{2} Active Tickets by Version (307 matches)

This report shows how to color results by priority, while grouping results by version.

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Results (101 - 200 of 307)

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Ticket Summary Component Version Type Owner Status Created
#1015 Granular ESP change confirmed 11/28/09
#1721 Graphical touches to add to the ASCII interface change new 04/03/13
#1659 Handle flags which trigger at random bug new 06/07/12
#373 Help prevent offscreen deaths change confirmed 08/25/07
#1589 Heuristic for obviousness of item properties change magnate confirmed 11/25/11
#1579 ID-by-use shows ? for obvious-on-wield effects bug new 11/08/11
#414 Import UnAngband's easy_more option change new 12/22/07
#1232 Improve -mgcu behaviour in 16-colour xterms change d_m confirmed 12/03/10
#78 Improve monster behaviour and AI Main game change new 04/08/07
#1529 Improve package scripts task confirmed 09/05/11
#1115 Improve squelch UI change confirmed 02/08/10
#1476 Improve stats collection for items change myshkin assigned 06/18/11
#1457 Improve the run command change d_m confirmed 06/02/11
#68 Improve the scorefile format, and the method of scoring Main game change MarbleDice assigned 03/29/07
#2137 Improve throwing change new 10/04/19
#2155 Improvement to town layout change new 10/04/19
#1976 Incorrect ncursesw detection on OpenBSD bug new 09/11/16
#858 Insribing objects Max=# change confirmed 05/18/09
#2049 Interaction between selling prices and curses bug confirmed 08/25/17
#1279 Introduce monster mana change confirmed 12/24/10
#1793 Inven/equip context menus fail to allow dropping bug new 10/10/13
#1812 Keymap bug under Linux, unknown port bug new 01/06/14
#1605 Learning an attribute sometimes does not learn its rune bug new 12/24/11
#850 Look at making use-by-ID of consumables even more viable change confirmed 05/16/09
#2129 Lore has some black spells bug new 08/14/19
#1624 Lurker display issues bug GabeCunningham new 03/02/12
#1702 Lurkers appearing when Reveal Monsters is cast, but not added to monster list bug new 11/11/12
#2171 Mac port graphics and other issues bug new 11/05/19
#509 Make "detect magic" a useful spell change confirmed 03/12/08
#371 Make Banishment and Mass Banishment sound less alike change confirmed 08/25/07
#42 Make all terminal access/printing functions use (y, x) co-ordinates Main game task new 03/21/07
#1749 Make caverns have a better risk:reward ratio change d_m new 05/09/13
#1483 Make chests more interesting change new 06/21/11
#301 Make disturbance options better change confirmed 07/28/07
#992 Make multi-breath effects better than single breath effects change magnate confirmed 11/15/09
#1276 Make status effects more interesting change confirmed 12/23/10
#2133 Make sure all elemental attack effects have custom messages bug confirmed 10/04/19
#744 Making the object list more useful change MarbleDice assigned 01/16/09
#1914 Messages running together task confirmed 04/17/15
#277 Mini-map overlay/seperate window change new 07/19/07
#45 Minimise usage of standard string functions Main game task new 03/21/07
#1927 Missing messages bug confirmed 05/04/15
#1748 Missing sounds bug new 04/30/13
#2142 Monster memory not updating fully bug new 10/04/19
#1176 Monster recall fails in subwindow with flickering monsters bug d_m assigned 07/17/10
#1408 Monster-specific ESP change new 04/20/11
#2159 Monsters breathe at squares they can't hit bug new 10/13/19
#756 More flexible windowing in the gcu-port change new 01/19/09
#1191 More info when inspecting items change new 09/10/10
#1805 More intelligent starting kit for birth_no_recall characters change new 11/19/13
#1283 Move to C99 types change elly pending 12/25/10
#1173 Multiple Allocation lines broken bug magnate confirmed 07/07/10
#2146 Negative duration display bug new 10/04/19
#1975 New item property grid task new 07/11/16
#1777 New item tag display (1/2/3 instead of a/b/c) fails with duplicate tags bug new 09/17/13
#1778 New item tag display (1/2/3 instead of a/b/c) not sorted bug new 09/17/13
#372 New panel change behaviour change confirmed 08/25/07
#1700 New playable race: Pixie change new 11/03/12
#2147 No Shockbolt tiles for new dwarves bug new 10/04/19
#1460 Non-English keyboard layouts have problems for commonly-used commands on SDL and OS X bug takkaria reopened 06/06/11
#2148 Noxious Cloud listed damage inaccurate bug new 10/04/19
#1949 OSX crash on moving monster list window bug molybdenum assigned 09/01/15
#1549 OSX support for double-height tiles change myshkin assigned 10/09/11
#1881 Object list delay bug reopened 03/27/15
#1403 Outstanding refactoring task magnate confirmed 04/16/11
#2168 Pack should combine after curse removal bug new 10/25/19
#963 Pathfinding change new 09/10/09
#2172 Persistent levels issues bug new 11/16/19
#2165 Pile integrity failure crash bug new 10/13/19
#1693 Playable (full) troll race change new 10/12/12
#2132 Player terrain changing silently bug confirmed 10/04/19
#1977 Playing sounds freezes game bug new 09/11/16
#1568 Policy on alloc_prob == 0 change new 10/25/11
#2138 Possible incorrect behaviour or message for monster vulnerability bug new 10/04/19
#334 Power comparison in 'l'ook change magnate assigned 08/05/07
#2045 PowerWyrm's pathfinding improvements change confirmed 08/25/17
#1162 Press a key to make @ flash briefly change new 06/22/10
#2158 Problem with positioning in Windows bug new 10/04/19
#2163 Query when running into lava with fire immunity bug new 10/13/19
#1560 Racial equipment bonuses/penalties task magnate new 10/23/11
#1045 Randart activation messages sometimes inappropriate bug magnate assigned 12/15/09
#2041 Randarts reported of wrong type in history bug new 08/24/17
#370 Rangers should have reduced chance of arrow breakage change confirmed 08/24/07
#726 Rationalize damage/effects simultaneously applied change magnate confirmed 01/13/09
#1002 Re-do curses in randart.c change magnate new 11/22/09
#1024 Rebalance classes change new 12/01/09
#1590 Recalibrate level feelings bug magnate assigned 11/26/11
#2162 Recall, repeat, crash bug new 10/13/19
#1041 Refactor effects to allow variables task magnate assigned 12/13/09
#443 Refresh monster list change confirmed 02/05/08
#1296 Remove 'b'rowse command change confirmed 12/29/10
#1520 Remove Satisfy Hunger change confirmed 08/26/11
#1288 Remove cheat options, move them to wizard mode change takkaria confirmed 12/26/10
#1317 Remove hard-coded dependence on monster display characters change new 01/12/11
#300 Remove monster AI options, replace with flag-controlled AI change confirmed 07/28/07
#1524 Remove the various huge *_info arrays, thus removing the need for maxima change confirmed 08/29/11
#1797 Rename potions of Intellect bug new 11/02/13
#966 Repeat and Scrolls bug takkaria assigned 09/11/09
#1233 Replace +blows with -epb change magnate confirmed 12/03/10
#13 Replace current "interactive" help with context help Main game change new 03/18/07
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