{2} Active Tickets by Version (319 matches)

This report shows how to color results by priority, while grouping results by version.

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Results (301 - 319 of 319)

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Ticket Summary Component Version Type Owner Status Created
#586 Allow restriction of auto pickup to consumables change confirmed 05/05/08
#591 Monster recovery should happen each turn regardless of how far away monsters are from the player change GabeCunningham assigned 05/06/08
#594 Try and make all stats more relevant to all classes change confirmed 05/06/08
#595 Add more monster race and slay types change confirmed 05/06/08
#599 Linearise the stat system change confirmed 05/14/08
#600 Improve monster drop functionality change confirmed 05/16/08
#601 Monster AI needs to understand player vulnerabilities change confirmed 05/16/08
#618 Using the Mouse to look around. change new 07/02/08
#619 Potion of flight rather than ring of escape change new 07/02/08
#623 tele_to should check the destination more carefully change new 07/10/08
#138 Game should be re-entrant Main game task confirmed 06/03/07
#564 Need some analysis of mage spells task new 04/16/08
#581 Use a flag-based terrain system task new 04/30/08
#659 Get valgrind reporting that all memory is properly freed at game exit task confirmed 01/06/09
#674 Use binary search instead of iteration in alloc tables task confirmed 01/08/09

Dev (1 match)

Ticket Summary Component Version Type Owner Status Created
#97 Outstanding menus to fix Main game Dev task takkaria assigned 04/23/07

dev (3 matches)

Ticket Summary Component Version Type Owner Status Created
#620 Angband doesn't see difference between numpadarrows/diagonals from others. dev bug confirmed 07/03/08
#531 Show more direct statistics on the character screen, incl. Energy dev change confirmed 03/18/08
#524 Avoid using atexit() dev task confirmed 03/18/08
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