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Ticket Resolution Summary Owner Reporter
#884 fixed (in master) Turn used when using wand/staff with no charges. MarbleDice ajps
Description

If you use a wand or staff with no charges left, it uses up a turn, whereas zapping a rod or activating an object that hasn't recharged takes no turn.

Should the behaviour be changed so that when the player already knows a wand/staff has no charges left no turn is used, for consistency's sake?

#934 fixed (in master) Make flags set in monster lore data mean "know the presence or absence of this flag" a la objects MarbleDice takkaria
Description

This has got much nicer characteristics when monsters are changes in monster.txt-- should mean there's no faulty data kept, ever.

#937 fixed (in master) Quality squelching levels overflow from box on quality squelch screen MarbleDice takkaria
Description

It's a one-line fix, but no point in backporting.

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