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Ticket Summary Status Owner Milestone Created Modified
#39 Bring back player ghosts assigned GabeCunningham v4 12 years 8 years
#53 Allow keyset-agnostic keymaps assigned takkaria Future 12 years 6 years
#68 Improve the scorefile format, and the method of scoring assigned MarbleDice v4 12 years 10 years
#105 Better keymap UI assigned takkaria Future 12 years 6 years
#334 Power comparison in 'l'ook assigned magnate v4 12 years 8 years
#518 Maintain savefile compatibility when editing monster.txt assigned GabeCunningham v4 11 years 8 years
#574 Enable the good bits of adult_ai_smart without the brokenness assigned takkaria Future 11 years 6 years
#591 Monster recovery should happen each turn regardless of how far away monsters are from the player assigned GabeCunningham v4 11 years 8 years
#744 Making the object list more useful assigned MarbleDice Future 10 years 6 years
#869 Check and revise monster power algorithm assigned magnate v4 10 years 8 years
#879 Search the home assigned magnate Future 10 years 7 years
#1006 Rewrite randart.c for fully comprehensive tracking of combinations assigned magnate v4 10 years 8 years
#1273 Squelch menu and knowledge menu show different objects at start of game assigned myshkin Future 8 years 6 years
#1375 Add Mac OS X support to configure.ac and version.sh support to the Mac build assigned myshkin Future 8 years 6 years
#1376 Extract text strings for monster spells to an edit file assigned magnate v4 8 years 7 years
#1428 [Proposal] Monster Recall Highlighting for Troublesome Monsters assigned magnate Future 8 years 8 years
#1476 Improve stats collection for items assigned myshkin Future 8 years 6 years
#1504 Tidy up lighting code assigned takkaria Future 8 years 6 years
#1549 OSX support for double-height tiles assigned myshkin Future 8 years 7 years
#1550 Socket system assigned magnate Future 8 years 8 years
#31 Add a "start kit" option (a la Ey) confirmed magnate Future 12 years 9 years
#71 A "give me a random, reasonably playable character" button confirmed magnate Future 12 years 9 years
#264 Should be able to identify items in your home confirmed v4 12 years 9 years
#298 Add option to not autopickup with monsters in LOS confirmed v4 12 years 8 years
#300 Remove monster AI options, replace with flag-controlled AI confirmed v4 12 years 8 years
#301 Make disturbance options better confirmed Future 12 years 9 years
#309 Why are there separate 'p' and 'm' commands? confirmed Future 12 years 9 years
#342 Collect stats on player confirmed v4 12 years 9 years
#370 Rangers should have reduced chance of arrow breakage confirmed Future 12 years 8 years
#371 Make Banishment and Mass Banishment sound less alike confirmed Future 12 years 10 years
#372 New panel change behaviour confirmed Future 12 years 6 years
#373 Help prevent offscreen deaths confirmed Future 12 years 9 years
#418 Add timed detections (i.e. non-monster ESP) confirmed v4 11 years 8 years
#443 Refresh monster list confirmed v4 11 years 8 years
#485 Add new curses: pval-flipping curse confirmed Future 11 years 2 years
#509 Make "detect magic" a useful spell confirmed v4 11 years 8 years
#531 Show more direct statistics on the character screen, incl. Energy confirmed v4 11 years 8 years
#580 Cut down dungeon depth confirmed v4 11 years 9 years
#586 Allow restriction of auto pickup to consumables confirmed Future 11 years 6 years
#594 Try and make all stats more relevant to all classes confirmed v4 11 years 8 years
#595 Add more monster race and slay types confirmed v4 11 years 8 years
#599 Linearise the stat system confirmed v4 11 years 10 years
#600 Improve monster drop functionality confirmed Future 11 years 8 years
#601 Monster AI needs to understand player vulnerabilities confirmed v4 11 years 10 years
#692 A Great Wyrm of Power casting fear should have a different success rate from a novice paladin confirmed v4 10 years 10 years
#713 Allow spoilers to be generated with a command-line switch confirmed Future 10 years 10 years
#726 Rationalize damage/effects simultaneously applied confirmed magnate v4 10 years 8 years
#753 Work out some better display for the disarming skill on 'C' screen confirmed Future 10 years 8 years
#765 Document and improve debug commands confirmed v4 10 years 8 years
#775 Assess distance of missile weapons and magics confirmed v4 10 years 8 years
#780 Experiment with mana allocation & regen confirmed Future 10 years 6 years
#850 Look at making use-by-ID of consumables even more viable confirmed Future 10 years 6 years
#858 Insribing objects Max=# confirmed Future 10 years 6 years
#916 Curses: Aggravate should aggravate less confirmed Future 10 years 3 weeks
#925 Accessibility: add a directional look command confirmed Future 10 years 6 years
#992 Make multi-breath effects better than single breath effects confirmed magnate v4 10 years 8 years
#1015 Granular ESP confirmed v4 10 years 8 years
#1030 Better save location and output for char dump confirmed Future 10 years 6 years
#1100 Tell the player where character dumps get saved to confirmed takkaria Future 9 years 8 years
#1113 Take a look at stealth and monster detection confirmed v4 9 years 8 years
#1115 Improve squelch UI confirmed v4 9 years 8 years
#1120 Clean up squelch messages confirmed MarbleDice Future 9 years 9 years
#1205 Rework armour penalties confirmed magnate v4 9 years 8 years
#1232 Improve -mgcu behaviour in 16-colour xterms confirmed d_m Future 9 years 6 years
#1233 Replace +blows with -epb confirmed magnate v4 9 years 8 years
#1259 Allow access to birth options from quickstart screen confirmed Future 9 years 9 years
#1268 Switch to ttf fonts in SDL port confirmed Future 9 years 6 years
#1276 Make status effects more interesting confirmed Future 8 years 8 years
#1279 Introduce monster mana confirmed v4 8 years 8 years
#1288 Remove cheat options, move them to wizard mode confirmed takkaria Future 8 years 8 years
#1290 Rewrite the debug-mode object flag display so that it doesn't require manual changes for every new flag confirmed Future 8 years 8 years
#1296 Remove 'b'rowse command confirmed Future 8 years 7 years
#1298 Update races confirmed d_m v4 8 years 8 years
#1328 Rewrite target.c so it's less hideous confirmed Future 8 years 8 years
#1332 Add more mimic/lurker types confirmed GabeCunningham v4 8 years 8 years
#1354 avoid save when purposefully set off traps confirmed Future 8 years 8 years
#1386 Sort brands by damage confirmed magnate Future 8 years 8 years
#1442 Set bonuses for artifacts confirmed magnate v4 8 years 8 years
#1449 Throwing should not ID-by-use for non-throwing items confirmed Future 8 years 8 years
#1457 Improve the run command confirmed d_m Future 8 years 6 years
#1459 Rework Banishment confirmed Future 8 years 8 years
#1477 Allow min pval in object.txt confirmed Future 8 years 4 years
#1503 Finish visual editing UI confirmed Future 8 years 8 years
#1520 Remove Satisfy Hunger confirmed v4 8 years 8 years
#1524 Remove the various huge *_info arrays, thus removing the need for maxima confirmed Future 8 years 6 years
#1589 Heuristic for obviousness of item properties confirmed magnate v4 8 years 7 years
#2045 PowerWyrm's pathfinding improvements confirmed Ongoing 22 months 20 months
#8 Find-as-you-type monster recall new Future 12 years 10 years
#13 Replace current "interactive" help with context help new Future 12 years 6 years
#14 Add "tutorial mode" new Future 12 years 6 years
#67 Throwing potions should cause the potions effect on the target new Future 12 years 9 years
#73 Unify line of sight and projection paths new Future 12 years 10 years
#78 Improve monster behaviour and AI new v4 12 years 8 years
#81 Allow Angband to work on 16-row displays new Future 12 years 6 years
#83 Always use numbers for the labels of spellbooks in the inventory new Future 12 years 6 years
#150 In-game savefile selector (a la ToME) new Future 12 years 6 years
#183 Full mouse playability new Future 12 years 6 years
#223 Add support for paragraphs to textblock new Future 12 years 6 years
#230 Automatic hiding of sidebar and statusbar new Future 12 years 6 years
#277 Mini-map overlay/seperate window new Future 12 years 6 years
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