Custom Query (1828 matches)

Filters
 
Or
 
  
 
Columns

Show under each result:


Results (40 - 42 of 1828)

Ticket Resolution Summary Owner Reporter
#833 fixed (in master) (r1362) Random Artifact Names on Standard Artifacts magnate anonymous
Description

When character save file is reused to maintain monster memory with adult_randards disabled artifact names remain randomized after playing a prior character with adult_randarts enabled. However the artifacts are properly generated from the standard set.

Examples:

[Hithlomir] f) The Soft Leather Armour of Elorim [4,+20] (+4)

+4 stealth. Provides resistance to acid, lightning, fire, cold, dark. Cannot be harmed by acid, electricity, fire, cold.

[Mudwine] k) The Lochaber Axe of Gardairme (3d8) (+12,+17)

Slays animals, evil creatures, demons. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold.

#1891 fixed (in master) *Enchant* prompts twice nckmccnnll
Description

"*Enchant Weapon* scrolls are now prompting twice - it'll ask you to choose which weapon to enchant, apply the to hit bonus to that, then prompt you to choose again before applying the damage bonus, so you can use it on two different weapons if you want." - Nomad

#725 fixed (in master) *Remove Curse* doesn't work on heavily-cursed items takkaria
Note: See TracQuery for help on using queries.