Custom Query (1827 matches)
Results (22 - 24 of 1827)
Ticket | Resolution | Summary | Owner | Reporter |
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#29 | fixed (in master) | Store gold that monsters steal in their inventory | d_m | takkaria |
Description |
It's wrong to have monsters steal things and you not be able to get such things back by killing them. At the very least, have them "stash" it somewhere, though this may have to wait 'til we have better monster AI. Raise default number items on a level, to compensate for this -- to 768, or thereabouts. |
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#30 | fixed (in master) | Write/import new savefile code | takkaria | takkaria |
Description |
At the top of save.c, there was once a comment about moving to a block-based format. I spent some time speccing a format at http://rephial.org/wiki/SavefileCode, which I intend to implement. Its chief advantage over current practice is that instead of the entire savefile having the same version number as the game, each block of data can have its own, which should mean that changes to savefiles aren't quite as scary. Also, a new format with blocks will make it much easier to catch load/save errors, since only a block will be in memory at a time. Steps:
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#33 | fixed (in master) | Flasks of oil and torches should have firebrand | takkaria | takkaria |
Description |
It's obvious, really, isn't it? |