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Results (101 - 200 of 307)

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Ticket Summary Status Owner Type Milestone Created
#1259 Allow access to birth options from quickstart screen confirmed change Future 9 years
#1268 Switch to ttf fonts in SDL port confirmed change Future 9 years
#1276 Make status effects more interesting confirmed change Future 9 years
#1279 Introduce monster mana confirmed change v4 9 years
#1287 Check up on licences of fonts confirmed takkaria task Future 9 years
#1288 Remove cheat options, move them to wizard mode confirmed takkaria change Future 9 years
#1290 Rewrite the debug-mode object flag display so that it doesn't require manual changes for every new flag confirmed change Future 9 years
#1296 Remove 'b'rowse command confirmed change Future 9 years
#1298 Update races confirmed d_m change v4 9 years
#1303 Create savefile loader testsuite confirmed task Future 9 years
#1315 Shopkeeps overpay for partial ID'd =Mouse confirmed bug Future 9 years
#1316 Running/Tunnelling not working with arrow keys in Roguelike keyset (nightly builds) confirmed bug Future 9 years
#1328 Rewrite target.c so it's less hideous confirmed change Future 9 years
#1332 Add more mimic/lurker types confirmed GabeCunningham change v4 9 years
#1354 avoid save when purposefully set off traps confirmed change Future 9 years
#1377 Copyright notices are inconsistent. confirmed task Future 9 years
#1386 Sort brands by damage confirmed magnate change Future 9 years
#1403 Outstanding refactoring confirmed magnate task v4 9 years
#1407 randarts: ensure that activations do not duplicate flags confirmed magnate bug v4 9 years
#1442 Set bonuses for artifacts confirmed magnate change v4 9 years
#1449 Throwing should not ID-by-use for non-throwing items confirmed change Future 9 years
#1457 Improve the run command confirmed d_m change Future 9 years
#1459 Rework Banishment confirmed change Future 9 years
#1477 Allow min pval in object.txt confirmed change Future 8 years
#1502 Create a master message buffer confirmed task Future 8 years
#1503 Finish visual editing UI confirmed change Future 8 years
#1519 Fix monster_desc confirmed bug Future 8 years
#1520 Remove Satisfy Hunger confirmed change v4 8 years
#1524 Remove the various huge *_info arrays, thus removing the need for maxima confirmed change Future 8 years
#1529 Improve package scripts confirmed task Future 8 years
#1530 Fix curly braces, space indenting, line endings, and trailing whitespace confirmed task Future 8 years
#1566 Rewrite tile-picker code confirmed noz bug v4 8 years
#1573 Tidy up ID and everseen layers confirmed noz bug v4 8 years
#1589 Heuristic for obviousness of item properties confirmed magnate change v4 8 years
#1599 Split up improve_attack_modifier confirmed magnate task Future 8 years
#1914 Messages running together confirmed task Ongoing 5 years
#1927 Missing messages confirmed bug Ongoing 5 years
#2045 PowerWyrm's pathfinding improvements confirmed change Ongoing 2 years
#2049 Interaction between selling prices and curses confirmed bug Ongoing 2 years
#2054 macOS fullscreen issues confirmed bug Ongoing 2 years
#2094 Careful check of monster movement AI vs 4GAI confirmed task Ongoing 11 months
#2130 Fully known object showing ? in player display confirmed bug 4.2 2 months
#2131 Digging message spam confirmed bug 4.2 2 months
#2132 Player terrain changing silently confirmed bug 4.2 2 months
#2133 Make sure all elemental attack effects have custom messages confirmed bug 4.2 2 months
#8 Find-as-you-type monster recall new change Future 13 years
#13 Replace current "interactive" help with context help new change Future 13 years
#14 Add "tutorial mode" new change Future 13 years
#42 Make all terminal access/printing functions use (y, x) co-ordinates new task Future 13 years
#45 Minimise usage of standard string functions new task Ongoing 13 years
#64 Add reference counting for inscriptions new task Future 13 years
#66 "Panic saves" shouldn't overwrite normal savefiles new task Future 13 years
#67 Throwing potions should cause the potions effect on the target new change Future 13 years
#73 Unify line of sight and projection paths new change Future 13 years
#78 Improve monster behaviour and AI new change v4 13 years
#81 Allow Angband to work on 16-row displays new change Future 13 years
#83 Always use numbers for the labels of spellbooks in the inventory new change Future 13 years
#150 In-game savefile selector (a la ToME) new change Future 13 years
#183 Full mouse playability new change Future 12 years
#223 Add support for paragraphs to textblock new change Future 12 years
#230 Automatic hiding of sidebar and statusbar new change Future 12 years
#277 Mini-map overlay/seperate window new change Future 12 years
#291 Delay factor should affect running speed new change Future 12 years
#314 Consider allowing user "notes" in various places in the game new change Future 12 years
#354 Add keep_room_on_screen option new change Future 12 years
#379 Average spell damage when browsing. new change Future 12 years
#414 Import UnAngband's easy_more option new change Future 12 years
#425 Full mouse support in character creation new change Future 12 years
#435 "Conducts" system new change v4 12 years
#502 Using the new flavours proposed on the forum? new change Future 12 years
#564 Need some analysis of mage spells new task v4 12 years
#575 Steal more Un rod/wand/staff flavours new change Future 12 years
#578 Possibly implement a "targetted teleport" feature? new change v4 12 years
#581 Use a flag-based terrain system new task v4 12 years
#618 Using the Mouse to look around. new change Future 11 years
#619 Potion of flight rather than ring of escape new change v4 11 years
#623 tele_to should check the destination more carefully new change v4 11 years
#756 More flexible windowing in the gcu-port new change Future 11 years
#837 Give a meaning to object colors new magnate change v4 11 years
#857 ^t, !*, !d, !g, and \s new change Future 11 years
#963 Pathfinding new change v4 10 years
#1002 Re-do curses in randart.c new magnate change v4 10 years
#1003 obj-power.c: calculate values for resists based on monster power new magnate change v4 10 years
#1024 Rebalance classes new change v4 10 years
#1114 Use Sparkle for automatic game updates on OS X new task Future 10 years
#1161 Split the object list into LOS and aware new change v4 9 years
#1162 Press a key to make @ flash briefly new change Future 9 years
#1172 Suggestion for change to monster memory display format new change v4 9 years
#1175 Stack items when dropping new change Future 9 years
#1182 Changes to regen new change Future 9 years
#1191 More info when inspecting items new change v4 9 years
#1202 Sensible array for artifact creation new elly task Future 9 years
#1255 Allow squelching from look command new change Future 9 years
#1286 SDL: better font selection new change Future 9 years
#1317 Remove hard-coded dependence on monster display characters new change Future 9 years
#1408 Monster-specific ESP new change v4 9 years
#1410 Smooth-scrolling tiles new change Future 9 years
#1421 Add more caster items new change v4 9 years
#1436 Distinguish combat bonuses between weapons, launchers and other sources new change v4 9 years
#1437 Distinguish side effects from damage for monster melee attacks new magnate change v4 9 years
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