{2} Active Tickets by Version (281 matches)

This report shows how to color results by priority, while grouping results by version.

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Results (201 - 281 of 281)

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Ticket Summary Component Version Type Owner Status Created
#1702 Lurkers appearing when Reveal Monsters is cast, but not added to monster list bug new 11/11/12
#1714 Accidental Earthquakes aren't fun change new 12/05/12
#1720 The player race "Dunadan" ought to have an accented "u". change new 04/02/13
#1721 Graphical touches to add to the ASCII interface change new 04/03/13
#1726 Crash in SDL port on exit bug new 04/07/13
#1728 Add a buildbot builder to exercise the build system task new 04/07/13
#1745 Add passive LOS searching change new 04/27/13
#1748 Missing sounds bug new 04/30/13
#1749 Make caverns have a better risk:reward ratio change d_m new 05/09/13
#1760 Changing font size on Windows doesn't refresh terms properly bug new 07/26/13
#1777 New item tag display (1/2/3 instead of a/b/c) fails with duplicate tags bug new 09/17/13
#1778 New item tag display (1/2/3 instead of a/b/c) not sorted bug new 09/17/13
#1784 Add prompt_direction option back for Timo change new 09/17/13
#1793 Inven/equip context menus fail to allow dropping bug new 10/10/13
#1797 Rename potions of Intellect bug new 11/02/13
#1805 More intelligent starting kit for birth_no_recall characters change new 11/19/13
#1809 Resizing object list and monster list subwindows to very small sizes causes crashes. bug new 12/22/13
#1812 Keymap bug under Linux, unknown port bug new 01/06/14
#1814 Get rid of z-virt change new 01/06/14
#1816 Windows port font changing is dodgy bug new 01/12/14
#1830 Update SDL frontend to SDL 2.x task noz new 11/03/14
#1836 Restoring "highlight player with cursor" would improve accessibility change new 02/01/15
#1840 Ensure Visual Studio compatibility bug nckmccnnll assigned 02/15/15
#1881 Object list delay bug reopened 03/27/15
#1914 Messages running together task confirmed 04/17/15
#1927 Missing messages bug confirmed 05/04/15
#1940 Error in configure script. bug new 07/13/15
#1949 OSX crash on moving monster list window bug molybdenum assigned 09/01/15
#1954 Assertion fail in square_istrap() bug new 09/25/15
#1975 New item property grid task new 07/11/16
#1976 Incorrect ncursesw detection on OpenBSD bug new 09/11/16
#1977 Playing sounds freezes game bug new 09/11/16
#1992 Strange door placement bug new 04/22/17
#2020 Disconnected dungeon bug new 06/07/17
#2038 Amulet of & Amulet~ bug new 08/23/17
#2041 Randarts reported of wrong type in history bug new 08/24/17
#2045 PowerWyrm's pathfinding improvements change confirmed 08/25/17
#2049 Interaction between selling prices and curses bug confirmed 08/25/17
#2054 macOS fullscreen issues bug confirmed 09/08/17
#2078 Help file updates task confirmed 10/27/18
#2087 Max mana problem bug new 12/27/18
#2094 Careful check of monster movement AI vs 4GAI task confirmed 01/18/19
#2102 Standardise order of lines in data files task new 02/05/19
#2103 Curses: object appears to have a curse when it doesn't bug new 02/09/19
#2104 Flicker on shapechange change new 02/12/19
#2105 Make webs consistent bug new 02/18/19
#2111 Tiles for books, new monsters bug new 03/04/19
#2113 Lighting weirdness with persistent levels bug new 03/27/19
#2117 Corridor connection issues bug new 04/09/19
#2123 Check what should wake monsters bug new 06/04/19
#2127 SDL2 possible memory problems bug new 06/29/19
#2128 Weapons display damage for temporary brands etc? bug new 06/30/19
#105 Better keymap UI Main game change takkaria assigned 04/26/07
#135 Don't use C reserved identifiers Main game bug confirmed 06/01/07
#138 Game should be re-entrant Main game task confirmed 06/03/07
#150 In-game savefile selector (a la ToME) Main game change new 06/03/07
#156 Review and incorporate Leon's dungeon patch change reopened 06/16/07
#518 Maintain savefile compatibility when editing monster.txt change GabeCunningham assigned 03/14/08
#564 Need some analysis of mage spells task new 04/16/08
#574 Enable the good bits of adult_ai_smart without the brokenness change takkaria assigned 04/29/08
#575 Steal more Un rod/wand/staff flavours change new 04/29/08
#578 Possibly implement a "targetted teleport" feature? change new 04/29/08
#580 Cut down dungeon depth change confirmed 04/30/08
#581 Use a flag-based terrain system task new 04/30/08
#586 Allow restriction of auto pickup to consumables change confirmed 05/05/08
#591 Monster recovery should happen each turn regardless of how far away monsters are from the player change GabeCunningham assigned 05/06/08
#594 Try and make all stats more relevant to all classes change confirmed 05/06/08
#595 Add more monster race and slay types change confirmed 05/06/08
#599 Linearise the stat system change confirmed 05/14/08
#600 Improve monster drop functionality change confirmed 05/16/08
#601 Monster AI needs to understand player vulnerabilities change confirmed 05/16/08
#618 Using the Mouse to look around. change new 07/02/08
#619 Potion of flight rather than ring of escape change new 07/02/08
#623 tele_to should check the destination more carefully change new 07/10/08
#636 .ini file reading/writing on Windows is extremely inefficient bug confirmed 10/01/08
#659 Get valgrind reporting that all memory is properly freed at game exit task confirmed 01/06/09
#674 Use binary search instead of iteration in alloc tables task confirmed 01/08/09

Dev (1 match)

Ticket Summary Component Version Type Owner Status Created
#97 Outstanding menus to fix Main game Dev task takkaria assigned 04/23/07

dev (3 matches)

Ticket Summary Component Version Type Owner Status Created
#524 Avoid using atexit() dev task confirmed 03/18/08
#531 Show more direct statistics on the character screen, incl. Energy dev change confirmed 03/18/08
#620 Angband doesn't see difference between numpadarrows/diagonals from others. dev bug confirmed 07/03/08
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