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Ticket Summary Status Owner Type Milestone Created
#156 Review and incorporate Leon's dungeon patch reopened change v4 13 years
#1118 Use a more accurate distance function reopened d_m change Future 10 years
#1460 Non-English keyboard layouts have problems for commonly-used commands on SDL and OS X reopened takkaria bug Future 9 years
#1611 itemlist subwindow interferes with list item command reopened molybdenum bug Future 8 years
#1881 Object list delay reopened bug Future 5 years
#2123 Check what should wake monsters reopened bug 4.2 6 months
#1283 Move to C99 types pending elly change Future 9 years
#8 Find-as-you-type monster recall new change Future 13 years
#13 Replace current "interactive" help with context help new change Future 13 years
#14 Add "tutorial mode" new change Future 13 years
#42 Make all terminal access/printing functions use (y, x) co-ordinates new task Future 13 years
#45 Minimise usage of standard string functions new task Ongoing 13 years
#64 Add reference counting for inscriptions new task Future 13 years
#66 "Panic saves" shouldn't overwrite normal savefiles new task Future 13 years
#67 Throwing potions should cause the potions effect on the target new change Future 13 years
#73 Unify line of sight and projection paths new change Future 13 years
#78 Improve monster behaviour and AI new change v4 13 years
#81 Allow Angband to work on 16-row displays new change Future 13 years
#83 Always use numbers for the labels of spellbooks in the inventory new change Future 13 years
#150 In-game savefile selector (a la ToME) new change Future 13 years
#183 Full mouse playability new change Future 12 years
#223 Add support for paragraphs to textblock new change Future 12 years
#230 Automatic hiding of sidebar and statusbar new change Future 12 years
#277 Mini-map overlay/seperate window new change Future 12 years
#291 Delay factor should affect running speed new change Future 12 years
#314 Consider allowing user "notes" in various places in the game new change Future 12 years
#354 Add keep_room_on_screen option new change Future 12 years
#379 Average spell damage when browsing. new change Future 12 years
#414 Import UnAngband's easy_more option new change Future 12 years
#425 Full mouse support in character creation new change Future 12 years
#435 "Conducts" system new change v4 12 years
#502 Using the new flavours proposed on the forum? new change Future 12 years
#564 Need some analysis of mage spells new task v4 12 years
#575 Steal more Un rod/wand/staff flavours new change Future 12 years
#578 Possibly implement a "targetted teleport" feature? new change v4 12 years
#581 Use a flag-based terrain system new task v4 12 years
#618 Using the Mouse to look around. new change Future 11 years
#619 Potion of flight rather than ring of escape new change v4 11 years
#623 tele_to should check the destination more carefully new change v4 11 years
#756 More flexible windowing in the gcu-port new change Future 11 years
#837 Give a meaning to object colors new magnate change v4 11 years
#857 ^t, !*, !d, !g, and \s new change Future 11 years
#963 Pathfinding new change v4 10 years
#1002 Re-do curses in randart.c new magnate change v4 10 years
#1003 obj-power.c: calculate values for resists based on monster power new magnate change v4 10 years
#1024 Rebalance classes new change v4 10 years
#1114 Use Sparkle for automatic game updates on OS X new task Future 10 years
#1161 Split the object list into LOS and aware new change v4 9 years
#1162 Press a key to make @ flash briefly new change Future 9 years
#1172 Suggestion for change to monster memory display format new change v4 9 years
#1175 Stack items when dropping new change Future 9 years
#1182 Changes to regen new change Future 9 years
#1191 More info when inspecting items new change v4 9 years
#1202 Sensible array for artifact creation new elly task Future 9 years
#1255 Allow squelching from look command new change Future 9 years
#1286 SDL: better font selection new change Future 9 years
#1317 Remove hard-coded dependence on monster display characters new change Future 9 years
#1408 Monster-specific ESP new change v4 9 years
#1410 Smooth-scrolling tiles new change Future 9 years
#1421 Add more caster items new change v4 9 years
#1436 Distinguish combat bonuses between weapons, launchers and other sources new change v4 9 years
#1437 Distinguish side effects from damage for monster melee attacks new magnate change v4 9 years
#1448 Allow specification of seed_randart new change Future 9 years
#1450 Store knowledge of what in-LOS monsters have picked up or stolen new change v4 9 years
#1483 Make chests more interesting new change Future 8 years
#1497 Create an interactive monster.txt editor new task v4 8 years
#1499 Replace indices in function calls with pointers new task Future 8 years
#1509 Save entire message history new change Future 8 years
#1534 Building with curses fails on cygwin new bug Future 8 years
#1555 Use new character glyphs new change Future 8 years
#1560 Racial equipment bonuses/penalties new magnate task v4 8 years
#1562 Get cleverer about affix compatibility new magnate change v4 8 years
#1564 Add libtermkey to the GCU port new d_m change Future 8 years
#1567 Allow affixes and themes to grant activations new magnate change v4 8 years
#1568 Policy on alloc_prob == 0 new change v4 8 years
#1569 Store o_ptr->num_affixes new magnate task v4 8 years
#1579 ID-by-use shows ? for obvious-on-wield effects new bug v4 8 years
#1585 Add bool no_arts to artifact_type new magnate change v4 8 years
#1586 Win client: handle special keys properly new bug Future 8 years
#1588 Separate monster casting power from monster level new change v4 8 years
#1595 Ensure that learning a rune triggers check_for_ident on all other carried or worn items new bug v4 8 years
#1598 Replace pseudoID new change v4 8 years
#1600 Create master table for legal affixes new magnate task v4 8 years
#1605 Learning an attribute sometimes does not learn its rune new bug v4 8 years
#1607 Summary flag screens for inventory and home new change v4 8 years
#1612 Detect trap border interacting poorly with solid walls in GCU new d_m bug Future 8 years
#1622 Fix describe_damage new magnate bug v4 8 years
#1624 Lurker display issues new GabeCunningham bug Future 8 years
#1638 Unable to build GCU on OpenBSD new bug Future 8 years
#1639 Visual artifacts left on the screen with tiles new bug Future 8 years
#1656 Convert archery to the new combat system new magnate change v4 8 years
#1659 Handle flags which trigger at random new bug v4 8 years
#1673 Add the Club of Bullroarer new change v4 7 years
#1682 Build without ncursesw5-config new change Ongoing 7 years
#1693 Playable (full) troll race new change Future 7 years
#1697 Seen mimics disappear too early when squelched new bug Future 7 years
#1698 Windows does not remember tile size on restart new bug Future 7 years
#1700 New playable race: Pixie new change Future 7 years
#1702 Lurkers appearing when Reveal Monsters is cast, but not added to monster list new bug Future 7 years
#1714 Accidental Earthquakes aren't fun new change Future 7 years
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