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Ticket Summary Owner Type Status Milestone Resolution
#456 {tried} inscription in store items bug closed 3.1.0 fixed (in master)
#1874 {magical} objects show unknown resists bug closed 4.0 fixed (in master)
#421 z-tests.h missing bug closed 3.2.0 fixed (in master)
#1333 x11 font error bug closed 3.3.0 fixed (in master)
#1189 wrong damage info magnate bug closed 3.2.0 fixed (in master)
#1368 wizmode: cope with negative values when tweaking objects GabeCunningham bug closed Triage worksforme
#1211 wizmode: artifact creation by name no longer works bug closed 3.2.0 fixed (in master)
#1655 wiz_create_artifact() does not handle bad input correctly. bug closed 3.4.0 fixed (in master)
#1641 we buy any car-How To Make A Fair Deal? bug closed Triage invalid
#1366 wand of dragon breath not learned with use myshkin bug closed 3.3.0 fixed (in master)
#1170 v3.1.2r1981 Small bug with Player History and drained levels. bug closed 3.2.0 fixed (in master)
#1684 using 'r' on look command should bring up item recall for items. bug closed 3.5.0 fixed (in master)
#1512 use of S_IREAD and S_IWRITE in z-file.c bug closed 3.3.1 fixed (in master)
#1637 unknown items should by grouped at top of item list d_m bug closed 3.4.0 fixed (in master)
#1093 un-ID'd average items stack if there are previously ID'd average items bug closed 3.2.0 wontfix
#805 testing ticket to see if email notification works bug closed Triage invalid
#86 testing ability to ticket anonymously change closed invalid
#623 tele_to should check the destination more carefully change new v4
#402 svn missing file wizard.h bug closed 3.1.0 fixed (in master)
#521 strange startup hang problem on XP bug closed 3.1.1 beta fixed (in master)
#497 store.c: buy with g/p broken in roguelike keyset bug closed 3.0.9b fixed (in master)
#1190 squelch_bad accesses knowledge the player does not have magnate bug closed 3.2.0 fixed (in master)
#1359 some string function is broken bug closed 3.3.0 fixed (in master)
#104 show_file() needs fixing takkaria bug closed 3.1.0 fixed (in master)
#1756 shift-run does not work in gcu d_m bug closed 3.5.0 fixed (in master)
#714 setgid problems again bug closed 3.1.1 beta invalid
#2064 set_pit_type sometimes (often) fails to produce a valid pit bug closed Triage fixed (in master)
#217 self_knowledge() faulty ajps bug closed 3.0.9 fixed (in master)
#1258 segfault under GTK on Gentoo d_m bug closed 3.2.0 fixed (in master)
#1022 sdl version sometimes crashes when lighting rooms bug closed 3.1.2 beta fixed (in master)
#1729 save-file compatibility is broken. bug closed 3.5.0 wontfix
#306 run isn't working bug closed duplicate
#748 rings of delving don't activate bug closed 3.1.1 beta fixed (in master)
#1353 ring of the dog cannot be id'ed bug closed 3.3.0 fixed (in master)
#886 repeat command ignores prompts bug closed 3.1.1 beta fixed (in master)
#1241 regression: Feature symbols no longer displayed in knowledge menu bug closed 3.2.0 fixed (in master)
#664 refactor get_brand_mult() & pseudo-by-use in attack.c magnate bug closed 3.1.1 beta fixed (in master)
#958 re-add broken/worn weapon/armor types magnate change closed v4 fixed (in v4)
#1723 ranger magic moaning change new 4.2
#1414 randarts: show origin standart in the spoiler magnate change closed 3.4.0 fixed (in master)
#1407 randarts: ensure that activations do not duplicate flags magnate bug confirmed v4
#605 r907: weapons should pick up brands from rings bug closed 3.1.0 fixed (in master)
#602 r907: broken graphics bug closed 3.1.0 fixed (in master)
#603 r907: birth items incorrect bug closed 3.1.0 fixed (in master)
#204 r290: bad interaction between pseudo-ID and money on floor bug closed 3.0.8 fixed (in master)
#1125 r1950 .. just moving around, got this error MarbleDice bug closed 3.2.0 fixed (in master)
#867 r1405 has object flag error on startup bug closed 3.1.1 beta fixed (in master)
#670 r1099: reading ?acquirement off floor does not acquire bug closed 3.1.1 beta worksforme
#678 r1099: gcu port leaves terminal colors damaged bug closed 3.1.1 beta fixed (in master)
#669 r1099: control-E doesn't work well bug closed 3.1.1 beta fixed (in master)
#691 r1099: Ring of Open Wounds needs EASY_KNOW (?) bug closed 3.1.1 beta fixed (in master)
#677 r1099: Provide a way to extract history without copy&paste magnate change closed 3.1.1 beta fixed (in master)
#690 r1099: Effect timeout display should correct for player speed bug closed 3.1.1 beta fixed (in master)
#707 r1099: Display glitch with large overmap windows and town bug closed 3.1.1 beta fixed (in master)
#695 r1099: Deleting macros breaks bug closed 3.1.1 beta worksforme
#672 r1099: Activating Evenstar gives wrong message bug closed 3.1.1 beta fixed (in master)
#663 r1071: Wrong article in hostile summons magnate bug closed 3.1.1 beta fixed (in master)
#662 r1071: Ancient gold dragons drop gold bug closed 3.1.0 fixed (in master)
#656 r1069: r908 missed monster list bug closed 3.1.0 fixed (in master)
#657 r1069: messages out of sync for oppose poison bug closed 3.1.0 fixed (in master)
#658 r1069: Rods have variable weight bug closed 3.1.0 fixed (in master)
#247 prt_welcome() in store.c sometimes oversteps array bounds ajps bug closed 3.0.9 fixed (in master)
#1196 problems parsing after HTML dump bug closed 3.2.0 fixed (in master)
#319 problem with autopickup bug closed 3.1.0 fixed (in master)
#956 printf formatting issues in dumps d_m bug closed 3.1.2 beta fixed (in master)
#875 player_has_los_bold() is not working in some situations chrisc bug closed 3.1.1 beta fixed (in master)
#160 player_egid needs to be set for all SET_UID systems bug closed 3.0.8 fixed (in master)
#201 picking up gold in the dark creates items in inventory, cant drop/destroy? bug closed 3.0.8 fixed (in master)
#1401 parser_parse() fails to parse "char str" specifications properly. myshkin bug closed 3.3.0 fixed (in master)
#344 p_ptr->command_wrk not reset in get_item() bug closed 3.1.0 fixed (in master)
#1260 p command does not recognise @pX inscriptions bug closed 3.2.0 fixed (in master)
#1186 object_is_jewelry() defined twice in defines.h magnate bug closed 3.2.0 fixed (in master)
#1038 object.txt should accept random values MarbleDice bug closed 3.1.2 beta fixed (in master)
#236 object.txt does not get installed takkaria bug closed 3.0.9 fixed (in master)
#1392 object origin crash bug closed 3.3.0 fixed (in master)
#1592 obj-power: beware negative pvals when considering extra_stat_bonus magnate bug closed 3.4.0 fixed (in master)
#1005 obj-power.c: make power slot-dependent magnate change closed 3.3.0 fixed (in master)
#1003 obj-power.c: calculate values for resists based on monster power magnate change new v4
#1004 obj-power.c: address weight properly magnate change closed v4 fixed (in v4)
#1188 obj-power.c needs to rate intrinsic light radius magnate change closed 3.3.0 fixed (in master)
#1358 numpad keys now broken myshkin bug closed 3.3.0 fixed (in master)
#892 new-id: wands and staffs ID'd without ID or use (but rods aren't) bug closed 3.1.1 beta fixed (in master)
#896 new-id: remove artifact_type::cur_num and ::max_num fields change closed 3.1.1 beta fixed (in master)
#897 new-id: remove TR2_ACTIVATE change closed 3.1.1 beta fixed (in master)
#895 new-id: remove "XXX Eddie" commented bits of obj-desc.c and ensure that the special artifacts have correct names task closed 3.1.1 beta fixed (in master)
#894 new-id: object/identify.c needs a thorough commenting change closed 3.1.1 beta fixed (in master)
#900 new-id: messages on ID should be consistent and coherent change closed 3.1.1 beta fixed (in master)
#904 new-id: known_flags need updating globally on ID bug closed 3.1.1 beta fixed (in master)
#898 new-id: come up with a good savefile compat story change closed 3.1.1 beta fixed (in master)
#903 new-id: Buying stuff from stores doesn't always make it fully known bug closed 3.1.1 beta fixed (in master)
#901 new-id: Aware =RCold didn't have RES_COLD flag known in 'I'nspection display bug closed 3.1.1 beta fixed (in master)
#899 new-id: =Teleportation's flavour is identified but teleport flag not known bug closed 3.1.1 beta fixed (in master)
#902 new-id: =RCold sold, un-ID'd, for 25000AU bug closed 3.1.1 beta fixed (in master)
#1356 negative value on adamantite from chest bug closed 3.3.0 fixed (in master)
#1770 mouse_buttons option broken molybdenum bug closed 3.5.0 fixed (in master)
#1722 monster/mon-util.c:33: get_lore: Assertion `race' failed. bug closed 3.5.0 fixed (in master)
#1601 monster.txt and poison resistance GabeCunningham bug closed 3.5.0 fixed (in master)
#745 monster group movement bug(s) bug closed 3.1.1 beta fixed (in master)
#1649 mon_inc_timed: Assertion `timer > 0' failed. bug closed Triage duplicate
#628 minor tweak needed in torch info (3.0.9b) bug closed 3.1.0 fixed (in master)
#267 message displays wrong total count after purchasing items that you already have bug closed 3.0.9 duplicate
#941 merge priest dStairs & dTraps spells change closed 3.1.2 beta fixed (in master)
#1725 menu overwrites description bug closed 3.5.0 fixed (in master)
#1711 melee2.c - capitalization bug closed 3.5.0 fixed (in master)
#1151 max object level generation not always enforced fizzix bug closed 3.2.0 fixed (in master)
#2077 map view problems bug new Triage
#825 make clean no longer recurses bug closed 3.1.1 beta fixed (in master)
#1306 make clean is broken bug closed 3.3.0 fixed (in master)
#1098 make 'distclean' cleans too much, 'clean' too little noz bug assigned Future
#180 main-x11.c can only be run with graphics mode bug closed 3.0.8 fixed (in master)
#723 main-gcu.c compile errors bug closed 3.1.1 beta fixed (in master)
#368 main-gcu should support dynamic resizing bug closed 3.1.2 beta fixed (in master)
#666 main-gcu exhibits out-of-bounds array access in z-term at game init bug closed 3.1.1 beta fixed (in master)
#2054 macOS fullscreen issues bug confirmed Ongoing
#1149 load of gtk-settings.prf does not accept nonpositive window positions. d_m change closed 3.3.0 fixed (in master)
#583 lib/xtra/graf/mr_att.png is not installed with "make install" shanoah bug closed 3.1.0 worksforme
#1393 lev < MAX_DEPTH assert may fail deep in the dungeon fizzix bug closed 3.3.0 fixed (in master)
#394 keymap/option files no longer append. bug closed 3.1.0 fixed (in master)
#736 k! to squelch does not work immediately bug closed 3.1.1 beta wontfix
#1611 itemlist subwindow interferes with list item command molybdenum bug reopened Future
#770 item pickup energy inconsistency bug closed 3.1.1 beta fixed (in master)
#838 isolated initial room bug closed 3.3.0 fixed (in master)
#1546 iphone 4 unlock-How to Restore an iPhone That is Unlocked bug closed Triage invalid
#990 inventory weights could be closer to the items MarbleDice bug closed 3.1.2 beta fixed (in master)
#1037 inventory should be sorted before items remaining is displayed molybdenum bug closed 3.5.0 fixed (in master)
#960 init_store_txt crashes the linker if ALLOW_TEMPLATES is off magnate bug closed 3.1.2 beta wontfix
#193 infinite loop bug closed 3.0.8 fixed (in master)
#1687 incorrect grouping of fuzzy-detected and known items in item list bug closed 3.4.1 fixed (in master)
#971 inconsitency in monster info and rod information bug closed Triage duplicate
#1304 inconsistent flags in randart bug closed 3.3.0 fixed (in master)
#1345 inconsistent damage sides in standarts bug closed 3.3.0 fixed (in master)
#206 hide_squelchable still not removing all traces of items bug closed 3.0.8 fixed (in master)
#305 hide_squelchable acts odd for items in your inventory bug closed 3.1.0 fixed (in master)
#1371 gruesome bug leaps and then segfault at C-x; reproducible bug closed Triage worksforme
#1372 gruesome bug leaps and then segfault at C-x; reproducible bug closed Triage duplicate
#1137 graphic glitch while running bug closed 3.2.0 worksforme
#1939 gcu interface gives a blank screen on OpenBSD. bug new Future
#413 game-event.c segfaults ajps bug closed 3.1.0 fixed (in master)
#1432 game-cmd.c:396: non-ISO C code may cause compile error bug closed 3.3.0 fixed (in master)
#1329 extra ! in flag_is_subset bug closed 3.3.0 fixed (in master)
#1020 equip/takeoff ammo reduces burden d_m bug closed 3.1.2 beta fixed (in master)
#1383 earthquake weapons + fractional blows = weirdness d_m bug closed 3.3.0 fixed (in master)
#737 dwarf priest got killed by light bug closed 3.1.1 beta invalid
#1727 drop all doesn't work like expected bug closed 3.5.0 fixed (in master)
#1147 don't reduce energy on load bug closed duplicate
#285 disturb_panel doesn't work, and hasn't worked since at least 3.0.6. bug closed 3.0.9 fixed (in master)
#1214 digging and picking locks fails with game asking "what direction" bug closed 3.2.0 fixed (in master)
#972 description of itens in store bug closed 3.1.2 beta fixed (in master)
#1681 describe_light() is overly complicated bug closed 3.5.0 fixed (in master)
#1571 describe_combat() needs to use known dice & sides magnate bug closed 3.4.0 fixed (in master)
#912 creeping coins dropping invisible gold d_m bug closed 3.1.1 beta fixed (in master)
#1525 create_needed_dirs() should not try to create anything under /usr or /etc magnate bug assigned Future
#793 crazy kobold crash! bug closed Triage invalid
#1521 crash with randarts bug closed Triage invalid
#404 crash when squelching floor object bug closed 3.1.0 worksforme
#1634 crash related to monster timing bug closed 3.4.0 fixed (in master)
#391 crash in message_add bug closed 3.1.0 fixed (in master)
#393 crash in 9-14 build bug closed 3.1.0 worksforme
#114 count of items found in monster drops is broken by r110 bug closed 3.0.8 worksforme
#1078 configure should honour --bindir= setting magnate bug closed 3.1.2 beta fixed (in master)
#102 compile.txt is badly out of date (wrong), and the wiki BuildSystem needs updating bug closed 3.0.8 fixed (in master)
#763 command.txt grammar error change closed 3.1.1 beta fixed (in master)
#1973 coding arithmetic errors bug closed 4.1 fixed (in master)
#1666 chests don't disappear after opening (screen refresh issue) fizzix bug closed 3.5.0 fixed (in master)
#968 character creation broken in nightly build bug closed Triage worksforme
#1390 change meteors to travel like bolts change closed 3.3.0 fixed (in master)
#1751 cavern_gen not providing permanent walls, I think? bug closed Triage fixed (in master)
#1344 cannot handle window more than 256 chars wide bug closed Triage duplicate
#565 can't sell a staff bug closed Triage invalid
#1484 can't exit keymap editor on windows d_m bug closed 3.3.0 fixed (in master)
#397 can't activate objects bug closed 3.1.0 fixed (in master)
#395 buying cure serious wounds doen't indicate how many you have bug closed 3.1.0 fixed (in master)
#1688 build broken on Debian bug closed 3.5.0 worksforme
#94 birth screen bugs bug closed 3.0.8 fixed (in master)
#1402 backspace command is doubled on windows fizzix bug closed 3.3.0 fixed (in master)
#1354 avoid save when purposefully set off traps change confirmed Future
#557 autosquelch squelches 'good' cursed items bug closed 3.1.1 beta fixed (in master)
#1699 autosave disabled because of allow_borg bug closed 3.5.0 fixed (in master)
#1301 autoinscribed items do not stack bug closed 3.3.0 fixed (in master)
#173 autoconf: make install not working takkaria bug closed 3.0.8 fixed (in master)
#1831 autoconf needs to check for rst2latex as well noz bug closed 3.5.1 fixed (in master)
#873 auto-inscription prevents stacking of arrows bug closed 3.2.0 fixed (in master)
#933 auto-identify doesn't update AC bug closed 3.1.2 beta fixed (in master)
#878 auto squelch worthless items breaks on restarted character bug closed 3.1.1 beta wontfix
#991 attacks/round confused if wielding different weapon magnate bug closed 3.1.2 beta fixed (in master)
#59 angband.rogueforge.net needs a homepage change closed 3.0.8 fixed (in master)
#1902 activating Colluin extends for 0 turns? bug closed 4.0 fixed (in master)
#1139 actions menu doesn't work with repeating actions bug closed 3.2.0 fixed (in master)
#857 ^t, !*, !d, !g, and \s change new Future
#1642 ^J key registers as Enter on Windows bug closed Triage fixed (in master)
#1397 ^E doesn't toggle inven/equip subwindow if character is in a store. myshkin bug closed 3.3.0 fixed (in master)
#1185 [r2040] Unarmed attacks that hit get no message. magnate bug closed 3.2.0 fixed (in master)
#1166 [patch] Add option to disable <enter> command menu change closed 3.2.0 wontfix
#161 [Regression] Cannot feel objects dropped under blind (or in the dark) player bug closed 3.0.8 fixed (in master)
#1428 [Proposal] Monster Recall Highlighting for Troublesome Monsters magnate change assigned Future
#431 [CLOSE] Uniques keep on coming back bug closed 3.1.0 worksforme
#1440 Zero-sized stacks do not get described as plural. myshkin bug closed 3.3.0 fixed (in master)
#1473 You can't pick anything up if you have no items in your inventory bug closed 3.3.0 fixed (in master)
#2099 Yellow light option not working? bug new Triage
#390 X11 and GTK ports use 100% CPU bug closed 3.1.0 worksforme
#1884 Wrong turncount in history bug closed 4.0 fixed (in master)
#1754 Wrong message displayed when damaging a "mimicked" object bug closed 3.5.0 fixed (in master)
#199 Wrong damage values displayed in the character screen bug closed 3.0.8 fixed (in master)
#1107 Wrong colours reported in gcu port bug closed 3.1.2v2 fixed (in master)
#970 Wrong check when tracking a dead monster in monster_health_attr() bug closed 3.1.2 beta fixed (in master)
#30 Write/import new savefile code takkaria change closed 3.1.1 beta fixed (in master)
#82 Write Angband coding guidelines task closed 3.0.8 fixed (in master)
#220 Worthless stuff is being marked as (squelch) without being ID'd ajps bug closed 3.0.9 fixed (in master)
#702 Wormtongue dropped a staff of darkness bug closed 3.1.1 beta worksforme
#753 Work out some better display for the disarming skill on 'C' screen change confirmed Future
#347 Won't autopickup items autoinscribed with !* bug closed 3.1.0 fixed (in master)
#1650 Wizmode full recall does not actually supply recall for all monsters myshkin bug closed 3.4.0 fixed (in master)
#1865 Wizard mode teleport level broken bug closed 4.0 fixed (in master)
#1245 Windows: flicker on menus bug confirmed Future
#165 Windows sound support ropey bug closed 3.0.8 fixed (in master)
#272 Windows port term windows z-order wrong bug closed 3.0.9 fixed (in master)
#1816 Windows port font changing is dodgy bug new Future
#493 Windows port doesn't save when computer shut down bug closed Triage duplicate
#1958 Windows not accepting savefile on the command line bug closed Ongoing fixed (in master)
#142 Windows font handling bug bug closed 3.5.0 fixed (in master)
#1698 Windows does not remember tile size on restart bug new Future
#1921 Windows crash on closing bug closed 4.0 fixed (in master)
#998 Windows compiler warnings MarbleDice bug closed 3.2.0 fixed (in master)
#1620 Windows Kernel32 Dll change closed v4 invalid
#237 Windows Angband reacts to clicks while in the background bug closed duplicate
#887 Windows "open" and "new" hotkeys takkaria bug closed 3.5.0 fixed (in master)
#1586 Win client: handle special keys properly bug new Future
#973 Wildcard (*) in stores accepts anykey bug closed 3.2.0 wontfix
#889 Wielding firestar causes it to prompt for a direction. bug closed 3.1.1 beta fixed (in master)
#309 Why are there separate 'p' and 'm' commands? change confirmed Future
#822 Whip of Valain activation string bug closed 3.1.1 beta fixed (in master)
#215 When using roguelike, commands, 'h' in stores doesn't work ajps bug closed 3.0.9 fixed (in master)
#427 When screen is above a certain length, text is limited to 15 characters bug closed 3.5.0 fixed (in master)
#668 When running, if you step on a trap, you get two @s on the screen while the trap message is displayed bug closed 3.1.1 beta worksforme
#382 When a shop does not want anything, a message should be displayed when hitting 's' bug closed 3.1.0 fixed (in master)
#615 What is the point of Priest melee-branding spells? change closed 3.5.0 fixed (in v4)
#1878 Weirdness on race selection bug closed 4.0 worksforme
#262 Weird output when quaffing a Cure Light Wounds potion bug closed 3.1.0 fixed (in master)
#1253 Weared artifacts vulnerable to acid bug closed 3.2.0 fixed (in master)
#1839 Weaponsmith tile becomes "grey" when out of LOS bug closed 4.0 fixed (in master)
#1467 Weapons with mixed to_hit and to_dam values confuse quality squelching magnate bug closed 3.3.0 fixed (in master)
#364 Weapons need to be priced in line with their damage-dealing ability bug closed 3.1.1 beta fixed (in master)
#1944 Weapon in backpack damaged by fire bug closed 4.0 invalid
#1177 Weapon damage description can show 2 figures if *slay* and slay are present bug closed 3.2.0 fixed (in master)
#1320 Weak characters display next "extra blow" incorrectly bug closed 3.3.0 fixed (in master)
#918 Warn the player when their attack does no damage change closed 3.1.2 beta fixed (in master)
#308 Wands of wonder no longer IDing their flavor when aimed ctate bug closed 3.1.0 fixed (in master)
#419 Wands and rods should scale damage in proportion with user's magic device skill magnate change closed 3.1.2 beta fixed (in master)
#943 Wand of teleport other has wrong symbol. bug closed 3.1.2 beta fixed (in master)
#279 Wand of Wonder always has maximal effect, not random bug closed 3.1.0 fixed (in master)
#2037 Wand of Stone to Mud failing to ID bug closed Triage fixed (in master)
#1813 Walls lighting is broken under gcu bug closed 3.5.1 fixed (in master)
#274 Walking over objects while blinded doesn't mark them bug closed 3.0.9 fixed (in master)
#1951 Visual glitches when running bug closed Future fixed (in master)
#1639 Visual artifacts left on the screen with tiles bug new Future
#1495 Visual artifacts in overhead map. bug closed 3.5.0 fixed (in master)
#1294 Version 3.2 crashes immediately upon startup (Intel Mac, OS X 10.5.8) bug closed 3.3.0 duplicate
#1694 Veins don't light up properly under some circumstances in text mode. molybdenum bug closed 3.5.0 worksforme
#558 Vaults don't have good objects bug closed 3.2.0 fixed (in master)
#1455 Vaults are occasionally being messed up d_m bug closed 3.3.0 fixed (in master)
#2056 Various trap bugs bug closed Triage fixed (in master)
#1763 Various parts of the code do not handle psex == 2 (neuter) correctly. bug closed 3.5.0 fixed (in master)
#785 Various mushrooms have 0 value and squelch by default bug closed 3.1.1 beta duplicate
#1424 Various issues with plural handling myshkin change closed Future fixed (in master)
#1900 Various crash bugs bug closed 4.0 fixed (in master)
#280 Variable used without being initialized bug closed 3.0.9 fixed (in master)
#1930 Vanishing potions bug closed 4.0 worksforme
#502 Using the new flavours proposed on the forum? change new Future
#618 Using the Mouse to look around. change new Future
#325 Using single items on floor requires extra prompt bug closed Triage invalid
#1361 Using non-existent item by number causes crash bug closed 3.3.0 fixed (in master)
#438 Using 'K' on a floor item tries to drop it anyway, resulting in (nothing)s bug closed 3.1.0 fixed (in master)
#146 Using "show_piles" in graphics mode should use a tile, not the ampersand. takkaria bug closed 3.3.0 fixed (in master)
#1543 Use standard configure variables noz task closed 3.4.0 fixed (in master)
#1574 Use random names for runes change closed v4 fixed (in v4)
#1584 Use orange asterisks for unseen gold takkaria bug closed 3.4.0 fixed (in master)
#1991 Use of ssize_t bug closed 4.1 fixed (in master)
#1555 Use new character glyphs change new Future
#1758 Use item (U) conflicts with "run north east" in the roguelike keyset bug closed 3.5.0 fixed (in master)
#674 Use binary search instead of iteration in alloc tables task confirmed Future
#809 Use arrays instead of separate variables for object flags bug closed 3.1.1 beta fixed (in master)
#1565 Use affixes in artifact names magnate bug closed v4 fixed (in v4)
#70 Use a new file header for all-GPL files change closed 3.1.0 fixed (in master)
#1118 Use a more accurate distance function d_m change reopened Future
#581 Use a flag-based terrain system task new v4
#36 Use a better random name generator ajps change closed 3.0.8 fixed (in master)
#715 Use a better algorithm for magic devices fail rate magnate bug closed 3.1.2 beta fixed (in master)
#1221 Use UTF-8 noz change closed 3.4.0 fixed (in master)
#1114 Use Sparkle for automatic game updates on OS X task new Future
#85 Use Mr. Att logo on all platforms task closed 4.0 fixed (in master)
#1613 Use Buzzkill's UT32 tileset task closed 3.4.0 fixed (in master)
#811 Update thanks file with new info magnate task closed 3.2.0 fixed (in master)
#1134 Update spoilers and angband-doc package magnate task confirmed Future
#1532 Update spoilers bug closed Triage duplicate
#868 Update rings of escaping description/display info magnate bug closed 3.1.1 beta fixed (in master)
#995 Update references to copyrights and licences magnate change closed 3.1.2 beta fixed (in master)
#1298 Update races d_m change confirmed v4
#283 Update object and spell descriptions bug closed 3.0.9 fixed (in master)
#1750 Update help on birth options fizzix bug closed 3.5.0 fixed (in master)
#124 Update documentation bug closed 3.0.8 fixed (in master)
#573 Update comments in tables.c to match p_class.txt change closed 3.1.0 fixed (in master)
#1830 Update SDL frontend to SDL 2.x noz task new v4
#1498 Update Nomad's tiles d_m change closed 3.3.1 fixed (in master)
#1852 Unwield and drop bug closed 4.0 fixed (in master)
#429 Unused flags in defines.h bug closed 3.1.0 fixed (in master)
#708 Untried wands of confuse monster aimed at confusion-resistant monsters updates their monster memory with resistance details MarbleDice bug closed 3.1.2 beta fixed (in master)
#1850 Unseen cash bug closed 4.0 fixed (in master)
#2092 Unreachable area in generate_starburst_room() bug new Triage
#2021 Unnecessary "rolls underfoot" message bug closed 4.1 fixed (in master)
#1734 Universal use command shows fail rates for food, scrolls bug closed 3.5.0 fixed (in master)
#1736 Universal use command defaults to equipment bug closed 3.5.0 fixed (in master)
#51 Universal use command change closed 3.4.0 fixed (in master)
#1633 Unignoring status not saved GabeCunningham bug closed 3.4.0 fixed (in master)
#234 Unify useable/eatable/spell code takkaria task closed Future fixed (in master)
#73 Unify line of sight and projection paths change new Future
#5 Unify in-game menus as far as possible pmac change closed 3.0.8 fixed (in master)
#69 Unify Makefile.dos, Makefile.ibm, and Makefile.con change closed 3.0.8 wontfix
#675 Unexplored dungeon in 32x32-enabled Windows port shows the cloak tile bug closed 3.1.1 beta fixed (in master)
#2010 Unbarring Ways problems bug closed 4.1 fixed (in master)
#1479 Unaware mimics not showing up in the right places GabeCunningham bug closed 3.3.0 fixed (in master)
#1103 Unarmed attacks do not teach attack plusses MarbleDice bug closed 3.1.2v2 fixed (in master)
#1351 Unable to open or import save files bug closed Triage worksforme
#1141 Unable to leave shop after selling bug closed 3.2.0 worksforme
#1638 Unable to build GCU on OpenBSD bug new Future
#622 Un-identified Item's Special Powers are visible in Your Home. bug closed 3.1.0 fixed (in master)
#170 UI niggles ajps bug closed 3.0.8 fixed (in master)
#1691 Typo in description for Greater Maia myshkin bug closed Triage fixed (in master)
#1690 Typo in "freeze and shatter" myshkin bug closed 3.5.0 fixed (in master)
#680 Two high-score entries for dead characters bug closed 3.1.1 beta fixed (in master)
#1671 Tweaking ego items applies random stat bonuses myshkin bug closed 3.4.0 fixed (in master)
#884 Turn used when using wand/staff with no charges. MarbleDice bug closed 3.1.2 beta fixed (in master)
#1587 Turn slays/brands into pvals magnate change closed v4 fixed (in v4)
#931 Turn off pricing.log magnate change closed 3.1.2v2 fixed (in master)
#1171 Turn off "Study" message when there are no available spells in currently carried books artes change closed 3.4.0 fixed (in master)
#22 Turn next_xp option on permanently takkaria change closed 3.0.8 duplicate
#1825 Turn count bug (player history) bug closed 3.5.1 duplicate
#1445 Tunnelling broken myshkin bug closed 3.3.0 fixed (in master)
#866 Tunneling should damage normal weapons change closed Triage wontfix
#594 Try and make all stats more relevant to all classes change confirmed v4
#1066 Truncated window names in Mac OS X build bug closed 3.1.2 beta fixed (in master)
#834 Truncate pricing.log (to zero length) at startup magnate bug closed 3.1.1 beta fixed (in master)
#159 Trimming down the number of compile-time options task closed 3.0.8 fixed (in master)
#2027 Treacherous weapon curse doesn't ID bug closed Triage fixed (in master)
#1388 Traps on trap detection borders should not change colour bug closed 3.3.0 fixed (in master)
#1896 Traps on stairs bug closed 4.0 fixed (in master)
#582 Traps are boring bug closed duplicate
#1200 Trap suggestions change closed Triage duplicate
#1935 Trap knowledge task closed 4.0 fixed (in master)
#547 Trap detection should detect traps on chests. artes bug closed 3.4.0 fixed (in master)
#1034 Town should not interrupt level feelings MarbleDice bug closed 3.1.2 beta fixed (in master)
#921 Torches only restocked in general store as quantity 1 magnate bug closed 3.1.2 beta fixed (in master)
#852 Torches of Brightness description wrong takkaria bug closed 3.1.1 beta fixed (in master)
#2022 Torches fail to disappear bug closed 4.1 fixed (in master)
#2057 Too many vaults change closed Triage fixed (in master)
#1957 Too many monsters in pain messages bug closed 4.0 fixed (in master)
#287 Too many identical entries for magma veins/dart traps/jammed doors in the knowledge screens. bug closed 3.1.0 fixed (in master)
#377 Too many hacks? elly task assigned Future
#228 Too many food varieties bug closed 3.1.0 fixed (in master)
#1212 Too many confirmations by {!x} inscriptions takkaria bug closed 3.2.0 fixed (in master)
#1488 Too many actions are possible while confused myshkin change closed 4.2 wontfix
#1869 Too fast SP gain bug closed 4.0 fixed (in master)
#839 Tone down XP for old FORCE_MAXHP monsters that aren't uniques magnate bug closed 3.1.1 beta fixed (in master)
#1537 Toggling birth_randarts is broken magnate bug closed 3.4.0 fixed (in master)
#1582 To-hit values not revealed by shooting artes bug closed 3.4.0 fixed (in master)
#1847 Tiles not redrawing properly bug closed 4.0 fixed (in master)
#2061 Tiles for passable rubble bug reopened 4.2
#1913 Tile problems bug closed 4.0 fixed (in master)
#1644 Tidy up slays magnate bug closed v4 fixed (in v4)
#1504 Tidy up lighting code takkaria change assigned Future
#1573 Tidy up ID and everseen layers noz bug confirmed v4
#1449 Throwing should not ID-by-use for non-throwing items change confirmed Future
#67 Throwing potions should cause the potions effect on the target change new Future
#1017 Throwing from the quiver d_m change closed 4.0 fixed (in master)
#2026 Throwing damage not shown bug closed 4.1 fixed (in master)
#1215 Throwing anything crashes game in rc58056f377 bug closed 3.2.0 fixed (in master)
#587 Think about adding EyAngband item prefixes magnate change closed v4 fixed (in v4)
#584 There should be an error message if save game cannot be overwritten bug closed 3.1.0 fixed (in master)
#697 There should be an autotarget nearest monster command d_m change closed 3.1.2 beta fixed (in master)
#738 There should be a message on wield for obviously {excellent}/{special} items bug closed 3.1.1 beta fixed (in master)
#388 The saving of colours in the .prf file seems to be broken bug closed 3.1.0 fixed (in master)
#1720 The player race "Dunadan" ought to have an accented "u". change new Future
#1327 The object recall term will not display the first item of the inventory. bug closed 3.3.0 fixed (in master)
#422 The new dungeon code seems to have broken the connected stair code bug closed 3.1.0 fixed (in master)
#289 The monster pictures on the '[' command are only half-displayed in bigtile mode. bug closed 3.0.9 fixed (in master)
#1843 The gcu port crashes at the opening screen on resizing or otherwise generating a redraw. bug closed 4.0 fixed (in master)
#865 The Trident of Ulmo (and other weapons) does not fit on the object info screen takkaria bug closed 3.2.0 fixed (in master)
#253 The NO_FUEL flag isn't described in obj-info.c bug closed 3.0.9 fixed (in master)
#1602 The Mac OS X ports do not handle UTF-8 correctly. myshkin bug closed 3.4.0 fixed (in master)
#356 Test rig for dungeon generation takkaria change closed 3.1.0 fixed (in master)
#1886 Temple buys sharp weapons bug closed 4.0 fixed (in master)
#1849 Template rooms using the wrong tval bug closed 4.0 fixed (in master)
#1100 Tell the player where character dumps get saved to takkaria change confirmed Future
#729 Teleportation doesn't interrupt running. bug closed 3.1.1 beta fixed (in master)
#741 Teleport / WoR put you on staircases more often than they should bug closed 3.1.1 beta fixed (in master)
#326 Targetting with mouse does odd things bug closed 3.1.0 fixed (in master)
#727 Targetting should warn when something is out of range bug closed 3.1.1 beta fixed (in master)
#1792 Targeting unseen grid with monster on it fails bug closed 3.5.0 fixed (in master)
#644 Targeting only targets closest monsters bug closed 3.1.0 fixed (in master)
#186 Targeting incorrectly describes objects ajps bug closed 3.0.8 fixed (in master)
#1174 Targeting anomalies with x7 launchers bug closed 3.2.0 fixed (in master)
#332 Target no longer clears when targeted monster dies bug closed 3.5.0 fixed (in master)
#1113 Take a look at stealth and monster detection change confirmed v4
#284 TMJ tracking bug bug closed 3.1.2v2 fixed (in master)
#2029 TMI when blind bug closed Triage fixed (in master)
#1768 Sync across 3.5's borg changes with APW's 3.4.1 takkaria change closed Future wontfix
#221 Switch to using cave_info2[][] for player-specific bits elly task assigned v4
#1268 Switch to ttf fonts in SDL port change confirmed Future
#1796 Suppress label when item is removed from inventory. change closed Triage wontfix
#1349 Superfluous & in call of memset() for known flags in rd_item() bug closed 3.3.0 fixed (in master)
#637 Summoning sometimes "banishes" (deletes) the summoner bug closed 3.1.1 beta fixed (in master)
#1607 Summary flag screens for inventory and home change new v4
#1172 Suggestion for change to monster memory display format change new v4
#2069 Suggested undead spell for necromancers change closed 4.2 fixed (in master)
#1128 Subwindows not refreshing when loaded from prf file noz bug closed 3.3.0 fixed (in master)
#817 Subwindows are completely blank bug closed 3.2.0 worksforme
#1992 Strange door placement bug new Future
#1056 Strange display errors MarbleDice bug closed 3.1.2 beta fixed (in master)
#1023 Stores won't buy bug closed Triage invalid
#363 Stores should have their own "examine" command bug closed 3.1.0 fixed (in master)
#2080 Stores not accepting unID'd armour bug new Triage
#444 Store selling ignores warning inscriptions bug closed 3.1.0 fixed (in master)
#1160 Store prices go crazy bug closed 3.2.0 fixed (in master)
#1569 Store o_ptr->num_affixes magnate task new v4
#1450 Store knowledge of what in-LOS monsters have picked up or stolen change new v4
#29 Store gold that monsters steal in their inventory d_m change closed 3.1.1 beta fixed (in master)
#91 Store bugs takkaria bug closed 3.0.8 fixed (in master)
#1782 Store UI is broken for no selling fizzix bug closed 3.5.0 fixed (in master)
#647 Stop compressing Angband using UPX bug closed 3.1.0 fixed (in master)
#1771 Stop ability to rest for just 1 turn fizzix bug closed 3.5.0 fixed (in master)
#486 Stop Enter in shops buying items bug closed 3.1.0 fixed (in master)
#536 Stepping next to a sleeping monster should not allow it to wake up *and* hit in the same turn bug closed 3.1.0 fixed (in master)
#575 Steal more Un rod/wand/staff flavours change new Future
#290 Stat reduction attacks reduce already-minimum stats bug closed 3.1.0 worksforme
#1851 Stat potions not restoring bug closed 4.0 fixed (in master)
#717 Stat potions are too rare bug closed 3.1.1 beta fixed (in master)
#1264 Stat loss effect inconsistent bug closed 3.2.0 fixed (in master)
#1490 Stat coloring / message bugs myshkin bug assigned Future
#2102 Standardise order of lines in data files task new 4.2
#271 Stairs rarely generated under player bug closed 3.0.8 fixed (in master)
#638 Stair generation still somewhat broken bug closed 3.1.0 fixed (in master)
#1227 Staffs not stacking magnate bug closed 3.2.0 fixed (in master)
#1416 Staff of Detect Invisible not showing invisible monster bug closed Triage duplicate
#1733 Stacking: game should always try to create full stacks bug closed 3.5.0 fixed (in master)
#1043 Stacked rods recharge faster on the ground MarbleDice bug closed 3.1.2 beta fixed (in master)
#1175 Stack items when dropping change new Future
#1505 Squelching unknown flavours causes oddness bug closed 3.4.0 fixed (in master)
#842 Squelching average stuff is squelching more-than-average stuff bug closed 3.1.1 beta fixed (in master)
#978 Squelched unknown flavours show up in object knowledge menu bug closed 3.1.2 beta fixed (in master)
#1807 Squelched Items appear in message line on walkover bug closed Triage duplicate
#784 Squelch settings should not be saved with other settings bug closed 3.1.1 beta fixed (in master)
#208 Squelch of books and misc items bug closed 3.0.8 fixed (in master)
#1273 Squelch menu and knowledge menu show different objects at start of game myshkin change assigned Future
#689 Squelch items in stores bug closed Triage wontfix
#168 Squelch issues takkaria bug closed 3.0.8 fixed (in master)
#339 Squelch help missing, and no rogue-key bug closed 3.2.0 fixed (in master)
#579 Squelch display issues bug closed 3.1.0 fixed (in master)
#722 Spoilers and wizard mode cheat info option omits magical abilities of monsters bug closed 3.1.1 beta fixed (in master)
#1538 Spoiler generation needs utf8 support noz bug closed 3.4.0 fixed (in master)
#65 Split up source files more, make names meaningful task closed Ongoing fixed (in master)
#1599 Split up improve_attack_modifier magnate task confirmed Future
#37 Split up externs.h into other headers, to allow less recompiling change closed duplicate
#1381 Split up describe_combat() in obj-info.c artes task closed 3.4.0 fixed (in master)
#1161 Split the object list into LOS and aware change new v4
#2058 Spells in passable rubble bug closed Triage fixed (in master)
#712 Spellbooks not autoinscribed but rods are after setting autoinscribe preferences bug closed 3.1.1 beta fixed (in master)
#212 Spellbook doesn't start in object knowledge at turn 0 ajps bug closed 3.0.9 fixed (in master)
#2068 Spell targeting problems bug new 4.2
#2082 Spell browsing tips don't clear properly bug confirmed Triage
#1968 Spell browser not wiped bug closed 4.0 worksforme
#1464 Spell browser lost its header noz bug closed 3.3.0 fixed (in master)
#331 Specify monster HP in monster.txt as an average, not with hitdice bug closed 3.1.0 fixed (in master)
#1373 Special artifacts appearing in squelch menus? myshkin bug closed 3.3.0 fixed (in master)
#1947 Sound broken on (at least) Windows bug closed 4.0 fixed (in master)
#428 Sort out torch behaviour bug closed 3.1.0 fixed (in master)
#1501 Sort out toggling of options bug closed 3.5.0 fixed (in master)
#1131 Sort out squelch_worthless inconsistencies MarbleDice bug closed 3.2.0 fixed (in master)
#800 Sort out bucklers magnate change closed v4 fixed (in v4)
#543 Sort out balance after changes to bow damage bug closed 3.1.0 fixed (in master)
#269 Sort out "message package" elly task closed 3.3.0 fixed (in master)
#1386 Sort brands by damage magnate change confirmed Future
#494 Some typos bug closed 3.1.0 fixed (in master)
#1348 Some summon requirements are broken in 3.2 bug closed 3.3.0 fixed (in master)
#500 Some of the help files have CR+LF and some have only LF bug closed 3.1.0 fixed (in master)
#1799 Some monster messages don't take into account uniqueness of monster bug closed 3.5.0 fixed (in master)
#1016 Some jewelry doesn't ID on the first wield MarbleDice bug closed 3.1.2 beta fixed (in master)
#184 Some colors missing in GTK2 port takkaria bug closed 3.0.8 fixed (in master)
#967 Some artifacts not placed into history when found/ID'd bug closed 3.1.2 beta duplicate
#797 Some activation descriptions now clumsy bug closed 3.1.1 beta fixed (in master)
#905 Some Monster Tiles Mapped to Wrong Graphic takkaria bug closed 3.5.0 fixed (in master)
#232 Solid block characters are invisible under Windows Vista bug closed 3.2.0 fixed (in master)
#1609 Solar Power - How to Install Solar Power at Your Home bug closed Triage invalid
#1550 Socket system magnate change assigned Future
#639 Social status is not reset properly after death bug closed 3.1.1 beta fixed (in master)
#1410 Smooth-scrolling tiles change new Future
#955 Smeagol should have HURT_LITE change closed 3.1.2 beta fixed (in master)
#357 Smaller pseudo-ID changes change closed 3.1.0 fixed (in master)
#408 Small ID bug bug closed 3.1.0 fixed (in master)
#1265 Slow game and map/overhead term window bug closed 3.3.0 fixed (in master)
#110 Slim down number of ports further takkaria task closed 3.0.8 duplicate
#1152 Slays broken for randarts bug closed 3.2.0 fixed (in master)
#1180 Slay power problems magnate bug closed 3.2.0 fixed (in master)
#2011 Slay description repetitiveness bug closed 4.1 fixed (in master)
#1632 Slay cache sometimes runs out of room(?) noz bug closed Triage invalid
#60 Simplify the code for timed player effects takkaria change closed 3.0.8 fixed (in master)
#860 Simplify Commands T, t, and X (macro) change closed 3.5.0 fixed (in master)
#52 Simplify (at least condense) obscure options change closed 3.0.8 fixed (in master)
#1708 Simple typo in p_race.txt comments myshkin bug closed 3.5.0 fixed (in master)
#1931 Similar items failing to combine bug closed 4.0 fixed (in master)
#219 Silver jellies not absorbing light ajps bug closed 3.0.9 fixed (in master)
#296 Shutdown bug on Windows bug closed 3.5.0 fixed (in master)
#1207 Show to-hit chance in monster recall magnate change closed 3.2.0 fixed (in master)
#1557 Show pushes to angband/v4 in #angband-dev task closed 3.4.0 fixed (in v4)
#531 Show more direct statistics on the character screen, incl. Energy change confirmed v4
#544 Show coloured dot at edge of dtrap areas broken at map edge bug closed 3.1.0 fixed (in master)
#1012 Show build version in dumps noz change closed 3.3.0 fixed (in master)
#550 Show all monsters when using '[' change closed 3.1.0 fixed (in master)
#2098 Shovel weirdness bug closed Triage fixed (in master)
#304 Shouldn't allow more than one selection for subwindow options bug closed Triage wontfix
#939 Should color*255 be color*257? bug closed 3.1.2 beta fixed (in master)
#264 Should be able to identify items in your home change confirmed v4
#710 Should ESP radius be rectangular, like the detection area? bug closed 3.1.1 beta wontfix
#202 Shops with multiple inventory pages require "_" command to enter bug closed 3.0.9 fixed (in master)
#930 Shops pay full price for unIDd items bug closed 3.1.2 beta fixed (in master)
#1972 Shops leaking flavor information bug closed Triage fixed (in master)
#1315 Shopkeeps overpay for partial ID'd =Mouse bug confirmed Future
#1686 Shopkeeper advice still references 99 items in a quiver. bug closed 3.4.1 fixed (in master)
#856 Shop shouldn't honour keymaps takkaria bug closed 3.3.0 fixed (in master)
#551 Shop Owners no longer rotate bug closed invalid
#1511 Shift+Keypad doesn't run in GTK mode bug closed 3.3.1 fixed (in master)
#1090 Shields and gloves have the wrong colors MarbleDice bug closed 3.1.2 beta fixed (in master)
#2088 Shield bashes are free bug new Triage
#1442 Set bonuses for artifacts magnate change confirmed v4
#1588 Separate monster casting power from monster level change new v4
#1446 Separate monster AC into evasion and absorption change closed v4 fixed (in v4)
#1163 Separate damage resistance from effect resistance magnate change closed 3.3.0 fixed (in master)
#1054 Sensing reveals some ego items bug closed 3.1.2 beta invalid
#1202 Sensible array for artifact creation elly task new Future
#1110 Selling issues in shops with use-by-ID bug closed 3.2.0 fixed (in master)
#861 Sell list prices in shops. MarbleDice change closed 3.1.2 beta fixed (in master)
#169 Self knowledge display ('~') revealing too much ajps bug closed 3.0.8 fixed (in master)
#1860 Seen vs aware in object list bug closed 4.0 fixed (in master)
#1697 Seen mimics disappear too early when squelched bug new Future
#1998 Secret doors incorrectly handled bug closed 4.1 fixed (in master)
#819 Secret Frosty Westernesse magnate bug closed 3.1.1 beta fixed (in master)
#721 Searching bonuses should be displayed as % increase now instead, to match character screen. bug closed 3.1.1 beta fixed (in master)
#879 Search the home magnate change assigned Future
#945 Scrolls of Darkness don't ID rDark. bug closed 3.1.2 beta fixed (in master)
#685 Scrolls of Create Trap should ID on use bug closed 3.1.1 beta fixed (in master)
#203 Scrolls labeled... "fellatio"??? bug closed 3.0.8 wontfix
#646 Scroll of Door/Stair Detection Shouldn't cost more than Scroll of Magic Mapping bug closed 3.1.0 fixed (in master)
#350 Scroll changes bug closed 3.1.0 fixed (in master)
#1412 Screenshots cause map flooding bug closed 3.5.0 worksforme
#1963 Screen redraw bug closed 4.0 fixed (in master)
#1470 Saving keymaps shouldn't save game-specified keymaps takkaria bug closed 3.3.0 fixed (in master)
#1105 Saving doesn't work on OS X w/ fresh Angband install bug closed 3.1.2v2 fixed (in master)
#808 Savefile: save monster memory records sparsely magnate task closed Future fixed (in master)
#807 Savefile: remove excess null-bytes task confirmed Future
#322 Savefile importing strange between rev 408 and rev 435 bug closed 3.1.0 fixed (in master)
#1326 Savefile does not record town level properly bug closed 3.3.0 fixed (in master)
#1312 Savefile creates reproduceable crash bug closed 3.5.0 wontfix
#392 Savefile crashes GTK port bug closed 3.1.0 worksforme
#950 Save monster + everseen info to a player-specific knowledge file magnate task closed Future fixed (in master)
#90 Save file consistency broken change closed 3.0.8 fixed (in master)
#1563 Save everseen info somewhere sensible magnate bug closed v4 fixed (in v4)
#1509 Save entire message history change new Future
#2018 Sauron sometimes doesn't appear on DL99 bug closed Triage fixed (in master)
#54 Sangband-style object handling lmarrick change closed 3.0.8 fixed (in master)
#2034 Sameness of OPEN_DOOR and BASH_DOOR bug closed Triage fixed (in master)
#1 SVN should contain the same stuff as the source archive change closed 3.0.8 fixed (in master)
#1350 STUPID living monsters immune to life drain bug closed 3.3.0 fixed (in master)
#1434 SIGSEGV in textui_get_command (Android version) bug closed 3.3.0 fixed (in master)
#1286 SDL: better font selection change new Future
#238 SDL-mixer compilation broken with autoconf takkaria bug closed 3.0.9 fixed (in master)
#1724 SDL port crash on exit with stack trashing bug closed 3.5.0 duplicate
#335 SDL port can't find font files when installed globally bug closed 3.1.0 fixed (in master)
#1157 SDL interface: 8x8 tiles show no floor because floor is treated as the transparency colour. takkaria bug closed 3.3.0 fixed (in master)
#20 SDL frontend iainmcfall change closed 3.0.8 fixed (in master)
#1267 SDL fonts appear in random order change closed 3.3.0 fixed (in master)
#1121 SDL bug with 'bool' bug closed 3.2.0 fixed (in master)
#1266 SDL Options bug bug closed 3.3.0 fixed (in master)
#1316 Running/Tunnelling not working with arrow keys in Roguelike keyset (nightly builds) bug confirmed Future
#704 Running with shift-arrow keys in roguelike keyset brings up squelch prompt bug closed 3.1.1 beta fixed (in master)
#700 Running should not run into immobile monsters takkaria bug closed 3.1.1 beta fixed (in master)
#362 Running over long corridors triggers redraw bug bug closed 3.5.0 worksforme
#2075 Running interrupt not working? bug new 4.2
#855 Running and Disturb DTrap d_m bug closed 3.3.0 fixed (in master)
#1892 Run past objects bug closed 4.0 fixed (in master)
#1887 Run and disarm bug closed 4.0 fixed (in master)
#1082 Roll beneath your feet message with squelched items MarbleDice bug closed 3.1.2 beta fixed (in master)
#1775 Roguelike keyset inscriptions malfunctioning bug closed 3.5.0 fixed (in master)
#1252 Rogue keyset does not work with Enter command takkaria bug closed 3.4.0 fixed (in master)
#1133 Rods marked {tried} on failed zap bug closed 3.2.0 fixed (in master)
#711 Rod of Detection description is wrong bug closed 3.1.1 beta fixed (in master)
#436 RiscOS Gravity Hound Bug bug closed 3.2.0 invalid
#1932 Rings switching hands bug closed 4.0 fixed (in master)
#772 Rings of searching do not display bug closed 3.1.1 beta fixed (in master)
#1999 Rings of Searching bug closed 4.1 fixed (in master)
#1146 Rings of Escaping too powerful for Rangers change closed wontfix
#607 Rings of Escaping should impair spellcasting and ranged attacks bug closed 3.1.0 fixed (in master)
#1472 Rings of Dog squelched as "bad" magnate bug closed 3.3.0 fixed (in master)
#1444 Ring of the Mouse <+4,+4> bug closed 3.3.0 fixed (in master)
#1055 Ring of Escaping and (+4 to speed) display MarbleDice bug closed 3.1.2 beta fixed (in master)
#954 Ring of Damage display. MarbleDice change closed 3.1.2 beta fixed (in master)
#1566 Rewrite tile-picker code noz bug confirmed v4
#1290 Rewrite the debug-mode object flag display so that it doesn't require manual changes for every new flag change confirmed Future
#1328 Rewrite target.c so it's less hideous change confirmed Future
#642 Rewrite scorefile code. bug closed 3.1.0 fixed (in master)
#1006 Rewrite randart.c for fully comprehensive tracking of combinations magnate change assigned v4
#831 Rewrite or remove self_knowledge() magnate bug closed 3.1.2 beta fixed (in master)
#430 Rewrite object_desc() in a clean, safe, sane manner takkaria bug closed 3.1.0 fixed (in master)
#1250 Rework stat drain & restore potions change closed 3.3.0 fixed (in master)
#534 Rework critical hits magnate change closed v4 fixed (in v4)
#1205 Rework armour penalties magnate change confirmed v4
#1242 Rework additional STR/DEX display in weapon info magnate bug closed 3.2.0 worksforme
#1459 Rework Banishment change confirmed Future
#261 Revisit the split between resists and abilities magnate change closed 3.3.0 fixed (in master)
#1156 Revisit stacks of consumables. magnate change closed 3.4.0 fixed (in master)
#1008 Revisit item destruction change closed 3.2.0 fixed (in master)
#818 Revise definition and operation of cache in slay_power() magnate task closed 3.1.1 beta fixed (in master)
#345 Review item recall task closed 3.1.1 beta fixed (in master)
#1548 Review artifact.txt magnate task assigned v4
#156 Review and incorporate Leon's dungeon patch change reopened v4
#58 Revert the panel change behavior to 3.0.5 behaviour. takkaria change closed 3.0.8 fixed (in master)
#1417 Return key registers as ^J on (OS X, X11, SDL, gcu) fizzix bug closed 3.4.0 fixed (in master)
#503 Resuscitate screen dumps from within stores magnate change closed 3.2.0 wontfix
#1836 Restoring "highlight player with cursor" would improve accessibility change new Future
#2019 Restore trap detect notification change closed 4.1 fixed (in master)
#1319 Restore Item glitches + changes bug closed 3.3.0 fixed (in master)
#1400 Restore Item "mends" =Mouse, =Dog bug closed Triage duplicate
#241 Restore '-' command and '*' to 'g' command change closed 3.0.9 fixed (in master)
#654 Resting not giving Pseudo-id is pointless bug closed 3.1.1 beta fixed (in master)
#1910 Resting issues bug closed 4.0 fixed (in master)
#1302 Resolve module / pathing init conflict bug closed 3.3.0 fixed (in master)
#1809 Resizing object list and monster list subwindows to very small sizes causes crashes. bug new Future
#2008 Resistance grid not showing curse vulnerability info bug closed 4.1 fixed (in master)
#2093 Requests for customization of the gamedata files change confirmed 4.2
#2044 Reporting of light bonus bug closed Triage fixed (in master)
#1060 Replacing "destroy"ing with "squelch this item" change closed 3.3.0 fixed (in master)
#32 Replace the current autoroller with Antiband/Zangband's takkaria change closed Triage wontfix
#1598 Replace pseudoID change new v4
#1499 Replace indices in function calls with pointers task new Future
#13 Replace current "interactive" help with context help change new Future
#746 Replace branding spells and prayers with temporary brand takkaria change closed 4.2 fixed (in master)
#1233 Replace +blows with -epb magnate change confirmed v4
#1988 Repeated randarts bug closed 4.1 fixed (in master)
#1308 Repeated observations when walking over stuff bug closed 3.3.0 fixed (in master)
#1203 Repeated messages in shops takkaria bug closed 3.2.0 fixed (in master)
#908 Repeat last command when firing and previous target died fires at oneself (no prompt) ajps bug closed 3.1.1 beta fixed (in master)
#882 Repeat command on zap ignores uncharged rods bug closed 3.1.1 beta fixed (in master)
#561 Repeat command ('n') interactions with confusion and @f1 Mangojuice bug closed 3.1.1 beta fixed (in master)
#966 Repeat and Scrolls takkaria bug assigned Future
#424 Reorder Monster List bug closed 3.1.0 fixed (in master)
#1797 Rename potions of Intellect bug new Future
#275 Remove/redo "social class" change closed 3.1.0 fixed (in master)
#735 Remove weak pseudo-ID bug closed 3.1.0 fixed (in master)
#1539 Remove warnings from all compiler platforms task closed 3.5.0 fixed (in master)
#109 Remove unused ports task closed 3.0.8 duplicate
#1524 Remove the various huge *_info arrays, thus removing the need for maxima change confirmed Future
#781 Remove the cap on potions of experience bug closed 3.1.1 beta fixed (in master)
#1485 Remove skill-name from object descriptions magnate change closed 3.4.0 fixed (in master)
#3 Remove script.c takkaria change closed 3.0.8 fixed (in master)
#961 Remove raw file support change closed 3.1.2 beta fixed (in master)
#1341 Remove off-weapon brands and tone down down +dmg change closed 3.3.0 fixed (in master)
#1218 Remove more options takkaria change closed 3.3.0 fixed (in master)
#300 Remove monster AI options, replace with flag-controlled AI change confirmed v4
#1297 Remove maximize mode change closed 3.5.0 fixed (in master)
#433 Remove individual-shopkeeper and race-based discrimination from the store code bug closed 3.1.0 fixed (in master)
#141 Remove hardcoded values for p_ptr->noscore bug closed 3.0.8 fixed (in master)
#1237 Remove hard-coded limits elly task closed Future fixed (in master)
#1317 Remove hard-coded dependence on monster display characters change new Future
#525 Remove gain charisma/lose another stat potion with earlier Charisma potions bug closed 3.1.0 fixed (in master)
#2007 Remove curse interface bug closed 4.1 fixed (in master)
#84 Remove cptr from the game, replace with const char * everywhere task closed 3.3.0 fixed (in master)
#2039 Remove cheat_know change closed Triage fixed (in master)
#1288 Remove cheat options, move them to wizard mode takkaria change confirmed Future
#1289 Remove cheat options, move them to wizard mode takkaria change closed 3.3.0 duplicate
#1540 Remove bogus pvals magnate task closed v4 fixed (in v4)
#375 Remove autoscum bug closed 3.1.0 fixed (in master)
#682 Remove autoroller bug closed 3.1.1 beta fixed (in master)
#1746 Remove annoying/useless terrain d_m change closed 4.1 fixed (in master)
#845 Remove Self Knowledge potions bug closed 3.1.1 beta fixed (in master)
#1520 Remove Satisfy Hunger change confirmed v4
#1551 Remove SHOW_MODS magnate task closed 3.4.0 fixed (in master)
#2048 Remove Curse not identifying bug closed Triage worksforme
#1742 Remove Charisma from the game change closed 3.5.0 fixed (in master)
#72 Remove CHECK_TIME option change closed 3.0.8 fixed (in master)
#750 Remove ACTIVATE flag bug closed 3.1.1 beta fixed (in master)
#158 Remove *ID* bug closed 3.1.0 fixed (in master)
#1296 Remove 'b'rowse command change confirmed Future
#1969 Remove 'B'ash from help bug closed 4.0 fixed (in master)
#100 Remove '@' macro command; replace with submenu in options menu pmac task closed 3.0.8 fixed (in master)
#330 Remove "object_level" and "monster_level" globals bug closed 3.1.0 fixed (in master)
#1363 Remaining unique monster colouring problems bug closed 3.3.0 fixed (in master)
#132 Release checklist bug closed 3.1.0 wontfix
#1063 Rejig squelch defaults change closed 3.3.0 fixed (in master)
#1132 Refueling a normal torch with a torch of Brightness bug closed 3.2.0 fixed (in master)
#443 Refresh monster list change confirmed v4
#1661 Refill command offers recharging Rod of Treasure Detection as choice myshkin bug closed 3.4.0 fixed (in master)
#1706 Refactor messy monster energy calculation change closed 3.5.0 fixed (in master)
#1707 Refactor get_obj_num_by_kind takkaria change closed 3.5.0 fixed (in master)
#1041 Refactor effects to allow variables magnate task assigned v4
#1739 Redraw bug: traps not shown after 's'earch after ?TrapCreation bug closed 3.5.0 fixed (in master)
#843 Redesign character sheet change confirmed 4.2
#111 Record a new set of sound effects, under a permissive BSD-style licence task closed 3.1.1 beta fixed (in master)
#166 Reconsider which monsters have amnesia takkaria bug closed 3.0.8 fixed (in master)
#522 Reconsider the three-potion system bug closed 3.1.0 fixed (in master)
#369 Reconsider healing potion arrangement bug closed 3.1.1 beta fixed (in master)
#2076 Recharge too powerful bug new 4.2
#2106 Recharge giving too many charges bug new 4.2
#1590 Recalibrate level feelings magnate bug assigned Future
#316 Rebalance wands/rods/staffs takkaria bug closed 3.1.0 fixed (in master)
#1507 Rebalance to-hit vs AC magnate bug closed 3.3.1 fixed (in master)
#445 Rebalance the combat gear items bug closed 3.1.0 fixed (in master)
#1369 Rebalance ego DSMs magnate change closed 3.3.0 fixed (in master)
#1024 Rebalance classes change new v4
#434 Rearrange stores change closed 3.5.0 fixed (in master)
#1533 Reading scroll of light causes seg fault on OpenBSD bug closed 3.3.1 fixed (in master)
#766 Reading a Scroll of Trap Creation in the town causes Angband to hang bug closed 3.1.1 beta fixed (in master)
#1919 Reading Rune of Protection from the ground fails bug closed 4.0 fixed (in master)
#716 Re-examine rings of cat/dog change closed 3.2.0 fixed (in master)
#667 Re-examine fear changes task closed 3.1.1 beta fixed (in master)
#752 Re-examine ID from first principles takkaria bug closed 3.1.1 beta fixed (in master)
#1773 Re-enable some of the old smart spellcasting sometimes change confirmed 4.2
#1002 Re-do curses in randart.c magnate change new v4
#726 Rationalize damage/effects simultaneously applied magnate change confirmed v4
#370 Rangers should have reduced chance of arrow breakage change confirmed Future
#816 Random teleport and stores bug closed 3.1.2 beta fixed (in master)
#1817 Random high resists can fail to add anything to ego items bug closed 4.1 fixed (in master)
#1803 Random crash when going up (monster list subwindow) molybdenum bug closed 3.5.0 fixed (in master)
#974 Randarts: dragon scale mail magnate change closed 3.1.2 beta fixed (in master)
#1989 Randarts unbalanced bug closed 4.1 fixed (in master)
#2041 Randarts reported of wrong type in history bug new Ongoing
#1441 Randarts not properly generated the first time magnate bug closed 3.3.0 fixed (in master)
#1933 Randart with 0 recharge time bug closed 4.0 fixed (in master)
#798 Randart todo list magnate bug closed invalid
#1636 Randart phial getting +4 light radius magnate bug closed 3.4.0 fixed (in master)
#2023 Randart lantern description bug closed 4.1 fixed (in master)
#2005 Randart jewellery names change closed 4.1 fixed (in master)
#2046 Randart changes needed bug closed Triage fixed (in master)
#1487 Randart base kinds appearing in object knowledge menu magnate bug closed 3.3.1 fixed (in master)
#1752 Randart artifact lights get radius 2 light bug closed 3.5.0 fixed (in master)
#1033 Randart activations should be proportional to overall power magnate change closed 3.1.2 beta fixed (in master)
#705 Randart activations make reference to the artifacts they are derived from magnate bug closed 3.1.1 beta fixed (in master)
#1045 Randart activation messages sometimes inappropriate magnate bug assigned v4
#1560 Racial equipment bonuses/penalties magnate task new v4
#268 RISC OS port needs realloc hook ajps bug closed 3.2.0 invalid
#1948 Quiver sorting change closed 4.0 fixed (in master)
#1761 Quiver slots not shown in inventory bug closed 3.5.0 fixed (in master)
#1028 Quiver possibly overwrites/deletes/loses/combines average,good,great ammo d_m bug closed 3.1.2v2 fixed (in master)
#1923 Quiver not re-arranging bug closed 4.0 fixed (in master)
#1953 Quiver menu hangs bug closed 4.0 fixed (in master)
#2030 Quiver labels bug closed Triage fixed (in master)
#1820 Quiver items misdisplayed as floor items in ID messages bug closed 3.5.1 fixed (in master)
#1553 Quick fixes to randarts for 3.3.2 magnate bug closed 3.3.2 fixed (in master)
#1318 Quality squelching settings not saved when game is exited bug closed 3.3.0 fixed (in master)
#937 Quality squelching levels overflow from box on quality squelch screen MarbleDice bug closed 3.1.2 beta fixed (in master)
#1835 Quality squelching is not working properly in certain cases. bug closed 4.0 wontfix
#1208 Pval shown for unIDd known rings bug closed 3.2.0 fixed (in master)
#1781 Put mace of disruption, scythe of slicing and blade of chaos in their own weapons category for squelch molybdenum bug closed 3.5.0 fixed (in master)
#227 Put consumables before weapons and armour in the object knowledge screen ajps bug closed 3.0.9 fixed (in master)
#1755 Pushing or trampling should reveal mimics fizzix bug closed 3.5.0 fixed (in master)
#1291 Purple uniques only affects map bug closed 3.3.0 fixed (in master)
#1491 Purple uniques not displayed correctly bug closed 3.3.1 fixed (in master)
#526 Purge some artifacts magnate change closed 3.1.2 beta fixed (in master)
#231 Purchase report in store is wrong ajps bug closed 3.0.9 fixed (in master)
#1346 Pseudo-id / id-by-use issues bug closed 3.3.0 fixed (in master)
#936 Pseudo-ID triggers on already-known items bug closed 3.2.0 worksforme
#447 Pseudo-ID lengths decrease too rapidly with character level bug closed 3.1.0 fixed (in master)
#190 Pseudo-ID inscriptions are lost on saving & loading bug closed 3.0.8 fixed (in master)
#751 Pseudo level {strange} does not work fully — Longbow of the Nagzul pseudos as {worthless} bug closed 3.1.1 beta wontfix
#1391 Prroblem with Gervais tiles bug closed 3.3.0 fixed (in master)
#1531 Protect against phantom pvals magnate bug closed 3.4.0 fixed (in master)
#448 Propagate the CLW/CSW/CCW changes to the spellbooks magnate bug closed 3.1.1 beta fixed (in master)
#1544 Proof in-game help for typos and obsolete refs fizzix bug closed 3.4.0 fixed (in master)
#257 Prompts should be updated with mouse support notes (xtra2.c) bug closed 3.0.9 fixed (in master)
#367 Prompt for which ring to replace when wearing two takkaria change closed 3.1.1 beta fixed (in master)
#87 Prompt for overwriting an existing savefile ajps bug closed 3.0.8 fixed (in master)
#130 Project admin takkaria task closed 3.1.1 beta fixed (in master)
#1996 Problems with weight and level for special randarts bug closed 4.1 fixed (in master)
#981 Problems with randart light source activations magnate bug closed 3.1.2 beta invalid
#1159 Problems with html screendumps bug closed 3.2.0 wontfix
#2071 Problems with Rune of Protection bug new 4.2
#297 Problems on NetBSD bug closed 3.0.9 fixed (in master)
#1380 Problem with 5x8x font noz bug closed 3.3.0 fixed (in master)
#1231 Problem starting GTK Interface bug closed Triage invalid
#1979 Probing inadequate change closed 4.1 fixed (in master)
#655 Priests are now horribly unfair. {Psuedo-ID} bug closed 3.1.1 beta wontfix
#802 Priest is uncomfortable with lucerne hammer bug closed Triage wontfix
#627 Priest Spell "Slow Poison" must be relearned after restarting save file. bug closed 3.1.1 beta fixed (in master)
#1370 Pricing overflow magnate bug closed 3.3.0 fixed (in master)
#2002 Pricing issues bug closed 4.1 fixed (in master)
#853 Pricing anomalies magnate bug closed 3.1.1 beta fixed (in master)
#890 Prevent generation of 'damaged' items in stores magnate bug closed 3.1.1 beta fixed (in master)
#1418 Pressing return while using roguelike keys tunnels downward. bug closed 3.3.0 duplicate
#1162 Press a key to make @ flash briefly change new Future
#396 Preserve flag mislabelled in character dumps bug closed 3.1.0 fixed (in master)
#1219 Preference loading fails takkaria bug closed 3.2.0 fixed (in master)
#1683 Pref parsing bug bug closed 3.4.1 fixed (in master)
#1049 Pref files should use names of monsters/items change closed Future fixed (in master)
#520 Pref files seem not to be being saved properly bug closed 3.1.0 fixed (in master)
#758 Pref file loading bug bug closed 3.5.0 worksforme
#187 Prayer books lose spells bug closed 3.0.8 fixed (in master)
#2045 PowerWyrm's pathfinding improvements change confirmed Ongoing
#334 Power comparison in 'l'ook magnate change assigned v4
#459 Potions of Brawn sometimes have bad description, lower strength bug closed 3.1.0 fixed (in master)
#619 Potion of flight rather than ring of escape change new v4
#975 Potion of Dragon Breath can destroy itself and cause double-delete bug closed 3.1.2 beta fixed (in master)
#1769 Potion mimics shatter twice when destroyed bug closed 3.5.0 duplicate
#313 Potion changes takkaria change closed 3.1.0 fixed (in master)
#578 Possibly implement a "targetted teleport" feature? change new v4
#2050 Possible items to remove change new 4.2
#932 Possible infinite loop bug bug closed 3.1.2 beta fixed (in master)
#795 Port to Symbian S60 using SDL task closed Future wontfix
#1568 Policy on alloc_prob == 0 change new v4
#1435 Poison resistance does not protect against POISON melee attacks. myshkin bug closed 3.3.0 fixed (in master)
#1411 Poison can ignore TMD_OPP_POIS magnate bug closed 3.3.0 fixed (in master)
#653 Playing.txt need '[' and ']' commands updated bug closed 3.1.0 fixed (in master)
#1977 Playing sounds freezes game bug new Future
#385 Player position moves sometimes when opening player file bug closed 3.1.0 worksforme
#1144 Player not told when timed effect increases bug closed 3.2.0 fixed (in master)
#1213 Player name is not initialized properly bug closed 3.2.0 fixed (in master)
#1924 Player history not kept for successors bug closed 4.0 fixed (in master)
#1899 Player history has a bad extra line bug closed 4.0 fixed (in master)
#989 Player can be denied a drop if make_special_artifact fails bug closed 3.1.2 beta fixed (in master)
#1920 Player backstory editing crash bug closed 4.0 fixed (in master)
#1693 Playable (full) troll race change new Future
#1672 Pickup prompts for "which item" unnecessarily bug closed 3.5.0 worksforme
#360 Pickup issue with full inventory and no light bug closed 3.1.0 fixed (in master)
#893 Pickup fails when hitpoints low d_m bug closed 3.1.1 beta fixed (in master)
#1867 Pickup doesn't give a choice bug closed 4.0 fixed (in master)
#118 Picking up money results in garbled messages bug closed 3.0.8 fixed (in master)
#1052 Picking up an artifact should mark it as {special} takkaria change closed 3.1.2 beta fixed (in master)
#403 Phial's description is wrong bug closed 3.1.0 fixed (in master)
#323 Phantom staff in [436] bug closed Triage worksforme
#1155 Persistent randarts magnate change closed 3.3.0 fixed (in master)
#1943 Permanent and temporary resistances not stacking bug closed 4.0 fixed (in master)
#410 Period missing after charging rod message bug closed 3.1.0 fixed (in master)
#963 Pathfinding change new v4
#281 Path never used for X11 library lookups takkaria bug closed 3.0.9 fixed (in master)
#1757 Patch received via email; fixes mon-init bug closed 3.5.0 fixed (in master)
#1168 Patch for message color vs 3.1.2r1980 change closed 3.2.0 fixed (in master)
#75 Panic saves shouldn't overwrite normal savefiles change closed duplicate
#112 Package Windows console mode port with release takkaria change closed 3.0.8 fixed (in master)
#1510 Package 3.3.x for Debian magnate task closed 3.3.2 fixed (in master)
#1226 Overhead view and map views reversed bug closed Triage wontfix
#1561 Overhaul knowledge menus noz bug closed v4 fixed (in v4)
#1403 Outstanding refactoring magnate task confirmed v4
#97 Outstanding menus to fix takkaria task assigned Future
#2015 Out of LoS terrain issues bug closed 4.1 fixed (in master)
#585 Orc with bad item in 880 bug closed 3.1.0 invalid
#1257 Options submenus have text artifacts after using context-sensitive help bug closed 3.2.0 fixed (in master)
#1127 Options not sticking across generations magnate bug closed 3.5.0 fixed (in master)
#2017 Opening dead character in wizard mode fails bug closed Triage fixed (in master)
#1187 Opening chests from a stack Chud bug closed 3.4.0 fixed (in master)
#844 OoD should not destroy cursed items anymore change closed 4.1 fixed (in master)
#1382 OoD objects should not decrease level feeling bug closed 3.3.0 fixed (in master)
#1983 One Ring ID weirdness bug closed 4.1 worksforme
#376 Odd stacking bug bug closed 3.1.0 worksforme
#778 Objects on the floor should not stop trap creation artes change closed 3.4.0 fixed (in master)
#568 Objects on ground show up in shops bug closed 3.1.0 fixed (in master)
#2079 Object spoiler improvements change new Triage
#2083 Object power log info appearing in messaegs bug new Triage
#1269 Object origin text does not render xchars properly in non-Latin charsets bug closed 3.4.0 fixed (in master)
#1040 Object orgin won't display for item from chest. bug closed 3.1.2 beta fixed (in master)
#1881 Object list delay bug reopened Future
#979 Object knowledge menus give away artifact flavours noz bug closed 3.2.0 fixed (in master)
#830 Object knowledge menu crashes bug closed 3.1.1 beta fixed (in master)
#608 Object knowledge causes assertion to fail bug closed 3.1.0 fixed (in master)
#687 Object info needs to apply ring brands on weapon info screen. bug closed 3.1.1 beta fixed (in master)
#686 Object info display needs to make clear when bows have slay dragon bug closed 3.1.1 beta fixed (in master)
#1776 Object context menu items say 'grey' instead of being greyed out molybdenum bug closed 3.5.0 fixed (in master)
#2063 Object can sometimes fail to be created in mon_create_drop() bug new Triage
#1970 Object and monster list updates molybdenum bug closed 4.1 fixed (in master)
#329 Object Description Tweaks & Other Minor Quibbles takkaria bug closed 3.1.0 fixed (in master)
#1907 OSX-specific crash bug closed 4.0 fixed (in master)
#1549 OSX support for double-height tiles myshkin change assigned Future
#1949 OSX crash on moving monster list window molybdenum bug assigned Future
#1937 OS X: Window size/visibility preferences don't always persist bug closed 4.0 fixed (in master)
#384 OS X: Problem opening Angband using Quicksilver bug closed 3.1.0 fixed (in master)
#511 OS X: Problem "Hiding" Angband bug closed 3.1.0 fixed (in master)
#381 OS X: Player open dialog cannot be targetted by keyboard bug closed 3.1.0 fixed (in master)
#1709 OS X: Font selection crash myshkin bug closed 3.5.0 fixed (in master)
#487 OS X: Complicated 'Open Game' bug bug closed 3.1.0 fixed (in master)
#380 OS X: Cannot open player file outside of Angband itself bug closed 3.1.0 fixed (in master)
#505 OS X: Beachball crash for r754 opening v3.0.9 savefile with randarts bug closed 3.1.0 fixed (in master)
#1701 OS X release cleanup myshkin bug closed 3.5.0 fixed (in master)
#549 OS X port should reorganise the Windows menu change closed 3.1.0 fixed (in master)
#548 OS X port should remember the "antialias" setting in the menus bug closed 3.1.0 fixed (in master)
#1261 OS X port extended characters are wrong myshkin bug closed 3.3.0 fixed (in master)
#1788 OS X default term windows are a mess bug closed 3.5.0 fixed (in master)
#1917 OS X crash when main window gets resized to 0 height bug closed 4.0 fixed (in master)
#1653 OS X build of tests prints ld warnings myshkin bug closed 3.5.0 fixed (in master)
#1610 OS X build crashes at startup for PPC 10.5.8 myshkin bug closed 3.4.0 wontfix
#107 OS X UI bugs pmac bug closed 3.1.0 fixed (in master)
#1789 OF_LIGHT on jewelry should not trigger visible pval bug closed 3.5.0 fixed (in master)
#846 Numbers in item description neglect item's own pval magnate bug closed 3.1.1 beta duplicate
#1898 Number of missiles should show in inventory bug closed 4.0 fixed (in master)
#1154 Number of blows wrong when examining +blows items magnate bug closed 3.2.0 fixed (in master)
#759 Number of blows not right on birth screen bug closed 3.2.0 fixed (in master)
#706 Number of Blows not Correct (again!) magnate bug closed 3.1.1 beta fixed (in master)
#796 NumPad does not work properly when using PuTTY (main-gcu) bug closed 3.1.2 beta fixed (in master)
#10 Notes patch takkaria change closed 3.1.0 fixed (in master)
#1615 Note-taking buffer should match history dump buffer exactly d_m bug closed 3.5.0 fixed (in master)
#240 Not all monster types show up in the "Display monster knowledge" detailed UI bug closed 3.0.9 fixed (in master)
#495 Not all effects are handled bug closed 3.1.0 fixed (in master)
#453 Normal hard studded leather pseudo-ids as {magical} bug closed 3.1.0 fixed (in master)
#1365 Normal DSMs don't contribute to level rating bug closed 3.3.0 fixed (in master)
#734 Nonsensical slot displayed while shopping bug closed 3.1.1 beta fixed (in master)
#1469 Non-working keys on Windows takkaria bug closed 3.3.0 fixed (in master)
#938 Non-maximise mode does not work bug closed 3.2.0 fixed (in master)
#1460 Non-English keyboard layouts have problems for commonly-used commands on SDL and OS X takkaria bug reopened Future
#1239 Nomad tiles + SDL = problems bug closed 3.5.0 fixed (in master)
#870 No yeeks in monster knowledge browser bug closed 3.1.1 beta fixed (in master)
#1629 No way to target an empty square with monsters in view bug closed Triage invalid
#616 No way to compile on OpenBSD bug closed 3.1.1 beta fixed (in master)
#270 No transparency for items/player/monsters bug closed 3.1.0 fixed (in master)
#1135 No sound plays in shops bug closed 3.3.0 worksforme
#1630 No sound on monster death bug closed 3.5.0 fixed (in master)
#2028 No sound on Windows bug closed Triage fixed (in master)
#952 No solid walls under -mgtk bug closed Triage wontfix
#731 No selling option takkaria change closed 3.2.0 fixed (in master)
#610 No room to pick up gold bug closed 3.1.0 fixed (in master)
#125 No prompt to destroy known worthless items change closed 3.0.8 wontfix
#387 No obvious indication of whether SDL sound is turned on using ./configure bug closed 3.1.0 fixed (in master)
#611 No object ("scroll", "enchant armor") bug closed 3.1.0 fixed (in master)
#761 No need to include {uncursed} if curses are largely separate from items bug closed 3.1.1 beta fixed (in master)
#1806 No message when monster is hurt by chaos strike bug closed Triage fixed (in master)
#1880 No message from Mushroom of Vigor bug closed 4.0 fixed (in master)
#1912 No mage glove message bug closed 4.0 fixed (in master)
#1987 No door into template room bug closed 4.1 fixed (in master)
#1982 No dice on starting weapons bug closed 4.1 fixed (in master)
#1856 No border around inventory bug closed 4.0 fixed (in master)
#614 Nicer warning for {!foo}-inscribed items artes change closed 3.4.0 fixed (in master)
#1235 New visual characters are not preserved over entry/exit to shops in GTK bug closed Future wontfix
#1628 New spell display covers too much screen molybdenum bug closed 3.5.0 fixed (in master)
#1786 New solid_walls option doesn't show up veins well molybdenum bug closed 3.5.0 fixed (in master)
#1256 New savefile chars start with 0 gold bug closed 3.2.0 fixed (in master)
#699 New pseudo and squelch do not fit well together bug closed 3.1.1 beta fixed (in master)
#1700 New playable race: Pixie change new Future
#372 New panel change behaviour change confirmed Future
#604 New object flags (IMPAIR_*, AFRAID, VULN_*) need to be on the character sheet bug closed 3.1.0 fixed (in master)
#1778 New item tag display (1/2/3 instead of a/b/c) not sorted bug new Future
#1777 New item tag display (1/2/3 instead of a/b/c) fails with duplicate tags bug new Future
#1975 New item property grid task new Future
#310 New item allocation system with gradients takkaria change closed 3.1.0 fixed (in master)
#1248 New bigtile modes screw up spell display bug closed 3.2.0 fixed (in master)
#1262 New bigtile modes break macros bug closed 3.2.0 fixed (in master)
#1083 New auto-repeating searching doesn't disturb properly bug closed 3.1.2 beta invalid
#1210 New Dwarf Priest can't attack bug closed 3.2.0 fixed (in master)
#1514 Nerf object detection magnate change closed 3.4.0 fixed (in master)
#432 Negative gold when buying from store bug closed 3.1.0 fixed (in master)
#358 Need some indication of maximum burden in UI bug closed 3.1.0 fixed (in master)
#564 Need some analysis of mage spells task new v4
#1452 Need documentation for new keymaps takkaria bug closed 3.4.0 fixed (in master)
#383 Need ability to disable navigation in stores change closed 3.0.9b fixed (in master)
#1300 Need a way to walk into trapdoors in roguelike keyset takkaria bug closed 3.4.0 fixed (in master)
#556 Need a 'reset squelch' option at creation change closed 3.1.1 beta fixed (in master)
#1272 Need -lSDL on new(ish) Linux bug closed Triage duplicate
#528 Nearby objects should be listed in the monster list, a la Sangband change closed 3.1.0 fixed (in master)
#1897 Names on ladder bug closed 4.0 invalid
#649 My Paladin forgets "Slow Poison" on restart? (weird) bug closed 3.1.0 fixed (in master)
#1405 Mutiple Pval oddness bug closed Triage duplicate
#1314 Mushrooms should be their own tval change closed Future fixed (in master)
#621 Mushrooms of resist confusion are not obvious bug closed 3.1.0 fixed (in master)
#633 Mushrooms of Clear Mind don't get IDed bug closed 3.1.0 fixed (in master)
#1905 Mushroom effects iDing from food value bug closed 4.0 fixed (in master)
#571 Multiple pval support magnate change closed 3.3.0 fixed (in master)
#1013 Multiple brands/slays should print only one message magnate bug closed 3.1.2 beta fixed (in master)
#1238 Multiple ammo slots in general store bug closed 3.2.0 fixed (in master)
#1173 Multiple Allocation lines broken magnate bug confirmed v4
#1438 Multi-hued and flickering monsters' initial color myshkin change closed 3.3.0 fixed (in master)
#1577 Movement delay breaks movement david3x3x3 bug closed 3.4.0 fixed (in master)
#115 Movement by mouse doesn't work very well. bug closed 3.4.0 fixed (in master)
#1678 Movement by mouse click doesn't work in the Cocoa port. myshkin bug closed 3.4.1 fixed (in master)
#15 Move windows-specific files to win/ subdirectory takkaria task closed 3.0.8 fixed (in master)
#987 Move to fractional blows magnate change closed 3.2.0 fixed (in master)
#1283 Move to C99 types elly change pending Future
#1284 Move to C99 types change closed Triage duplicate
#43 Move random name lists into an external file magnate task closed 3.1.2 beta fixed (in master)
#120 Move object flags back to object_type magnate task closed 3.3.0 fixed (in master)
#145 Move m4/ contents into aclocal.ac bug closed 3.0.8 fixed (in master)
#1193 Move info about object types (tvals) into an external file task closed 3.2.0 fixed (in master)
#1718 Move hellhounds deeper fizzix bug closed 3.5.0 fixed (in master)
#415 Move from !randint() or randint() == 0 to one_in_() bug closed 3.1.0 fixed (in master)
#1179 Move ego types to the alloc_prob system magnate task closed v4 fixed (in v4)
#417 Move death code to death.c and clean it up takkaria bug closed 3.1.0 fixed (in master)
#942 Move angband.ico to src\win task closed 3.3.0 fixed (in master)
#1985 Mouse weirdness in OSX bug closed Triage fixed (in master)
#1800 Mouse menu support bug bug closed 3.5.0 fixed (in master)
#2070 Morgoth has no SPIRIT bug closed 4.2 fixed (in master)
#1422 Morgoth does not appear on cavern level 100 bug closed 3.3.0 fixed (in master)
#832 Morgoth crash bug closed 3.2.0 worksforme
#641 Morgoth arts messed up takkaria bug closed 3.1.2 beta fixed (in master)
#258 More useful monster recall change closed v4 fixed (in master)
#1805 More intelligent starting kit for birth_no_recall characters change new Future
#1191 More info when inspecting items change new v4
#756 More flexible windowing in the gcu-port change new Future
#1074 More colors in monster recall. change closed 3.3.0 fixed (in master)
#226 More clearly distinguish multi-user and POSIX/Unix systems task closed 3.5.0 fixed (in master)
#2100 Monsters stupidly entering lava bug new Triage
#510 Monsters shouldn't be able to drop items branded against them. change closed v4 fixed (in v4)
#1323 Monsters should have unique names change closed Triage duplicate
#2086 Monsters don't attack decoy bug new Triage
#1861 Monsters back off bug closed 4.0 fixed (in master)
#1901 Monsters acting immediately on summoning bug closed 4.0 worksforme
#1790 Monsters 'cackling evilly about traps' can delete runes of protection molybdenum bug closed 3.5.0 fixed (in master)
#1489 Monster.txt typos/inconsistencies GabeCunningham bug closed 3.3.0 fixed (in master)
#1408 Monster-specific ESP change new v4
#1482 Monster timed ailments too powerful bug closed 3.3.0 fixed (in master)
#1427 Monster saves are too powerful versus sleep d_m bug closed 3.3.0 fixed (in master)
#591 Monster recovery should happen each turn regardless of how far away monsters are from the player GabeCunningham change assigned v4
#596 Monster recall: make XP and native depth obvious bug closed 3.1.0 fixed (in master)
#1808 Monster recall subterm does not refresh on level change bug closed Triage duplicate
#532 Monster recall should make better use of colour bug closed 3.1.2 beta fixed (in master)
#740 Monster recall should colour stat drain attacks in red bug closed 3.1.1 beta fixed (in master)
#541 Monster recall needs better vulnerablity display MarbleDice bug closed 3.1.2 beta fixed (in master)
#1791 Monster recall inaccurate for nether breathers/resistors bug closed 3.5.0 fixed (in master)
#1176 Monster recall fails in subwindow with flickering monsters d_m bug assigned Future
#1780 Monster recall drop information faulty molybdenum bug closed 3.5.0 fixed (in master)
#1710 Monster recall descriptions don't print special characters myshkin bug closed 3.5.0 fixed (in master)
#1744 Monster pathfinding is weird and wrong fizzix bug closed 3.5.0 fixed (in master)
#302 Monster order in monsters.txt versus monster memory behavior ctate change closed 3.1.0 fixed (in master)
#1058 Monster move bug on savefile reload bug closed 3.2.0 fixed (in master)
#1623 Monster memory not updated if brand is resisted magnate bug closed v4 fixed (in v4)
#239 Monster memory display glitch ajps bug closed 3.0.9 fixed (in master)
#874 Monster list window not updating when monsters woken by combat magnate bug closed 3.1.1 beta fixed (in master)
#1067 Monster list term doesn't update for some actions. bug closed 3.1.2 beta fixed (in master)
#997 Monster list should use columns and display direction MarbleDice change closed Future fixed (in master)
#911 Monster list needs a go-through change closed 3.1.2 beta duplicate
#412 Monster list is hallucination-proof bug closed 3.1.1 beta fixed (in master)
#1123 Monster list incorrectly telling "aware" when a monster is seen bug closed 3.2.0 fixed (in master)
#1079 Monster list in gtk client causes errors in terminal window bug closed 3.1.2 beta fixed (in master)
#1178 Monster light comes through walls d_m bug closed 3.2.0 fixed (in master)
#1883 Monster knowledge not saving bug closed 4.0 fixed (in master)
#243 Monster knowledge issues (more!) bug closed 3.0.9 fixed (in master)
#185 Monster knowledge ('~') display incorrect if no uniques have been found ajps bug closed 3.0.8 fixed (in master)
#386 Monster flow has no range to speak of bug closed 3.1.0 fixed (in master)
#1516 Monster fear lasts for too long bug closed 3.3.1 fixed (in master)
#1981 Monster drops in walls bug closed 4.1 fixed (in master)
#601 Monster AI needs to understand player vulnerabilities change confirmed v4
#2032 Monster AI assues and fixes, mostly from PowerWyrm bug closed Triage fixed (in master)
#1978 Money drops too large? bug closed 4.1 invalid
#779 Modularise the data file parsers change closed 3.2.0 fixed (in master)
#1129 Modified launcher multipliers not displayed in stores MarbleDice bug closed 3.2.0 fixed (in master)
#1748 Missing sounds bug new Future
#1927 Missing messages bug confirmed Ongoing
#341 Missing full stops bug closed 3.1.0 fixed (in master)
#1862 Missile shoots multiple monsters bug closed 4.0 fixed (in master)
#218 Misleading summary for torches takkaria bug closed 3.0.9 fixed (in master)
#252 Miscellaneous issues bug closed 3.0.9 fixed (in master)
#840 Minor typo in weapon descriptions magnate bug closed 3.1.1 beta fixed (in master)
#2035 Minor status issues bug closed Triage fixed (in master)
#2090 Minor shop UI bug bug new Triage
#566 Minor display update issue in point-based chargen bug closed 3.1.0 fixed (in master)
#570 Minor display issue: 'l'ooking at money on the ground bug closed 3.1.0 fixed (in master)
#45 Minimise usage of standard string functions task new Ongoing
#277 Mini-map overlay/seperate window change new Future
#452 Min gold not always 200 bug closed 3.1.0 fixed (in master)
#1667 Mimics reveal themselves when running bug closed 3.5.0 fixed (in master)
#1508 Mimics need full camouflage in tile mode CunningGabe bug closed 3.3.1 fixed (in master)
#1526 Mimics and monster attacks GabeCunningham bug closed 3.4.0 fixed (in master)
#962 Method for detecting some cheating task closed Triage wontfix
#407 Messages when not sensing anything? bug closed 3.1.0 fixed (in master)
#1914 Messages running together task confirmed Ongoing
#1870 Messages refer to used items bug closed 4.0 fixed (in master)
#1841 Messages clearing too quickly bug closed 4.0 fixed (in master)
#451 Message window doesn't update when buying in store bug closed 3.1.1 beta fixed (in master)
#1554 Message errors from Meteor Swarm bug closed 3.5.0 fixed (in master)
#1158 Message bug: Bad count when dropping from stacks? bug closed 3.2.0 worksforme
#553 Merging prayer books bug closed wontfix
#1216 Merge the new 8x16 tileset task closed 3.2.0 fixed (in master)
#292 Menus should use 1234567890 as little as possible for "tags". bug closed 3.1.0 fixed (in master)
#1606 Menu of items to sell does not match inventory slots bug closed 3.4.0 fixed (in master)
#128 Menu bugs bug closed 3.0.8 fixed (in master)
#926 Mention artifact activations in character dumps magnate bug closed 3.1.2 beta fixed (in master)
#2084 Memory bug in character history bug new Triage
#2087 Max mana problem bug new Triage
#1966 Map window issues molybdenum bug closed 4.0 fixed (in master)
#499 Many wrong effect descriptions bug closed 3.1.0 fixed (in master)
#1828 Manually targeting a square should target any target_able monster bug closed 4.0 wontfix
#744 Making the object list more useful MarbleDice change assigned Future
#1658 Make xp drain more proportionate bug closed v4 fixed (in v4)
#2105 Make webs consistent bug new 4.2
#426 Make traps more interesting takkaria change closed 4.1 fixed (in master)
#828 Make to-hit formula more intuitive magnate change closed v4 fixed (in v4)
#598 Make time attacks less evil change closed 3.3.0 fixed (in master)
#1559 Make themes more random magnate change closed v4 fixed (in v4)
#191 Make the status bar at the bottom display all timed effects takkaria change closed 3.1.0 fixed (in master)
#529 Make the object recall term window far more useful bug closed 3.1.1 beta fixed (in master)
#848 Make the monster list more useful magnate change closed 3.1.1 beta fixed (in master)
#416 Make the death display use a scrollable menu bug closed 3.1.0 fixed (in master)
#1309 Make the -w switch work properly bug closed 3.3.0 fixed (in master)
#1576 Make sure that learning the absence of a rune does not mark it known magnate bug closed v4 fixed (in v4)
#1466 Make sure carried artifacts don't give special feelings magnate bug closed 3.3.0 fixed (in master)
#1276 Make status effects more interesting change confirmed Future
#56 Make squelch simpler and cleaner takkaria task closed 3.0.8 fixed (in master)
#1646 Make special art rings/amulets fixed flavors molybdenum bug closed 3.5.0 fixed (in master)
#1019 Make quiver play nice with equipment subwindow d_m bug closed 3.1.2 beta fixed (in master)
#920 Make permarock a different colour to granite change closed 3.1.2 beta fixed (in master)
#783 Make paralyse somewhat less deadly bug closed 3.1.2 beta fixed (in master)
#1804 Make one line textblocks wrap properly. molybdenum bug closed Future fixed (in master)
#771 Make object_desc() make better use of bitflags task closed 3.1.2 beta fixed (in master)
#399 Make object descriptions somewhat more terse change closed 3.1.0 fixed (in master)
#992 Make multi-breath effects better than single breath effects magnate change confirmed v4
#488 Make monster status changes (confuse/sleep/scare) effective and useful GabeCunningham change closed 4.2 fixed (in master)
#1347 Make monster haste/slow temporary status effects takkaria change closed 3.3.0 fixed (in master)
#517 Make money depth and value less hard-coded bug closed 3.1.0 wontfix
#2108 Make lore file more robust bug closed 4.2 fixed (in master)
#2031 Make lava glow change closed Triage fixed (in master)
#1575 Make lanterns refill each other again artes bug closed 3.4.0 fixed (in master)
#41 Make item destruction always take 0 time takkaria change closed 3.0.8 fixed (in master)
#806 Make it clear what brands on rings do magnate bug closed 3.1.1 beta fixed (in master)
#2101 Make hunger a timed effect task new 4.2
#106 Make graphics, sound options in-game options change closed Future fixed (in master)
#400 Make graphics less hardcoded takkaria task closed 3.4.0 fixed (in master)
#1181 Make general store buying habits consistent bug closed 3.3.0 fixed (in master)
#934 Make flags set in monster lore data mean "know the presence or absence of this flag" a la objects MarbleDice bug closed 3.1.2 beta fixed (in master)
#718 Make enchantment scrolls rare in the shops change closed 3.3.0 fixed (in master)
#353 Make dungeon spellbooks into artifacts magnate change closed v4 fixed (in v4)
#301 Make disturbance options better change confirmed Future
#1483 Make chests more interesting change new Future
#1749 Make caverns have a better risk:reward ratio d_m change new Future
#512 Make browsing the knowledge screen easier bug closed 3.1.0 fixed (in master)
#984 Make artifacts (and egos?) use the alloc_prob system like base objects magnate change closed 3.1.2 beta fixed (in master)
#792 Make arriving on new levels safe magnate bug closed 3.1.1 beta fixed (in master)
#1581 Make alloc_max checks use p_ptr->depth magnate bug closed v4 fixed (in v4)
#42 Make all terminal access/printing functions use (y, x) co-ordinates task new Future
#1094 Make all items pseudo on pickup at clev20 artes change closed 3.4.0 fixed (in master)
#136 Make Windows use libpng d_m task closed 3.3.0 fixed (in master)
#1039 Make OF_LIGHT granular magnate change closed 3.4.0 fixed (in master)
#1073 Make Char dumps include more information change closed 3.5.0 fixed (in master)
#371 Make Banishment and Mass Banishment sound less alike change confirmed Future
#1075 Make -r option work properly again magnate bug closed 3.2.0 fixed (in master)
#959 Make --enable-gtk require Pango task closed Triage wontfix
#1029 Make "fire at nearest" command work for rogue key bindings also d_m bug closed 3.1.2v2 fixed (in master)
#509 Make "detect magic" a useful spell change confirmed v4
#518 Maintain savefile compatibility when editing monster.txt GabeCunningham change assigned v4
#1089 Magic missile visual effect is messed up MarbleDice bug closed 3.1.2 beta fixed (in master)
#764 Magic Mapping Description wrong bug closed 3.1.1 beta fixed (in master)
#535 Mages should always have mana available bug closed 3.1.0 fixed (in master)
#688 Mages no longer get "You can't learn any spells from that book" message bug closed 3.1.1 beta fixed (in master)
#1072 Mage CLW too effective change closed 3.2.0 fixed (in master)
#1413 Mage "Reveal Monsters" spell doesn't show invisible monsters bug closed 3.3.0 fixed (in master)
#259 Macros not being saved/loaded properly? bug closed 3.0.9 worksforme
#195 Macros append an odd letter to messages bug closed 3.0.8 fixed (in master)
#606 Macro's still use normal keyset when game is set for roguelike keys bug closed duplicate
#162 Macro issues ajps bug closed 3.0.8 fixed (in master)
#567 MacOS: new application icon change closed 3.1.0 fixed (in master)
#508 MacOS: main-x11.c uses #define rather than typedef to define uint bug closed 3.1.0 fixed (in master)
#506 MacOS: Keep SVN Angband from interfering with other versions myshkin change closed 3.5.0 fixed (in master)
#338 Mac OS X Open Dialogbox bug closed 3.1.0 fixed (in master)
#1798 MSG_BOLD missing in messages.prf molybdenum bug closed 3.5.0 fixed (in master)
#1702 Lurkers appearing when Reveal Monsters is cast, but not added to monster list bug new Future
#1624 Lurker display issues GabeCunningham bug new Future
#1669 Lots of extraneous Term_refresh calls impacting performance on OS X Lion (10.7) myshkin bug closed 3.4.1 fixed (in master)
#1249 Lost artifacts don't display combat mods in knowledge menu bug closed 3.2.0 fixed (in master)
#814 Lose turn when unable to attack bug closed 3.1.1 beta fixed (in master)
#815 Lose turn when unable to attack bug closed duplicate
#1772 Lore fixes bug closed 3.5.0 fixed (in master)
#2009 Lore file from 4.0.5 should be readable bug closed 4.1 fixed (in master)
#684 Looking at object.txt, new item "Great Hammer" has 8d1 damage bug closed 3.1.1 beta invalid
#757 Look into reducing LOS/LOF change closed v4 fixed (in master)
#1092 Look at unique monster colouring again magnate change closed 3.2.0 fixed (in master)
#850 Look at making use-by-ID of consumables even more viable change confirmed Future
#1552 Longbow of Extra Shots (+1) Only Shoots Once bug closed Triage invalid
#1518 Logic error in randart slay frequency calc magnate bug closed 3.3.1 fixed (in master)
#1859 Lock picking broken bug closed 4.0 worksforme
#1374 Loading window preferences doesn't work bug closed 3.3.0 duplicate
#671 Loading the same gamefile should load preferences, even with a different character name magnate bug closed 3.5.0 fixed (in master)
#2043 LoS not updated on terrain creation bug closed Triage fixed (in master)
#2052 Linux fullscreen issue bug closed Triage fixed (in master)
#1153 Link on Linux with new binutils fails bug closed Triage worksforme
#599 Linearise the stat system change confirmed v4
#560 Limit char dumps to 80 characters wide bug closed 3.1.0 fixed (in master)
#1535 Limit blows with very heavy weapons magnate bug closed Triage invalid
#278 Lights measured in player-turns, not game-turns bug closed wontfix
#2089 Lighting errors for necromancers bug new Triage
#1645 Lighting coloration is amiss in the gcu port. d_m bug closed 3.4.0 fixed (in master)
#1848 Light occasionally disappears bug closed 4.0 fixed (in master)
#359 Light descriptions misleading bug closed 3.1.0 fixed (in master)
#634 Light breathers should light up the room change closed 3.1.1 beta invalid
#450 Level feelings broken bug closed 3.1.0 fixed (in master)
#877 Let me disable townspeople change closed Triage wontfix
#1605 Learning an attribute sometimes does not learn its rune bug new v4
#824 Learn weapon dice and bonuses after attacking bug closed 3.1.1 beta fixed (in master)
#790 Learn item flags by use change closed 3.1.1 beta fixed (in master)
#788 Learn activations by use bug closed 3.1.1 beta fixed (in master)
#2033 Learn RFire rune without stepping in lava bug closed Triage fixed (in master)
#791 Learn AC bonuses after n monster hits/attempted-hits bug closed 3.1.1 beta fixed (in master)
#782 Launchers of power should always give a chunky damage bonus MarbleDice bug closed 3.1.2 beta fixed (in master)
#1281 Launch angband results in "angband: Cannot open 'hints.txt'" bug closed 3.2.0 fixed (in master)
#1986 Late game too easy bug closed 4.1 fixed (in master)
#1085 Large memory leak in gtk client bug closed 3.1.2 beta fixed (in master)
#178 Lanterns of everburning should not be fuellable or useable as fuel bug closed duplicate
#179 Lanterns of everburning should not be fuellable or useable as fuel takkaria bug closed 3.0.8 fixed (in master)
#1583 Labyrinths sometimes have no up stairs d_m bug closed 3.4.0 fixed (in master)
#1357 Labyrinth levels can have double doors bug closed 3.3.0 fixed (in master)
#260 LITE flag behaviour changed bug closed 3.0.9 fixed (in master)
#2096 LASH damage looks weird in lore bug new Triage
#630 Knowledge screens ('~') not available in-store bug closed 3.1.0 fixed (in master)
#255 Knowledge screen recall inconsistency ajps bug closed 3.0.9 fixed (in master)
#1247 Knowledge browser: with double/triple tile mode, you can go off edge of screen bug closed 3.3.0 fixed (in master)
#1246 Knowledge browser: "Creatures slain" at top of screen, not bottom bug closed 3.2.0 fixed (in master)
#652 Knowledge - press any continue - arrow keys not regarded as "any key" bug closed 3.1.0 fixed (in master)
#1984 Kill boss, but don't see stairs bug closed 4.1 fixed (in master)
#1474 Keymaps should be able to clear -more- prompts takkaria bug closed 3.4.0 fixed (in master)
#1396 Keymaps interaction menu has wrong title myshkin bug closed 3.3.0 fixed (in master)
#1523 Keymaps (e.g. the rogue-like keys) can be disabled by Num Lock in trunk david3x3x3 bug closed 3.4.0 fixed (in master)
#964 Keymap overwriting bug bug closed worksforme
#1389 Keymap editor doesn't save '\' properly myshkin bug closed 3.3.0 fixed (in master)
#1812 Keymap bug under Linux, unknown port bug new v4
#1378 Keymap adding is a bit screwy, doesn't let you input 'Return' in a keymap takkaria bug closed 3.3.0 fixed (in master)
#457 Keep the files required to make a debian distribution in SVN bug closed 3.1.0 fixed (in master)
#2072 Junk spellbooks bug