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Ticket Resolution Summary Owner Reporter
#1004 fixed (in v4) obj-power.c: address weight properly magnate magnate

Power should be based on AC per unit weight for armour items, bearing in mind that base AC cannot be disenchanted. Depends on #951.

For melee weapons heavier means more damage from criticals (until these are reworked), but lighter means more blows (need to observe breakpoints like 25lbs until after #987).

For everything else (launchers, lights, jewelry), lighter is better.

#1188 fixed (in master) obj-power.c needs to rate intrinsic light radius magnate magnate

... otherwise the Phial will continue to be worth less than a torch of brightness ...

#1358 fixed (in master) numpad keys now broken myshkin eddiegrove

I just cloned to test a theory on a different old bug, and found that the numpad keys no longer work. I can move with the arrow keys. This is X11 under linux. However, shift + numpad correctly runs in the appropriate direction.

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