Custom Query (172 matches)

Filters
 
Or
 
  
 
Columns

Show under each result:


Results (1 - 100 of 172)

1 2
Ticket Summary Status Owner Milestone Created Ticket
#8 Find-as-you-type monster recall new Future 11 years normal
#13 Replace current "interactive" help with context help new Future 11 years normal
#14 Add "tutorial mode" new Future 11 years normal
#31 Add a "start kit" option (a la Ey) confirmed magnate Future 11 years normal
#39 Bring back player ghosts assigned GabeCunningham v4 11 years normal
#53 Allow keyset-agnostic keymaps assigned takkaria Future 11 years normal
#67 Throwing potions should cause the potions effect on the target new Future 11 years normal
#68 Improve the scorefile format, and the method of scoring assigned MarbleDice v4 11 years low
#71 A "give me a random, reasonably playable character" button confirmed magnate Future 11 years low
#73 Unify line of sight and projection paths new Future 11 years normal
#78 Improve monster behaviour and AI new v4 11 years normal
#81 Allow Angband to work on 16-row displays new Future 11 years normal
#83 Always use numbers for the labels of spellbooks in the inventory new Future 11 years low
#105 Better keymap UI assigned takkaria Future 11 years normal
#150 In-game savefile selector (a la ToME) new Future 10 years normal
#156 Review and incorporate Leon's dungeon patch reopened v4 10 years normal
#183 Full mouse playability new Future 10 years normal
#223 Add support for paragraphs to textblock new Future 10 years
#230 Automatic hiding of sidebar and statusbar new Future 10 years
#264 Should be able to identify items in your home confirmed v4 10 years
#277 Mini-map overlay/seperate window new Future 10 years
#291 Delay factor should affect running speed new Future 10 years
#298 Add option to not autopickup with monsters in LOS confirmed v4 10 years
#300 Remove monster AI options, replace with flag-controlled AI confirmed v4 10 years
#301 Make disturbance options better confirmed Future 10 years
#309 Why are there separate 'p' and 'm' commands? confirmed Future 10 years
#314 Consider allowing user "notes" in various places in the game new Future 10 years
#334 Power comparison in 'l'ook assigned magnate v4 10 years
#342 Collect stats on player confirmed v4 10 years
#354 Add keep_room_on_screen option new Future 10 years
#370 Rangers should have reduced chance of arrow breakage confirmed Future 10 years
#371 Make Banishment and Mass Banishment sound less alike confirmed Future 10 years
#372 New panel change behaviour confirmed Future 10 years
#373 Help prevent offscreen deaths confirmed Future 10 years
#379 Average spell damage when browsing. new Future 10 years
#414 Import UnAngband's easy_more option new Future 10 years
#418 Add timed detections (i.e. non-monster ESP) confirmed v4 10 years
#425 Full mouse support in character creation new Future 10 years
#435 "Conducts" system new v4 10 years
#443 Refresh monster list confirmed v4 10 years
#485 Add new curses: pval-flipping curse confirmed Future 10 years
#488 Make monster status changes (confuse/sleep/scare) effective and useful assigned GabeCunningham 4.2 10 years
#502 Using the new flavours proposed on the forum? new Future 10 years
#509 Make "detect magic" a useful spell confirmed v4 10 years
#518 Maintain savefile compatibility when editing monster.txt assigned GabeCunningham v4 10 years
#531 Show more direct statistics on the character screen, incl. Energy confirmed v4 10 years
#574 Enable the good bits of adult_ai_smart without the brokenness assigned takkaria Future 10 years
#575 Steal more Un rod/wand/staff flavours new Future 10 years
#578 Possibly implement a "targetted teleport" feature? new v4 10 years
#580 Cut down dungeon depth confirmed v4 10 years
#586 Allow restriction of auto pickup to consumables confirmed Future 10 years
#591 Monster recovery should happen each turn regardless of how far away monsters are from the player assigned GabeCunningham v4 10 years
#594 Try and make all stats more relevant to all classes confirmed v4 10 years
#595 Add more monster race and slay types confirmed v4 10 years
#599 Linearise the stat system confirmed v4 10 years
#600 Improve monster drop functionality confirmed Future 10 years
#601 Monster AI needs to understand player vulnerabilities confirmed v4 10 years
#618 Using the Mouse to look around. new Future 9 years
#619 Potion of flight rather than ring of escape new v4 9 years
#623 tele_to should check the destination more carefully new v4 9 years
#692 A Great Wyrm of Power casting fear should have a different success rate from a novice paladin confirmed v4 9 years
#713 Allow spoilers to be generated with a command-line switch confirmed Future 9 years
#726 Rationalize damage/effects simultaneously applied confirmed magnate v4 9 years
#744 Making the object list more useful assigned MarbleDice Future 9 years
#746 Replace branding spells and prayers with temporary brand assigned takkaria 4.2 9 years
#753 Work out some better display for the disarming skill on 'C' screen confirmed Future 9 years
#756 More flexible windowing in the gcu-port new Future 9 years
#765 Document and improve debug commands confirmed v4 9 years
#775 Assess distance of missile weapons and magics confirmed v4 9 years
#780 Experiment with mana allocation & regen confirmed Future 9 years
#837 Give a meaning to object colors new magnate v4 9 years
#843 Redesign character sheet confirmed 4.2 9 years
#850 Look at making use-by-ID of consumables even more viable confirmed Future 9 years
#857 ^t, !*, !d, !g, and \s new Future 9 years
#858 Insribing objects Max=# confirmed Future 9 years
#869 Check and revise monster power algorithm assigned magnate v4 8 years
#879 Search the home assigned magnate Future 8 years
#916 Curses: Aggravate should aggravate less confirmed 4.2 8 years
#925 Accessibility: add a directional look command confirmed Future 8 years
#963 Pathfinding new v4 8 years
#992 Make multi-breath effects better than single breath effects confirmed magnate v4 8 years
#1002 Re-do curses in randart.c new magnate v4 8 years
#1003 obj-power.c: calculate values for resists based on monster power new magnate v4 8 years
#1006 Rewrite randart.c for fully comprehensive tracking of combinations assigned magnate v4 8 years
#1015 Granular ESP confirmed v4 8 years
#1024 Rebalance classes new v4 8 years
#1030 Better save location and output for char dump confirmed Future 8 years
#1100 Tell the player where character dumps get saved to confirmed takkaria Future 8 years
#1113 Take a look at stealth and monster detection confirmed v4 8 years
#1115 Improve squelch UI confirmed v4 8 years
#1118 Use a more accurate distance function reopened d_m Future 8 years
#1120 Clean up squelch messages confirmed MarbleDice Future 8 years
#1161 Split the object list into LOS and aware new v4 7 years
#1162 Press a key to make @ flash briefly new Future 7 years
#1172 Suggestion for change to monster memory display format new v4 7 years
#1175 Stack items when dropping new Future 7 years
#1182 Changes to regen new Future 7 years
#1191 More info when inspecting items new v4 7 years
#1205 Rework armour penalties confirmed magnate v4 7 years
#1232 Improve -mgcu behaviour in 16-colour xterms confirmed d_m Future 7 years
1 2
Note: See TracQuery for help on using queries.