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Ticket Summary Owner Type Milestone Created Ticket
#8 Find-as-you-type monster recall change Future 11 years normal
#13 Replace current "interactive" help with context help change Future 11 years normal
#14 Add "tutorial mode" change Future 11 years normal
#42 Make all terminal access/printing functions use (y, x) co-ordinates task Future 11 years normal
#45 Minimise usage of standard string functions task Ongoing 11 years normal
#64 Add reference counting for inscriptions task Future 11 years low
#66 "Panic saves" shouldn't overwrite normal savefiles task Future 11 years normal
#67 Throwing potions should cause the potions effect on the target change Future 11 years normal
#73 Unify line of sight and projection paths change Future 11 years normal
#78 Improve monster behaviour and AI change v4 11 years normal
#81 Allow Angband to work on 16-row displays change Future 11 years normal
#83 Always use numbers for the labels of spellbooks in the inventory change Future 11 years low
#150 In-game savefile selector (a la ToME) change Future 10 years normal
#183 Full mouse playability change Future 10 years normal
#223 Add support for paragraphs to textblock change Future 10 years
#230 Automatic hiding of sidebar and statusbar change Future 10 years
#277 Mini-map overlay/seperate window change Future 10 years
#291 Delay factor should affect running speed change Future 10 years
#314 Consider allowing user "notes" in various places in the game change Future 10 years
#354 Add keep_room_on_screen option change Future 10 years
#379 Average spell damage when browsing. change Future 10 years
#414 Import UnAngband's easy_more option change Future 10 years
#425 Full mouse support in character creation change Future 10 years
#435 "Conducts" system change v4 10 years
#502 Using the new flavours proposed on the forum? change Future 10 years
#564 Need some analysis of mage spells task v4 10 years
#575 Steal more Un rod/wand/staff flavours change Future 10 years
#578 Possibly implement a "targetted teleport" feature? change v4 10 years
#581 Use a flag-based terrain system task v4 10 years
#618 Using the Mouse to look around. change Future 9 years
#619 Potion of flight rather than ring of escape change v4 9 years
#623 tele_to should check the destination more carefully change v4 9 years
#756 More flexible windowing in the gcu-port change Future 9 years
#837 Give a meaning to object colors magnate change v4 9 years
#857 ^t, !*, !d, !g, and \s change Future 9 years
#963 Pathfinding change v4 8 years
#1002 Re-do curses in randart.c magnate change v4 8 years
#1003 obj-power.c: calculate values for resists based on monster power magnate change v4 8 years
#1024 Rebalance classes change v4 8 years
#1114 Use Sparkle for automatic game updates on OS X task Future 8 years
#1161 Split the object list into LOS and aware change v4 7 years
#1162 Press a key to make @ flash briefly change Future 7 years
#1172 Suggestion for change to monster memory display format change v4 7 years
#1175 Stack items when dropping change Future 7 years
#1182 Changes to regen change Future 7 years
#1191 More info when inspecting items change v4 7 years
#1202 Sensible array for artifact creation elly task Future 7 years
#1255 Allow squelching from look command change Future 7 years
#1286 SDL: better font selection change Future 7 years
#1317 Remove hard-coded dependence on monster display characters change Future 7 years
#1408 Monster-specific ESP change v4 7 years
#1410 Smooth-scrolling tiles change Future 7 years
#1421 Add more caster items change v4 7 years
#1436 Distinguish combat bonuses between weapons, launchers and other sources change v4 7 years
#1437 Distinguish side effects from damage for monster melee attacks magnate change v4 7 years
#1448 Allow specification of seed_randart change Future 7 years
#1450 Store knowledge of what in-LOS monsters have picked up or stolen change v4 6 years
#1483 Make chests more interesting change Future 6 years
#1497 Create an interactive monster.txt editor task v4 6 years
#1499 Replace indices in function calls with pointers task Future 6 years
#1509 Save entire message history change Future 6 years
#1534 Building with curses fails on cygwin bug Future 6 years
#1555 Use new character glyphs change Future 6 years
#1560 Racial equipment bonuses/penalties magnate task v4 6 years
#1562 Get cleverer about affix compatibility magnate change v4 6 years
#1564 Add libtermkey to the GCU port d_m change Future 6 years
#1567 Allow affixes and themes to grant activations magnate change v4 6 years
#1568 Policy on alloc_prob == 0 change v4 6 years
#1569 Store o_ptr->num_affixes magnate task v4 6 years
#1579 ID-by-use shows ? for obvious-on-wield effects bug v4 6 years
#1585 Add bool no_arts to artifact_type magnate change v4 6 years
#1586 Win client: handle special keys properly bug Future 6 years
#1588 Separate monster casting power from monster level change v4 6 years
#1595 Ensure that learning a rune triggers check_for_ident on all other carried or worn items bug v4 6 years
#1598 Replace pseudoID change v4 6 years
#1600 Create master table for legal affixes magnate task v4 6 years
#1605 Learning an attribute sometimes does not learn its rune bug v4 6 years
#1607 Summary flag screens for inventory and home change v4 6 years
#1612 Detect trap border interacting poorly with solid walls in GCU d_m bug Future 6 years
#1622 Fix describe_damage magnate bug v4 6 years
#1624 Lurker display issues GabeCunningham bug Future 6 years
#1638 Unable to build GCU on OpenBSD bug Future 6 years
#1639 Visual artifacts left on the screen with tiles bug Future 6 years
#1656 Convert archery to the new combat system magnate change v4 5 years
#1659 Handle flags which trigger at random bug v4 5 years
#1673 Add the Club of Bullroarer change v4 5 years
#1682 Build without ncursesw5-config change Ongoing 5 years
#1693 Playable (full) troll race change Future 5 years
#1697 Seen mimics disappear too early when squelched bug Future 5 years
#1698 Windows does not remember tile size on restart bug Future 5 years
#1700 New playable race: Pixie change Future 5 years
#1702 Lurkers appearing when Reveal Monsters is cast, but not added to monster list bug Future 5 years
#1714 Accidental Earthquakes aren't fun change Future 5 years
#1720 The player race "Dunadan" ought to have an accented "u". change Future 5 years
#1721 Graphical touches to add to the ASCII interface change Future 5 years
#1723 ranger magic moaning change 4.2 5 years
#1726 Crash in SDL port on exit bug Future 5 years
#1728 Add a buildbot builder to exercise the build system task Future 5 years
#1745 Add passive LOS searching change Future 5 years
#1748 Missing sounds bug Future 5 years
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