#1460 |
Non-English keyboard layouts have problems for commonly-used commands on SDL and OS X
|
bug
|
InputRework sdl mac
|
6 years
|
#925 |
Accessibility: add a directional look command
|
change
|
accessibility ui
|
7 years
|
#78 |
Improve monster behaviour and AI
|
change
|
ai
|
8 years
|
#300 |
Remove monster AI options, replace with flag-controlled AI
|
change
|
ai
|
8 years
|
#574 |
Enable the good bits of adult_ai_smart without the brokenness
|
change
|
ai
|
6 years
|
#601 |
Monster AI needs to understand player vulnerabilities
|
change
|
ai
|
10 years
|
#963 |
Pathfinding
|
change
|
ai
|
8 years
|
#1113 |
Take a look at stealth and monster detection
|
change
|
ai
|
8 years
|
#31 |
Add a "start kit" option (a la Ey)
|
change
|
birth
|
9 years
|
#71 |
A "give me a random, reasonably playable character" button
|
change
|
birth
|
9 years
|
#1259 |
Allow access to birth options from quickstart screen
|
change
|
birth
|
9 years
|
#42 |
Make all terminal access/printing functions use (y, x) co-ordinates
|
task
|
cleanup
|
9 years
|
#45 |
Minimise usage of standard string functions
|
task
|
cleanup
|
7 years
|
#97 |
Outstanding menus to fix
|
task
|
cleanup
|
6 years
|
#221 |
Switch to using cave_info2[][] for player-specific bits
|
task
|
cleanup
|
9 years
|
#223 |
Add support for paragraphs to textblock
|
change
|
cleanup
|
7 years
|
#524 |
Avoid using atexit()
|
task
|
cleanup
|
9 years
|
#581 |
Use a flag-based terrain system
|
task
|
cleanup
|
10 years
|
#659 |
Get valgrind reporting that all memory is properly freed at game exit
|
task
|
cleanup
|
3 years
|
#769 |
Assertions
|
task
|
cleanup
|
5 years
|
#869 |
Check and revise monster power algorithm
|
change
|
cleanup
|
8 years
|
#876 |
Check for format-string based security holes
|
task
|
cleanup
|
10 years
|
#1041 |
Refactor effects to allow variables
|
task
|
cleanup
|
8 years
|
#1124 |
Consolidate flag data into list-* files
|
task
|
cleanup
|
8 years
|
#1376 |
Extract text strings for monster spells to an edit file
|
change
|
cleanup
|
8 years
|
#1403 |
Outstanding refactoring
|
task
|
cleanup
|
8 years
|
#1451 |
Fix random_value parsing so that you can specify certain negative values
|
bug
|
cleanup
|
8 years
|
#1499 |
Replace indices in function calls with pointers
|
task
|
cleanup
|
4 years
|
#1524 |
Remove the various huge *_info arrays, thus removing the need for maxima
|
change
|
cleanup
|
7 years
|
#1530 |
Fix curly braces, space indenting, line endings, and trailing whitespace
|
task
|
cleanup
|
4 years
|
#1599 |
Split up improve_attack_modifier
|
task
|
cleanup
|
6 years
|
#1600 |
Create master table for legal affixes
|
task
|
cleanup
|
8 years
|
#1814 |
Get rid of z-virt
|
change
|
cleanup
|
6 years
|
#1280 |
Allow --with-varpath to override PRIVATE_USER_DIR
|
bug
|
cleanup build
|
7 years
|
#1377 |
Copyright notices are inconsistent.
|
task
|
cleanup gpl
|
5 years
|
#377 |
Too many hacks?
|
task
|
cleanup meta
|
7 years
|
#1502 |
Create a master message buffer
|
task
|
cleanup meta
|
6 years
|
#73 |
Unify line of sight and projection paths
|
change
|
combat
|
10 years
|
#775 |
Assess distance of missile weapons and magics
|
change
|
combat
|
9 years
|
#1118 |
Use a more accurate distance function
|
change
|
combat
|
9 years
|
#1205 |
Rework armour penalties
|
change
|
combat
|
8 years
|
#1436 |
Distinguish combat bonuses between weapons, launchers and other sources
|
change
|
combat
|
8 years
|
#1656 |
Convert archery to the new combat system
|
change
|
combat
|
8 years
|
#726 |
Rationalize damage/effects simultaneously applied
|
change
|
combat interesting
|
8 years
|
#1437 |
Distinguish side effects from damage for monster melee attacks
|
change
|
combat,monster
|
8 years
|
#298 |
Add option to not autopickup with monsters in LOS
|
change
|
commands
|
8 years
|
#309 |
Why are there separate 'p' and 'm' commands?
|
change
|
commands
|
9 years
|
#586 |
Allow restriction of auto pickup to consumables
|
change
|
commands
|
7 years
|
#744 |
Making the object list more useful
|
change
|
commands
|
7 years
|
#966 |
Repeat and Scrolls
|
bug
|
commands,InputRework
|
6 years
|
#135 |
Don't use C reserved identifiers
|
bug
|
compat
|
7 years
|
#1098 |
make 'distclean' cleans too much, 'clean' too little
|
bug
|
compat,build
|
7 years
|
#301 |
Make disturbance options better
|
change
|
detection
|
9 years
|
#373 |
Help prevent offscreen deaths
|
change
|
detection
|
9 years
|
#1015 |
Granular ESP
|
change
|
detection items
|
8 years
|
#81 |
Allow Angband to work on 16-row displays
|
change
|
display
|
7 years
|
#230 |
Automatic hiding of sidebar and statusbar
|
change
|
display
|
7 years
|
#277 |
Mini-map overlay/seperate window
|
change
|
display
|
7 years
|
#291 |
Delay factor should affect running speed
|
change
|
display
|
10 years
|
#354 |
Add keep_room_on_screen option
|
change
|
display
|
7 years
|
#372 |
New panel change behaviour
|
change
|
display
|
7 years
|
#1161 |
Split the object list into LOS and aware
|
change
|
display
|
8 years
|
#1162 |
Press a key to make @ flash briefly
|
change
|
display
|
9 years
|
#1504 |
Tidy up lighting code
|
change
|
display
|
7 years
|
#1555 |
Use new character glyphs
|
change
|
display
|
8 years
|
#1697 |
Seen mimics disappear too early when squelched
|
bug
|
display
|
6 years
|
#1836 |
Restoring "highlight player with cursor" would improve accessibility
|
change
|
display
|
4 years
|
#414 |
Import UnAngband's easy_more option
|
change
|
display backport
|
7 years
|
#68 |
Improve the scorefile format, and the method of scoring
|
change
|
dump
|
10 years
|
#342 |
Collect stats on player
|
change
|
dump
|
10 years
|
#435 |
"Conducts" system
|
change
|
dump
|
7 years
|
#531 |
Show more direct statistics on the character screen, incl. Energy
|
change
|
dump
|
9 years
|
#753 |
Work out some better display for the disarming skill on 'C' screen
|
change
|
dump
|
8 years
|
#1030 |
Better save location and output for char dump
|
change
|
dump ui
|
7 years
|
#1100 |
Tell the player where character dumps get saved to
|
change
|
dump ui
|
9 years
|
#1354 |
avoid save when purposefully set off traps
|
change
|
dungeon
|
9 years
|
#1457 |
Improve the run command
|
change
|
dungeon
|
7 years
|
#1590 |
Recalibrate level feelings
|
bug
|
dungeon
|
8 years
|
#1317 |
Remove hard-coded dependence on monster display characters
|
change
|
dungeon monster
|
5 years
|
#776 |
Collect statistics on dungeon generation
|
task
|
dungeon stats
|
6 years
|
#156 |
Review and incorporate Leon's dungeon patch
|
change
|
dungeon,backport,interesting
|
9 years
|
#580 |
Cut down dungeon depth
|
change
|
dungeon,interesting
|
9 years
|
#756 |
More flexible windowing in the gcu-port
|
change
|
gcu
|
7 years
|
#1232 |
Improve -mgcu behaviour in 16-colour xterms
|
change
|
gcu
|
7 years
|
#1534 |
Building with curses fails on cygwin
|
bug
|
gcu
|
7 years
|
#1564 |
Add libtermkey to the GCU port
|
change
|
gcu input
|
4 years
|
#1612 |
Detect trap border interacting poorly with solid walls in GCU
|
bug
|
gcu walls
|
7 years
|
#1749 |
Make caverns have a better risk:reward ratio
|
change
|
generation
|
6 years
|
#1287 |
Check up on licences of fonts
|
task
|
gpl
|
5 years
|
#1566 |
Rewrite tile-picker code
|
bug
|
graphics
|
8 years
|
#1721 |
Graphical touches to add to the ASCII interface
|
change
|
graphics
|
7 years
|
#1410 |
Smooth-scrolling tiles
|
change
|
graphics ui
|
9 years
|
#13 |
Replace current "interactive" help with context help
|
change
|
help
|
7 years
|
#14 |
Add "tutorial mode"
|
change
|
help
|
7 years
|
#1134 |
Update spoilers and angband-doc package
|
task
|
help debian
|
7 years
|
#1449 |
Throwing should not ID-by-use for non-throwing items
|
change
|
id
|
9 years
|
#1573 |
Tidy up ID and everseen layers
|
bug
|
id
|
8 years
|
#1579 |
ID-by-use shows ? for obvious-on-wield effects
|
bug
|
id
|
8 years
|
#1595 |
Ensure that learning a rune triggers check_for_ident on all other carried or worn items
|
bug
|
id
|
8 years
|
#1598 |
Replace pseudoID
|
change
|
id
|
8 years
|
#1605 |
Learning an attribute sometimes does not learn its rune
|
bug
|
id
|
8 years
|
#1797 |
Rename potions of Intellect
|
bug
|
id
|
6 years
|
#850 |
Look at making use-by-ID of consumables even more viable
|
change
|
id interesting
|
7 years
|
#64 |
Add reference counting for inscriptions
|
task
|
inscriptions
|
10 years
|
#83 |
Always use numbers for the labels of spellbooks in the inventory
|
change
|
inscriptions
|
7 years
|
#857 |
^t, !*, !d, !g, and \s
|
change
|
inscriptions
|
10 years
|
#858 |
Insribing objects Max=#
|
change
|
inscriptions
|
7 years
|
#1611 |
itemlist subwindow interferes with list item command
|
bug
|
itemlist, display, crash
|
4 years
|
#502 |
Using the new flavours proposed on the forum?
|
change
|
items
|
7 years
|
#575 |
Steal more Un rod/wand/staff flavours
|
change
|
items
|
7 years
|
#619 |
Potion of flight rather than ring of escape
|
change
|
items
|
10 years
|
#674 |
Use binary search instead of iteration in alloc tables
|
task
|
items
|
7 years
|
#1002 |
Re-do curses in randart.c
|
change
|
items
|
8 years
|
#1003 |
obj-power.c: calculate values for resists based on monster power
|
change
|
items
|
8 years
|
#1006 |
Rewrite randart.c for fully comprehensive tracking of combinations
|
change
|
items
|
8 years
|
#1045 |
Randart activation messages sometimes inappropriate
|
bug
|
items
|
8 years
|
#1165 |
Collect stats on randarts
|
task
|
items
|
8 years
|
#1175 |
Stack items when dropping
|
change
|
items
|
7 years
|
#1202 |
Sensible array for artifact creation
|
task
|
items
|
9 years
|
#1407 |
randarts: ensure that activations do not duplicate flags
|
bug
|
items
|
8 years
|
#1421 |
Add more caster items
|
change
|
items
|
8 years
|
#1448 |
Allow specification of seed_randart
|
change
|
items
|
9 years
|
#1477 |
Allow min pval in object.txt
|
change
|
items
|
5 years
|
#1483 |
Make chests more interesting
|
change
|
items
|
8 years
|
#1550 |
Socket system
|
change
|
items
|
8 years
|
#1558 |
Changes to tvals and svals
|
task
|
items
|
8 years
|
#1568 |
Policy on alloc_prob == 0
|
change
|
items
|
8 years
|
#1585 |
Add bool no_arts to artifact_type
|
change
|
items
|
8 years
|
#1589 |
Heuristic for obviousness of item properties
|
change
|
items
|
8 years
|
#1659 |
Handle flags which trigger at random
|
bug
|
items
|
8 years
|
#1673 |
Add the Club of Bullroarer
|
change
|
items
|
7 years
|
#1560 |
Racial equipment bonuses/penalties
|
task
|
items affixes
|
8 years
|
#1562 |
Get cleverer about affix compatibility
|
change
|
items affixes
|
8 years
|
#1567 |
Allow affixes and themes to grant activations
|
change
|
items affixes
|
8 years
|
#1569 |
Store o_ptr->num_affixes
|
task
|
items affixes
|
8 years
|
#1442 |
Set bonuses for artifacts
|
change
|
items backport
|
8 years
|
#485 |
Add new curses: pval-flipping curse
|
change
|
items curses
|
3 years
|
#916 |
Curses: Aggravate should aggravate less
|
change
|
items curses
|
7 months
|
#600 |
Improve monster drop functionality
|
change
|
items interesting
|
8 years
|
#837 |
Give a meaning to object colors
|
change
|
items,affixes
|
8 years
|
#1173 |
Multiple Allocation lines broken
|
bug
|
items,affixes
|
8 years
|
#1548 |
Review artifact.txt
|
task
|
items,affixes
|
8 years
|
#1233 |
Replace +blows with -epb
|
change
|
items,combat
|
8 years
|
#105 |
Better keymap UI
|
change
|
keymaps InputRework
|
7 years
|
#53 |
Allow keyset-agnostic keymaps
|
change
|
keymaps keyset InputRework
|
7 years
|
#1316 |
Running/Tunnelling not working with arrow keys in Roguelike keyset (nightly builds)
|
bug
|
keyset InputRework
|
7 years
|
#66 |
"Panic saves" shouldn't overwrite normal savefiles
|
task
|
loadsave
|
6 years
|
#138 |
Game should be re-entrant
|
task
|
loadsave
|
9 years
|
#150 |
In-game savefile selector (a la ToME)
|
change
|
loadsave
|
7 years
|
#807 |
Savefile: remove excess null-bytes
|
task
|
loadsave
|
9 years
|
#1303 |
Create savefile loader testsuite
|
task
|
loadsave utils
|
9 years
|
#1114 |
Use Sparkle for automatic game updates on OS X
|
task
|
mac
|
9 years
|
#1375 |
Add Mac OS X support to configure.ac and version.sh support to the Mac build
|
change
|
mac
|
7 years
|
#1549 |
OSX support for double-height tiles
|
change
|
mac graphics
|
8 years
|
#371 |
Make Banishment and Mass Banishment sound less alike
|
change
|
magic
|
10 years
|
#564 |
Need some analysis of mage spells
|
task
|
magic
|
10 years
|
#623 |
tele_to should check the destination more carefully
|
change
|
magic
|
10 years
|
#1408 |
Monster-specific ESP
|
change
|
magic
|
8 years
|
#1459 |
Rework Banishment
|
change
|
magic
|
9 years
|
#418 |
Add timed detections (i.e. non-monster ESP)
|
change
|
magic detection
|
8 years
|
#509 |
Make "detect magic" a useful spell
|
change
|
magic detection
|
8 years
|
#992 |
Make multi-breath effects better than single breath effects
|
change
|
magic interesting affixes
|
8 years
|
#67 |
Throwing potions should cause the potions effect on the target
|
change
|
magic,interesting
|
10 years
|
#578 |
Possibly implement a "targetted teleport" feature?
|
change
|
magic,interesting
|
10 years
|
#692 |
A Great Wyrm of Power casting fear should have a different success rate from a novice paladin
|
change
|
magic,interesting
|
10 years
|
#1332 |
Add more mimic/lurker types
|
change
|
monster
|
8 years
|
#1497 |
Create an interactive monster.txt editor
|
task
|
monster
|
8 years
|
#1519 |
Fix monster_desc
|
bug
|
monster
|
7 years
|
#1588 |
Separate monster casting power from monster level
|
change
|
monster
|
8 years
|
#591 |
Monster recovery should happen each turn regardless of how far away monsters are from the player
|
change
|
monster ai
|
8 years
|
#443 |
Refresh monster list
|
change
|
monster interesting
|
8 years
|
#595 |
Add more monster race and slay types
|
change
|
monster items
|
8 years
|
#1279 |
Introduce monster mana
|
change
|
monster,ai,combat
|
8 years
|
#39 |
Bring back player ghosts
|
change
|
monster,backport,interesting
|
8 years
|
#183 |
Full mouse playability
|
change
|
mouse
|
7 years
|
#425 |
Full mouse support in character creation
|
change
|
mouse
|
10 years
|
#618 |
Using the Mouse to look around.
|
change
|
mouse
|
6 years
|
#1940 |
Error in configure script.
|
bug
|
openBSD
|
8 months
|
#1976 |
Incorrect ncursesw detection on OpenBSD
|
bug
|
openBSD
|
8 months
|
#1977 |
Playing sounds freezes game
|
bug
|
openBSD
|
8 months
|
#370 |
Rangers should have reduced chance of arrow breakage
|
change
|
player
|
9 years
|
#599 |
Linearise the stat system
|
change
|
player
|
10 years
|
#780 |
Experiment with mana allocation & regen
|
change
|
player
|
7 years
|
#1520 |
Remove Satisfy Hunger
|
change
|
player
|
8 years
|
#1693 |
Playable (full) troll race
|
change
|
player
|
7 years
|
#1745 |
Add passive LOS searching
|
change
|
player
|
6 years
|
#1276 |
Make status effects more interesting
|
change
|
player interesting
|
8 years
|
#1298 |
Update races
|
change
|
player interesting
|
8 years
|
#1490 |
Stat coloring / message bugs
|
bug
|
player ui
|
8 years
|
#594 |
Try and make all stats more relevant to all classes
|
change
|
player,interesting
|
8 years
|
#1024 |
Rebalance classes
|
change
|
player,interesting
|
8 years
|
#1182 |
Changes to regen
|
change
|
player,patch,interesting
|
9 years
|
#1453 |
Document pref file syntax & fix in-game interfaces
|
bug
|
prefs
|
7 years
|
#8 |
Find-as-you-type monster recall
|
change
|
recall
|
10 years
|
#334 |
Power comparison in 'l'ook
|
change
|
recall
|
8 years
|
#379 |
Average spell damage when browsing.
|
change
|
recall
|
10 years
|
#518 |
Maintain savefile compatibility when editing monster.txt
|
change
|
recall
|
9 years
|
#1172 |
Suggestion for change to monster memory display format
|
change
|
recall
|
9 years
|
#1191 |
More info when inspecting items
|
change
|
recall
|
9 years
|
#1428 |
[Proposal] Monster Recall Highlighting for Troublesome Monsters
|
change
|
recall
|
9 years
|
#1450 |
Store knowledge of what in-LOS monsters have picked up or stolen
|
change
|
recall
|
8 years
|
#1509 |
Save entire message history
|
change
|
recall
|
8 years
|
#1607 |
Summary flag screens for inventory and home
|
change
|
recall backport
|
8 years
|
#1622 |
Fix describe_damage
|
bug
|
recall id
|
8 years
|
#314 |
Consider allowing user "notes" in various places in the game
|
change
|
recall loadsave patch
|
10 years
|
#1386 |
Sort brands by damage
|
change
|
recall patch
|
9 years
|
#1273 |
Squelch menu and knowledge menu show different objects at start of game
|
change
|
recall squelch
|
7 years
|
#1176 |
Monster recall fails in subwindow with flickering monsters
|
bug
|
recall subwindow display
|
6 years
|
#1268 |
Switch to ttf fonts in SDL port
|
change
|
sdl
|
7 years
|
#1286 |
SDL: better font selection
|
change
|
sdl
|
9 years
|
#1830 |
Update SDL frontend to SDL 2.x
|
task
|
sdl
|
5 years
|
#1120 |
Clean up squelch messages
|
change
|
squelch
|
10 years
|
#1255 |
Allow squelching from look command
|
change
|
squelch commands
|
9 years
|
#1476 |
Improve stats collection for items
|
change
|
stats
|
7 years
|
#264 |
Should be able to identify items in your home
|
change
|
stores
|
9 years
|
#879 |
Search the home
|
change
|
stores
|
7 years
|
#1315 |
Shopkeeps overpay for partial ID'd =Mouse
|
bug
|
stores id
|
7 years
|
#1296 |
Remove 'b'rowse command
|
change
|
ui cleanup
|
8 years
|
#1328 |
Rewrite target.c so it's less hideous
|
change
|
ui cleanup
|
9 years
|
#1290 |
Rewrite the debug-mode object flag display so that it doesn't require manual changes for every new flag
|
change
|
ui cleanup wizmode
|
8 years
|
#1503 |
Finish visual editing UI
|
change
|
ui display
|
8 years
|
#1115 |
Improve squelch UI
|
change
|
ui squelch
|
8 years
|
#1525 |
create_needed_dirs() should not try to create anything under /usr or /etc
|
bug
|
unix
|
5 years
|
#340 |
Add tests and documentation for z-msg
|
task
|
utils
|
9 years
|
#713 |
Allow spoilers to be generated with a command-line switch
|
change
|
utils
|
10 years
|
#1529 |
Improve package scripts
|
task
|
utils
|
8 years
|
#1728 |
Add a buildbot builder to exercise the build system
|
task
|
utils
|
7 years
|
#636 |
.ini file reading/writing on Windows is extremely inefficient
|
bug
|
windows
|
8 years
|
#1245 |
Windows: flicker on menus
|
bug
|
windows
|
7 years
|
#1760 |
Changing font size on Windows doesn't refresh terms properly
|
bug
|
windows
|
6 years
|
#620 |
Angband doesn't see difference between numpadarrows/diagonals from others.
|
bug
|
windows InputRework
|
6 years
|
#1288 |
Remove cheat options, move them to wizard mode
|
change
|
wizmode
|
9 years
|
#765 |
Document and improve debug commands
|
change
|
wizmode doc
|
9 years
|
#1586 |
Win client: handle special keys properly
|
bug
|
|
7 years
|
#1624 |
Lurker display issues
|
bug
|
|
7 years
|
#1638 |
Unable to build GCU on OpenBSD
|
bug
|
|
3 years
|
#1639 |
Visual artifacts left on the screen with tiles
|
bug
|
|
7 years
|
#1682 |
Build without ncursesw5-config
|
change
|
|
4 years
|
#1698 |
Windows does not remember tile size on restart
|
bug
|
|
7 years
|
#1700 |
New playable race: Pixie
|
change
|
|
7 years
|
#1702 |
Lurkers appearing when Reveal Monsters is cast, but not added to monster list
|
bug
|
|
7 years
|
#1714 |
Accidental Earthquakes aren't fun
|
change
|
|
4 years
|
#1720 |
The player race "Dunadan" ought to have an accented "u".
|
change
|
|
7 years
|
#1726 |
Crash in SDL port on exit
|
bug
|
|
6 years
|
#1748 |
Missing sounds
|
bug
|
|
6 years
|
#1777 |
New item tag display (1/2/3 instead of a/b/c) fails with duplicate tags
|
bug
|
|
6 years
|
#1778 |
New item tag display (1/2/3 instead of a/b/c) not sorted
|
bug
|
|
6 years
|
#1784 |
Add prompt_direction option back for Timo
|
change
|
|
6 years
|
#1793 |
Inven/equip context menus fail to allow dropping
|
bug
|
|
6 years
|
#1805 |
More intelligent starting kit for birth_no_recall characters
|
change
|
|
4 years
|
#1809 |
Resizing object list and monster list subwindows to very small sizes causes crashes.
|
bug
|
|
4 years
|
#1812 |
Keymap bug under Linux, unknown port
|
bug
|
|
5 years
|
#1816 |
Windows port font changing is dodgy
|
bug
|
|
5 years
|
#1840 |
Ensure Visual Studio compatibility
|
bug
|
|
5 years
|
#1881 |
Object list delay
|
bug
|
|
4 years
|
#1914 |
Messages running together
|
task
|
|
5 years
|
#1927 |
Missing messages
|
bug
|
|
4 years
|
#1949 |
OSX crash on moving monster list window
|
bug
|
|
4 years
|
#1954 |
Assertion fail in square_istrap()
|
bug
|
|
4 years
|
#1975 |
New item property grid
|
task
|
|
3 years
|
#1992 |
Strange door placement
|
bug
|
|
3 years
|
#2020 |
Disconnected dungeon
|
bug
|
|
3 years
|
#2038 |
Amulet of & Amulet~
|
bug
|
|
2 years
|
#2041 |
Randarts reported of wrong type in history
|
bug
|
|
2 years
|
#2045 |
PowerWyrm's pathfinding improvements
|
change
|
|
2 years
|
#2049 |
Interaction between selling prices and curses
|
bug
|
|
2 years
|
#2054 |
macOS fullscreen issues
|
bug
|
|
2 years
|
#2094 |
Careful check of monster movement AI vs 4GAI
|
task
|
|
4 months
|
#2102 |
Standardise order of lines in data files
|
task
|
|
4 months
|
#2104 |
Flicker on shapechange
|
change
|
|
6 months
|
#2117 |
Corridor connection issues
|
bug
|
|
4 months
|
#2123 |
Check what should wake monsters
|
bug
|
|
2 months
|
#2127 |
SDL2 possible memory problems
|
bug
|
|
6 months
|
#2129 |
Lore has some black spells
|
bug
|
|
4 months
|
#2130 |
Fully known object showing ? in player display
|
bug
|
|
2 months
|
#2131 |
Digging message spam
|
bug
|
|
2 months
|
#2132 |
Player terrain changing silently
|
bug
|
|
2 months
|
#2133 |
Make sure all elemental attack effects have custom messages
|
bug
|
|
2 months
|
#2135 |
Runes not learned
|
bug
|
|
2 months
|
#2137 |
Improve throwing
|
change
|
|
4 weeks
|
#2138 |
Possible incorrect behaviour or message for monster vulnerability
|
bug
|
|
2 months
|
#2140 |
Fail to pick up when running
|
bug
|
|
2 months
|
#2142 |
Monster memory not updating fully
|
bug
|
|
2 months
|
#2144 |
Sound not working in new game
|
bug
|
|
2 months
|
#2145 |
Detected traps show as floor until you see them
|
bug
|
|
2 months
|
#2146 |
Negative duration display
|
bug
|
|
2 months
|
#2147 |
No Shockbolt tiles for new dwarves
|
bug
|
|
2 months
|
#2148 |
Noxious Cloud listed damage inaccurate
|
bug
|
|
2 months
|
#2150 |
Stair placement
|
bug
|
|
2 months
|
#2154 |
Datafile comments misleading
|
bug
|
|
2 months
|
#2155 |
Improvement to town layout
|
change
|
|
2 months
|
#2156 |
Unnecessary lines in object_property.txt
|
bug
|
|
2 months
|
#2157 |
Game hang on targeting
|
bug
|
|
2 months
|
#2158 |
Problem with positioning in Windows
|
bug
|
|
2 months
|
#2159 |
Monsters breathe at squares they can't hit
|
bug
|
|
2 months
|
#2161 |
Alchemist's Gloves, what are they good for?
|
bug
|
|
2 months
|
#2162 |
Recall, repeat, crash
|
bug
|
|
2 months
|
#2163 |
Query when running into lava with fire immunity
|
bug
|
|
2 months
|
#2165 |
Pile integrity failure crash
|
bug
|
|
2 months
|
#2166 |
Weird visuals
|
bug
|
|
2 months
|
#2167 |
Typos in help
|
bug
|
|
2 months
|
#2168 |
Pack should combine after curse removal
|
bug
|
|
7 weeks
|
#2169 |
Better datafile documentation
|
bug
|
|
7 weeks
|
#2170 |
Crash when commanded monster gets trampled
|
bug
|
|
7 weeks
|
#2171 |
Mac port graphics and other issues
|
bug
|
|
6 weeks
|
#2172 |
Persistent levels issues
|
bug
|
|
4 weeks
|