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Results (101 - 200 of 307)

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Ticket Summary Status Owner Type Milestone Created
#53 Allow keyset-agnostic keymaps assigned takkaria change Future 13 years
#67 Throwing potions should cause the potions effect on the target new change Future 13 years
#68 Improve the scorefile format, and the method of scoring assigned MarbleDice change v4 13 years
#71 A "give me a random, reasonably playable character" button confirmed magnate change Future 13 years
#73 Unify line of sight and projection paths new change Future 13 years
#78 Improve monster behaviour and AI new change v4 13 years
#81 Allow Angband to work on 16-row displays new change Future 13 years
#83 Always use numbers for the labels of spellbooks in the inventory new change Future 13 years
#105 Better keymap UI assigned takkaria change Future 13 years
#150 In-game savefile selector (a la ToME) new change Future 13 years
#156 Review and incorporate Leon's dungeon patch reopened change v4 12 years
#183 Full mouse playability new change Future 12 years
#223 Add support for paragraphs to textblock new change Future 12 years
#230 Automatic hiding of sidebar and statusbar new change Future 12 years
#264 Should be able to identify items in your home confirmed change v4 12 years
#277 Mini-map overlay/seperate window new change Future 12 years
#291 Delay factor should affect running speed new change Future 12 years
#298 Add option to not autopickup with monsters in LOS confirmed change v4 12 years
#300 Remove monster AI options, replace with flag-controlled AI confirmed change v4 12 years
#301 Make disturbance options better confirmed change Future 12 years
#309 Why are there separate 'p' and 'm' commands? confirmed change Future 12 years
#314 Consider allowing user "notes" in various places in the game new change Future 12 years
#334 Power comparison in 'l'ook assigned magnate change v4 12 years
#342 Collect stats on player confirmed change v4 12 years
#354 Add keep_room_on_screen option new change Future 12 years
#370 Rangers should have reduced chance of arrow breakage confirmed change Future 12 years
#371 Make Banishment and Mass Banishment sound less alike confirmed change Future 12 years
#372 New panel change behaviour confirmed change Future 12 years
#373 Help prevent offscreen deaths confirmed change Future 12 years
#379 Average spell damage when browsing. new change Future 12 years
#414 Import UnAngband's easy_more option new change Future 12 years
#418 Add timed detections (i.e. non-monster ESP) confirmed change v4 12 years
#425 Full mouse support in character creation new change Future 12 years
#435 "Conducts" system new change v4 12 years
#443 Refresh monster list confirmed change v4 12 years
#485 Add new curses: pval-flipping curse confirmed change Future 12 years
#502 Using the new flavours proposed on the forum? new change Future 12 years
#509 Make "detect magic" a useful spell confirmed change v4 12 years
#518 Maintain savefile compatibility when editing monster.txt assigned GabeCunningham change v4 12 years
#531 Show more direct statistics on the character screen, incl. Energy confirmed change v4 12 years
#574 Enable the good bits of adult_ai_smart without the brokenness assigned takkaria change Future 12 years
#575 Steal more Un rod/wand/staff flavours new change Future 12 years
#578 Possibly implement a "targetted teleport" feature? new change v4 12 years
#580 Cut down dungeon depth confirmed change v4 12 years
#586 Allow restriction of auto pickup to consumables confirmed change Future 12 years
#591 Monster recovery should happen each turn regardless of how far away monsters are from the player assigned GabeCunningham change v4 12 years
#594 Try and make all stats more relevant to all classes confirmed change v4 12 years
#595 Add more monster race and slay types confirmed change v4 12 years
#599 Linearise the stat system confirmed change v4 12 years
#600 Improve monster drop functionality confirmed change Future 12 years
#601 Monster AI needs to understand player vulnerabilities confirmed change v4 12 years
#618 Using the Mouse to look around. new change Future 11 years
#619 Potion of flight rather than ring of escape new change v4 11 years
#623 tele_to should check the destination more carefully new change v4 11 years
#692 A Great Wyrm of Power casting fear should have a different success rate from a novice paladin confirmed change v4 11 years
#713 Allow spoilers to be generated with a command-line switch confirmed change Future 11 years
#726 Rationalize damage/effects simultaneously applied confirmed magnate change v4 11 years
#744 Making the object list more useful assigned MarbleDice change Future 11 years
#753 Work out some better display for the disarming skill on 'C' screen confirmed change Future 11 years
#756 More flexible windowing in the gcu-port new change Future 11 years
#765 Document and improve debug commands confirmed change v4 11 years
#775 Assess distance of missile weapons and magics confirmed change v4 11 years
#780 Experiment with mana allocation & regen confirmed change Future 11 years
#837 Give a meaning to object colors new magnate change v4 11 years
#850 Look at making use-by-ID of consumables even more viable confirmed change Future 11 years
#857 ^t, !*, !d, !g, and \s new change Future 11 years
#858 Insribing objects Max=# confirmed change Future 11 years
#869 Check and revise monster power algorithm assigned magnate change v4 11 years
#879 Search the home assigned magnate change Future 10 years
#916 Curses: Aggravate should aggravate less confirmed change Future 10 years
#925 Accessibility: add a directional look command confirmed change Future 10 years
#963 Pathfinding new change v4 10 years
#992 Make multi-breath effects better than single breath effects confirmed magnate change v4 10 years
#1002 Re-do curses in randart.c new magnate change v4 10 years
#1003 obj-power.c: calculate values for resists based on monster power new magnate change v4 10 years
#1006 Rewrite randart.c for fully comprehensive tracking of combinations assigned magnate change v4 10 years
#1015 Granular ESP confirmed change v4 10 years
#1024 Rebalance classes new change v4 10 years
#1030 Better save location and output for char dump confirmed change Future 10 years
#1100 Tell the player where character dumps get saved to confirmed takkaria change Future 10 years
#1113 Take a look at stealth and monster detection confirmed change v4 10 years
#1115 Improve squelch UI confirmed change v4 10 years
#1118 Use a more accurate distance function reopened d_m change Future 10 years
#1120 Clean up squelch messages confirmed MarbleDice change Future 10 years
#1161 Split the object list into LOS and aware new change v4 9 years
#1162 Press a key to make @ flash briefly new change Future 9 years
#1172 Suggestion for change to monster memory display format new change v4 9 years
#1175 Stack items when dropping new change Future 9 years
#1182 Changes to regen new change Future 9 years
#1191 More info when inspecting items new change v4 9 years
#1205 Rework armour penalties confirmed magnate change v4 9 years
#1232 Improve -mgcu behaviour in 16-colour xterms confirmed d_m change Future 9 years
#1233 Replace +blows with -epb confirmed magnate change v4 9 years
#1255 Allow squelching from look command new change Future 9 years
#1259 Allow access to birth options from quickstart screen confirmed change Future 9 years
#1268 Switch to ttf fonts in SDL port confirmed change Future 9 years
#1273 Squelch menu and knowledge menu show different objects at start of game assigned myshkin change Future 9 years
#1276 Make status effects more interesting confirmed change Future 9 years
#1279 Introduce monster mana confirmed change v4 9 years
#1283 Move to C99 types pending elly change Future 9 years
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