{2} Active Tickets by Version (319 matches)

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Results (101 - 200 of 319)

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Ticket Summary Component Version Type Owner Status Created
#1624 Lurker display issues bug GabeCunningham new 03/02/12
#1622 Fix describe_damage bug magnate new 03/01/12
#1612 Detect trap border interacting poorly with solid walls in GCU bug d_m new 12/31/11
#1611 itemlist subwindow interferes with list item command bug molybdenum reopened 12/31/11
#1607 Summary flag screens for inventory and home change new 12/26/11
#1605 Learning an attribute sometimes does not learn its rune bug new 12/24/11
#1600 Create master table for legal affixes task magnate new 12/16/11
#1599 Split up improve_attack_modifier task magnate confirmed 12/16/11
#1598 Replace pseudoID change new 12/16/11
#1595 Ensure that learning a rune triggers check_for_ident on all other carried or worn items bug new 12/11/11
#1590 Recalibrate level feelings bug magnate assigned 11/26/11
#1589 Heuristic for obviousness of item properties change magnate confirmed 11/25/11
#1588 Separate monster casting power from monster level change new 11/25/11
#1586 Win client: handle special keys properly bug new 11/24/11
#1585 Add bool no_arts to artifact_type change magnate new 11/18/11
#1579 ID-by-use shows ? for obvious-on-wield effects bug new 11/08/11
#1573 Tidy up ID and everseen layers bug noz confirmed 10/31/11
#1569 Store o_ptr->num_affixes task magnate new 10/28/11
#1568 Policy on alloc_prob == 0 change new 10/25/11
#1567 Allow affixes and themes to grant activations change magnate new 10/24/11
#1566 Rewrite tile-picker code bug noz confirmed 10/24/11
#1564 Add libtermkey to the GCU port change d_m new 10/23/11
#1562 Get cleverer about affix compatibility change magnate new 10/23/11
#1560 Racial equipment bonuses/penalties task magnate new 10/23/11
#1558 Changes to tvals and svals task magnate assigned 10/22/11
#1555 Use new character glyphs change new 10/14/11
#1550 Socket system change magnate assigned 10/10/11
#1549 OSX support for double-height tiles change myshkin assigned 10/09/11
#1548 Review artifact.txt task magnate assigned 10/05/11
#1534 Building with curses fails on cygwin bug new 09/14/11
#1530 Fix curly braces, space indenting, line endings, and trailing whitespace task confirmed 09/05/11
#1529 Improve package scripts task confirmed 09/05/11
#1525 create_needed_dirs() should not try to create anything under /usr or /etc bug magnate assigned 08/31/11
#1524 Remove the various huge *_info arrays, thus removing the need for maxima change confirmed 08/29/11
#1520 Remove Satisfy Hunger change confirmed 08/26/11
#1519 Fix monster_desc bug confirmed 08/26/11
#1509 Save entire message history change new 08/06/11
#1504 Tidy up lighting code change takkaria assigned 08/05/11
#1503 Finish visual editing UI change confirmed 08/04/11
#1502 Create a master message buffer task confirmed 08/02/11
#1499 Replace indices in function calls with pointers task new 08/01/11
#1497 Create an interactive monster.txt editor task new 07/26/11
#1490 Stat coloring / message bugs bug myshkin assigned 07/05/11
#1483 Make chests more interesting change new 06/21/11
#1477 Allow min pval in object.txt change confirmed 06/19/11
#1476 Improve stats collection for items change myshkin assigned 06/18/11
#1460 Non-English keyboard layouts have problems for commonly-used commands on SDL and OS X bug takkaria reopened 06/06/11
#1459 Rework Banishment change confirmed 06/05/11
#1457 Improve the run command change d_m confirmed 06/02/11
#1453 Document pref file syntax & fix in-game interfaces bug takkaria assigned 06/01/11
#1451 Fix random_value parsing so that you can specify certain negative values bug elly assigned 05/30/11
#1450 Store knowledge of what in-LOS monsters have picked up or stolen change new 05/28/11
#1449 Throwing should not ID-by-use for non-throwing items change confirmed 05/25/11
#1448 Allow specification of seed_randart change new 05/24/11
#1442 Set bonuses for artifacts change magnate confirmed 05/22/11
#1437 Distinguish side effects from damage for monster melee attacks change magnate new 05/21/11
#1436 Distinguish combat bonuses between weapons, launchers and other sources change new 05/21/11
#1428 [Proposal] Monster Recall Highlighting for Troublesome Monsters change magnate assigned 05/08/11
#1421 Add more caster items change new 04/27/11
#1410 Smooth-scrolling tiles change new 04/21/11
#1408 Monster-specific ESP change new 04/20/11
#1407 randarts: ensure that activations do not duplicate flags bug magnate confirmed 04/20/11
#1403 Outstanding refactoring task magnate confirmed 04/16/11
#1386 Sort brands by damage change magnate confirmed 04/01/11
#1377 Copyright notices are inconsistent. task confirmed 03/19/11
#1376 Extract text strings for monster spells to an edit file change magnate assigned 03/19/11
#1375 Add Mac OS X support to configure.ac and version.sh support to the Mac build change myshkin assigned 03/18/11
#1354 avoid save when purposefully set off traps change confirmed 02/19/11
#1332 Add more mimic/lurker types change GabeCunningham confirmed 01/26/11
#1328 Rewrite target.c so it's less hideous change confirmed 01/21/11
#1317 Remove hard-coded dependence on monster display characters change new 01/12/11
#1316 Running/Tunnelling not working with arrow keys in Roguelike keyset (nightly builds) bug confirmed 01/11/11
#1315 Shopkeeps overpay for partial ID'd =Mouse bug confirmed 01/10/11
#1303 Create savefile loader testsuite task confirmed 01/02/11
#1298 Update races change d_m confirmed 12/31/10
#1296 Remove 'b'rowse command change confirmed 12/29/10
#1290 Rewrite the debug-mode object flag display so that it doesn't require manual changes for every new flag change confirmed 12/26/10
#1288 Remove cheat options, move them to wizard mode change takkaria confirmed 12/26/10
#1287 Check up on licences of fonts task takkaria confirmed 12/26/10
#1286 SDL: better font selection change new 12/26/10
#1283 Move to C99 types change elly pending 12/25/10
#1280 Allow --with-varpath to override PRIVATE_USER_DIR bug noz assigned 12/24/10
#1279 Introduce monster mana change confirmed 12/24/10
#1276 Make status effects more interesting change confirmed 12/23/10
#1273 Squelch menu and knowledge menu show different objects at start of game change myshkin assigned 12/22/10
#1268 Switch to ttf fonts in SDL port change confirmed 12/20/10
#1259 Allow access to birth options from quickstart screen change confirmed 12/19/10
#1255 Allow squelching from look command change new 12/17/10
#1245 Windows: flicker on menus bug confirmed 12/07/10
#1233 Replace +blows with -epb change magnate confirmed 12/03/10
#1232 Improve -mgcu behaviour in 16-colour xterms change d_m confirmed 12/03/10
#1205 Rework armour penalties change magnate confirmed 11/17/10
#1202 Sensible array for artifact creation task elly new 11/14/10
#1191 More info when inspecting items change new 09/10/10
#1182 Changes to regen change new 07/29/10
#1176 Monster recall fails in subwindow with flickering monsters bug d_m assigned 07/17/10
#1175 Stack items when dropping change new 07/16/10
#1173 Multiple Allocation lines broken bug magnate confirmed 07/07/10
#1172 Suggestion for change to monster memory display format change new 07/03/10
#1165 Collect stats on randarts task magnate assigned 06/23/10
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