{3} Active Tickets by Milestone (319 matches)

This report shows how to color results by priority, while grouping results by milestone.

Last modification time, description and reporter are included as hidden fields for useful RSS export.

Results (1 - 100 of 319)

1 2 3 4

4.2 Release (26 matches)

Ticket Summary Keywords Type Owner Status Created
#2161 Alchemist's Gloves, what are they good for? bug new 10/13/19
#2123 Check what should wake monsters bug reopened 06/04/19
#2170 Crash when commanded monster gets trampled bug new 10/27/19
#2145 Detected traps show as floor until you see them bug new 10/04/19
#2131 Digging message spam bug confirmed 10/04/19
#2140 Fail to pick up when running bug new 10/04/19
#2130 Fully known object showing ? in player display bug confirmed 10/04/19
#2157 Game hang on targeting bug new 10/04/19
#2181 Improve documentation task new 12/25/19
#2137 Improve throwing change new 10/04/19
#2155 Improvement to town layout change new 10/04/19
#2133 Make sure all elemental attack effects have custom messages bug confirmed 10/04/19
#2142 Monster memory not updating fully bug new 10/04/19
#2159 Monsters breathe at squares they can't hit bug new 10/13/19
#2146 Negative duration display bug new 10/04/19
#2147 No Shockbolt tiles for new dwarves bug new 10/04/19
#2148 Noxious Cloud listed damage inaccurate bug new 10/04/19
#2132 Player terrain changing silently bug confirmed 10/04/19
#2138 Possible incorrect behaviour or message for monster vulnerability bug new 10/04/19
#2158 Problem with positioning in Windows bug new 10/04/19
#2163 Query when running into lava with fire immunity bug new 10/13/19
#2162 Recall, repeat, crash bug new 10/13/19
#2135 Runes not learned bug new 10/04/19
#2144 Sound not working in new game bug new 10/04/19
#2150 Stair placement bug new 10/04/19
#2156 Unnecessary lines in object_property.txt bug new 10/04/19

Future Release (74 matches)

Ticket Summary Keywords Type Owner Status Created
#1714 Accidental Earthquakes aren't fun change new 12/05/12
#1784 Add prompt_direction option back for Timo change new 09/17/13
#1954 Assertion fail in square_istrap() bug new 09/25/15
#2117 Corridor connection issues bug new 04/09/19
#1726 Crash in SDL port on exit bug new 04/07/13
#1840 Ensure Visual Studio compatibility bug nckmccnnll assigned 02/15/15
#2104 Flicker on shapechange change new 02/12/19
#1793 Inven/equip context menus fail to allow dropping bug new 10/10/13
#1624 Lurker display issues bug GabeCunningham new 03/02/12
#1702 Lurkers appearing when Reveal Monsters is cast, but not added to monster list bug new 11/11/12
#1748 Missing sounds bug new 04/30/13
#1805 More intelligent starting kit for birth_no_recall characters change new 11/19/13
#1975 New item property grid task new 07/11/16
#1777 New item tag display (1/2/3 instead of a/b/c) fails with duplicate tags bug new 09/17/13
#1778 New item tag display (1/2/3 instead of a/b/c) not sorted bug new 09/17/13
#1700 New playable race: Pixie change new 11/03/12
#1949 OSX crash on moving monster list window bug molybdenum assigned 09/01/15
#1881 Object list delay bug reopened 03/27/15
#2174 Resistance grid for home bug new 12/16/19
#1809 Resizing object list and monster list subwindows to very small sizes causes crashes. bug new 12/22/13
#1992 Strange door placement bug new 04/22/17
#1720 The player race "Dunadan" ought to have an accented "u". change new 04/02/13
#1638 Unable to build GCU on OpenBSD bug new 04/03/12
#1639 Visual artifacts left on the screen with tiles bug new 04/04/12
#1586 Win client: handle special keys properly bug new 11/24/11
#1698 Windows does not remember tile size on restart bug new 11/01/12
#1816 Windows port font changing is dodgy bug new 01/12/14
#1460 Non-English keyboard layouts have problems for commonly-used commands on SDL and OS X InputRework sdl mac bug takkaria reopened 06/06/11
#925 Accessibility: add a directional look command accessibility ui change confirmed 07/27/09
#574 Enable the good bits of adult_ai_smart without the brokenness ai change takkaria assigned 04/29/08
#71 A "give me a random, reasonably playable character" button birth change magnate confirmed 04/05/07
#31 Add a "start kit" option (a la Ey) birth change magnate confirmed 03/21/07
#1259 Allow access to birth options from quickstart screen birth change confirmed 12/19/10
#223 Add support for paragraphs to textblock cleanup change new 07/08/07
#769 Assertions cleanup task elly assigned 01/23/09
#524 Avoid using atexit() cleanup task confirmed 03/18/08
#876 Check for format-string based security holes cleanup task ajps confirmed 06/13/09
#1530 Fix curly braces, space indenting, line endings, and trailing whitespace cleanup task confirmed 09/05/11
#1814 Get rid of z-virt cleanup change new 01/06/14
#42 Make all terminal access/printing functions use (y, x) co-ordinates cleanup task new 03/21/07
#1283 Move to C99 types cleanup change elly pending 12/25/10
#97 Outstanding menus to fix cleanup task takkaria assigned 04/23/07
#1524 Remove the various huge *_info arrays, thus removing the need for maxima cleanup change confirmed 08/29/11
#1499 Replace indices in function calls with pointers cleanup task new 08/01/11
#1599 Split up improve_attack_modifier cleanup task magnate confirmed 12/16/11
#1280 Allow --with-varpath to override PRIVATE_USER_DIR cleanup build bug noz assigned 12/24/10
#1377 Copyright notices are inconsistent. cleanup gpl task confirmed 03/19/11
#1502 Create a master message buffer cleanup meta task confirmed 08/02/11
#377 Too many hacks? cleanup meta task elly assigned 08/27/07
#73 Unify line of sight and projection paths combat change new 04/08/07
#1118 Use a more accurate distance function combat change d_m reopened 02/15/10
#586 Allow restriction of auto pickup to consumables commands change confirmed 05/05/08
#744 Making the object list more useful commands change MarbleDice assigned 01/16/09
#309 Why are there separate 'p' and 'm' commands? commands change confirmed 07/30/07
#966 Repeat and Scrolls commands,InputRework bug takkaria assigned 09/11/09
#1098 make 'distclean' cleans too much, 'clean' too little compat,build bug noz assigned 01/27/10
#373 Help prevent offscreen deaths detection change confirmed 08/25/07
#301 Make disturbance options better detection change confirmed 07/28/07
#354 Add keep_room_on_screen option display change new 08/24/07
#81 Allow Angband to work on 16-row displays display change new 04/09/07
#230 Automatic hiding of sidebar and statusbar display change new 07/08/07
#291 Delay factor should affect running speed display change new 07/27/07
#277 Mini-map overlay/seperate window display change new 07/19/07
#372 New panel change behaviour display change confirmed 08/25/07
#1162 Press a key to make @ flash briefly display change new 06/22/10
#1836 Restoring "highlight player with cursor" would improve accessibility display change new 02/01/15
#1697 Seen mimics disappear too early when squelched display bug new 10/24/12
#1504 Tidy up lighting code display change takkaria assigned 08/05/11
#1555 Use new character glyphs display change new 10/14/11
#414 Import UnAngband's easy_more option display backport change new 12/22/07
#753 Work out some better display for the disarming skill on 'C' screen dump change confirmed 01/17/09
#1030 Better save location and output for char dump dump ui change confirmed 12/04/09
#1100 Tell the player where character dumps get saved to dump ui change takkaria confirmed 01/29/10
#1457 Improve the run command dungeon change d_m confirmed 06/02/11
1 2 3 4
Note: See TracReports for help on using and creating reports.