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Ticket Summary Owner Type Status Milestone Resolution
#492 !*!*!* only prompts once on an inscription bug closed 3.1.0 fixed (in master)
#683 !BerserkStrength won't sell in town bug closed 3.1.1 beta fixed (in master)
#490 !CCW too rare bug closed 3.1.0 fixed (in master)
#1062 !DeepDescent has wrong behaviour at non-recall depth bug closed 3.1.2 beta fixed (in master)
#1995 !Enlightenment giving fuzzy detection bug closed 4.1 fixed (in master)
#813 !Heal is too good bug closed 3.1.1 beta fixed (in master)
#245 !d inscribed on an object should mean "never drop" ajps bug closed 3.0.9 fixed (in master)
#1794 !x style inscriptions don't work on object context menu bug closed 3.5.0 fixed (in master)
#1787 " <x0>" shown in message recall with new character bug closed 3.5.0 fixed (in master)
#1292 "Big tile mode" and "Double tile mode" break knowledge menu. bug closed 3.3.0 fixed (in master)
#1821 "Chest mimic is no longer hasted" but player didn't know it was a mimic bug closed 3.5.1 fixed (in master)
#435 "Conducts" system change new v4
#613 "Harmless" actions prevented by {!*} inscription bug closed 3.1.1 beta fixed (in master)
#929 "I"nspect leaks info the player hasn't learned yet magnate bug closed 3.1.2 beta fixed (in master)
#1106 "It draws psychic energy from you!" message seen whilst playing a warrior bug closed 3.2.0 fixed (in master)
#66 "Panic saves" shouldn't overwrite normal savefiles task new Future
#151 "Purchase how many (you have 12)? " in stores change closed 3.1.0 fixed (in master)
#1904 "Repeat last command" as first action has disasterous consequences bug closed 4.0 fixed (in master)
#915 "The x pushes past y" messages should only happen when those monsters are in LOS bug closed 3.1.2 beta fixed (in master)
#1251 "You have trouble wielding such a heavy weapon" on new game bug closed 3.2.0 fixed (in master)
#661 "You have x number of y" message in store sometimes incorrect bug closed 3.1.1 beta fixed (in master)
#389 "d" used twice in options menu bug closed 3.1.0 fixed (in master)
#210 "make install" on SuSE Linux 10 fails due to /usr/local permissions takkaria bug closed 3.0.9 worksforme
#1044 "this can never happen!" happens whenever a rod recharges. bug closed 3.1.2 beta duplicate
#211 "z-file.c:40: warning: implicit declaration of function ‘setresgid" bug closed 3.0.9 fixed (in master)
#265 '-' key not working bug closed 3.0.9 fixed (in master)
#730 '/' (recall monsters) should mention the ^u &c shortcuts bug closed 3.1.1 beta fixed (in master)
#127 '5' key no longer works bug closed 3.0.8 fixed (in master)
#1604 'K' as unignore conflicts with run north in the roguelike keyset bug closed 3.4.0 fixed (in master)
#361 'K' key doesn't drop things with squelch bug closed 3.1.0 fixed (in master)
#250 'K' should be a "mark item as squelch" command takkaria change closed 3.0.9 fixed (in master)
#747 'Start Over' command during character creation doesn't redraw screen properly bug closed 3.1.1 beta fixed (in master)
#194 'm' no longer shows the 'which magic book prompt' bug closed 3.0.8 worksforme
#1430 'n' crashes when previous action used an item that no longer exists bug closed 3.3.0 fixed (in master)
#760 'n' interacts oddly with inscribed ammo bug closed 3.1.1 beta fixed (in master)
#1313 'n' keeps target when confused noz bug closed 3.3.0 fixed (in master)
#163 'n' no longer repeats last action bug closed 3.0.8 fixed (in master)
#1307 'n' throws oil at feet noz bug closed 3.3.0 fixed (in master)
#1064 'o'pening a non-door square repeats 100 times MarbleDice bug closed 3.1.2 beta fixed (in master)
#1169 (#1168) Small bugfix for the message color patch (r1981) bug closed 3.2.0 fixed (in master)
#446 (?) Add Scroll of Charge Mastery bug closed 3.1.0 wontfix
#833 (r1362) Random Artifact Names on Standard Artifacts magnate bug closed 3.1.1 beta fixed (in master)
#1891 *Enchant* prompts twice bug closed 4.0 fixed (in master)
#725 *Remove Curse* doesn't work on heavily-cursed items bug closed 3.1.1 beta fixed (in master)
#328 *_lore functions should also write to subwindows when appropriate d_m bug closed 3.1.1 beta fixed (in master)
#233 -more- in shops is not quite right ajps bug closed 3.0.9 fixed (in master)
#411 ./angband -s no longer displays highscores bug closed 3.1.0 fixed (in master)
#507 ./configure doesn't seem to detect the lack of ncurses development libraries bug closed 3.1.0 fixed (in master)
#1810 ./configure should check for rst2html bug closed 3.5.1 fixed (in master)
#1774 ./configure should refuse to build game with no frontends bug closed 3.5.1 fixed (in master)
#213 .depend errors when using ./configure && make takkaria bug closed 3.0.9 fixed (in master)
#636 .ini file reading/writing on Windows is extremely inefficient bug confirmed Future
#871 / misidentifies ' as Angel bug closed 3.1.2 beta invalid
#910 /lib/help has the wrong Makefile bug closed 3.1.1 beta invalid
#181 12x20 font lacks block char takkaria bug closed 3.0.8 fixed (in master)
#944 1599: racial attributes not shown in character window bug closed 3.2.0 worksforme
#23 256 colour support andrewdoull change closed 3.1.2 beta fixed (in master)
#1305 3.2.0 crash bug closed 3.3.0 fixed (in master)
#205 3232.bmp and mask32.bmp not included with Windows version bug closed 3.0.8 wontfix
#829 809-branch: Remove waste in init1.c magnate bug closed 3.1.1 beta fixed (in master)
#1342 <player> appears on monster list myshkin bug closed 3.3.0 fixed (in master)
#872 = Command, Current Hitpoint warning bug closed 3.1.1 beta fixed (in master)
#1274 ? key no longer works in store knowledge screens bug closed 3.2.0 fixed (in master)
#71 A "give me a random, reasonably playable character" button magnate change confirmed Future
#692 A Great Wyrm of Power casting fear should have a different success rate from a novice paladin change confirmed v4
#1042 A better fix for the lite room bug. bug closed 3.1.2 beta fixed (in master)
#1364 A couple object.txt typos bug closed 3.3.0 fixed (in master)
#749 A uniform way to access player knowledge of player state task closed 3.3.0 fixed (in master)
#1922 AC display wrong bug closed 4.0 duplicate
#949 ACS_BULLET doesn't work on the linux console bug closed 3.1.2 beta fixed (in master)
#1433 AI: monsters with passwall get confused by permarock bug closed v4 fixed (in master)
#537 ARROW_* attacks should not always hit bug closed 3.1.0 fixed (in master)
#1423 Accents do not always display properly bug closed 3.3.0 duplicate
#925 Accessibility: add a directional look command change confirmed Future
#924 Accessibility: add location informatoin when 'l'ooking change closed 3.1.2 beta fixed (in master)
#1714 Accidental Earthquakes aren't fun change new Future
#629 Acid Immunity doesn't prevent Acid Damage. bug closed 3.1.0 fixed (in master)
#251 Acid damage of inventory items broken bug closed 3.0.9 fixed (in master)
#1827 Acquirement can fail to generate egos bug closed 4.0 fixed (in master)
#1925 Activation macro problem bug closed 4.0 invalid
#820 Adam Bolt Element Tiles Wrong takkaria bug closed 3.3.0 fixed (in master)
#626 Adamantite pieces cannot be picked up when Inventory is full. bug closed 3.1.0 fixed (in master)
#545 Add "Open Recent" support for the Mac OS X port change closed 3.1.0 fixed (in master)
#25 Add "always_show_list" option takkaria change closed 3.1.0 fixed (in master)
#374 Add "closest valid target" action when targetting bug closed 3.1.2 beta fixed (in master)
#693 Add "rest to full hp or or mana" bug closed 3.1.1 beta fixed (in master)
#14 Add "tutorial mode" change new Future
#922 Add "with +str/+dex you will get an extra blow" to object description screens magnate change closed 3.1.2 beta fixed (in master)
#698 Add 'rest untill full mana OR hp' command to 'R' prompt bug closed 3.1.1 beta fixed (in master)
#777 Add 'unsquelch' command change closed 3.3.0 fixed (in master)
#1104 Add ./angband -l command to list savefiles you can play (for use with -u) change closed 3.5.0 fixed (in master)
#1375 Add Mac OS X support to configure.ac and version.sh support to the Mac build myshkin change assigned Future
#21 Add NPP "path to target" feature change closed 3.3.0 fixed (in master)
#1367 Add [c]ursed option to the "tweak object" wizmode command GabeCunningham change closed 3.4.0 fixed (in master)
#1277 Add a "hints and tips" doc to the in-game help magnate change closed 3.2.0 fixed (in master)
#31 Add a "start kit" option (a la Ey) magnate change confirmed Future
#1458 Add a borg elly change closed v4 fixed (in v4)
#1728 Add a buildbot builder to exercise the build system task new Future
#527 Add a monster light patch magnate change closed 3.2.0 fixed (in master)
#440 Add a potion of resist poison? change closed 3.1.0 fixed (in master)
#155 Add a working autoinscribe interface back in bug closed 3.0.8 fixed (in master)
#99 Add angband.rogueforge.net to splash page. task closed 3.0.8 fixed (in master)
#40 Add autopackage files for Linux magnate change closed 3.1.2 beta fixed (in master)
#1585 Add bool no_arts to artifact_type magnate change new v4
#1929 Add boosted damage values for applicable items task closed 4.0 fixed (in master)
#1119 Add burden stats to inventory sub-window MarbleDice change closed 3.2.0 fixed (in master)
#810 Add character templates magnate change closed 3.2.0 wontfix
#1061 Add command to hide/unhide squelchables change closed 3.3.0 fixed (in master)
#743 Add damage estimates for monster spells and spell-like abilities magnate change closed 3.1.2 beta fixed (in master)
#1263 Add desktop entries to the source and buildsystem noz change closed 3.4.0 fixed (in master)
#563 Add functions to get information on what the player knows from an item change closed 3.2.0 fixed (in master)
#1324 Add help files for editing monster.txt etc. GabeCunningham change closed Future fixed (in master)
#149 Add item histories (from Ey; "found on xxx", "dropped by xxx") takkaria change closed 3.1.0 fixed (in master)
#354 Add keep_room_on_screen option change new Future
#789 Add learn-resists-by-use code bug closed 3.1.1 beta fixed (in master)
#349 Add lib/xtra/mr_att.png to lib/xtra/graf bug closed 3.1.0 fixed (in master)
#1564 Add libtermkey to the GCU port d_m change new Future
#1032 Add lights to quality squelch menu magnate change closed 3.1.2 beta fixed (in master)
#80 Add main-gba.c task closed Future worksforme
#79 Add main-net.c task closed Future wontfix
#144 Add main-qt.c change closed Triage wontfix
#501 Add method of death to the character dump. change closed 3.1.0 fixed (in master)
#1080 Add min/max depths for ego types magnate change closed Triage duplicate
#569 Add minimum depths for various traps bug closed 3.1.0 fixed (in master)
#116 Add monster list display on main term using '[' takkaria change closed 3.0.8 fixed (in master)
#1492 Add more ESCORT / FRIEND improvements fizzix change closed 3.5.0 fixed (in master)
#1421 Add more caster items change new v4
#1332 Add more mimic/lurker types GabeCunningham change confirmed v4
#595 Add more monster race and slay types change confirmed v4
#17 Add mouse support change closed 3.0.8 duplicate
#93 Add mouse support for other platforms takkaria change closed 3.0.8 fixed (in master)
#917 Add new curses: Nullify change closed 4.1 wontfix
#592 Add new curses: anchorage change closed 4.1 fixed (in master)
#484 Add new curses: cannot-drop curse change closed 4.1 wontfix
#593 Add new curses: hide the monster health bar change closed 4.1 wontfix
#485 Add new curses: pval-flipping curse change confirmed Future
#77 Add new room and level types d_m change closed 3.3.0 fixed (in master)
#1108 Add no_selling option change closed 3.2.0 duplicate
#164 Add option for turning on/off mouse pathfinding support ajps bug closed 3.0.8 fixed (in master)
#298 Add option to not autopickup with monsters in LOS change confirmed v4
#923 Add option to notify player on recharge of any items w/o inscribing !! change closed 3.1.2 beta fixed (in master)
#1478 Add pStun to the C display bug closed 3.3.0 fixed (in master)
#1745 Add passive LOS searching change new Future
#588 Add player vulnerabilities bug closed 3.1.0 fixed (in master)
#827 Add power term for multiple resists magnate task closed 3.1.1 beta fixed (in master)
#826 Add power term for object activations magnate task closed 3.1.1 beta fixed (in master)
#1784 Add prompt_direction option back for Timo change new Future
#64 Add reference counting for inscriptions task new Future
#74 Add reference counting to the quarks package change closed duplicate
#1095 Add scrolls of restore artifact change closed 3.3.0 fixed (in master)
#299 Add squelch_worthless option to determine whether worthless potions, etc get squelched takkaria bug closed 3.0.9 fixed (in master)
#63 Add support for automatically numbering characters ("Rocky IV") magnate change closed 3.1.1 beta fixed (in master)
#223 Add support for paragraphs to textblock change new Future
#340 Add tests and documentation for z-msg takkaria task confirmed Future
#1673 Add the Club of Bullroarer change new v4
#28 Add the quickstart patch takkaria change closed 3.1.0 fixed (in master)
#34 Add the quiver d_m change closed 3.1.2 beta fixed (in master)
#538 Add the tvals for oil and dragon armor to the tval squelch list bug closed 3.0.9b fixed (in master)
#418 Add timed detections (i.e. non-monster ESP) change confirmed v4
#19 Add trap detection indicator change closed 3.1.0 fixed (in master)
#885 Add verbose argument to object_value_real() magnate task closed 3.1.1 beta fixed (in master)
#732 Add {unseen} indicators for unaware flavours in stores bug closed 3.1.2 beta fixed (in master)
#1399 Additional ORIGIN_ values magnate task closed 3.3.0 fixed (in master)
#1971 Adjust mushroom effect times nckmccnnll change closed 4.1 fixed (in master)
#1980 Adjust trap disarming experience change closed 4.1 wontfix
#1145 Afraid monsters should fail to cast spells change closed 3.3.0 fixed (in master)
#847 After killing Morgoth, staircase can appear in wall d_m bug closed 3.5.0 fixed (in master)
#1833 Aggravation reveals mimics without giving awareness bug closed Triage fixed (in master)
#1961 Al fresco shopping bug closed 4.0 fixed (in master)
#762 Alchemist's Gloves should be wearable by mages magnate bug closed 3.1.1 beta fixed (in master)
#1280 Allow --with-varpath to override PRIVATE_USER_DIR noz bug assigned Future
#81 Allow Angband to work on 16-row displays change new Future
#546 Allow Enter to work on options menu bug closed 3.1.0 fixed (in master)
#660 Allow New Game/Load Game without Quitting change closed duplicate
#1295 Allow access to birth options at the final stage of character creation change closed Triage duplicate
#1259 Allow access to birth options from quickstart screen change confirmed Future
#1567 Allow affixes and themes to grant activations magnate change new v4
#1627 Allow affixes to affect balance and heft magnate change closed v4 fixed (in v4)
#787 Allow arrows slays to be learnt on shoot bug closed 3.1.1 beta fixed (in master)
#1395 Allow ego types to affect item weight magnate change closed v4 fixed (in v4)
#1394 Allow ego_min_pval to be zero magnate change closed 3.3.0 fixed (in master)
#863 Allow home inventory to be accessible from knowledge menu magnate change closed duplicate
#1091 Allow import of monster memory even if we can't import old characters change closed Triage invalid
#53 Allow keyset-agnostic keymaps takkaria change assigned Future
#1477 Allow min pval in object.txt change confirmed Future
#513 Allow platform ports to provide a native save-box for character dumps. bug closed 3.1.1 beta fixed (in master)
#1183 Allow resists to protect items from damage change closed 3.2.0 fixed (in master)
#586 Allow restriction of auto pickup to consumables change confirmed Future
#256 Allow review of store and home contents via the knowledge menu magnate change closed 3.2.0 fixed (in master)
#530 Allow reviewing the contents of the home from the knowledge screens. change closed duplicate
#35 Allow selection of character hair/eye colour and character background change closed Future fixed (in master)
#1448 Allow specification of seed_randart change new Future
#713 Allow spoilers to be generated with a command-line switch change confirmed Future
#98 Allow squelch of unknown flavors. pmac change closed 3.1.1 beta fixed (in master)
#1255 Allow squelching from look command change new Future
#442 Allow squelching of flasks of oil bug closed 3.1.0 fixed (in master)
#1829 Aluminium/Aluminum change closed Triage fixed (in master)
#244 Always allow use of wrapping and space to advance in menus takkaria bug closed 3.1.0 fixed (in master)
#83 Always use numbers for the labels of spellbooks in the inventory change new Future
#1010 Ammo branded by spell doesn't show that in inventory bug closed 3.1.2 beta fixed (in master)
#665 Amnesia effect shouldn't exist anymore change closed 3.2.0 wontfix
#2038 Amulet of & Amulet~ bug new Ongoing
#1868 Amulets of Inertia with no speed penalty bug closed 4.0 fixed (in master)
#154 Andrew Doull's inventory destruction changes bug closed 3.0.8 fixed (in master)
#129 Angband 3.0.7s3 code cleanup. change closed 3.0.8 fixed (in master)
#841 Angband crashes on 'File->New' bug closed 3.1.1 beta fixed (in master)
#947 Angband crashes on exit if an edit file contains a syntax error bug closed worksforme
#620 Angband doesn't see difference between numpadarrows/diagonals from others. bug confirmed Future
#635 Angband on Windows startup speed is bad after many restarts bug closed 3.1.1 beta fixed (in master)
#282 Angband relies on RGB colours in curses port bug closed 3.0.9 fixed (in master)
#883 Angband spends too much time updating the item list. magnate bug closed 3.1.1 beta fixed (in master)
#719 Armour shouldn't be able to be corroded down to negative AC bug closed 3.1.1 beta worksforme
#439 Armour with negative to-hit gets classed as "magical" bug closed 3.1.0 duplicate
#1676 Article handling typo in object_desc bug closed 3.5.0 fixed (in master)
#174 Artifact knowledge ('~') crashes using attached savefile bug closed 3.0.8 fixed (in master)
#246 Artifact knowledge bugs ajps bug closed 3.0.9 worksforme
#1596 Artifact knowledge menu lists never found artifacts myshkin bug closed v4 fixed (in v4)
#976 Artifact recall via knowledge menu should use known_flags magnate bug closed 3.1.2 beta fixed (in master)
#1631 Artifact spellbooks don't show up purple in item list magnate bug closed v4 fixed (in v4)
#794 Artifact spoiler does not list slays/brands on weapons bug closed 3.1.1 beta fixed (in master)
#988 Artifact spoilers do not include curses bug closed 3.1.2 beta fixed (in master)
#1936 Artifacts finds not showing up in history bug closed 4.0 fixed (in master)
#1955 Artifacts not appearing bug closed 4.0 fixed (in master)
#1928 Artifacts not marked LOST bug closed 4.0 fixed (in master)
#1398 Artifacts revert to base weapon's damage dice bug closed 3.3.0 fixed (in master)
#999 Artifacts that ID-by-use do not show up in character history bug closed 3.1.2 beta fixed (in master)
#1954 Assertion fail in square_istrap() bug new Future
#769 Assertions elly task assigned Future
#775 Assess distance of missile weapons and magics change confirmed v4
#76 Assign graphical tiles to the new monsters and objects takkaria change closed 3.2.0 worksforme
#1741 Assign graphics to new foods bug closed 3.5.0 fixed (in master)
#1493 At launch, main Angband window appears beneath OS X menubar myshkin bug closed 3.4.0 fixed (in master)
#1942 Attacks learnt by probing not saved bug closed 4.0 fixed (in master)
#47 Audit memory code takkaria task closed 3.1.0 fixed (in master)
#1950 Auto-ignore interferes with detection bug closed 4.0 fixed (in master)
#1070 Auto-repeat the search command MarbleDice change closed 3.1.2 beta fixed (in master)
#24 Auto-wield birth items takkaria change closed 3.1.0 fixed (in master)
#365 Autoconf issues bug closed 3.1.0 fixed (in master)
#1857 Autoinscribed items not merging bug closed 4.0 worksforme
#189 Autoinscriptions can be used to pre-ID items ajps bug closed 3.0.8 fixed (in master)
#230 Automatic hiding of sidebar and statusbar change new Future
#1844 Automatically dig with digger when you dig and you have a digger. change new 4.2
#1759 Autopickup doesn't work bug closed 3.5.0 fixed (in master)
#1046 Autopickup treated differently for player turns cf. game turns bug closed 3.2.0 invalid
#681 Autoroller display issue bug closed 3.1.1 beta wontfix
#343 Autosave feature change closed 3.1.1 beta fixed (in master)
#625 Autosquelch attacking new items bug closed Triage worksforme
#1625 Autotools/buildsys build fails by default noz bug closed 3.4.0 fixed (in master)
#498 Average damage not correct for items in pack [Was: Number of blows not always correct] bug closed 3.1.0 fixed (in master)
#1895 Average objects may need ID bug closed 4.0 fixed (in master)
#379 Average spell damage when browsing. change new Future
#572 Avoid unavoidable deaths magnate bug closed 3.4.0 fixed (in master)
#524 Avoid using atexit() task confirmed Future
#496 Awareness of wand/staff kind should give info about # of charges bug closed 3.1.1 beta fixed (in master)
#2004 Bad (charging) label bug closed 4.1 fixed (in master)
#2001 Bad description of torches bug closed 4.1 fixed (in master)
#2042 Bad level generation, failure to phase bug closed Triage fixed (in master)
#1908 Bad message on monster breaking a glyph bug closed 4.0 fixed (in master)
#1915 Bad message order bug closed 4.0 fixed (in master)
#1065 Bad names for lost artifacts in knowledge bug closed 3.1.2 beta fixed (in master)
#1888 Bad randart properties bug closed 4.0 fixed (in master)
#799 Bad recharge time on Elessar bug closed 3.1.1 beta fixed (in master)
#1547 Banish is not working properly bug closed 3.4.0 fixed (in master)
#273 Banishment crashes game bug closed 3.0.9 fixed (in master)
#1608 Barahir has duplicate level info noz bug closed Triage invalid
#859 Batch Reading of Scrolls change closed Future wontfix
#1311 Being confused and walking into a wall does not cost a turn bug closed 3.3.0 fixed (in master)
#1099 Berserk strength glitch MarbleDice bug closed 3.1.2v2 fixed (in master)
#105 Better keymap UI takkaria change assigned Future
#1285 Better make system change closed Future wontfix
#1916 Better passing of parameters in player-calcs.c task closed Triage fixed (in master)
#1030 Better save location and output for char dump change confirmed Future
#1926 Better use of fists bug closed Future fixed (in master)
#423 Bigscreen support for self-knowledge screen bug closed 3.1.0 fixed (in master)
#1244 Bigtile/Double/Triple tiles don't work in GTK bug closed Future wontfix
#1278 Bigtile: Redraw artifacts on firing/spell effects bug closed 3.2.0 fixed (in master)
#1705 Birth UI: Stats and are inconsistent with skills bug closed 3.5.0 fixed (in master)
#1875 Black Market too cheap bug closed 4.0 fixed (in master)
#1873 Blank entry in quality ignore bug closed 4.0 fixed (in master)
#1195 Blessed diggers are not accepted in the temple bug closed 3.2.0 fixed (in master)
#1536 Bogus ID-by-use of devices bug closed 3.3.1 fixed (in master)
#1876 Bonus weirdness on wield and take off bug closed 4.0 fixed (in master)
#739 Bonuses for {excellent]/{artifact} items that have been wielded should show up on the character screen and info dump bug closed 3.1.1 beta fixed (in master)
#1648 Borg can't handle no-selling bug closed 3.5.0 wontfix
#1647 Borg can't handle rubble bug closed 3.5.0 fixed (in master)
#1717 Borg only sells one item at a time bug closed 3.5.0 wontfix
#1651 Borg priests/paladins still try to learn Remove Curse bug closed 3.5.0 wontfix
#1716 Borg tends to use a spell to light up fully lit rooms bug closed 3.5.0 fixed (in master)
#555 Break up visually what happens each "turn" change closed 3.2.0 fixed (in master)
#39 Bring back player ghosts GabeCunningham change assigned v4
#1406 Broken Pit bug closed 3.3.0 fixed (in master)
#171 Broken pseudo-ID bug closed 3.0.8 fixed (in master)
#2053 Buffer overflow in keymap UI bug closed Triage fixed (in master)
#1997 Buffer overrun in monster_flag_table bug closed 4.1 fixed (in master)
#1184 Bug (possible) with rating (level feelings) for OOD objects in r2038 magnate bug closed 3.2.0 fixed (in master)
#969 Bug in get_new_attr: always returns first element of array bug closed 3.1.2 beta fixed (in master)
#1494 Bug report: / on numpad on win7 bug closed 3.3.2 fixed (in master)
#1384 Bugged vault: Curlicues One bug closed 3.3.0 fixed (in master)
#1682 Build without ncursesw5-config change new Ongoing
#113 Build/Package win console mode angband along with windows binaries change closed duplicate
#1522 BuildSystem fails to install libdatadir, configdir bug closed 3.4.0 fixed (in master)
#1534 Building with curses fails on cygwin bug new Future
#454 Button patch: buttons not redrawn in inventory/equip/etc mode bug closed 3.5.0 wontfix
#455 Button patch: string and number entry do not have buttons bug closed 3.5.0 wontfix
#1236 Buying things moves cursor to top bug closed 3.2.0 fixed (in master)
#1854 Buying unseen potions bug closed 4.0 fixed (in master)
#888 CCW and CMW (almost) replicated bug closed 3.5.0 fixed (in master)
#460 CLW etc description misleading bug closed 3.1.0 fixed (in master)
#1299 COFF object files included in angband-3.2.0.tar.gz source tarball bug closed 3.2.0 fixed (in master)
#597 CPU spikes on (firefox 3.0b5, csrss.exe) when loading angband 3.0.9b or 3.1.0/current bug closed 3.1.1 beta fixed (in master)
#1001 Calculate depth and rarity of randarts in proportion with power magnate change closed 3.1.2 beta fixed (in master)
#1779 Can't disarm a chest you're standing on if trap next door bug closed 3.5.0 fixed (in master)
#1903 Can't fix disenchantment with scroll of *enchant armour*/*enchant weapon* change closed Triage wontfix
#1877 Can't pick up to part-empty quiver bug closed 4.0 fixed (in master)
#2036 Can't read on enclosed lava squares bug closed Triage fixed (in master)
#854 Can't sell unidentified scroll of darkness bug closed 3.1.1 beta fixed (in master)
#1946 Can't target a grid with a monster on it bug closed 4.0 fixed (in master)
#651 Cannot reload randart saves in developmental versions bug closed 3.1.1 beta fixed (in master)
#1572 Capitalisation glitch in chardumps and spoilers takkaria bug closed Triage worksforme
#1439 Capitalization of definite articles in artifact descriptions is inconsistent. myshkin bug closed 3.3.0 fixed (in master)
#514 Carry across autoconfigure fix bug closed 3.0.9b fixed (in master)
#182 Casting resistance/resist poison crashes the game takkaria bug closed 3.0.8 fixed (in master)
#1409 Certain types of summons produce no monsters. myshkin bug closed 3.3.0 fixed (in master)
#1677 Change alloc_prob to u16b bug closed 3.5.0 fixed (in master)
#126 Change amnesia into a timed effect change closed 3.0.8 fixed (in master)
#2016 Change default starting stats? change closed 4.1 wontfix
#1635 Change from "when drunk" to "when consumed" bug closed 3.5.0 fixed (in master)
#224 Change game option checks to use OPT() syntax task closed 3.1.1 beta fixed (in master)
#88 Change lantern/torch behaviour and features takkaria change closed 3.0.8 fixed (in master)
#927 Change look/target command output change closed 3.1.2 beta fixed (in master)
#352 Change probing behaviour change closed 3.1.1 beta fixed (in master)
#1556 Change purple non-unique monsters to some other color change closed 4.0 fixed (in master)
#44 Change rand_int() to randint0(); randint() to randint1() change closed 3.1.0 fixed (in master)
#1456 Change remove curse to accept a target item change closed 4.1 fixed (in master)
#1194 Changes to doors and spikes artes change closed 3.3.0 fixed (in master)
#720 Changes to item generation magnate task closed v4 fixed (in v4)
#1182 Changes to regen change new Future
#1558 Changes to tvals and svals magnate task assigned v4
#703 Changing birth options screws up quickstart (?) bug closed 3.1.1 beta fixed (in master)
#996 Changing color to farmer Maggot's dogs bug closed 3.1.2 beta fixed (in master)
#1760 Changing font size on Windows doesn't refresh terms properly bug new Future
#1116 Changing squelch options should trigger item drops takkaria bug closed 3.3.0 fixed (in master)
#907 Changing starting gold/eq birth option messes up w/ previous character bug closed 3.1.1 beta fixed (in master)
#1765 Chaos breath sometimes crashes game molybdenum bug closed 3.5.0 worksforme
#481 Char History Screen Incorrect Starting Turn bug closed 3.1.0 fixed (in master)
#1229 Char dump missing history bug closed 3.2.0 fixed (in master)
#913 Character dumps have some stats on a new line when they shouldn't be bug closed Triage invalid
#1815 Character history display has the same turn count every turn bug closed 3.5.1 fixed (in master)
#696 Character name omitted from character dump bug closed 3.1.1 beta fixed (in master)
#909 Character screen doesn't update correctly while you are in shop or home bug closed 3.1.1 beta fixed (in master)
#935 Character screen flag display crash bug closed 3.1.2 beta fixed (in master)
#1863 Character screen immunity problem bug closed 4.0 fixed (in master)
#2055 Character with rBlind being apparently blind bug new Triage
#1338 Characters sometimes start out with bad equipment bug closed 3.3.0 fixed (in master)
#1325 Chardump inventory spacing is inconsistent bug closed 3.5.0 fixed (in master)
#1597 Chardumps and artifact spoilers do not display object descriptions. myshkin bug closed v4 fixed (in v4)
#1387 Charged items thrown from a stack have too many charges noz bug closed 3.3.0 fixed (in master)
#533 Chart the mana-vs.-damage distribution for mages and priests task closed 3.1.2 beta fixed (in master)
#1138 Cheap potions of *healing* bug closed 3.2.0 fixed (in master)
#1941 Cheat death doesn't bug closed 4.0 fixed (in master)
#869 Check and revise monster power algorithm magnate change assigned v4
#1500 Check article handling in messages bug closed 3.5.0 fixed (in master)
#1031 Check difficulties of various devices magnate change closed 3.2.0 worksforme
#1404 Check for existing pval flags during ego item creation magnate bug closed 3.3.0 fixed (in master)
#876 Check for format-string based security holes ajps task confirmed Future
#1287 Check up on licences of fonts takkaria task confirmed Future
#1069 Checking out lost artifact information now puts entries into char history. bug closed 3.1.2 beta fixed (in master)
#1053 Chest and ring mimics do not show up in monster knowledge menu bug closed 3.1.2 beta fixed (in master)
#1088 Chests inside chests bug closed 3.2.0 fixed (in master)
#1101 Clean up and document savefiles MarbleDice task closed 3.3.0 fixed (in master)
#1120 Clean up squelch messages MarbleDice change confirmed Future
#617 Clicking on "Angband ... dev" button brings an empty red window. bug closed 3.3.0 fixed (in master)
#197 Clicking to refocus window should ignore that click bug closed 3.5.0 wontfix
#378 Clone and Fear effect switched bug closed 3.1.0 fixed (in master)
#1747 Closed/locked/jammed doors inconsistencies bug closed 3.5.0 invalid
#1652 Cocoa port crashes on trying to identify some non-alphanumeric keys myshkin bug closed 3.4.0 fixed (in master)
#1743 Cocoa port doesn't support window resizing myshkin bug closed 3.5.0 fixed (in master)
#1660 Cocoa port fails to create needed dirs myshkin bug closed 3.4.0 fixed (in master)
#1695 Cocoa port hangs when user quits during prompt myshkin bug closed 3.4.1 fixed (in master)
#1664 Cocoa port subwindows unclosable myshkin change closed 3.5.0 fixed (in master)
#1662 Cocoa port: in standard keyset, shift + arrow does not run. myshkin bug closed 3.4.0 fixed (in master)
#1228 Code cleanup: o_ptr->pval still used for rods in some places magnate bug closed 3.2.0 fixed (in master)
#131 Code documentation solution task closed 3.1.1 beta fixed (in master)
#786 Collect better statistics on items myshkin task closed 3.3.0 fixed (in master)
#776 Collect statistics on dungeon generation d_m task assigned Future
#342 Collect stats on player change confirmed v4
#1165 Collect stats on randarts magnate task assigned v4
#139 Command handling code is hard to grok takkaria bug closed 3.3.0 fixed (in master)
#157 Comment cleanups bug closed 3.0.8 fixed (in master)
#152 Common approach to monster/object recall takkaria task closed 3.1.0 fixed (in master)
#643 Compile issues due to folder reorg bug closed 3.1.0 fixed (in master)
#504 Compiler warnings (MacOS, r754) change closed 3.1.0 fixed (in master)
#134 Comply with the FHS for multi-user installations magnate bug closed 3.1.2 beta fixed (in master)
#314 Consider allowing user "notes" in various places in the game change new Future
#1124 Consolidate flag data into list-* files magnate task assigned v4
#318 Consolidate monster entries change closed 3.3.0 fixed (in master)
#312 Consumables should appear in piles bug closed 3.1.0 fixed (in master)
#1656 Convert archery to the new combat system magnate change new v4
#1340 Copy/paste error in parse_frequencies()? bug closed 3.3.0 fixed (in master)
#1377 Copyright notices are inconsistent. task confirmed Future
#1668 Correct C macros bug closed 3.5.0 fixed (in master)
#1081 Correct origin text for chest items MarbleDice bug closed 3.1.2 beta fixed (in master)
#948 Corrupted messages when droping in the home bug closed 3.1.2 beta fixed (in master)
#804 Crash after 'k' command with books bug closed 3.1.1 beta fixed (in master)
#1009 Crash after character birth when randarts are enabled magnate bug closed 3.1.2 beta fixed (in master)
#1621 Crash associated with Nar the Dwarf myshkin bug closed Triage worksforme
#1486 Crash happening upon monster death bug closed 3.3.0 fixed (in master)
#1517 Crash if too many items displayed bug closed 3.3.1 fixed (in master)
#1726 Crash in SDL port on exit bug new Future
#1730 Crash in SDL port upon exit bug closed 3.5.0 duplicate
#1337 Crash in nightlies on firing while confused bug closed 3.3.0 fixed (in master)
#1462 Crash loading a graphics .prf file in ascii mode noz bug closed 3.3.1 fixed (in master)
#2014 Crash on attempted html dump bug closed Triage fixed (in master)
#1918 Crash on consuming from the floor bug closed 4.0 fixed (in master)
#1541 Crash on dying, 3.3.1 bug closed Triage worksforme
#1463 Crash on loading 3.2.0 savefile bug closed 3.3.0 fixed (in master)
#1282 Crash on startup (v 3.2 Mac OS X 10.4.11 PPC) bug closed Triage wontfix
#1959 Crash on targeting lava at town edge bug closed 4.0 fixed (in master)
#1570 Crash relation to confusion + Study bug closed 3.4.0 fixed (in master)
#1330 Crash using @Z1 inscription myshkin bug closed 3.3.0 fixed (in master)
#1426 Crash when down arrow is pressed bug closed Triage duplicate
#1425 Crash when down arrow is pressed. Build 712c297ec6 bug closed 3.3.0 worksforme
#985 Crash when running ends next to the dungeon wall bug closed Triage worksforme
#1057 Crash when running into space adjacent to dungeon edge bug closed 3.2.0 worksforme
#1087 Crash with autopickup and full inv and non-empty quiver d_m bug closed 3.1.2 beta fixed (in master)
#1626 Crash with dubtrain's sound pack bug closed 3.5.0 worksforme
#1322 Crash: o_ptr->kind not initialized when redrawing inventory term myshkin bug closed 3.3.0 fixed (in master)
#1993 Crashes on creating labyrinth levels bug closed 4.1 fixed (in master)
#1415 Create OF_GOOD to distinguish high-level wearables magnate task closed v4 fixed (in v4)
#95 Create a cross-platform API for directory scanning change closed 3.0.8 fixed (in master)
#1502 Create a master message buffer task confirmed Future
#1497 Create an interactive monster.txt editor task new v4
#192 Create an item distribution visualiser task closed v4 wontfix
#919 Create angband-audio package for Debian magnate task closed 3.2.0 fixed (in master)
#1419 Create drops at monster creation task closed 3.3.0 fixed (in master)
#803 Create elem_table (slay_table for elements) magnate task closed 3.3.0 fixed (in master)
#1600 Create master table for legal affixes magnate task new v4
#46 Create missing directories on startup d_m change closed 3.1.2 beta fixed (in master)
#16 Create proper website takkaria change closed 3.0.8 duplicate
#1303 Create savefile loader testsuite task confirmed Future
#4 Create ui.c and z-file.c takkaria change closed 3.0.8 fixed (in master)
#1858 Creeping coins slow to change bug closed 4.0 fixed (in master)
#724 Critical hit messages out of order in 3.1.0. bug closed 3.1.1 beta fixed (in master)
#1379 Ctrl-x should have the same behaviour as the Quit button noz bug closed 3.3.0 fixed (in master)
#89 Current equipment not redrawn properly in stats panel change closed 3.0.8 fixed (in master)
#733 Curse Weapon and Curse Armour should just curse/heavy-curse things, not blast them bug closed 3.1.1 beta fixed (in master)
#2000 Curse contradictions bug closed 4.1 fixed (in master)
#2047 Curse display in shops bug new Triage
#1018 Cursed ammo doesn't make sense d_m bug closed 3.5.0 fixed (in master)
#1336 Cursed rings don't always present option to squelch noz bug closed 3.3.0 fixed (in master)
#612 Cursed weapons show incorrect damage mikon bug closed 3.1.0 fixed (in master)
#916 Curses: Aggravate should aggravate less change confirmed 4.2
#1785 Cursor goes to a weird place when on the item ignore menus bug closed 3.5.0 fixed (in master)
#27 Cut down and rearrange options takkaria task closed 3.0.8 fixed (in master)
#580 Cut down dungeon depth change confirmed v4
#235 DEFAULT_PATH does not get expanded by ./configure takkaria bug closed 3.0.9 fixed (in master)
#263 DET_RADIUS should be a function of caster level takkaria change closed 3.1.0 fixed (in master)
#1603 DROP_GOOD still present on non_uniques bug closed Triage fixed (in master)
#1822 DSM randart activation lost bug closed 4.1 fixed (in master)
#489 DTrap status indicator should be a more visible colour than dark green bug closed 3.1.0 fixed (in master)
#1889 Darkness breath removes wall knowledge bug closed 4.0 fixed (in master)
#1143 Darkness only works in the dungeon at night bug closed 3.2.0 fixed (in master)
#880 Dead keys do not work in OS X port bug closed 3.5.0 fixed (in master)
#1692 Death mold has both fire vulnerability and fire resistance bug closed 3.5.0 fixed (in master)
#2051 Debug "play with object" not working bug closed Triage fixed (in master)
#324 Debug command 'v' (create very good obj) always creates a Mushroom of Blindness at dlevel >= 90 bug closed 3.1.0 fixed (in master)
#577 Debug mode isn't friendly in the slightest bug closed duplicate
#1007 Decouple curse-breaking from enchanting for enchant X scrolls d_m change closed 3.1.2 beta fixed (in master)
#1956 Deep Descent from town not working bug closed 4.0 fixed (in master)
#1335 Definite article gives away unIDd artifacts on walkover bug closed 3.3.0 fixed (in master)
#291 Delay factor should affect running speed change new Future
#133 Delete .keep files, use delete.me instead bug closed 3.0.8 fixed (in master)
#1036 Deleting a Macro can break things takkaria bug closed 3.3.0 fixed (in master)
#673 Description of Identification Spell Wrong bug closed 3.1.1 beta fixed (in master)
#198 Destroying items no longer asks for confirmation bug closed 3.0.8 fixed (in master)
#1616 Destruction effects can delete stairs bug closed 3.4.0 fixed (in master)
#1148 Detect Enchantment Not Shown in Resistance of Scarabtarices Magic Book bug closed worksforme
#632 Detect Enchantment should be more consistent change closed Triage duplicate
#1420 Detect Invisible does not always detect invisible monsters bug closed Triage duplicate
#1047 Detect Invisible should detect invisible and normal monsters MarbleDice change closed 3.1.2 beta fixed (in master)
#303 Detect monster creates 'visible' monsters that interrupts R* bug closed Triage wontfix
#249 Detect object/enchantment should not show squelched items ajps bug closed 3.0.9 fixed (in master)
#1612 Detect trap border interacting poorly with solid walls in GCU d_m bug new Future
#2024 Detection and mimics bug closed 4.1 fixed (in master)
#1515 Devices IDd on unseen monsters should give feedback magnate bug closed 3.3.1 fixed (in master)
#366 Different effects should have different names, and the same effect should have the same name bug closed 3.1.0 worksforme
#2006 Difficulty of IDing some runes bug closed 4.1 fixed (in master)
#515 Disallow debug chars on the high score list bug closed 3.1.0 fixed (in master)
#2020 Disconnected dungeon bug new Ongoing
#914 Display a detection radius marker in graphics mode takkaria change closed 3.4.0 fixed (in master)
#1270 Display damager per round rather than per blow magnate change closed 3.2.0 fixed (in master)
#957 Display effect durations in player turns magnate change closed 3.1.2 beta wontfix
#1048 Display fail rate instead of weight when aiming, zapping, or using MarbleDice change closed 3.1.2 beta fixed (in master)
#891 Display player-turns in dumps magnate change closed 3.2.0 fixed (in master)
#1026 Display quiver in char dumps d_m bug closed 3.1.2 beta fixed (in master)
#1035 Display relative speed change closed Triage duplicate
#222 Display trap detection borders as a coloured dot change closed 3.1.0 fixed (in master)
#26 Display weapon damage when 'I'nspecting weapons takkaria change closed 3.1.0 fixed (in master)
#1436 Distinguish combat bonuses between weapons, launchers and other sources change new v4
#1437 Distinguish side effects from damage for monster melee attacks magnate change new v4
#12 Distribute helpfiles as HTML, PDF myshkin change closed 3.5.0 fixed (in master)
#542 Disturb on reaching full mana/HP bug closed 3.1.1 beta fixed (in master)
#57 Do spells with edit files (like UnAngband) change closed Future wontfix
#1480 Docs need updating to reflect new door locking behaviour artes bug closed 3.3.0 fixed (in master)
#765 Document and improve debug commands change confirmed v4
#1528 Document common build patterns and makefile usage task closed 3.4.0 fixed (in master)
#1453 Document pref file syntax & fix in-game interfaces takkaria bug assigned Future
#216 Documentation for birth_no_preserve may be incorrect bug closed 3.0.9 fixed (in master)
#207 Documentation problems bug closed 3.0.8 fixed (in master)
#1740 Documentation: Explain how protection interacts with resists fizzix bug closed 3.5.0 fixed (in master)
#1767 Dodgy Shockbolt tiles bug closed 3.5.0 fixed (in master)
#135 Don't use C reserved identifiers bug confirmed Ongoing
#1965 Double labels bug closed 4.0 fixed (in master)
#1819 Double object feeling bug closed 3.5.1 fixed (in master)
#1802 Downstairs on dl99 w/o killing Sauron bug closed 3.5.1 fixed (in master)
#590 Dragon scale mails' activation times are truncated bug closed 3.1.0 fixed (in master)
#851 Drain EXP should drain XP in proportion to total XP, not a constant artes change closed 3.4.0 fixed (in master)
#1096 Drain charged (RBE_UN_POWER) should only drain as many changes as a recharge gives change closed 3.3.0 fixed (in master)
#1097 Drop 16-colour support d_m change closed 3.2.0 wontfix
#1811 Dropping artifacts causes crashes. takkaria bug closed 3.5.1 fixed (in master)
#1766 Dropping items from quiver doesn't work bug closed 3.5.0 worksforme
#294 Dummy object recall issues magnate bug closed 3.1.2 beta fixed (in master)
#225 Dungeon levels too big bug closed 3.1.2 beta fixed (in master)
#1468 Duplicate Dreads in monster memory bug closed 3.3.0 fixed (in master)
#1670 EF_STAFF_HOLY does not do what its description says bug closed 3.4.0 fixed (in master)
#2 Ease makefiles proliferation takkaria change closed 3.0.8 fixed (in master)
#821 Easy Know Missing bug closed 3.1.1 beta fixed (in master)
#1140 Eddie's squelch worthless and miscellany patch MarbleDice change closed 3.2.0 fixed (in master)
#1837 Effect descriptions need improvement task closed 4.0 fixed (in master)
#1872 Effects not ID'd on hitting walls bug closed 4.0 fixed (in master)
#1894 Ego DSM with no activation bug closed 4.0 fixed (in master)
#1471 Ego heavy armours no longer retain to-hit penalty bug closed 3.3.0 fixed (in master)
#562 Ego items shouldn't be 'average' or 'cursed' for squelching bug closed 3.1.1 beta fixed (in master)
#295 Ego knowledge ('~') doesn't talk about possible hidden attributes bug closed 3.1.0 fixed (in master)
#1890 Ego squelch setting not reset bug closed 4.0 fixed (in master)
#172 Ego-item knowledge ('~') doesn't work bug closed 3.0.8 fixed (in master)
#441 Ego-item weapons sometimes get generated with absurdly large negative or positive to-dam bug closed 3.1.0 worksforme
#774 Ego-items with random powers should not get duplicate powers bug closed 3.1.1 beta fixed (in master)
#754 Egos with extra powers need to be priced better magnate bug closed 3.1.1 beta fixed (in master)
#1580 Elemental physical monster attacks should do damage regardless of immune status magnate bug closed 3.5.0 fixed (in master)
#1846 Empty quiver should show bug closed 4.0 fixed (in master)
#229 Empty wands/staffs sold to stores should be recharged MarbleDice bug closed 3.1.2 beta fixed (in master)
#574 Enable the good bits of adult_ai_smart without the brokenness takkaria change assigned Future
#1126 Enchant scrolls do not remember the selected item when repeating with 'n' bug closed duplicate
#1893 Enchant scrolls used on backing out bug closed 4.0 wontfix
#1614 Enchant weapon needs to understand finesse and prowess bug closed v4 fixed (in v4)
#398 Enhance the Gtk2 port shanoah change closed Future wontfix
#1840 Ensure Visual Studio compatibility nckmccnnll bug assigned Future
#1331 Ensure map updates do not give away info elly change closed 4.1 fixed (in master)
#1513 Ensure that PDSM can't get Resistance ego magnate bug closed 3.3.1 fixed (in master)
#835 Ensure that autoconf makefiles are strict about C89 task closed 3.1.1 beta fixed (in master)
#1578 Ensure that effect values are >0 in project_m bug closed Triage duplicate
#1595 Ensure that learning a rune triggers check_for_ident on all other carried or worn items bug new v4
#1000 Ensure that unique monsters are easily distinguished bug closed 3.1.2 beta fixed (in master)
#1940 Error in configure script. bug new Future
#1680 Error in pickup message when squelch items are present bug closed 3.4.1 fixed (in master)
#1117 Error parsing users prf bug closed 3.2.0 fixed (in master)
#1689 Essential of Cover Letter bug closed Triage invalid
#986 Everburning lantern claims to refill other lanterns bug closed 3.1.2 beta fixed (in master)
#1230 Examine view sometimes messed up bug closed 3.2.0 fixed (in master)
#1818 Examining fails after a lack of item to identify bug closed 3.5.1 fixed (in master)
#1906 Excellent vs splendid bug closed 4.0 fixed (in master)
#1192 Excessive CPU use with -mgtk bug closed Future wontfix
#780 Experiment with mana allocation & regen change confirmed Future
#1643 Exploit the full power of Shockbolt's tiles bug closed 3.4.0 fixed (in master)
#1938 Explosion and bolt graphics not handled correctly bug closed Triage fixed (in master)
#140 Externalise store stocking lists change closed 3.1.0 fixed (in master)
#1481 Extra -more- prompts appearing in shops bug closed 3.3.0 fixed (in master)
#982 Extra dice should not be displayed from afar MarbleDice change closed 3.1.2 beta fixed (in master)
#1376 Extract text strings for monster spells to an edit file magnate change assigned v4
#1385 F5 & F6 keys both return F5 bug closed 3.3.0 fixed (in master)
#768 FOV code is hideous bug closed 3.5.0 fixed (in master)
#483 Factor out the device failure rate calculation into a seperate function (check_devices(), cmd6.c) magnate bug closed 3.1.2 beta fixed (in master)
#554 Failure rate display for spells is wrong bug closed 3.1.0 invalid
#1234 Failure to save a completely new character in GTK bug closed 3.2.0 fixed (in master)
#624 Fear problems. bug closed 3.1.0 fixed (in master)
#1136 Feature Req: Quick option to resize the graphics to match the tileset. change closed 3.2.0 fixed (in master)
#516 Feature Request: Make 'repeat last command' only repeat in-game commands change closed 3.1.1 beta fixed (in master)
#742 Feedback on tunneling success change closed 3.1.1 beta fixed (in master)
#1506 Feeling tiles should be invisible fizzix bug closed 3.3.1 fixed (in master)
#1764 File dump never asks for confirmation bug closed 3.5.0 fixed (in master)
#137 File handling cleanup elly bug closed 3.1.0 fixed (in master)
#946 Find a licence for the current sound files which is acceptable to Debian takkaria change closed Triage wontfix
#8 Find-as-you-type monster recall change new Future
#1050 Finer controll for item squelch magnate change closed v4 fixed (in v4)
#1503 Finish visual editing UI change confirmed Future
#1025 Fire at nearest monster should respect confusion. d_m bug closed 3.1.2 beta fixed (in master)
#1243 Fire command defaults to inventory not equipment bug closed 3.2.0 fixed (in master)
#1795 Fists are listed as being 0d0 weapons on the character screen, but they're actually 1d1 bug closed 3.5.0 fixed (in master)
#92 Fix GTK2 port shanoah bug closed 3.1.0 fixed (in master)
#108 Fix RISC OS port ajps bug closed 3.0.8 fixed (in master)
#420 Fix ammo display details after missile changes bug closed 3.1.0 fixed (in master)
#321 Fix amulets bug closed 3.1.0 fixed (in master)
#539 Fix colour saving bug closed 3.0.9b fixed (in master)
#1530 Fix curly braces, space indenting, line endings, and trailing whitespace task confirmed Future
#1622 Fix describe_damage magnate bug new v4
#1593 Fix ghost pvals on randarts magnate bug closed 3.4.0 fixed (in master)
#1527 Fix gold from chests under no_selling magnate bug closed Triage invalid
#167 Fix help text bug closed 3.0.8 fixed (in master)
#1102 Fix large bit flag fields MarbleDice task closed 3.2.0 fixed (in master)
#50 Fix level feelings magnate change closed 3.3.0 fixed (in master)
#96 Fix macro screen pmac bug closed 3.0.8 fixed (in master)
#18 Fix magic mapping and detection takkaria change closed 3.1.0 fixed (in master)
#1222 Fix main-gcu to display ASCII if terminal does not support Latin-1 xchars d_m bug closed 3.2.0 fixed (in master)
#906 Fix main-gtk compiler warnings bug closed 3.1.2 beta fixed (in master)
#276 Fix monster drops bug closed 3.1.0 fixed (in master)
#1545 Fix monster speed adjustments magnate bug closed 3.3.2 fixed (in master)
#1519 Fix monster_desc bug confirmed Future
#327 Fix mouse behaviour when using the 'l'ook command bug closed 3.1.0 fixed (in master)
#311 Fix mushrooms takkaria bug closed 3.1.0 fixed (in master)
#188 Fix object compaction takkaria bug closed 3.0.8 fixed (in master)
#49 Fix object pricing change closed 3.1.1 beta fixed (in master)
#1271 Fix or remove variance in gold drops d_m task closed 3.2.0 duplicate
#317 Fix overly powerful missile weapons change closed 3.2.0 fixed (in master)
#177 Fix pickup system takkaria bug closed 3.0.8 fixed (in master)
#1167 Fix preserve off mode magnate bug closed 3.2.0 fixed (in master)
#1224 Fix randart gen chances magnate bug closed 3.2.0 fixed (in master)
#48 Fix randarts magnate change closed 3.1.1 beta fixed (in master)
#1594 Fix random names myshkin bug closed v4 fixed (in master)
#1451 Fix random_value parsing so that you can specify certain negative values elly bug assigned v4
#320 Fix rings bug closed 3.1.0 fixed (in master)
#1591 Fix saving of options and keymaps bug closed 3.5.0 fixed (in master)
#1454 Fix spell ordering noz bug closed 3.3.0 fixed (in master)
#147 Fix the "vinfo_type" hack in cave.c elly task closed 3.5.0 fixed (in master)
#148 Fix the fonts bug closed 3.0.8 fixed (in master)
#405 Fix the pesky "overwrite existing savefile?" prompt so it doesn't appear all the time. bug closed 3.1.0 fixed (in master)
#953 Fix the slay cache w.r.t. ALLOW_TEMPLATES magnate bug closed 3.1.2 beta wontfix
#540 Fix up Narya et al. bug closed 3.1.0 fixed (in master)
#640 Fixed flavour k_idxs messed up bug closed 3.1.0 fixed (in master)
#1842 Fixes due to PowerWyrm task closed Ongoing fixed (in master)
#333 Fixes for window positions in main-x11 change closed 3.1.0 worksforme
#1879 Flasks do no damage bug closed 4.0 fixed (in master)
#33 Flasks of oil and torches should have firebrand takkaria change closed 3.1.1 beta fixed (in master)
#1853 Flasks unidentified bug closed 4.0 fixed (in master)
#1885 Flavor leak from mimic bug closed 4.0 fixed (in master)
#1339 Flawed logic in flag_next() bug closed 3.3.0 fixed (in master)
#1974 Flicker for dwarves bug closed 4.1 fixed (in master)
#119 Flicker of a direction prompt from 3.0.5 takkaria bug closed 3.5.0 worksforme
#1967 Flicker with center_player bug closed 4.0 fixed (in master)
#351 Food changes (again) bug closed 3.1.0 fixed (in master)
#1130 Forgotten spells may still be cast MarbleDice bug closed 3.2.0 fixed (in master)
#1343 Free attempts to find unseen invisible monsters bug closed Triage wontfix
#183 Full mouse playability change new Future
#425 Full mouse support in character creation change new Future
#1142 Full screen takes all resources bug closed 3.2.0 fixed (in master)
#755 Fully identified item gets feeling appended to name, no longer stacks with others bug closed 3.1.1 beta fixed (in master)
#993 Fully implement HURT_FIRE and HURT_COLD magnate change closed v4 fixed (in v4)
#1826 GCU port wall display is behaving strangely. bug closed 3.5.1 duplicate
#1240 GTK always loads with tiles bug closed 3.2.0 fixed (in master)
#209 GTK port does not remember user's font preference bug closed 3.0.9 fixed (in master)
#337 GTK port shows no animations bug closed 3.1.0 fixed (in master)
#176 GTK2 port fixes bug closed 3.0.8 fixed (in master)
#1011 Gain-one-lose-one potions behave funny on failure MarbleDice bug closed 3.1.2 beta fixed (in master)
#1801 Game crash when targeting self bug closed Triage fixed (in master)
#1654 Game crashes when "reset layout" is selected on XP and Vista bug closed 3.5.0 fixed (in master)
#1254 Game crashes when examining an artifact d_m bug closed 3.2.0 fixed (in master)
#1663 Game crashes when launched in OSX myshkin bug closed 3.4.1 wontfix
#1657 Game crashes when mouse clicking squelch menu bug closed 3.4.0 fixed (in master)
#1204 Game crashes when trying to access object knowledge menu bug closed 3.2.0 fixed (in master)
#1355 Game crashes when wielding an unid'd bow of extra might bug closed 3.3.0 fixed (in master)
#1206 Game crashes whenever an unrecognized character is entered bug closed Triage invalid
#1461 Game deletes <savefile>.old and <savefile>.new when saving bug closed 3.3.1 fixed (in master)
#62 Game should be fully dual-licenced change closed 3.1.1 beta fixed (in master)
#138 Game should be re-entrant task confirmed Future
#1945 Game slowdown bug closed 4.0 fixed (in master)
#1209 Games crashes when activating an artifact for probing bug closed 3.2.0 fixed (in master)
#977 Garbage in message recall window when dropping items in home bug closed 3.1.2 beta duplicate
#1911 Gear-changing messages bug closed 4.0 fixed (in master)
#836 General Comments change closed invalid
#773 General Store really needs to restock more bug closed 3.1.1 beta fixed (in master)
#288 General store too restrictive in buying habits. MarbleDice bug closed 3.1.2 beta fixed (in master)
#1076 Gentoo Ebuild for Angband Widget task closed 3.2.0 fixed (in master)
#1542 Get Windows build working again post-UTF8 noz bug closed 3.4.0 fixed (in master)
#153 Get autoconf system working under BSD make bug closed 3.0.8 fixed (in master)
#1562 Get cleverer about affix compatibility magnate change new v4
#983 Get rid of .raw files and the data/ dir magnate task closed 3.1.2 beta fixed (in master)
#1068 Get rid of item_tester_unknown in spells2.c MarbleDice task closed Future fixed (in master)
#1014 Get rid of the hard limit for artifact lights and jewelry magnate change closed v4 fixed (in v4)
#1814 Get rid of z-virt change new Future
#1059 Get the buildsystem working on OpenBSD again d_m bug closed 3.4.0 fixed (in master)
#519 Get the debian bits to the point where they can be autobuilt magnate bug closed 3.1.1 beta fixed (in master)
#659 Get valgrind reporting that all memory is properly freed at game exit task confirmed Ongoing
#837 Give a meaning to object colors magnate change new v4
#701 Give the new mushrooms some positive value bug closed 3.1.1 beta fixed (in master)
#1871 Glyph of warding invisible bug closed 4.0 fixed (in master)
#1225 Gold Remaining often fails to show up in stores noz bug closed 3.2.0 fixed (in master)
#1084 Gold generation issue bug closed 3.1.2 beta fixed (in master)
#1475 Gold remaining not updated in stores noz bug closed 3.3.0 fixed (in master)
#401 Gondolin's light description is wrong bug closed 3.1.0 fixed (in master)
#1731 Grammar problem: "Your Bolts of Lightning crackles!" bug closed 3.5.0 fixed (in master)
#1732 Grammar problem: read/eat/etc commands all prompt in lowercase bug closed 3.5.0 fixed (in master)
#1738 Grammar: "the Cutpurse picks up X" bug closed 3.5.0 fixed (in master)
#1015 Granular ESP change confirmed v4
#1721 Graphical touches to add to the ASCII interface change new Future
#293 Graphics for flavoured items wrong in knowledge browser bug closed 3.0.9 fixed (in master)
#1762 Graphics gone all squiffy bug closed 3.5.0 duplicate
#1783 Graphics need updating for new food types bug closed 3.5.0 fixed (in master)
#1990 HOLD_LIFE preventing all XP drain bug closed 4.1 invalid
#1659 Handle flags which trigger at random bug new v4
#1352 Hang with compacting monsters on char start bug closed 3.3.0 fixed (in master)
#103 Have a DOS/IBM port available change closed wontfix
#980 Having nothing to ID, or cancelling use of ID, should not take a turn MarbleDice bug closed 3.1.2 beta fixed (in master)
#1618 Hellhäutige LiveCams task closed Triage invalid
#11 Help changes change closed 3.5.0 wontfix
#1934 Help file on modding task closed 4.0 fixed (in master)
#812 Help handler missing from ui-birth.c bug closed 3.1.1 beta fixed (in master)
#676 Help on Character Creation Screen Broken bug closed 3.1.1 beta fixed (in master)
#1447 Help on birth options not available during gameplay artes bug closed 3.3.0 fixed (in master)
#373 Help prevent offscreen deaths change confirmed Future
#175 Help problems in the birth screen. ajps bug closed 3.0.8 fixed (in master)
#1589 Heuristic for obviousness of item properties magnate change confirmed v4
#315 Hidden squelchables show up in the "get item" menu when part of piles. bug closed 3.1.0 fixed (in master)
#1310 Hide non-standard base AC on armour items magnate bug closed 3.3.0 fixed (in master)
#248 Hiding squelcables interacts badly with glyph of warding bug closed 3.0.9 fixed (in master)
#355 High Charisma should make monsters more likely to flee from player damage change closed 3.2.0 wontfix
#242 High score menu missing from knowledge display screen ajps bug closed 3.0.9 fixed (in master)
#1360 High scores list title improperly formatted myshkin bug closed 3.3.0 fixed (in master)
#679 High-level mages get told they can learn 1 more spell when there are no more spells left to learn magnate bug closed 3.3.0 fixed (in master)
#552 Highscores busted takkaria bug closed 3.1.0 fixed (in master)
#767 Hitpoint warning accepts nonsensical numbers bug closed 3.1.1 beta fixed (in master)
#1964 Hotkeys for OS X terms change closed Future fixed (in master)
#1704 How a seo company functions? bug closed Triage invalid
#1703 How a seo ocompany functions? bug closed Triage invalid
#1696 How to deal with a smart way of weight lossing? bug closed Triage invalid
#928 I can't attack while afraid, but mobs won't attack either. bug closed 3.1.2 beta invalid
#559 ID store items change closed Triage invalid
#1021 ID-by-use doesn't work properly for Defenders bug closed 3.1.2 beta invalid
#1579 ID-by-use shows ? for obvious-on-wield effects bug new v4
#346 IDing rods by use bug closed 3.1.0 fixed (in master)
#589 Identify spell should check that there are items to identify before checking mana magnate bug closed 3.5.0 fixed (in master)
#728 If you attack with a wielded artifact weapon that is not ID'ed, the label changes from {special} to {excellent} bug closed 3.1.1 beta fixed (in master)
#849 If you destroy one item of a pile and then squelch it, the rest are not dropped bug closed 3.1.1 beta fixed (in master)
#694 If you drop a recharigng rod, it suddenly recharges bug closed 3.1.1 beta fixed (in master)
#1960 Ignored chests bug closed 4.0 fixed (in master)
#1737 Ignoring an item in your equipment should take them off and drop it bug closed 3.5.0 fixed (in master)
#2013 Ignoring cursed objects treats them as egos bug closed 4.1 invalid
#1431 Implement m_ptr->known_player_flags magnate change closed 3.3.0 fixed (in master)
#523 Import FA's get_item() and get_spell() menu-ified functions bug closed 3.2.0 duplicate
#1077 Import FA's small_screen code change closed 3.4.0 fixed (in master)
#9 Import Hengband's command menu takkaria change closed 3.0.8 fixed (in master)
#38 Import UIAngband's wizard mode screen editor change closed Triage wontfix
#414 Import UnAngband's easy_more option change new Future
#214 Import all of Ey's object examination niceties takkaria change closed 3.1.0 fixed (in master)
#7 Import the UnAngband knowledge screens pmac task closed 3.0.8 fixed (in master)
#965 Importing savefile from previous version screws up objects in home bug closed 3.1.2 beta wontfix
#994 Imprecise messages bug closed 3.1.2 beta fixed (in master)
#1685 Improper capitalization in some messages. bug closed Triage duplicate
#1232 Improve -mgcu behaviour in 16-colour xterms d_m change confirmed Future
#348 Improve UI abstractions ajps task closed Future fixed (in master)
#61 Improve autotools support (use OMK) aerdan change closed 3.0.8 fixed (in master)
#101 Improve messages a la NPP change closed 3.3.0 fixed (in master)
#78 Improve monster behaviour and AI change new v4
#600 Improve monster drop functionality change confirmed Future
#1529 Improve package scripts task confirmed Future
#1496 Improve running bug closed Triage duplicate
#1115 Improve squelch UI change confirmed v4
#1476 Improve stats collection for items myshkin change assigned Future
#1220 Improve the -u switch change closed 3.5.0 fixed (in master)
#1164 Improve the item list change closed 3.2.0 duplicate
#1457 Improve the run command d_m change confirmed Future
#68 Improve the scorefile format, and the method of scoring MarbleDice change assigned v4
#449 Improve vulnerability and immunity display in object descriptions change closed 3.4.0 fixed (in master)
#286 In bigtile mode, sometimes the sides of the command menu aren't removed properly. bug closed 3.0.9 fixed (in master)
#709 In graphics mode, the detection radius is displayed wrong bug closed 3.1.1 beta fixed (in master)
#1679 In the roguelike keyset, no keypress or command works to toggle squelch. myshkin bug closed 3.4.1 fixed (in master)
#150 In-game savefile selector (a la ToME) change new Future
#823 Include brands on rings in various places magnate task closed 3.1.1 beta fixed (in master)
#1823 Include copying.txt in game help files change closed 4.0 fixed (in master)
#631 Incoherent behavior when enchanting/disenchanting items artes bug closed 3.4.0 fixed (in master)
#1838 Incoherent description of lanterns bug closed 4.0 fixed (in master)
#2025 Inconsistent ID behaviour bug closed 4.1 fixed (in master)
#1293 Inconsistent behaviour about dropping squelched items bug closed 3.5.0 fixed (in master)
#122 Incorporate SDL sound patch sensibly takkaria task closed 3.0.8 fixed (in master)
#6 Incorporate takkaria's new store code takkaria change closed 3.0.8 fixed (in master)
#2003 Incorrect description for DSM of Craftsmanship bug closed 4.1 fixed (in master)
#1362 Incorrect field of view update for HAS_LITE monsters bug closed 3.3.0 fixed (in master)
#645 Incorrect handling of amnesia when computing spell fail rate bug closed 3.1.1 beta fixed (in master)
#1994 Incorrect hit chance in monster lore bug closed 4.1 fixed (in master)
#1824 Incorrect message when looking at character equipment with empty inventory bug closed 3.5.1 fixed (in master)
#1976 Incorrect ncursesw detection on OpenBSD bug new Future
#1122 Incorrect number indication when item dropped in home MarbleDice bug closed 3.2.0 fixed (in master)
#1665 Incorrect pickup behaviour in the dark molybdenum bug closed 3.5.0 fixed (in master)
#2040 Incorrect spell damage in lore bug closed Triage fixed (in master)
#951 Increase base AC on heavy armour items magnate change closed 3.2.0 fixed (in master)
#406 Indestructible pseudoid endows later items with heavy pseudoid bug closed 3.1.0 fixed (in master)
#650 Infinite Scroll of Rune of Protection bug closed 3.1.0 duplicate
#409 Infinite glyphs of warding when reading from floor bug closed 3.1.0 fixed (in master)
#1962 Info formatting bug closed 4.0 fixed (in master)
#1150 Inhibit overly powerful randarts magnate change closed 3.4.0 fixed (in master)
#266 Innate infravision not shown in character info matrix bug closed 3.1.0 fixed (in master)
#307 Innate infravision shown as equipment modifier in self-knowledge bug closed 3.1.0 fixed (in master)
#881 Inpsect needs a more prompt bug closed duplicate
#1753 Inscribing items in the quiver causes a crash bug closed 3.5.1 worksforme
#1855 Inscription ! failing bug closed 4.0 fixed (in master)
#1866 Inscriptions @m1 broken bug closed 4.0 fixed (in master)
#801 Inscriptions are no longer shown in the home bug closed 3.1.1 beta fixed (in master)
#1882 Inscriptions not saved bug closed 4.0 fixed (in master)
#1217 Inscriptions not working bug closed 3.2.0 fixed (in master)
#437 Inscriptions shouldn't ignore roguelike keyset option takkaria bug closed 3.5.0 fixed (in master)
#1201 Inspecting ammo reveals unknown brands on launchers magnate bug closed 3.2.0 fixed (in master)
#858 Insribing objects Max=# change confirmed Future
#336 Installer does not copy angband.glade to proper directory bug closed 3.1.0 fixed (in master)
#117 Integrate autoroller menu better for 3.0.8 takkaria bug closed 3.0.8 fixed (in master)
#1223 Interact with visuals has lost editing possibility bug closed 3.2.0 fixed (in master)
#2049 Interaction between selling prices and curses bug new Triage
#1279 Introduce monster mana change confirmed v4
#55 Introduce unit testing change closed 3.2.0 fixed (in master)
#1275 Inv/equip subwindows do not update after wielding in store bug closed 3.2.0 fixed (in master)
#1793 Inven/equip context menus fail to allow dropping bug new Future
#862 Inventory commands ignore inscriptions when used in stores bug closed 3.2.0 fixed (in master)
#1465 Inventory display bug bug closed 3.3.0 fixed (in master)
#1952 Inventory header too long bug closed 4.0 fixed (in master)
#1834 Inventory items damaged by acid can have negative net AC bug closed 3.5.2 wontfix
#121 Inventory listings should respond to the term size they are in bug closed 3.5.0 fixed (in master)
#1845 Inventory screen overflows bug closed 4.0 fixed (in master)
#491 Inventory should be the default display when selling or dropping regardless of previous screen used bug closed 3.1.0 fixed (in master)
#1321 Inventory term window has a gray "(nothing)" string in the Burden line bug closed 3.3.0 fixed (in master)
#1735 Inventory term window should only show weights after a certain width bug closed 3.5.0 fixed (in master)
#940 Investigate reports of macros/keymaps not restoring properly bug closed 3.1.2 beta fixed (in master)
#1109 Investigate whether money drops are lower now than before task closed 3.2.0 fixed (in master)
#1112 Invisible Kobolds and Cave Bears on OSX bug closed 3.2.0 worksforme
#609 Invisible traps can be shown via "change visuals" bug closed 3.1.0 fixed (in master)
#648 Iron Crown of Morgoth not perma-cursed / not adding to stats bug closed 3.1.0 fixed (in master)
#1909 Issues with chests bug closed 4.0 fixed (in master)
#2012 Item destroyed by remove curse doesn't disappear bug closed Triage fixed (in master)
#254 Item drops when there are lots of squelched items on the floor bug closed 3.0.9 fixed (in master)
#576 Item flavours file needs a better format change closed 3.5.0 fixed (in master)
#1051 Item list doesn't display squelched items when hide_squelchable is off MarbleDice bug closed 3.1.2 beta fixed (in master)
#1111 Item lists are right aligned MarbleDice bug closed 3.5.0 wontfix
#200 Item squelching doesn't work properly on jewelry or rechargeables bug closed 3.0.8 fixed (in master)
#1071 Itemlist leaks info noz bug closed 3.2.0 fixed (in master)
#1334 Items can be psuedo'd after ID-by-throwing bug closed Triage worksforme
#1832 Items dropped over squelched item disappear if birth_no_stacking option is set bug closed Triage fixed (in master)
#1086 Items in home identified on game load MarbleDice bug closed 3.1.2 beta fixed (in master)
#1027 Items in quiver do not pseudo-ID d_m bug closed 3.1.2 beta fixed (in master)
#196 Items marked as squelch in shops takkaria bug closed 3.0.8 fixed (in master)
#1864 Items on stairs bug closed 4.0 fixed (in master)
#864 Items retrieved from home have inscriptions replaced with autoinscriptions bug closed 3.1.1 beta fixed (in master)
#457 Keep the files required to make a debian distribution in SVN bug closed 3.1.0 fixed (in master)
#1378 Keymap adding is a bit screwy, doesn't let you input 'Return' in a keymap takkaria bug closed 3.3.0 fixed (in master)
#1812 Keymap bug under Linux, unknown port bug new v4
#1389 Keymap editor doesn't save '\' properly myshkin bug closed 3.3.0 fixed (in master)
#964 Keymap overwriting bug bug closed worksforme
#1523 Keymaps (e.g. the rogue-like keys) can be disabled by Num Lock in trunk david3x3x3 bug closed 3.4.0 fixed (in master)
#1396 Keymaps interaction menu has wrong title myshkin bug closed 3.3.0 fixed (in master)
#1474 Keymaps should be able to clear -more- prompts takkaria bug closed 3.4.0 fixed (in master)
#1984 Kill boss, but don't see stairs bug closed 4.1 fixed (in master)
#652 Knowledge - press any continue - arrow keys not regarded as "any key" bug closed 3.1.0 fixed (in master)
#1246 Knowledge browser: "Creatures slain" at top of screen, not bottom bug closed 3.2.0 fixed (in master)
#1247 Knowledge browser: with double/triple tile mode, you can go off edge of screen bug closed 3.3.0 fixed (in master)
#255 Knowledge screen recall inconsistency ajps bug closed 3.0.9 fixed (in master)
#630 Knowledge screens ('~') not available in-store bug closed 3.1.0 fixed (in master)
#260 LITE flag behaviour changed bug closed 3.0.9 fixed (in master)
#1357 Labyrinth levels can have double doors bug closed 3.3.0 fixed (in master)
#1583 Labyrinths sometimes have no up stairs d_m bug closed 3.4.0 fixed (in master)
#178 Lanterns of everburning should not be fuellable or useable as fuel bug closed duplicate
#179 Lanterns of everburning should not be fuellable or useable as fuel takkaria bug closed 3.0.8 fixed (in master)
#1085 Large memory leak in gtk client bug closed 3.1.2 beta fixed (in master)
#1986 Late game too easy bug closed 4.1 fixed (in master)
#1281 Launch angband results in "angband: Cannot open 'hints.txt'" bug closed 3.2.0 fixed (in master)
#782 Launchers of power should always give a chunky damage bonus MarbleDice bug closed 3.1.2 beta fixed (in master)
#791 Learn AC bonuses after n monster hits/attempted-hits bug closed 3.1.1 beta fixed (in master)
#2033 Learn RFire rune without stepping in lava bug closed Triage fixed (in master)
#788 Learn activations by use bug closed 3.1.1 beta fixed (in master)
#790 Learn item flags by use change closed 3.1.1 beta fixed (in master)
#824 Learn weapon dice and bonuses after attacking bug closed 3.1.1 beta fixed (in master)
#1605 Learning an attribute sometimes does not learn its rune bug new v4
#877 Let me disable townspeople change closed Triage wontfix
#450 Level feelings broken bug closed 3.1.0 fixed (in master)
#634 Light breathers should light up the room change closed 3.1.1 beta invalid
#359 Light descriptions misleading bug closed 3.1.0 fixed (in master)
#1848 Light occasionally disappears bug closed 4.0 fixed (in master)
#1645 Lighting coloration is amiss in the gcu port. d_m bug closed 3.4.0 fixed (in master)
#278 Lights measured in player-turns, not game-turns bug closed wontfix
#1535 Limit blows with very heavy weapons magnate bug closed Triage invalid
#560 Limit char dumps to 80 characters wide bug closed 3.1.0 fixed (in master)
#599 Linearise the stat system change confirmed v4
#1153 Link on Linux with new binutils fails bug closed Triage worksforme
#2052 Linux fullscreen issue bug closed Triage fixed (in master)
#2043 LoS not updated on terrain creation bug closed Triage fixed (in master)
#671 Loading the same gamefile should load preferences, even with a different character name magnate bug closed 3.5.0 fixed (in master)
#1374 Loading window preferences doesn't work bug closed 3.3.0 duplicate
#1859 Lock picking broken bug closed 4.0 worksforme
#1518 Logic error in randart slay frequency calc magnate bug closed 3.3.1 fixed (in master)
#1552 Longbow of Extra Shots (+1) Only Shoots Once bug closed Triage invalid
#850 Look at making use-by-ID of consumables even more viable change confirmed Future
#1092 Look at unique monster colouring again magnate change closed 3.2.0 fixed (in master)
#757 Look into reducing LOS/LOF change closed v4 fixed (in master)
#684 Looking at object.txt, new item "Great Hammer" has 8d1 damage bug closed 3.1.1 beta invalid
#2009 Lore file from 4.0.5 should be readable bug closed 4.1 fixed (in master)
#1772 Lore fixes bug closed 3.5.0 fixed (in master)
#814 Lose turn when unable to attack bug closed 3.1.1 beta fixed (in master)
#815 Lose turn when unable to attack bug closed duplicate
#1249 Lost artifacts don't display combat mods in knowledge menu bug closed 3.2.0 fixed (in master)
#1669 Lots of extraneous Term_refresh calls impacting performance on OS X Lion (10.7) myshkin bug closed 3.4.1 fixed (in master)
#1624 Lurker display issues GabeCunningham bug new Future
#1702 Lurkers appearing when Reveal Monsters is cast, but not added to monster list bug new Future
#1798 MSG_BOLD missing in messages.prf molybdenum bug closed 3.5.0 fixed (in master)
#338 Mac OS X Open Dialogbox bug closed 3.1.0 fixed (in master)
#506 MacOS: Keep SVN Angband from interfering with other versions myshkin change closed 3.5.0 fixed (in master)
#508 MacOS: main-x11.c uses #define rather than typedef to define uint bug closed 3.1.0 fixed (in master)
#567 MacOS: new application icon change closed 3.1.0 fixed (in master)
#162 Macro issues ajps bug closed 3.0.8 fixed (in master)
#606 Macro's still use normal keyset when game is set for roguelike keys bug closed duplicate
#195 Macros append an odd letter to messages bug closed 3.0.8 fixed (in master)
#259 Macros not being saved/loaded properly? bug closed 3.0.9 worksforme
#1413 Mage "Reveal Monsters" spell doesn't show invisible monsters bug closed 3.3.0 fixed (in master)
#1072 Mage CLW too effective change closed 3.2.0 fixed (in master)
#688 Mages no longer get "You can't learn any spells from that book" message bug closed 3.1.1 beta fixed (in master)
#535 Mages should always have mana available bug closed 3.1.0 fixed (in master)
#764 Magic Mapping Description wrong bug closed 3.1.1 beta fixed (in master)
#1089 Magic missile visual effect is messed up MarbleDice bug closed 3.1.2 beta fixed (in master)
#518 Maintain savefile compatibility when editing monster.txt GabeCunningham change assigned v4
#509 Make "detect magic" a useful spell change confirmed v4
#1029 Make "fire at nearest" command work for rogue key bindings also d_m bug closed 3.1.2v2 fixed (in master)
#959 Make --enable-gtk require Pango task closed Triage wontfix
#1075 Make -r option work properly again magnate bug closed 3.2.0 fixed (in master)
#371 Make Banishment and Mass Banishment sound less alike change confirmed Future
#1073 Make Char dumps include more information change closed 3.5.0 fixed (in master)
#1039 Make OF_LIGHT granular magnate change closed 3.4.0 fixed (in master)
#136 Make Windows use libpng d_m task closed 3.3.0 fixed (in master)
#1094 Make all items pseudo on pickup at clev20 artes change closed 3.4.0 fixed (in master)
#42 Make all terminal access/printing functions use (y, x) co-ordinates task new Future
#1581 Make alloc_max checks use p_ptr->depth magnate bug closed v4 fixed (in v4)
#792 Make arriving on new levels safe magnate bug closed 3.1.1 beta fixed (in master)
#984 Make artifacts (and egos?) use the alloc_prob system like base objects magnate change closed 3.1.2 beta fixed (in master)
#512 Make browsing the knowledge screen easier bug closed 3.1.0 fixed (in master)
#1749 Make caverns have a better risk:reward ratio d_m change new Future
#1483 Make chests more interesting change new Future
#301 Make disturbance options better change confirmed Future
#353 Make dungeon spellbooks into artifacts magnate change closed v4 fixed (in v4)
#718 Make enchantment scrolls rare in the shops change closed 3.3.0 fixed (in master)
#934 Make flags set in monster lore data mean "know the presence or absence of this flag" a la objects MarbleDice bug closed 3.1.2 beta fixed (in master)
#1181 Make general store buying habits consistent bug closed 3.3.0 fixed (in master)
#400 Make graphics less hardcoded takkaria task closed 3.4.0 fixed (in master)
#106 Make graphics, sound options in-game options change closed Future fixed (in master)
#806 Make it clear what brands on rings do magnate bug closed 3.1.1 beta fixed (in master)
#41 Make item destruction always take 0 time takkaria change closed 3.0.8 fixed (in master)
#1575 Make lanterns refill each other again artes bug closed 3.4.0 fixed (in master)
#2031 Make lava glow change closed Triage fixed (in master)
#517 Make money depth and value less hard-coded bug closed 3.1.0 wontfix
#1347 Make monster haste/slow temporary status effects takkaria change closed 3.3.0 fixed (in master)
#488 Make monster status changes (confuse/sleep/scare) effective and useful GabeCunningham change assigned 4.2
#992 Make multi-breath effects better than single breath effects magnate change confirmed v4
#399 Make object descriptions somewhat more terse change closed 3.1.0 fixed (in master)
#771 Make object_desc() make better use of bitflags task closed 3.1.2 beta fixed (in master)
#1804 Make one line textblocks wrap properly. molybdenum bug closed Future fixed (in master)
#783 Make paralyse somewhat less deadly bug closed 3.1.2 beta fixed (in master)
#920 Make permarock a different colour to granite change closed 3.1.2 beta fixed (in master)
#1019 Make quiver play nice with equipment subwindow d_m bug closed 3.1.2 beta fixed (in master)
#1646 Make special art rings/amulets fixed flavors molybdenum bug closed 3.5.0 fixed (in master)
#56 Make squelch simpler and cleaner takkaria task closed 3.0.8 fixed (in master)
#1276 Make status effects more interesting change confirmed Future
#1466 Make sure carried artifacts don't give special feelings magnate bug closed 3.3.0 fixed (in master)
#1576 Make sure that learning the absence of a rune does not mark it known magnate bug closed v4 fixed (in v4)
#1309 Make the -w switch work properly bug closed 3.3.0 fixed (in master)
#416 Make the death display use a scrollable menu bug closed 3.1.0 fixed (in master)
#848 Make the monster list more useful magnate change closed 3.1.1 beta fixed (in master)
#529 Make the object recall term window far more useful bug closed 3.1.1 beta fixed (in master)
#191 Make the status bar at the bottom display all timed effects takkaria change closed 3.1.0 fixed (in master)
#1559 Make themes more random magnate change closed v4 fixed (in v4)
#598 Make time attacks less evil change closed 3.3.0 fixed (in master)
#828 Make to-hit formula more intuitive magnate change closed v4 fixed (in v4)
#426 Make traps more interesting takkaria change closed 4.1 fixed (in master)
#1658 Make xp drain more proportionate bug closed v4 fixed (in v4)
#744 Making the object list more useful MarbleDice change assigned Future
#1828 Manually targeting a square should target any target_able monster bug closed 4.0 wontfix
#499 Many wrong effect descriptions bug closed 3.1.0 fixed (in master)
#1966 Map window issues molybdenum bug closed 4.0 fixed (in master)
#926 Mention artifact activations in character dumps magnate bug closed 3.1.2 beta fixed (in master)
#128 Menu bugs bug closed 3.0.8 fixed (in master)
#1606 Menu of items to sell does not match inventory slots bug closed 3.4.0 fixed (in master)
#292 Menus should use 1234567890 as little as possible for "tags". bug closed 3.1.0 fixed (in master)
#1216 Merge the new 8x16 tileset task closed 3.2.0 fixed (in master)
#553 Merging prayer books bug closed wontfix
#1158 Message bug: Bad count when dropping from stacks? bug closed 3.2.0 worksforme
#1554 Message errors from Meteor Swarm bug closed 3.5.0 fixed (in master)
#451 Message window doesn't update when buying in store bug closed 3.1.1 beta fixed (in master)
#1841 Messages clearing too quickly bug closed 4.0 fixed (in master)
#1870 Messages refer to used items bug closed 4.0 fixed (in master)
#1914 Messages running together task confirmed Ongoing
#407 Messages when not sensing anything? bug closed 3.1.0 fixed (in master)
#962 Method for detecting some cheating task closed Triage wontfix
#1526 Mimics and monster attacks GabeCunningham bug closed 3.4.0 fixed (in master)
#1508 Mimics need full camouflage in tile mode CunningGabe bug closed 3.3.1 fixed (in master)
#1667 Mimics reveal themselves when running bug closed 3.5.0 fixed (in master)
#452 Min gold not always 200 bug closed 3.1.0 fixed (in master)
#277 Mini-map overlay/seperate window change new Future
#45 Minimise usage of standard string functions task new Ongoing
#570 Minor display issue: 'l'ooking at money on the ground bug closed 3.1.0 fixed (in master)
#566 Minor display update issue in point-based chargen bug closed 3.1.0 fixed (in master)
#2035 Minor status issues bug new Triage
#840 Minor typo in weapon descriptions magnate bug closed 3.1.1 beta fixed (in master)
#252 Miscellaneous issues bug closed 3.0.9 fixed (in master)
#218 Misleading summary for torches takkaria bug closed 3.0.9 fixed (in master)
#1862 Missile shoots multiple monsters bug closed 4.0 fixed (in master)
#341 Missing full stops bug closed 3.1.0 fixed (in master)
#1927 Missing messages bug confirmed Ongoing
#1748 Missing sounds bug new Future
#1129 Modified launcher multipliers not displayed in stores MarbleDice bug closed 3.2.0 fixed (in master)
#779 Modularise the data file parsers change closed 3.2.0 fixed (in master)
#1978 Money drops too large? bug closed 4.1 invalid
#2032 Monster AI assues and fixes, mostly from PowerWyrm bug closed Triage fixed (in master)
#601 Monster AI needs to understand player vulnerabilities change confirmed v4
#1981 Monster drops in walls bug closed 4.1 fixed (in master)
#1516 Monster fear lasts for too long bug closed 3.3.1 fixed (in master)
#386 Monster flow has no range to speak of bug closed 3.1.0 fixed (in master)
#185 Monster knowledge ('~') display incorrect if no uniques have been found ajps bug closed 3.0.8 fixed (in master)
#243 Monster knowledge issues (more!) bug closed 3.0.9 fixed (in master)
#1883 Monster knowledge not saving bug closed 4.0 fixed (in master)
#1178 Monster light comes through walls d_m bug closed 3.2.0 fixed (in master)
#1079 Monster list in gtk client causes errors in terminal window bug closed 3.1.2 beta fixed (in master)
#1123 Monster list incorrectly telling "aware" when a monster is seen bug closed 3.2.0 fixed (in master)
#412 Monster list is hallucination-proof bug closed 3.1.1 beta fixed (in master)
#911 Monster list needs a go-through change closed 3.1.2 beta duplicate
#997 Monster list should use columns and display direction MarbleDice change closed Future fixed (in master)
#1067 Monster list term doesn't update for some actions. bug closed 3.1.2 beta fixed (in master)
#874 Monster list window not updating when monsters woken by combat magnate bug closed 3.1.1 beta fixed (in master)
#239 Monster memory display glitch ajps bug closed 3.0.9 fixed (in master)
#1623 Monster memory not updated if brand is resisted magnate bug closed v4 fixed (in v4)
#1058 Monster move bug on savefile reload bug closed 3.2.0 fixed (in master)
#302 Monster order in monsters.txt versus monster memory behavior ctate change closed 3.1.0 fixed (in master)
#1744 Monster pathfinding is weird and wrong fizzix bug closed 3.5.0 fixed (in master)
#1710 Monster recall descriptions don't print special characters myshkin bug closed 3.5.0 fixed (in master)
#1780 Monster recall drop information faulty molybdenum bug closed 3.5.0 fixed (in master)
#1176 Monster recall fails in subwindow with flickering monsters d_m bug assigned Future
#1791 Monster recall inaccurate for nether breathers/resistors bug closed 3.5.0 fixed (in master)
#541 Monster recall needs better vulnerablity display MarbleDice bug closed 3.1.2 beta fixed (in master)
#740 Monster recall should colour stat drain attacks in red bug closed 3.1.1 beta fixed (in master)
#532 Monster recall should make better use of colour bug closed 3.1.2 beta fixed (in master)
#1808 Monster recall subterm does not refresh on level change bug closed Triage duplicate
#596 Monster recall: make XP and native depth obvious bug closed 3.1.0 fixed (in master)
#591 Monster recovery should happen each turn regardless of how far away monsters are from the player GabeCunningham change assigned v4
#1427 Monster saves are too powerful versus sleep d_m bug closed 3.3.0 fixed (in master)
#1482 Monster timed ailments too powerful bug closed 3.3.0 fixed (in master)
#1408 Monster-specific ESP change new v4
#1489 Monster.txt typos/inconsistencies GabeCunningham bug closed 3.3.0 fixed (in master)
#1790 Monsters 'cackling evilly about traps' can delete runes of protection molybdenum bug closed 3.5.0 fixed (in master)
#1901 Monsters acting immediately on summoning bug closed 4.0 worksforme
#1861 Monsters back off bug closed 4.0 fixed (in master)
#1323 Monsters should have unique names change closed Triage duplicate
#510 Monsters shouldn't be able to drop items branded against them. change closed v4 fixed (in v4)
#226 More clearly distinguish multi-user and POSIX/Unix systems task closed 3.5.0 fixed (in master)
#1074 More colors in monster recall. change closed 3.3.0 fixed (in master)
#756 More flexible windowing in the gcu-port change new Future
#1191 More info when inspecting items change new v4
#1805 More intelligent starting kit for birth_no_recall characters change new Future
#258 More useful monster recall change closed v4 fixed (in master)
#641 Morgoth arts messed up takkaria bug closed 3.1.2 beta fixed (in master)
#832 Morgoth crash bug closed 3.2.0 worksforme
#1422 Morgoth does not appear on cavern level 100 bug closed 3.3.0 fixed (in master)
#1800 Mouse menu support bug bug closed 3.5.0 fixed (in master)
#1985 Mouse weirdness in OSX bug closed Triage fixed (in master)
#942 Move angband.ico to src\win task closed 3.3.0 fixed (in master)
#417 Move death code to death.c and clean it up takkaria bug closed 3.1.0 fixed (in master)
#1179 Move ego types to the alloc_prob system magnate task closed v4 fixed (in v4)
#415 Move from !randint() or randint() == 0 to one_in_() bug closed 3.1.0 fixed (in master)
#1718 Move hellhounds deeper fizzix bug closed 3.5.0 fixed (in master)
#1193 Move info about object types (tvals) into an external file task closed 3.2.0 fixed (in master)
#145 Move m4/ contents into aclocal.ac bug closed 3.0.8 fixed (in master)
#120 Move object flags back to object_type magnate task closed 3.3.0 fixed (in master)
#43 Move random name lists into an external file magnate task closed 3.1.2 beta fixed (in master)
#1283 Move to C99 types elly change pending Future
#1284 Move to C99 types change closed Triage duplicate
#987 Move to fractional blows magnate change closed 3.2.0 fixed (in master)
#15 Move windows-specific files to win/ subdirectory takkaria task closed 3.0.8 fixed (in master)
#1678 Movement by mouse click doesn't work in the Cocoa port. myshkin bug closed 3.4.1 fixed (in master)
#115 Movement by mouse doesn't work very well. bug closed 3.4.0 fixed (in master)
#1577 Movement delay breaks movement david3x3x3 bug closed 3.4.0 fixed (in master)
#1438 Multi-hued and flickering monsters' initial color myshkin change closed 3.3.0 fixed (in master)
#1173 Multiple Allocation lines broken magnate bug confirmed v4
#1238 Multiple ammo slots in general store bug closed 3.2.0 fixed (in master)
#1013 Multiple brands/slays should print only one message magnate bug closed 3.1.2 beta fixed (in master)
#571 Multiple pval support magnate change closed 3.3.0 fixed (in master)
#1905 Mushroom effects iDing from food value bug closed 4.0 fixed (in master)
#633 Mushrooms of Clear Mind don't get IDed bug closed 3.1.0 fixed (in master)
#621 Mushrooms of resist confusion are not obvious bug closed 3.1.0 fixed (in master)
#1314 Mushrooms should be their own tval change closed Future fixed (in master)
#1405 Mutiple Pval oddness bug closed Triage duplicate
#649 My Paladin forgets "Slow Poison" on restart? (weird) bug closed 3.1.0 fixed (in master)
#1897 Names on ladder bug closed 4.0 invalid
#528 Nearby objects should be listed in the monster list, a la Sangband change closed 3.1.0 fixed (in master)
#1272 Need -lSDL on new(ish) Linux bug closed Triage duplicate
#556 Need a 'reset squelch' option at creation change closed 3.1.1 beta fixed (in master)
#1300 Need a way to walk into trapdoors in roguelike keyset takkaria bug closed 3.4.0 fixed (in master)
#383 Need ability to disable navigation in stores change closed 3.0.9b fixed (in master)
#1452 Need documentation for new keymaps takkaria bug closed 3.4.0 fixed (in master)
#564 Need some analysis of mage spells task new v4
#358 Need some indication of maximum burden in UI bug closed 3.1.0 fixed (in master)
#432 Negative gold when buying from store bug closed 3.1.0 fixed (in master)
#1514 Nerf object detection magnate change closed 3.4.0 fixed (in master)
#1210 New Dwarf Priest can't attack bug closed 3.2.0 fixed (in master)
#1083 New auto-repeating searching doesn't disturb properly bug closed 3.1.2 beta invalid
#1262 New bigtile modes break macros bug closed 3.2.0 fixed (in master)
#1248 New bigtile modes screw up spell display bug closed 3.2.0 fixed (in master)
#310 New item allocation system with gradients takkaria change closed 3.1.0 fixed (in master)
#1975 New item property grid task new Future
#1777 New item tag display (1/2/3 instead of a/b/c) fails with duplicate tags bug new Future
#1778 New item tag display (1/2/3 instead of a/b/c) not sorted bug new Future
#604 New object flags (IMPAIR_*, AFRAID, VULN_*) need to be on the character sheet bug closed 3.1.0 fixed (in master)
#372 New panel change behaviour change confirmed Future
#1700 New playable race: Pixie change new Future
#699 New pseudo and squelch do not fit well together bug closed 3.1.1 beta fixed (in master)
#1256 New savefile chars start with 0 gold bug closed 3.2.0 fixed (in master)
#1786 New solid_walls option doesn't show up veins well molybdenum bug closed 3.5.0 fixed (in master)
#1628 New spell display covers too much screen molybdenum bug closed 3.5.0 fixed (in master)
#1235 New visual characters are not preserved over entry/exit to shops in GTK bug closed Future wontfix
#614 Nicer warning for {!foo}-inscribed items artes change closed 3.4.0 fixed (in master)
#1856 No border around inventory bug closed 4.0 fixed (in master)
#1982 No dice on starting weapons bug closed 4.1 fixed (in master)
#1987 No door into template room bug closed 4.1 fixed (in master)
#1912 No mage glove message bug closed 4.0 fixed (in master)
#1880 No message from Mushroom of Vigor bug closed 4.0 fixed (in master)
#1806 No message when monster is hurt by chaos strike bug closed Triage fixed (in master)
#761 No need to include {uncursed} if curses are largely separate from items bug closed 3.1.1 beta fixed (in master)
#611 No object ("scroll", "enchant armor") bug closed 3.1.0 fixed (in master)
#387 No obvious indication of whether SDL sound is turned on using ./configure bug closed 3.1.0 fixed (in master)
#125 No prompt to destroy known worthless items change closed 3.0.8 wontfix
#610 No room to pick up gold bug closed 3.1.0 fixed (in master)
#731 No selling option takkaria change closed 3.2.0 fixed (in master)
#952 No solid walls under -mgtk bug closed Triage wontfix
#2028 No sound on Windows bug closed Triage fixed (in master)
#1630 No sound on monster death bug closed 3.5.0 fixed (in master)
#1135 No sound plays in shops bug closed 3.3.0 worksforme
#270 No transparency for items/player/monsters bug closed 3.1.0 fixed (in master)
#616 No way to compile on OpenBSD bug closed 3.1.1 beta fixed (in master)
#1629 No way to target an empty square with monsters in view bug closed Triage invalid
#870 No yeeks in monster knowledge browser bug closed 3.1.1 beta fixed (in master)
#1239 Nomad tiles + SDL = problems bug closed 3.5.0 fixed (in master)
#1460 Non-English keyboard layouts have problems for commonly-used commands on SDL and OS X takkaria bug reopened Future
#938 Non-maximise mode does not work bug closed 3.2.0 fixed (in master)
#1469 Non-working keys on Windows takkaria bug closed 3.3.0 fixed (in master)
#734 Nonsensical slot displayed while shopping bug closed 3.1.1 beta fixed (in master)
#1365 Normal DSMs don't contribute to level rating bug closed 3.3.0 fixed (in master)
#453 Normal hard studded leather pseudo-ids as {magical} bug closed 3.1.0 fixed (in master)
#495 Not all effects are handled bug closed 3.1.0 fixed (in master)
#240 Not all monster types show up in the "Display monster knowledge" detailed UI bug closed 3.0.9 fixed (in master)
#1615 Note-taking buffer should match history dump buffer exactly d_m bug closed 3.5.0 fixed (in master)
#10 Notes patch takkaria change closed 3.1.0 fixed (in master)
#796 NumPad does not work properly when using PuTTY (main-gcu) bug closed 3.1.2 beta fixed (in master)
#706 Number of Blows not Correct (again!) magnate bug closed 3.1.1 beta fixed (in master)
#759 Number of blows not right on birth screen bug closed 3.2.0 fixed (in master)
#1154 Number of blows wrong when examining +blows items magnate bug closed 3.2.0 fixed (in master)
#1898 Number of missiles should show in inventory bug closed 4.0 fixed (in master)
#846 Numbers in item description neglect item's own pval magnate bug closed 3.1.1 beta duplicate
#1789 OF_LIGHT on jewelry should not trigger visible pval bug closed 3.5.0 fixed (in master)
#107 OS X UI bugs pmac bug closed 3.1.0 fixed (in master)
#1610 OS X build crashes at startup for PPC 10.5.8 myshkin bug closed 3.4.0 wontfix
#1653 OS X build of tests prints ld warnings myshkin bug closed 3.5.0 fixed (in master)
#1917 OS X crash when main window gets resized to 0 height bug closed 4.0 fixed (in master)
#1788 OS X default term windows are a mess bug closed 3.5.0 fixed (in master)
#1261 OS X port extended characters are wrong myshkin bug closed 3.3.0 fixed (in master)
#548 OS X port should remember the "antialias" setting in the menus bug closed 3.1.0 fixed (in master)
#549 OS X port should reorganise the Windows menu change closed 3.1.0 fixed (in master)
#1701 OS X release cleanup myshkin bug closed 3.5.0 fixed (in master)
#505 OS X: Beachball crash for r754 opening v3.0.9 savefile with randarts bug closed 3.1.0 fixed (in master)
#380 OS X: Cannot open player file outside of Angband itself bug closed 3.1.0 fixed (in master)
#487 OS X: Complicated 'Open Game' bug bug closed 3.1.0 fixed (in master)
#1709 OS X: Font selection crash myshkin bug closed 3.5.0 fixed (in master)
#381 OS X: Player open dialog cannot be targetted by keyboard bug closed 3.1.0 fixed (in master)
#511 OS X: Problem "Hiding" Angband bug closed 3.1.0 fixed (in master)
#384 OS X: Problem opening Angband using Quicksilver bug closed 3.1.0 fixed (in master)
#1937 OS X: Window size/visibility preferences don't always persist bug closed 4.0 fixed (in master)
#1949 OSX crash on moving monster list window molybdenum bug assigned Future
#1549 OSX support for double-height tiles myshkin change assigned Future
#1907 OSX-specific crash bug closed 4.0 fixed (in master)
#329 Object Description Tweaks & Other Minor Quibbles takkaria bug closed 3.1.0 fixed (in master)
#1970 Object and monster list updates molybdenum bug closed 4.1 fixed (in master)
#1776 Object context menu items say 'grey' instead of being greyed out molybdenum bug closed 3.5.0 fixed (in master)
#686 Object info display needs to make clear when bows have slay dragon bug closed 3.1.1 beta fixed (in master)
#687 Object info needs to apply ring brands on weapon info screen. bug closed 3.1.1 beta fixed (in master)
#608 Object knowledge causes assertion to fail bug closed 3.1.0 fixed (in master)
#830 Object knowledge menu crashes bug closed 3.1.1 beta fixed (in master)
#979 Object knowledge menus give away artifact flavours noz bug closed 3.2.0 fixed (in master)
#1881 Object list delay bug reopened Future
#1040 Object orgin won't display for item from chest. bug closed 3.1.2 beta fixed (in master)
#1269 Object origin text does not render xchars properly in non-Latin charsets bug closed 3.4.0 fixed (in master)
#568 Objects on ground show up in shops bug closed 3.1.0 fixed (in master)
#778 Objects on the floor should not stop trap creation artes change closed 3.4.0 fixed (in master)
#376 Odd stacking bug bug closed 3.1.0 worksforme
#1983 One Ring ID weirdness bug closed 4.1 worksforme
#1382 OoD objects should not decrease level feeling bug closed 3.3.0 fixed (in master)
#844 OoD should not destroy cursed items anymore change closed 4.1 fixed (in master)
#1187 Opening chests from a stack Chud bug closed 3.4.0 fixed (in master)
#2017 Opening dead character in wizard mode fails bug closed Triage fixed (in master)
#1127 Options not sticking across generations magnate bug closed 3.5.0 fixed (in master)
#1257 Options submenus have text artifacts after using context-sensitive help bug closed 3.2.0 fixed (in master)
#585 Orc with bad item in 880 bug closed 3.1.0 invalid
#2015 Out of LoS terrain issues bug closed 4.1 fixed (in master)
#97 Outstanding menus to fix takkaria task assigned Future
#1403 Outstanding refactoring magnate task confirmed v4
#1561 Overhaul knowledge menus noz bug closed v4 fixed (in v4)
#1226 Overhead view and map views reversed bug closed Triage wontfix
#1510 Package 3.3.x for Debian magnate task closed 3.3.2 fixed (in master)
#112 Package Windows console mode port with release takkaria change closed 3.0.8 fixed (in master)
#75 Panic saves shouldn't overwrite normal savefiles change closed duplicate
#1168 Patch for message color vs 3.1.2r1980 change closed 3.2.0 fixed (in master)
#1757 Patch received via email; fixes mon-init bug closed 3.5.0 fixed (in master)
#281 Path never used for X11 library lookups takkaria bug closed 3.0.9 fixed (in master)
#963 Pathfinding change new v4
#410 Period missing after charging rod message bug closed 3.1.0 fixed (in master)
#1943 Permanent and temporary resistances not stacking bug closed 4.0 fixed (in master)
#1155 Persistent randarts magnate change closed 3.3.0 fixed (in master)
#323 Phantom staff in [436] bug closed Triage worksforme
#403 Phial's description is wrong bug closed 3.1.0 fixed (in master)
#1052 Picking up an artifact should mark it as {special} takkaria change closed 3.1.2 beta fixed (in master)
#118 Picking up money results in garbled messages bug closed 3.0.8 fixed (in master)
#1867 Pickup doesn't give a choice bug closed 4.0 fixed (in master)
#893 Pickup fails when hitpoints low d_m bug closed 3.1.1 beta fixed (in master)
#360 Pickup issue with full inventory and no light bug closed 3.1.0 fixed (in master)
#1672 Pickup prompts for "which item" unnecessarily bug closed 3.5.0 worksforme
#1693 Playable (full) troll race change new Future
#1920 Player backstory editing crash