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Ticket Summary Status Owner Type Milestone Created
#623 tele_to should check the destination more carefully new change v4 10 years
#1723 ranger magic moaning new change 4.2 5 years
#1407 randarts: ensure that activations do not duplicate flags confirmed magnate bug v4 7 years
#1003 obj-power.c: calculate values for resists based on monster power new magnate change v4 9 years
#1098 make 'distclean' cleans too much, 'clean' too little assigned noz bug Future 8 years
#2054 macOS fullscreen issues confirmed bug Ongoing 11 months
#1611 itemlist subwindow interferes with list item command reopened molybdenum bug Future 7 years
#1939 gcu interface gives a blank screen on OpenBSD. new bug Future 3 years
#1525 create_needed_dirs() should not try to create anything under /usr or /etc assigned magnate bug Future 7 years
#1354 avoid save when purposefully set off traps confirmed change Future 7 years
#857 ^t, !*, !d, !g, and \s new change Future 9 years
#1428 [Proposal] Monster Recall Highlighting for Troublesome Monsters assigned magnate change Future 7 years
#753 Work out some better display for the disarming skill on 'C' screen confirmed change Future 10 years
#1245 Windows: flicker on menus confirmed bug Future 8 years
#1816 Windows port font changing is dodgy new bug Future 5 years
#1698 Windows does not remember tile size on restart new bug Future 6 years
#1586 Win client: handle special keys properly new bug Future 7 years
#309 Why are there separate 'p' and 'm' commands? confirmed change Future 11 years
#1639 Visual artifacts left on the screen with tiles new bug Future 6 years
#502 Using the new flavours proposed on the forum? new change Future 10 years
#618 Using the Mouse to look around. new change Future 10 years
#1555 Use new character glyphs new change Future 7 years
#674 Use binary search instead of iteration in alloc tables confirmed task Future 10 years
#1118 Use a more accurate distance function reopened d_m change Future 8 years
#581 Use a flag-based terrain system new task v4 10 years
#1114 Use Sparkle for automatic game updates on OS X new task Future 8 years
#1134 Update spoilers and angband-doc package confirmed magnate task Future 8 years
#1298 Update races confirmed d_m change v4 8 years
#1830 Update SDL frontend to SDL 2.x new noz task v4 4 years
#73 Unify line of sight and projection paths new change Future 11 years
#1638 Unable to build GCU on OpenBSD new bug Future 6 years
#594 Try and make all stats more relevant to all classes confirmed change v4 10 years
#377 Too many hacks? assigned elly task Future 11 years
#1488 Too many actions are possible while confused confirmed myshkin change 4.2 7 years
#1504 Tidy up lighting code assigned takkaria change Future 7 years
#1573 Tidy up ID and everseen layers confirmed noz bug v4 7 years
#1449 Throwing should not ID-by-use for non-throwing items confirmed change Future 7 years
#67 Throwing potions should cause the potions effect on the target new change Future 11 years
#1720 The player race "Dunadan" ought to have an accented "u". new change Future 5 years
#1100 Tell the player where character dumps get saved to confirmed takkaria change Future 8 years
#1113 Take a look at stealth and monster detection confirmed change v4 8 years
#221 Switch to using cave_info2[][] for player-specific bits assigned elly task v4 11 years
#1268 Switch to ttf fonts in SDL port confirmed change Future 8 years
#1607 Summary flag screens for inventory and home new change v4 7 years
#1172 Suggestion for change to monster memory display format new change v4 8 years
#1992 Strange door placement new bug Future 15 months
#1569 Store o_ptr->num_affixes new magnate task v4 7 years
#1450 Store knowledge of what in-LOS monsters have picked up or stolen new change v4 7 years
#575 Steal more Un rod/wand/staff flavours new change Future 10 years
#1490 Stat coloring / message bugs assigned myshkin bug Future 7 years
#1175 Stack items when dropping new change Future 8 years
#1273 Squelch menu and knowledge menu show different objects at start of game assigned myshkin change Future 8 years
#1599 Split up improve_attack_modifier confirmed magnate task Future 7 years
#1161 Split the object list into LOS and aware new change v4 8 years
#1386 Sort brands by damage confirmed magnate change Future 7 years
#1550 Socket system assigned magnate change Future 7 years
#1410 Smooth-scrolling tiles new change Future 7 years
#531 Show more direct statistics on the character screen, incl. Energy confirmed change v4 10 years
#264 Should be able to identify items in your home confirmed change v4 11 years
#1315 Shopkeeps overpay for partial ID'd =Mouse confirmed bug Future 8 years
#1442 Set bonuses for artifacts confirmed magnate change v4 7 years
#1588 Separate monster casting power from monster level new change v4 7 years
#1202 Sensible array for artifact creation new elly task Future 8 years
#1697 Seen mimics disappear too early when squelched new bug Future 6 years
#879 Search the home assigned magnate change Future 9 years
#807 Savefile: remove excess null-bytes confirmed task Future 9 years
#1509 Save entire message history new change Future 7 years
#1286 SDL: better font selection new change Future 8 years
#1316 Running/Tunnelling not working with arrow keys in Roguelike keyset (nightly builds) confirmed bug Future 8 years
#1566 Rewrite tile-picker code confirmed noz bug v4 7 years
#1290 Rewrite the debug-mode object flag display so that it doesn't require manual changes for every new flag confirmed change Future 8 years
#1328 Rewrite target.c so it's less hideous confirmed change Future 8 years
#1006 Rewrite randart.c for fully comprehensive tracking of combinations assigned magnate change v4 9 years
#1205 Rework armour penalties confirmed magnate change v4 8 years
#1459 Rework Banishment confirmed change Future 7 years
#1548 Review artifact.txt assigned magnate task v4 7 years
#156 Review and incorporate Leon's dungeon patch reopened change v4 11 years
#1836 Restoring "highlight player with cursor" would improve accessibility new change Future 3 years
#1809 Resizing object list and monster list subwindows to very small sizes causes crashes. new bug Future 5 years
#1598 Replace pseudoID new change v4 7 years
#1499 Replace indices in function calls with pointers new task Future 7 years
#13 Replace current "interactive" help with context help new change Future 11 years
#746 Replace branding spells and prayers with temporary brand assigned takkaria change 4.2 10 years
#1233 Replace +blows with -epb confirmed magnate change v4 8 years
#966 Repeat and Scrolls assigned takkaria bug Future 9 years
#1797 Rename potions of Intellect new bug Future 5 years
#1524 Remove the various huge *_info arrays, thus removing the need for maxima confirmed change Future 7 years
#300 Remove monster AI options, replace with flag-controlled AI confirmed change v4 11 years
#1317 Remove hard-coded dependence on monster display characters new change Future 8 years
#1288 Remove cheat options, move them to wizard mode confirmed takkaria change Future 8 years
#1520 Remove Satisfy Hunger confirmed change v4 7 years
#1296 Remove 'b'rowse command confirmed change Future 8 years
#443 Refresh monster list confirmed change v4 10 years
#1041 Refactor effects to allow variables assigned magnate task v4 9 years
#843 Redesign character sheet confirmed change 4.2 9 years
#1590 Recalibrate level feelings assigned magnate bug Future 7 years
#1024 Rebalance classes new change v4 9 years
#1773 Re-enable some of the old smart spellcasting sometimes new change 4.2 5 years
#1002 Re-do curses in randart.c new magnate change v4 9 years
#726 Rationalize damage/effects simultaneously applied confirmed magnate change v4 10 years
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