Custom Query (109 matches)

Filters
 
Or
 
  
 
Columns

Show under each result:


Results (1 - 100 of 109)

1 2

Status: closed (100 matches)

Ticket Summary Owner Type Resolution Created Ticket
#29 Store gold that monsters steal in their inventory d_m change fixed (in master) 13 years normal
#30 Write/import new savefile code takkaria change fixed (in master) 13 years normal
#33 Flasks of oil and torches should have firebrand takkaria change fixed (in master) 13 years normal
#48 Fix randarts magnate change fixed (in master) 13 years normal
#49 Fix object pricing change fixed (in master) 13 years normal
#62 Game should be fully dual-licenced change fixed (in master) 13 years normal
#63 Add support for automatically numbering characters ("Rocky IV") magnate change fixed (in master) 13 years low
#111 Record a new set of sound effects, under a permissive BSD-style licence task fixed (in master) 12 years normal
#130 Project admin takkaria task fixed (in master) 12 years normal
#131 Code documentation solution task fixed (in master) 12 years normal
#224 Change game option checks to use OPT() syntax task fixed (in master) 12 years
#345 Review item recall task fixed (in master) 12 years
#352 Change probing behaviour change fixed (in master) 12 years
#364 Weapons need to be priced in line with their damage-dealing ability bug fixed (in master) 12 years
#367 Prompt for which ring to replace when wearing two takkaria change fixed (in master) 12 years
#369 Reconsider healing potion arrangement bug fixed (in master) 12 years
#448 Propagate the CLW/CSW/CCW changes to the spellbooks magnate bug fixed (in master) 12 years
#451 Message window doesn't update when buying in store bug fixed (in master) 12 years
#496 Awareness of wand/staff kind should give info about # of charges bug fixed (in master) 12 years
#513 Allow platform ports to provide a native save-box for character dumps. bug fixed (in master) 12 years
#519 Get the debian bits to the point where they can be autobuilt magnate bug fixed (in master) 12 years
#529 Make the object recall term window far more useful bug fixed (in master) 12 years
#542 Disturb on reaching full mana/HP bug fixed (in master) 12 years
#635 Angband on Windows startup speed is bad after many restarts bug fixed (in master) 11 years
#637 Summoning sometimes "banishes" (deletes) the summoner bug fixed (in master) 11 years
#639 Social status is not reset properly after death bug fixed (in master) 11 years
#664 refactor get_brand_mult() & pseudo-by-use in attack.c magnate bug fixed (in master) 11 years
#666 main-gcu exhibits out-of-bounds array access in z-term at game init bug fixed (in master) 11 years
#667 Re-examine fear changes task fixed (in master) 11 years
#668 When running, if you step on a trap, you get two @s on the screen while the trap message is displayed bug worksforme 11 years
#675 Unexplored dungeon in 32x32-enabled Windows port shows the cloak tile bug fixed (in master) 11 years
#680 Two high-score entries for dead characters bug fixed (in master) 11 years
#681 Autoroller display issue bug wontfix 11 years
#682 Remove autoroller bug fixed (in master) 11 years
#683 !BerserkStrength won't sell in town bug fixed (in master) 11 years
#685 Scrolls of Create Trap should ID on use bug fixed (in master) 11 years
#686 Object info display needs to make clear when bows have slay dragon bug fixed (in master) 11 years
#687 Object info needs to apply ring brands on weapon info screen. bug fixed (in master) 11 years
#688 Mages no longer get "You can't learn any spells from that book" message bug fixed (in master) 11 years
#693 Add "rest to full hp or or mana" bug fixed (in master) 11 years
#694 If you drop a recharigng rod, it suddenly recharges bug fixed (in master) 11 years
#696 Character name omitted from character dump bug fixed (in master) 11 years
#698 Add 'rest untill full mana OR hp' command to 'R' prompt bug fixed (in master) 11 years
#699 New pseudo and squelch do not fit well together bug fixed (in master) 11 years
#700 Running should not run into immobile monsters takkaria bug fixed (in master) 11 years
#701 Give the new mushrooms some positive value bug fixed (in master) 11 years
#702 Wormtongue dropped a staff of darkness bug worksforme 11 years
#703 Changing birth options screws up quickstart (?) bug fixed (in master) 11 years
#704 Running with shift-arrow keys in roguelike keyset brings up squelch prompt bug fixed (in master) 11 years
#705 Randart activations make reference to the artifacts they are derived from magnate bug fixed (in master) 11 years
#709 In graphics mode, the detection radius is displayed wrong bug fixed (in master) 11 years
#710 Should ESP radius be rectangular, like the detection area? bug wontfix 11 years
#712 Spellbooks not autoinscribed but rods are after setting autoinscribe preferences bug fixed (in master) 11 years
#714 setgid problems again bug invalid 11 years
#717 Stat potions are too rare bug fixed (in master) 11 years
#719 Armour shouldn't be able to be corroded down to negative AC bug worksforme 11 years
#721 Searching bonuses should be displayed as % increase now instead, to match character screen. bug fixed (in master) 11 years
#722 Spoilers and wizard mode cheat info option omits magical abilities of monsters bug fixed (in master) 11 years
#725 *Remove Curse* doesn't work on heavily-cursed items bug fixed (in master) 11 years
#727 Targetting should warn when something is out of range bug fixed (in master) 11 years
#728 If you attack with a wielded artifact weapon that is not ID'ed, the label changes from {special} to {excellent} bug fixed (in master) 11 years
#729 Teleportation doesn't interrupt running. bug fixed (in master) 11 years
#730 '/' (recall monsters) should mention the ^u &c shortcuts bug fixed (in master) 11 years
#733 Curse Weapon and Curse Armour should just curse/heavy-curse things, not blast them bug fixed (in master) 11 years
#738 There should be a message on wield for obviously {excellent}/{special} items bug fixed (in master) 11 years
#739 Bonuses for {excellent]/{artifact} items that have been wielded should show up on the character screen and info dump bug fixed (in master) 11 years
#740 Monster recall should colour stat drain attacks in red bug fixed (in master) 11 years
#741 Teleport / WoR put you on staircases more often than they should bug fixed (in master) 11 years
#750 Remove ACTIVATE flag bug fixed (in master) 11 years
#751 Pseudo level {strange} does not work fully — Longbow of the Nagzul pseudos as {worthless} bug wontfix 11 years
#752 Re-examine ID from first principles takkaria bug fixed (in master) 11 years
#754 Egos with extra powers need to be priced better magnate bug fixed (in master) 11 years
#760 'n' interacts oddly with inscribed ammo bug fixed (in master) 11 years
#761 No need to include {uncursed} if curses are largely separate from items bug fixed (in master) 11 years
#762 Alchemist's Gloves should be wearable by mages magnate bug fixed (in master) 11 years
#773 General Store really needs to restock more bug fixed (in master) 11 years
#774 Ego-items with random powers should not get duplicate powers bug fixed (in master) 11 years
#781 Remove the cap on potions of experience bug fixed (in master) 11 years
#784 Squelch settings should not be saved with other settings bug fixed (in master) 11 years
#785 Various mushrooms have 0 value and squelch by default bug duplicate 11 years
#787 Allow arrows slays to be learnt on shoot bug fixed (in master) 11 years
#788 Learn activations by use bug fixed (in master) 11 years
#789 Add learn-resists-by-use code bug fixed (in master) 11 years
#790 Learn item flags by use change fixed (in master) 11 years
#791 Learn AC bonuses after n monster hits/attempted-hits bug fixed (in master) 11 years
#792 Make arriving on new levels safe magnate bug fixed (in master) 11 years
#806 Make it clear what brands on rings do magnate bug fixed (in master) 11 years
#809 Use arrays instead of separate variables for object flags bug fixed (in master) 11 years
#813 !Heal is too good bug fixed (in master) 11 years
#824 Learn weapon dice and bonuses after attacking bug fixed (in master) 11 years
#829 809-branch: Remove waste in init1.c magnate bug fixed (in master) 11 years
#830 Object knowledge menu crashes bug fixed (in master) 11 years
#839 Tone down XP for old FORCE_MAXHP monsters that aren't uniques magnate bug fixed (in master) 10 years
#842 Squelching average stuff is squelching more-than-average stuff bug fixed (in master) 10 years
#845 Remove Self Knowledge potions bug fixed (in master) 10 years
#849 If you destroy one item of a pile and then squelch it, the rest are not dropped bug fixed (in master) 10 years
#892 new-id: wands and staffs ID'd without ID or use (but rods aren't) bug fixed (in master) 10 years
#894 new-id: object/identify.c needs a thorough commenting change fixed (in master) 10 years
#895 new-id: remove "XXX Eddie" commented bits of obj-desc.c and ensure that the special artifacts have correct names task fixed (in master) 10 years
#896 new-id: remove artifact_type::cur_num and ::max_num fields change fixed (in master) 10 years
(more results for this group on next page)
1 2
Note: See TracQuery for help on using queries.