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Ticket Summary Status Owner Type Milestone Ticket
#8 Find-as-you-type monster recall new change Future normal
#13 Replace current "interactive" help with context help new change Future normal
#14 Add "tutorial mode" new change Future normal
#31 Add a "start kit" option (a la Ey) confirmed magnate change Future normal
#39 Bring back player ghosts assigned GabeCunningham change v4 normal
#42 Make all terminal access/printing functions use (y, x) co-ordinates new task Future normal
#45 Minimise usage of standard string functions new task Ongoing normal
#53 Allow keyset-agnostic keymaps assigned takkaria change Future normal
#64 Add reference counting for inscriptions new task Future low
#66 "Panic saves" shouldn't overwrite normal savefiles new task Future normal
#67 Throwing potions should cause the potions effect on the target new change Future normal
#68 Improve the scorefile format, and the method of scoring assigned MarbleDice change v4 low
#71 A "give me a random, reasonably playable character" button confirmed magnate change Future low
#73 Unify line of sight and projection paths new change Future normal
#78 Improve monster behaviour and AI new change v4 normal
#81 Allow Angband to work on 16-row displays new change Future normal
#83 Always use numbers for the labels of spellbooks in the inventory new change Future low
#105 Better keymap UI assigned takkaria change Future normal
#135 Don't use C reserved identifiers confirmed bug Ongoing normal
#138 Game should be re-entrant confirmed task Future normal
#150 In-game savefile selector (a la ToME) new change Future normal
#156 Review and incorporate Leon's dungeon patch reopened change v4 normal
#221 Switch to using cave_info2[][] for player-specific bits assigned elly task v4
#223 Add support for paragraphs to textblock new change Future
#230 Automatic hiding of sidebar and statusbar new change Future
#277 Mini-map overlay/seperate window new change Future
#291 Delay factor should affect running speed new change Future
#298 Add option to not autopickup with monsters in LOS confirmed change v4
#300 Remove monster AI options, replace with flag-controlled AI confirmed change v4
#301 Make disturbance options better confirmed change Future
#340 Add tests and documentation for z-msg confirmed takkaria task Future
#354 Add keep_room_on_screen option new change Future
#370 Rangers should have reduced chance of arrow breakage confirmed change Future
#371 Make Banishment and Mass Banishment sound less alike confirmed change Future
#372 New panel change behaviour confirmed change Future
#373 Help prevent offscreen deaths confirmed change Future
#414 Import UnAngband's easy_more option new change Future
#418 Add timed detections (i.e. non-monster ESP) confirmed change v4
#435 "Conducts" system new change v4
#443 Refresh monster list confirmed change v4
#485 Add new curses: pval-flipping curse confirmed change Future
#488 Make monster status changes (confuse/sleep/scare) effective and useful assigned GabeCunningham change 4.2
#509 Make "detect magic" a useful spell confirmed change v4
#524 Avoid using atexit() confirmed task Future
#531 Show more direct statistics on the character screen, incl. Energy confirmed change v4
#564 Need some analysis of mage spells new task v4
#574 Enable the good bits of adult_ai_smart without the brokenness assigned takkaria change Future
#575 Steal more Un rod/wand/staff flavours new change Future
#578 Possibly implement a "targetted teleport" feature? new change v4
#580 Cut down dungeon depth confirmed change v4
#581 Use a flag-based terrain system new task v4
#591 Monster recovery should happen each turn regardless of how far away monsters are from the player assigned GabeCunningham change v4
#594 Try and make all stats more relevant to all classes confirmed change v4
#595 Add more monster race and slay types confirmed change v4
#599 Linearise the stat system confirmed change v4
#600 Improve monster drop functionality confirmed change Future
#601 Monster AI needs to understand player vulnerabilities confirmed change v4
#636 .ini file reading/writing on Windows is extremely inefficient confirmed bug Future
#659 Get valgrind reporting that all memory is properly freed at game exit confirmed task Ongoing
#674 Use binary search instead of iteration in alloc tables confirmed task Future
#692 A Great Wyrm of Power casting fear should have a different success rate from a novice paladin confirmed change v4
#713 Allow spoilers to be generated with a command-line switch confirmed change Future
#746 Replace branding spells and prayers with temporary brand assigned takkaria change 4.2
#753 Work out some better display for the disarming skill on 'C' screen confirmed change Future
#775 Assess distance of missile weapons and magics confirmed change v4
#776 Collect statistics on dungeon generation assigned d_m task Future
#780 Experiment with mana allocation & regen confirmed change Future
#807 Savefile: remove excess null-bytes confirmed task Future
#843 Redesign character sheet confirmed change 4.2
#850 Look at making use-by-ID of consumables even more viable confirmed change Future
#916 Curses: Aggravate should aggravate less confirmed change 4.2
#925 Accessibility: add a directional look command confirmed change Future
#1100 Tell the player where character dumps get saved to confirmed takkaria change Future
#1113 Take a look at stealth and monster detection confirmed change v4
#1114 Use Sparkle for automatic game updates on OS X new task Future
#1115 Improve squelch UI confirmed change v4
#1118 Use a more accurate distance function reopened d_m change Future
#1245 Windows: flicker on menus confirmed bug Future
#1276 Make status effects more interesting confirmed change Future
#1283 Move to C99 types pending elly change Future
#1286 SDL: better font selection new change Future
#1287 Check up on licences of fonts confirmed takkaria task Future
#1288 Remove cheat options, move them to wizard mode confirmed takkaria change Future
#1290 Rewrite the debug-mode object flag display so that it doesn't require manual changes for every new flag confirmed change Future
#1296 Remove 'b'rowse command confirmed change Future
#1303 Create savefile loader testsuite confirmed task Future
#1328 Rewrite target.c so it's less hideous confirmed change Future
#1410 Smooth-scrolling tiles new change Future
#1453 Document pref file syntax & fix in-game interfaces assigned takkaria bug Future
#1460 Non-English keyboard layouts have problems for commonly-used commands on SDL and OS X reopened takkaria bug Future
#1520 Remove Satisfy Hunger confirmed change v4
#1524 Remove the various huge *_info arrays, thus removing the need for maxima confirmed change Future
#1721 Graphical touches to add to the ASCII interface new change Future
#1745 Add passive LOS searching new change Future
#1749 Make caverns have a better risk:reward ratio new d_m change Future
#1760 Changing font size on Windows doesn't refresh terms properly new bug Future
#1773 Re-enable some of the old smart spellcasting sometimes new change 4.2
#1777 New item tag display (1/2/3 instead of a/b/c) fails with duplicate tags new bug Future
#1778 New item tag display (1/2/3 instead of a/b/c) not sorted new bug Future
#1784 Add prompt_direction option back for Timo new change Future
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