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Results (101 - 200 of 323)

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Ticket Summary Status Owner Type Milestone Created
#618 Using the Mouse to look around. new change Future 11 years
#619 Potion of flight rather than ring of escape new change v4 11 years
#623 tele_to should check the destination more carefully new change v4 11 years
#756 More flexible windowing in the gcu-port new change Future 10 years
#857 ^t, !*, !d, !g, and \s new change Future 10 years
#858 Insribing objects Max=# confirmed change Future 10 years
#963 Pathfinding new change v4 10 years
#1162 Press a key to make @ flash briefly new change Future 9 years
#1172 Suggestion for change to monster memory display format new change v4 9 years
#8 Find-as-you-type monster recall new change Future 12 years
#13 Replace current "interactive" help with context help new change Future 12 years
#14 Add "tutorial mode" new change Future 12 years
#42 Make all terminal access/printing functions use (y, x) co-ordinates new task Future 12 years
#45 Minimise usage of standard string functions new task Ongoing 12 years
#64 Add reference counting for inscriptions new task Future 12 years
#66 "Panic saves" shouldn't overwrite normal savefiles new task Future 12 years
#67 Throwing potions should cause the potions effect on the target new change Future 12 years
#73 Unify line of sight and projection paths new change Future 12 years
#78 Improve monster behaviour and AI new change v4 12 years
#83 Always use numbers for the labels of spellbooks in the inventory new change Future 12 years
#138 Game should be re-entrant confirmed task Future 12 years
#150 In-game savefile selector (a la ToME) new change Future 12 years
#156 Review and incorporate Leon's dungeon patch reopened change v4 12 years
#223 Add support for paragraphs to textblock new change Future 12 years
#230 Automatic hiding of sidebar and statusbar new change Future 12 years
#291 Delay factor should affect running speed new change Future 12 years
#298 Add option to not autopickup with monsters in LOS confirmed change v4 12 years
#300 Remove monster AI options, replace with flag-controlled AI confirmed change v4 12 years
#301 Make disturbance options better confirmed change Future 12 years
#314 Consider allowing user "notes" in various places in the game new change Future 12 years
#354 Add keep_room_on_screen option new change Future 12 years
#370 Rangers should have reduced chance of arrow breakage confirmed change Future 12 years
#371 Make Banishment and Mass Banishment sound less alike confirmed change Future 12 years
#372 New panel change behaviour confirmed change Future 12 years
#373 Help prevent offscreen deaths confirmed change Future 12 years
#414 Import UnAngband's easy_more option new change Future 11 years
#418 Add timed detections (i.e. non-monster ESP) confirmed change v4 11 years
#425 Full mouse support in character creation new change Future 11 years
#435 "Conducts" system new change v4 11 years
#443 Refresh monster list confirmed change v4 11 years
#485 Add new curses: pval-flipping curse confirmed change Future 11 years
#509 Make "detect magic" a useful spell confirmed change v4 11 years
#524 Avoid using atexit() confirmed task Future 11 years
#531 Show more direct statistics on the character screen, incl. Energy confirmed change v4 11 years
#564 Need some analysis of mage spells new task v4 11 years
#575 Steal more Un rod/wand/staff flavours new change Future 11 years
#578 Possibly implement a "targetted teleport" feature? new change v4 11 years
#580 Cut down dungeon depth confirmed change v4 11 years
#581 Use a flag-based terrain system new task v4 11 years
#594 Try and make all stats more relevant to all classes confirmed change v4 11 years
#595 Add more monster race and slay types confirmed change v4 11 years
#599 Linearise the stat system confirmed change v4 11 years
#600 Improve monster drop functionality confirmed change Future 11 years
#601 Monster AI needs to understand player vulnerabilities confirmed change v4 11 years
#620 Angband doesn't see difference between numpadarrows/diagonals from others. confirmed bug Future 11 years
#636 .ini file reading/writing on Windows is extremely inefficient confirmed bug Future 11 years
#659 Get valgrind reporting that all memory is properly freed at game exit confirmed task Ongoing 10 years
#674 Use binary search instead of iteration in alloc tables confirmed task Future 10 years
#692 A Great Wyrm of Power casting fear should have a different success rate from a novice paladin confirmed change v4 10 years
#713 Allow spoilers to be generated with a command-line switch confirmed change Future 10 years
#753 Work out some better display for the disarming skill on 'C' screen confirmed change Future 10 years
#765 Document and improve debug commands confirmed change v4 10 years
#775 Assess distance of missile weapons and magics confirmed change v4 10 years
#780 Experiment with mana allocation & regen confirmed change Future 10 years
#807 Savefile: remove excess null-bytes confirmed task Future 10 years
#843 Redesign character sheet confirmed change 4.2 10 years
#850 Look at making use-by-ID of consumables even more viable confirmed change Future 10 years
#916 Curses: Aggravate should aggravate less confirmed change 4.2 10 years
#925 Accessibility: add a directional look command confirmed change Future 10 years
#1015 Granular ESP confirmed change v4 9 years
#1024 Rebalance classes new change v4 9 years
#1030 Better save location and output for char dump confirmed change Future 9 years
#1113 Take a look at stealth and monster detection confirmed change v4 9 years
#1114 Use Sparkle for automatic game updates on OS X new task Future 9 years
#1115 Improve squelch UI confirmed change v4 9 years
#1161 Split the object list into LOS and aware new change v4 9 years
#1175 Stack items when dropping new change Future 9 years
#1182 Changes to regen new change Future 9 years
#1191 More info when inspecting items new change v4 9 years
#1245 Windows: flicker on menus confirmed bug Future 8 years
#1255 Allow squelching from look command new change Future 8 years
#1259 Allow access to birth options from quickstart screen confirmed change Future 8 years
#1268 Switch to ttf fonts in SDL port confirmed change Future 8 years
#1276 Make status effects more interesting confirmed change Future 8 years
#1279 Introduce monster mana confirmed change v4 8 years
#1286 SDL: better font selection new change Future 8 years
#1290 Rewrite the debug-mode object flag display so that it doesn't require manual changes for every new flag confirmed change Future 8 years
#1296 Remove 'b'rowse command confirmed change Future 8 years
#1303 Create savefile loader testsuite confirmed task Future 8 years
#1315 Shopkeeps overpay for partial ID'd =Mouse confirmed bug Future 8 years
#1316 Running/Tunnelling not working with arrow keys in Roguelike keyset (nightly builds) confirmed bug Future 8 years
#1317 Remove hard-coded dependence on monster display characters new change Future 8 years
#1328 Rewrite target.c so it's less hideous confirmed change Future 8 years
#1354 avoid save when purposefully set off traps confirmed change Future 8 years
#1377 Copyright notices are inconsistent. confirmed task Future 8 years
#1408 Monster-specific ESP new change v4 8 years
#1410 Smooth-scrolling tiles new change Future 8 years
#1421 Add more caster items new change v4 8 years
#1436 Distinguish combat bonuses between weapons, launchers and other sources new change v4 8 years
#1448 Allow specification of seed_randart new change Future 8 years
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