{3} Active Tickets by Milestone (287 matches)

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Results (1 - 100 of 287)

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4.1 Release (22 matches)

Ticket Summary Keywords Type Owner Status Created
#1971 Adjust mushroom effect times change nckmccnnll new 03/26/16
#1980 Adjust trap disarming experience change new 10/14/16
#1844 Automatically dig with digger when you dig and you have a digger. change new 03/22/15
#1984 Kill boss, but don't see stairs bug new 10/21/16
#1986 Late game too easy bug new 11/19/16
#1981 Monster drops in walls bug new 10/21/16
#1987 No door into template room bug new 12/30/16
#1983 One Ring ID weirdness bug new 10/21/16
#1979 Probing inadequate change new 10/14/16
#1973 coding arithmetic errors bug new 05/20/16
#1773 Re-enable some of the old smart spellcasting sometimes ai change new 09/09/13
#843 Redesign character sheet dump change confirmed 05/14/09
#426 Make traps more interesting dungeon interesting change takkaria assigned 01/08/08
#1746 Remove annoying/useless terrain dungeon player change d_m confirmed 04/27/13
#917 Add new curses: Nullify items curses change confirmed 07/26/09
#592 Add new curses: anchorage items curses change confirmed 05/06/08
#484 Add new curses: cannot-drop curse items curses change confirmed 02/17/08
#593 Add new curses: hide the monster health bar items curses change confirmed 05/06/08
#485 Add new curses: pval-flipping curse items curses change confirmed 02/17/08
#916 Curses: Aggravate should aggravate less items curses change confirmed 07/26/09
#844 OoD should not destroy cursed items anymore magic id curses change confirmed 05/14/09
#1488 Too many actions are possible while confused player change myshkin confirmed 06/30/11

4.2 Release (3 matches)

Ticket Summary Keywords Type Owner Status Created
#1723 ranger magic moaning change new 04/06/13
#746 Replace branding spells and prayers with temporary brand magic change takkaria assigned 01/16/09
#488 Make monster status changes (confuse/sleep/scare) effective and useful magic interesting change GabeCunningham assigned 02/23/08

Future Release (75 matches)

Ticket Summary Keywords Type Owner Status Created
#1714 Accidental Earthquakes aren't fun change new 12/05/12
#1784 Add prompt_direction option back for Timo change new 09/17/13
#1954 Assertion fail in square_istrap() bug new 09/25/15
#1726 Crash in SDL port on exit bug new 04/07/13
#1840 Ensure Visual Studio compatibility bug nckmccnnll assigned 02/15/15
#1940 Error in configure script. bug new 07/13/15
#1793 Inven/equip context menus fail to allow dropping bug new 10/10/13
#1624 Lurker display issues bug GabeCunningham new 03/02/12
#1702 Lurkers appearing when Reveal Monsters is cast, but not added to monster list bug new 11/11/12
#1748 Missing sounds bug new 04/30/13
#1805 More intelligent starting kit for birth_no_recall characters change new 11/19/13
#1975 New item property grid task new 07/11/16
#1777 New item tag display (1/2/3 instead of a/b/c) fails with duplicate tags bug new 09/17/13
#1778 New item tag display (1/2/3 instead of a/b/c) not sorted bug new 09/17/13
#1700 New playable race: Pixie change new 11/03/12
#1949 OSX crash on moving monster list window bug molybdenum assigned 09/01/15
#1881 Object list delay bug reopened 03/27/15
#1809 Resizing object list and monster list subwindows to very small sizes causes crashes. bug new 12/22/13
#1720 The player race "Dunadan" ought to have an accented "u". change new 04/02/13
#1638 Unable to build GCU on OpenBSD bug new 04/03/12
#1639 Visual artifacts left on the screen with tiles bug new 04/04/12
#1586 Win client: handle special keys properly bug new 11/24/11
#1698 Windows does not remember tile size on restart bug new 11/01/12
#1816 Windows port font changing is dodgy bug new 01/12/14
#1939 gcu interface gives a blank screen on OpenBSD. bug new 07/13/15
#1460 Non-English keyboard layouts have problems for commonly-used commands on SDL and OS X InputRework sdl mac bug takkaria reopened 06/06/11
#925 Accessibility: add a directional look command accessibility ui change confirmed 07/27/09
#574 Enable the good bits of adult_ai_smart without the brokenness ai change takkaria assigned 04/29/08
#71 A "give me a random, reasonably playable character" button birth change magnate confirmed 04/05/07
#31 Add a "start kit" option (a la Ey) birth change magnate confirmed 03/21/07
#1259 Allow access to birth options from quickstart screen birth change confirmed 12/19/10
#1768 Sync across 3.5's borg changes with APW's 3.4.1 borg change takkaria new 08/15/13
#223 Add support for paragraphs to textblock cleanup change new 07/08/07
#769 Assertions cleanup task elly assigned 01/23/09
#524 Avoid using atexit() cleanup task confirmed 03/18/08
#876 Check for format-string based security holes cleanup task ajps confirmed 06/13/09
#1530 Fix curly braces, space indenting, line endings, and trailing whitespace cleanup task confirmed 09/05/11
#1814 Get rid of z-virt cleanup change new 01/06/14
#659 Get valgrind reporting that all memory is properly freed at game exit cleanup task confirmed 01/06/09
#42 Make all terminal access/printing functions use (y, x) co-ordinates cleanup task new 03/21/07
#1283 Move to C99 types cleanup change elly pending 12/25/10
#97 Outstanding menus to fix cleanup task takkaria assigned 04/23/07
#1524 Remove the various huge *_info arrays, thus removing the need for maxima cleanup change confirmed 08/29/11
#1499 Replace indices in function calls with pointers cleanup task new 08/01/11
#1599 Split up improve_attack_modifier cleanup task magnate confirmed 12/16/11
#1280 Allow --with-varpath to override PRIVATE_USER_DIR cleanup build bug noz assigned 12/24/10
#1377 Copyright notices are inconsistent. cleanup gpl task confirmed 03/19/11
#1502 Create a master message buffer cleanup meta task confirmed 08/02/11
#377 Too many hacks? cleanup meta task elly assigned 08/27/07
#73 Unify line of sight and projection paths combat change new 04/08/07
#1118 Use a more accurate distance function combat change d_m reopened 02/15/10
#586 Allow restriction of auto pickup to consumables commands change confirmed 05/05/08
#744 Making the object list more useful commands change MarbleDice assigned 01/16/09
#309 Why are there separate 'p' and 'm' commands? commands change confirmed 07/30/07
#966 Repeat and Scrolls commands,InputRework bug takkaria assigned 09/11/09
#1098 make 'distclean' cleans too much, 'clean' too little compat,build bug noz assigned 01/27/10
#373 Help prevent offscreen deaths detection change confirmed 08/25/07
#301 Make disturbance options better detection change confirmed 07/28/07
#354 Add keep_room_on_screen option display change new 08/24/07
#81 Allow Angband to work on 16-row displays display change new 04/09/07
#230 Automatic hiding of sidebar and statusbar display change new 07/08/07
#291 Delay factor should affect running speed display change new 07/27/07
#277 Mini-map overlay/seperate window display change new 07/19/07
#372 New panel change behaviour display change confirmed 08/25/07
#1162 Press a key to make @ flash briefly display change new 06/22/10
#1836 Restoring "highlight player with cursor" would improve accessibility display change new 02/01/15
#1697 Seen mimics disappear too early when squelched display bug new 10/24/12
#1504 Tidy up lighting code display change takkaria assigned 08/05/11
#1555 Use new character glyphs display change new 10/14/11
#414 Import UnAngband's easy_more option display backport change new 12/22/07
#753 Work out some better display for the disarming skill on 'C' screen dump change confirmed 01/17/09
#1030 Better save location and output for char dump dump ui change confirmed 12/04/09
#1100 Tell the player where character dumps get saved to dump ui change takkaria confirmed 01/29/10
#1457 Improve the run command dungeon change d_m confirmed 06/02/11
#1590 Recalibrate level feelings dungeon bug magnate assigned 11/26/11
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