{1} Active Tickets (344 matches)

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Results (1 - 100 of 344)

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Ticket Summary Component Milestone Type Owner Status Created Modified
#919 Create angband-audio package for Debian 3.2.0 task magnate reopened 07/26/09 12/24/12
#121 Inventory listings should respond to the term size they are in Main game 3.5.0 bug confirmed 05/12/07 04/27/13
#142 Windows font handling bug Main game 3.5.0 bug new 06/03/07 10/23/11
#197 Clicking to refocus window should ignore that click 3.5.0 bug confirmed 07/05/07 04/27/13
#332 Target no longer clears when targeted monster dies 3.5.0 bug reopened 08/05/07 02/26/13
#362 Running over long corridors triggers redraw bug 3.5.0 bug new 08/24/07 10/23/11
#427 When screen is above a certain length, text is limited to 15 characters 3.5.0 bug confirmed 01/22/08 05/04/12
#437 Inscriptions shouldn't ignore roguelike keyset option 3.5.0 bug takkaria assigned 02/02/08 04/27/13
#454 Button patch: buttons not redrawn in inventory/equip/etc mode 3.5.0 bug confirmed 02/08/08 05/04/12
#455 Button patch: string and number entry do not have buttons 3.5.0 bug confirmed 02/08/08 05/04/12
#589 Identify spell should check that there are items to identify before checking mana 3.5.0 bug magnate confirmed 05/06/08 04/27/13
#618 Using the Mouse to look around. 3.5.0 bug new 07/02/08 07/11/09
#620 Angband doesn't see difference between numpadarrows/diagonals from others. 3.5.0 bug takkaria assigned 07/03/08 05/04/12
#636 .ini file reading/writing on Windows is extremely inefficient 3.5.0 bug confirmed 10/01/08 05/04/12
#671 Loading the same gamefile should load preferences, even with a different character name 3.5.0 bug magnate confirmed 01/07/09 04/27/13
#758 Pref file loading bug 3.5.0 bug assigned 01/20/09 04/27/13
#847 After killing Morgoth, staircase can appear in wall 3.5.0 bug d_m confirmed 05/15/09 04/27/13
#880 Dead keys do not work in OS X port 3.5.0 bug new 06/16/09 04/27/13
#888 CCW and CMW (almost) replicated 3.5.0 bug reopened 06/23/09 04/27/13
#905 Some Monster Tiles Mapped to Wrong Graphic 3.5.0 bug takkaria assigned 07/12/09 05/04/12
#966 Repeat and Scrolls 3.5.0 bug takkaria assigned 09/11/09 05/04/12
#1037 inventory should be sorted before items remaining is displayed 3.5.0 bug confirmed 12/11/09 04/27/13
#1098 make 'distclean' cleans too much, 'clean' too little 3.5.0 bug noz assigned 01/27/10 09/19/12
#1111 Item lists are right aligned 3.5.0 bug MarbleDice confirmed 02/05/10 04/27/13
#1127 Options not sticking across generations 3.5.0 bug magnate confirmed 03/02/10 04/27/13
#1176 Monster recall fails in subwindow with flickering monsters 3.5.0 bug d_m assigned 07/17/10 04/27/13
#1239 Nomad tiles + SDL = problems 3.5.0 bug confirmed 12/05/10 04/27/13
#1245 Windows: flicker on menus 3.5.0 bug confirmed 12/07/10 04/27/13
#1280 Allow --with-varpath to override PRIVATE_USER_DIR 3.5.0 bug noz assigned 12/24/10 09/19/12
#1293 Inconsistent behaviour about dropping squelched items 3.5.0 bug confirmed 12/27/10 04/27/13
#1312 Savefile creates reproduceable crash 3.5.0 bug new 01/08/11 04/27/13
#1315 Shopkeeps overpay for partial ID'd =Mouse 3.5.0 bug confirmed 01/10/11 04/27/13
#1316 Running/Tunnelling not working with arrow keys in Roguelike keyset (nightly builds) 3.5.0 bug confirmed 01/11/11 04/27/13
#1325 Chardump inventory spacing is inconsistent 3.5.0 bug confirmed 01/20/11 04/27/13
#1412 Screenshots cause map flooding 3.5.0 bug confirmed 04/22/11 04/27/13
#1453 Document pref file syntax & fix in-game interfaces 3.5.0 bug takkaria assigned 06/01/11 11/01/12
#1460 Non-English keyboard layouts have problems for commonly-used commands on SDL and OS X 3.5.0 bug takkaria reopened 06/06/11 04/27/13
#1488 Too many actions are possible while confused 3.5.0 bug myshkin confirmed 06/30/11 05/04/12
#1490 Stat coloring / message bugs 3.5.0 bug myshkin assigned 07/05/11 04/23/12
#1495 Visual artifacts in overhead map. 3.5.0 bug confirmed 07/09/11 04/27/13
#1519 Fix monster_desc 3.5.0 bug confirmed 08/26/11 04/27/13
#1525 create_needed_dirs() should not try to create anything under /usr or /etc 3.5.0 bug magnate assigned 08/31/11 09/19/12
#1534 Building with curses fails on cygwin 3.5.0 bug new 09/14/11 04/27/13
#1554 Message errors from Meteor Swarm 3.5.0 bug confirmed 10/13/11 04/05/13
#1586 Win client: handle special keys properly 3.5.0 bug new 11/24/11 04/27/13
#1590 Recalibrate level feelings 3.5.0 bug magnate assigned 11/26/11 05/04/12
#1591 Fix saving of options and keymaps 3.5.0 bug new 11/28/11 05/04/12
#1601 monster.txt and poison resistance 3.5.0 bug GabeCunningham assigned 12/19/11 04/05/12
#1611 itemlist subwindow interferes with list item command 3.5.0 bug new 12/31/11 04/27/13
#1612 Detect trap border interacting poorly with solid walls in GCU 3.5.0 bug d_m new 12/31/11 04/27/13
#1615 Note-taking buffer should match history dump buffer exactly 3.5.0 bug d_m new 01/15/12 05/04/12
#1624 Lurker display issues 3.5.0 bug GabeCunningham new 03/02/12 04/27/13
#1626 Crash with dubtrain's sound pack 3.5.0 bug new 03/04/12 04/27/13
#1628 New spell display covers too much screen 3.5.0 bug new 03/12/12 04/27/13
#1630 No sound on monster death 3.5.0 bug new 03/14/12 04/27/13
#1635 Change from "when drunk" to "when consumed" 3.5.0 bug new 03/29/12 04/27/13
#1638 Unable to build GCU on OpenBSD 3.5.0 bug new 04/03/12 04/27/13
#1639 Visual artifacts left on the screen with tiles 3.5.0 bug new 04/04/12 04/27/13
#1646 Make special art rings/amulets fixed flavors 3.5.0 bug new 04/27/12 04/27/13
#1648 Borg can't handle no-selling 3.5.0 bug new 05/05/12 04/27/13
#1651 Borg priests/paladins still try to learn Remove Curse 3.5.0 bug new 05/24/12 04/27/13
#1654 Game crashes when "reset layout" is selected on XP and Vista 3.5.0 bug confirmed 06/01/12 11/01/12
#1665 Incorrect pickup behaviour in the dark 3.5.0 bug d_m assigned 07/13/12 04/05/13
#1666 chests don't disappear after opening (screen refresh issue) 3.5.0 bug fizzix assigned 07/24/12 04/05/13
#1667 Mimics reveal themselves when running 3.5.0 bug new 07/27/12 04/27/13
#1668 Correct C macros 3.5.0 bug new 08/01/12 08/01/12
#1672 Pickup prompts for "which item" unnecessarily 3.5.0 bug new 08/25/12 04/27/13
#1681 describe_light() is overly complicated 3.5.0 bug new 09/22/12 11/01/12
#1688 build broken on Debian 3.5.0 bug new 10/06/12 05/19/13
#1692 Death mold has both fire vulnerability and fire resistance 3.5.0 bug new 10/11/12 04/27/13
#1694 Veins don't light up properly under some circumstances in text mode. 3.5.0 bug new 10/15/12 10/23/12
#1697 Seen mimics disappear too early when squelched 3.5.0 bug new 10/24/12 10/24/12
#1698 Windows does not remember tile size on restart 3.5.0 bug new 11/01/12 11/01/12
#1701 OS X release cleanup 3.5.0 bug myshkin new 11/07/12 11/07/12
#1702 Lurkers appearing when Reveal Monsters is cast, but not added to monster list 3.5.0 bug new 11/11/12 11/11/12
#1710 Monster recall descriptions don't print special characters 3.5.0 bug myshkin assigned 11/21/12 11/21/12
#1717 Borg only sells one item at a time 3.5.0 bug confirmed 01/25/13 04/05/13
#1718 Move hellhounds deeper 3.5.0 bug new 02/27/13 04/22/13
#1724 SDL port crash on exit with stack trashing 3.5.0 bug new 04/07/13 04/07/13
#1725 menu overwrites description 3.5.0 bug new 04/07/13 04/07/13
#1726 Crash in SDL port on exit 3.5.0 bug new 04/07/13 04/14/13
#1727 drop all doesn't work like expected 3.5.0 bug new 04/07/13 04/27/13
#1729 save-file compatibility is broken. 3.5.0 bug new 04/09/13 04/14/13
#1730 Crash in SDL port upon exit 3.5.0 bug new 04/10/13 04/14/13
#1731 Grammar problem: "Your Bolts of Lightning crackles!" 3.5.0 bug new 04/14/13 04/14/13
#1732 Grammar problem: read/eat/etc commands all prompt in lowercase 3.5.0 bug new 04/14/13 04/14/13
#1733 Stacking: game should always try to create full stacks 3.5.0 bug new 04/14/13 04/14/13
#1734 Universal use command shows fail rates for food, scrolls 3.5.0 bug new 04/14/13 04/14/13
#1735 Inventory term window should only show weights after a certain width 3.5.0 bug new 04/14/13 04/14/13
#1736 Universal use command defaults to equipment 3.5.0 bug new 04/14/13 04/14/13
#1737 Ignoring an item in your equipment should take them off and drop it 3.5.0 bug new 04/14/13 04/14/13
#1738 Grammar: "the Cutpurse picks up X" 3.5.0 bug new 04/16/13 04/16/13
#1739 Redraw bug: traps not shown after 's'earch after ?TrapCreation 3.5.0 bug new 04/16/13 04/16/13
#1740 Documentation: Explain how protection interacts with resists 3.5.0 bug new 04/23/13 04/27/13
#1743 Cocoa port doesn't support window resizing 3.5.0 bug myshkin new 04/27/13 04/27/13
#1744 Monster pathfinding is weird and wrong 3.5.0 bug new 04/27/13 04/27/13
#1747 Closed/locked/jammed doors inconsistencies 3.5.0 bug new 04/29/13 04/29/13
#1748 Missing sounds 3.5.0 bug new 04/30/13 04/30/13
#1750 Update help on birth options 3.5.0 bug new 05/12/13 05/12/13
#1752 Randart artifact lights get radius 2 light 3.5.0 bug new 05/21/13 05/21/13
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