 fixed (in master)
#309 Why are there separate 'p' and 'm' commands? change confirmed Future
#318 Consolidate monster entries change closed 3.3.0 fixed (in master)
#319 problem with autopickup bug closed 3.1.0 fixed (in master)
#320 Fix rings bug closed 3.1.0 fixed (in master)
#322 Savefile importing strange between rev 408 and rev 435 bug closed 3.1.0 fixed (in master)
#323 Phantom staff in [436] bug closed Triage worksforme
#332 Target no longer clears when targeted monster dies bug closed 3.5.0 fixed (in master)
#333 Fixes for window positions in main-x11 change closed 3.1.0 worksforme
#335 SDL port can't find font files when installed globally bug closed 3.1.0 fixed (in master)
#336 Installer does not copy angband.glade to proper directory bug closed 3.1.0 fixed (in master)
#337 GTK port shows no animations bug closed 3.1.0 fixed (in master)
#338 Mac OS X Open Dialogbox bug closed 3.1.0 fixed (in master)
#339 Squelch help missing, and no rogue-key bug closed 3.2.0 fixed (in master)
#341 Missing full stops bug closed 3.1.0 fixed (in master)
#342 Collect stats on player change confirmed v4
#343 Autosave feature change closed 3.1.1 beta fixed (in master)
#344 p_ptr->command_wrk not reset in get_item() bug closed 3.1.0 fixed (in master)
#346 IDing rods by use bug closed 3.1.0 fixed (in master)
#347 Won't autopickup items autoinscribed with !* bug closed 3.1.0 fixed (in master)
#378 Clone and Fear effect switched bug closed 3.1.0 fixed (in master)
#379 Average spell damage when browsing. change new Future
#380 OS X: Cannot open player file outside of Angband itself bug closed 3.1.0 fixed (in master)
#381 OS X: Player open dialog cannot be targetted by keyboard bug closed 3.1.0 fixed (in master)
#382 When a shop does not want anything, a message should be displayed when hitting 's' bug closed 3.1.0 fixed (in master)
#383 Need ability to disable navigation in stores change closed 3.0.9b fixed (in master)
#384 OS X: Problem opening Angband using Quicksilver bug closed 3.1.0 fixed (in master)
#385 Player position moves sometimes when opening player file bug closed 3.1.0 worksforme
#386 Monster flow has no range to speak of bug closed 3.1.0 fixed (in master)
#388 The saving of colours in the .prf file seems to be broken bug closed 3.1.0 fixed (in master)
#389 "d" used twice in options menu bug closed 3.1.0 fixed (in master)
#390 X11 and GTK ports use 100% CPU bug closed 3.1.0 worksforme
#391 crash in message_add bug closed 3.1.0 fixed (in master)
#392 Savefile crashes GTK port bug closed 3.1.0 worksforme
#393 crash in 9-14 build bug closed 3.1.0 worksforme
#394 keymap/option files no longer append. bug closed 3.1.0 fixed (in master)
#395 buying cure serious wounds doen't indicate how many you have bug closed 3.1.0 fixed (in master)
#396 Preserve flag mislabelled in character dumps bug closed 3.1.0 fixed (in master)
#397 can't activate objects bug closed 3.1.0 fixed (in master)
#401 Gondolin's light description is wrong bug closed 3.1.0 fixed (in master)
#402 svn missing file wizard.h bug closed 3.1.0 fixed (in master)
#403 Phial's description is wrong bug closed 3.1.0 fixed (in master)
#404 crash when squelching floor object bug closed 3.1.0 worksforme
#406 Indestructible pseudoid endows later items with heavy pseudoid bug closed 3.1.0 fixed (in master)
#407 Messages when not sensing anything? bug closed 3.1.0 fixed (in master)
#408 Small ID bug bug closed 3.1.0 fixed (in master)
#409 Infinite glyphs of warding when reading from floor bug closed 3.1.0 fixed (in master)
#410 Period missing after charging rod message bug closed 3.1.0 fixed (in master)
#412 Monster list is hallucination-proof bug closed 3.1.1 beta fixed (in master)
#421 z-tests.h missing bug closed 3.2.0 fixed (in master)
#422 The new dungeon code seems to have broken the connected stair code bug closed 3.1.0 fixed (in master)
#423 Bigscreen support for self-knowledge screen bug closed 3.1.0 fixed (in master)
#424 Reorder Monster List bug closed 3.1.0 fixed (in master)
#427 When screen is above a certain length, text is limited to 15 characters bug closed 3.5.0 fixed (in master)
#429 Unused flags in defines.h bug closed 3.1.0 fixed (in master)
#436 RiscOS Gravity Hound Bug bug closed 3.2.0 invalid
#452 Min gold not always 200 bug closed 3.1.0 fixed (in master)
#453 Normal hard studded leather pseudo-ids as {magical} bug closed 3.1.0 fixed (in master)
#456 {tried} inscription in store items bug closed 3.1.0 fixed (in master)
#459 Potions of Brawn sometimes have bad description, lower strength bug closed 3.1.0 fixed (in master)
#460 CLW etc description misleading bug closed 3.1.0 fixed (in master)
#481 Char History Screen Incorrect Starting Turn bug closed 3.1.0 fixed (in master)
#487 OS X: Complicated 'Open Game' bug bug closed 3.1.0 fixed (in master)
#494 Some typos bug closed 3.1.0 fixed (in master)
#497 store.c: buy with g/p broken in roguelike keyset bug closed 3.0.9b fixed (in master)
#498 Average damage not correct for items in pack [Was: Number of blows not always correct] bug closed 3.1.0 fixed (in master)
#499 Many wrong effect descriptions bug closed 3.1.0 fixed (in master)
#500 Some of the help files have CR+LF and some have only LF bug closed 3.1.0 fixed (in master)
#501 Add method of death to the character dump. change closed 3.1.0 fixed (in master)
#502 Using the new flavours proposed on the forum? change new Future
#504 Compiler warnings (MacOS, r754) change closed 3.1.0 fixed (in master)
#505 OS X: Beachball crash for r754 opening v3.0.9 savefile with randarts bug closed 3.1.0 fixed (in master)
#508 MacOS: main-x11.c uses #define rather than typedef to define uint bug closed 3.1.0 fixed (in master)
#511 OS X: Problem "Hiding" Angband bug closed 3.1.0 fixed (in master)
#512 Make browsing the knowledge screen easier bug closed 3.1.0 fixed (in master)
#515 Disallow debug chars on the high score list bug closed 3.1.0 fixed (in master)
#516 Feature Request: Make 'repeat last command' only repeat in-game commands change closed 3.1.1 beta fixed (in master)
#521 strange startup hang problem on XP bug closed 3.1.1 beta fixed (in master)
#544 Show coloured dot at edge of dtrap areas broken at map edge bug closed 3.1.0 fixed (in master)
#545 Add "Open Recent" support for the Mac OS X port change closed 3.1.0 fixed (in master)
#546 Allow Enter to work on options menu bug closed 3.1.0 fixed (in master)
#548 OS X port should remember the "antialias" setting in the menus bug closed 3.1.0 fixed (in master)
#549 OS X port should reorganise the Windows menu change closed 3.1.0 fixed (in master)
#550 Show al