{2} Active Tickets by Version (323 matches)

This report shows how to color results by priority, while grouping results by version.

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Results (201 - 300 of 323)

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Ticket Summary Component Version Type Owner Status Created
#1175 Stack items when dropping change new 07/16/10
#1182 Changes to regen change new 07/29/10
#1191 More info when inspecting items change new 09/10/10
#1205 Rework armour penalties change magnate confirmed 11/17/10
#1232 Improve -mgcu behaviour in 16-colour xterms change d_m confirmed 12/03/10
#1233 Replace +blows with -epb change magnate confirmed 12/03/10
#1255 Allow squelching from look command change new 12/17/10
#1259 Allow access to birth options from quickstart screen change confirmed 12/19/10
#1268 Switch to ttf fonts in SDL port change confirmed 12/20/10
#1273 Squelch menu and knowledge menu show different objects at start of game change myshkin assigned 12/22/10
#1276 Make status effects more interesting change confirmed 12/23/10
#1279 Introduce monster mana change confirmed 12/24/10
#1283 Move to C99 types change elly pending 12/25/10
#1286 SDL: better font selection change new 12/26/10
#1288 Remove cheat options, move them to wizard mode change takkaria confirmed 12/26/10
#1290 Rewrite the debug-mode object flag display so that it doesn't require manual changes for every new flag change confirmed 12/26/10
#1296 Remove 'b'rowse command change confirmed 12/29/10
#1298 Update races change d_m confirmed 12/31/10
#1317 Remove hard-coded dependence on monster display characters change new 01/12/11
#1328 Rewrite target.c so it's less hideous change confirmed 01/21/11
#1332 Add more mimic/lurker types change GabeCunningham confirmed 01/26/11
#1354 avoid save when purposefully set off traps change confirmed 02/19/11
#1375 Add Mac OS X support to configure.ac and version.sh support to the Mac build change myshkin assigned 03/18/11
#1376 Extract text strings for monster spells to an edit file change magnate assigned 03/19/11
#1386 Sort brands by damage change magnate confirmed 04/01/11
#1408 Monster-specific ESP change new 04/20/11
#1410 Smooth-scrolling tiles change new 04/21/11
#1421 Add more caster items change new 04/27/11
#1428 [Proposal] Monster Recall Highlighting for Troublesome Monsters change magnate assigned 05/08/11
#1436 Distinguish combat bonuses between weapons, launchers and other sources change new 05/21/11
#1437 Distinguish side effects from damage for monster melee attacks change magnate new 05/21/11
#1442 Set bonuses for artifacts change magnate confirmed 05/22/11
#1448 Allow specification of seed_randart change new 05/24/11
#1449 Throwing should not ID-by-use for non-throwing items change confirmed 05/25/11
#1450 Store knowledge of what in-LOS monsters have picked up or stolen change new 05/28/11
#1457 Improve the run command change d_m confirmed 06/02/11
#1459 Rework Banishment change confirmed 06/05/11
#1476 Improve stats collection for items change myshkin assigned 06/18/11
#1477 Allow min pval in object.txt change confirmed 06/19/11
#1483 Make chests more interesting change new 06/21/11
#1503 Finish visual editing UI change confirmed 08/04/11
#1504 Tidy up lighting code change takkaria assigned 08/05/11
#1509 Save entire message history change new 08/06/11
#1520 Remove Satisfy Hunger change confirmed 08/26/11
#1524 Remove the various huge *_info arrays, thus removing the need for maxima change confirmed 08/29/11
#1549 OSX support for double-height tiles change myshkin assigned 10/09/11
#1550 Socket system change magnate assigned 10/10/11
#1555 Use new character glyphs change new 10/14/11
#1562 Get cleverer about affix compatibility change magnate new 10/23/11
#1564 Add libtermkey to the GCU port change d_m new 10/23/11
#1567 Allow affixes and themes to grant activations change magnate new 10/24/11
#1568 Policy on alloc_prob == 0 change new 10/25/11
#1585 Add bool no_arts to artifact_type change magnate new 11/18/11
#1588 Separate monster casting power from monster level change new 11/25/11
#1589 Heuristic for obviousness of item properties change magnate confirmed 11/25/11
#1598 Replace pseudoID change new 12/16/11
#1607 Summary flag screens for inventory and home change new 12/26/11
#1656 Convert archery to the new combat system change magnate new 06/05/12
#1673 Add the Club of Bullroarer change new 08/31/12
#1682 Build without ncursesw5-config change new 09/28/12
#1693 Playable (full) troll race change new 10/12/12
#1700 New playable race: Pixie change new 11/03/12
#1714 Accidental Earthquakes aren't fun change new 12/05/12
#1720 The player race "Dunadan" ought to have an accented "u". change new 04/02/13
#1721 Graphical touches to add to the ASCII interface change new 04/03/13
#1723 ranger magic moaning change new 04/06/13
#1745 Add passive LOS searching change new 04/27/13
#1749 Make caverns have a better risk:reward ratio change d_m new 05/09/13
#1773 Re-enable some of the old smart spellcasting sometimes change confirmed 09/09/13
#1784 Add prompt_direction option back for Timo change new 09/17/13
#1805 More intelligent starting kit for birth_no_recall characters change new 11/19/13
#1814 Get rid of z-virt change new 01/06/14
#1836 Restoring "highlight player with cursor" would improve accessibility change new 02/01/15
#1844 Automatically dig with digger when you dig and you have a digger. change new 03/22/15
#2045 PowerWyrm's pathfinding improvements change confirmed 08/25/17
#2050 Possible items to remove change new 08/25/17
#2073 Blackguard spells change new 09/27/18
#2079 Object spoiler improvements change new 10/28/18
#2081 Add windows console compiling instructions change new 10/29/18
#2091 Different colours for gold in quartz and magma change confirmed 01/07/19
#2093 Requests for customization of the gamedata files change confirmed 01/15/19
#2095 Changes to hunger change confirmed 01/18/19
#2104 Flicker on shapechange change new 02/12/19
#42 Make all terminal access/printing functions use (y, x) co-ordinates Main game task new 03/21/07
#45 Minimise usage of standard string functions Main game task new 03/21/07
#64 Add reference counting for inscriptions Main game task new 03/27/07
#66 "Panic saves" shouldn't overwrite normal savefiles Main game task new 03/27/07
#221 Switch to using cave_info2[][] for player-specific bits task elly assigned 07/08/07
#340 Add tests and documentation for z-msg task takkaria confirmed 08/09/07
#377 Too many hacks? task elly assigned 08/27/07
#769 Assertions task elly assigned 01/23/09
#776 Collect statistics on dungeon generation task d_m assigned 01/30/09
#807 Savefile: remove excess null-bytes task confirmed 02/11/09
#876 Check for format-string based security holes task ajps confirmed 06/13/09
#1041 Refactor effects to allow variables task magnate assigned 12/13/09
#1114 Use Sparkle for automatic game updates on OS X task new 02/08/10
#1124 Consolidate flag data into list-* files task magnate assigned 02/25/10
#1134 Update spoilers and angband-doc package task magnate confirmed 03/22/10
#1165 Collect stats on randarts task magnate assigned 06/23/10
#1202 Sensible array for artifact creation task elly new 11/14/10
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