{3} Active Tickets by Milestone (294 matches)

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Results (1 - 100 of 294)

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Release (1 match)

Ticket Summary Keywords Type Owner Status Created
#878 auto squelch worthless items breaks on restarted character bug None new 06/15/09

3.1.1 beta Release (52 matches)

Ticket Summary Keywords Type Owner Status Created
#636 .ini file reading/writing on Windows is extremely inefficient bug new 10/01/08
#749 A uniform way to access player knowledge of player state task None new 01/17/09
#885 Add verbose argument to object_value_real() task magnate assigned 06/21/09
#665 Amnesia effect shouldn't exist anymore bug new 01/07/09
#620 Angband doesn't see difference between numpadarrows/diagonals from others. bug None new 07/03/08
#883 Angband spends too much time updating the item list. bug None new 06/20/09
#524 Avoid using atexit() bug new 03/18/08
#876 Check for format-string based security holes task ajps new 06/13/09
#720 Check to see how rare/common certain item kinds are again bug new 01/12/09
#617 Clicking on "Angband ... dev" button brings an empty red window. bug new 07/01/08
#835 Ensure that autoconf makefiles are strict about C89 task new 04/22/09
#659 Get valgrind reporting that all memory is properly freed at game exit task new 01/06/09
#523 Import FA's get_item() and get_spell() menu-ified functions bug new 03/18/08
#709 In graphics mode, the detection radius is displayed wrong bug new 01/12/09
#645 Incorrect handling of amnesia when computing spell fail rate bug None new 10/15/08
#599 Linearise the stat system task reopened 05/14/08
#506 MacOS: Keep SVN Angband from interfering with other versions feature None new 03/09/08
#771 Make object_desc() make better use of bitflags task new 01/24/09
#832 Morgoth crash bug new 04/16/09
#890 Prevent generation of 'damaged' items in stores bug magnate assigned 06/28/09
#752 Re-examine ID from first principles bug takkaria accepted 01/17/09
#716 Re-exmaine rings of cat/dog bug new 01/12/09
#704 Running with shift-arrow keys in roguelike keyset brings up squelch prompt bug new 01/11/09
#710 Should ESP radius be rectangular, like the detection area? bug new 01/12/09
#842 Squelching average stuff is squelching more-than-average stuff bug new 05/14/09
#637 Summoning sometimes "banishes" (deletes) the summoner bug new 10/01/08
#865 The Trident of Ulmo (and other weapons) does not fit on the object info screen bug new 05/23/09
#697 There should be an autotarget nearest monster command bug new 01/11/09
#675 Unexplored dungeon in 32x32-enabled Windows port shows the cloak tile bug new 01/08/09
#708 Untried wands of confuse monster aimed at confusion-resistant monsters updates their monster memory with resistance details bug new 01/12/09
#581 Use a flag-based terrain system task new 05/01/08
#753 Work out some better display for the disarming skill on 'C' screen bug new 01/18/09
#770 item pickup energy inconsistency bug None new 01/24/09
#695 r1099: Deleting macros breaks bug None new 01/11/09
#714 setgid problems again bug new 01/12/09
#421 z-tests.h missing bug None new 01/01/08
#820 Adam Bolt Element Tiles Wrong adam bolt tileset graphics element bug None new 04/04/09
#454 Button patch: buttons not redrawn in inventory/equip/etc mode blocker bug new 02/08/08
#455 Button patch: string and number entry do not have buttons blocker bug new 02/08/08
#641 Morgoth arts messed up blocker bug takkaria assigned 10/01/08
#268 RISC OS port needs realloc hook blocker bug ajps assigned 07/14/07
#232 Solid block characters are invisible under Windows Vista blocker bug None reopened 07/09/07
#29 Store gold that monsters steal in their inventory gameplay haspatch feature new 03/21/07
#791 Learn AC bonuses after n monster hits/attempted-hits id bug new 01/31/09
#788 Learn activations by use id bug new 01/31/09
#852 Torches of Brightness description wrong id bug takkaria assigned 05/17/09
#85 Use Mr. Att logo on all platforms port feature None new 04/19/07
#853 Pricing anomalies pricing bug magnate assigned 05/17/09
#817 Subwindows are completely blank subwindow vista64 display bug None new 03/25/09
#120 Move object flags back to object_type tmj task takkaria accepted 05/12/07
#328 *_lore functions should also write to subwindows when appropriate ui bug new 08/05/07
#427 When screen is above a certain length, text is limited to 15 characters windows, display, large bug None new 01/22/08

3.1.2 beta Release (22 matches)

Ticket Summary Keywords Type Owner Status Created
#775 Assess distance of missile weapons and magics bug new 01/28/09
#869 Check and revise monster power algorithm bug magnate assigned 05/28/09
#342 Collect stats on player bug None new 08/10/07
#851 Drain EXP should drain XP in proportion to total XP, not a constant bug new 05/16/09
#483 Factor out the device failure rate calculation into a seperate function (check_devices(), cmd6.c) bug magnate assigned 02/17/08
#671 Loading the same gamefile should load preferences, even with a different character name bug magnate assigned 01/08/09
#850 Look at making use-by-ID of consumables even more viable bug new 05/16/09
#828 Make to-hit formula more intuitive bug new 04/11/09
#796 NumPad does not work properly when using PuTTY (main-gcu) bug None new 02/05/09
#844 OoD should not destroy cursed items anymore bug new 05/15/09
#758 Pref file loading bug bug magnate assigned 01/20/09
#843 Redesign character sheet bug new 05/15/09
#831 Rewrite or remove self_knowledge() task new 04/13/09
#807 Savefile: remove excess null-bytes bug new 02/11/09
#808 Savefile: save monster memory records sparsely bug new 02/11/09
#674 Speed up item generation feature new 01/08/09
#811 Update thanks file with new info task new 02/14/09
#715 Use a better algorithm for magic devices fail rate bug magnate assigned 01/12/09
#858 Insribing objects Max=# Inscribe feature None new 05/18/09
#23 256 colour support interface feature andrewdoull new 03/21/07
#816 Random teleport and stores stores teleport bug None new 03/07/09
#225 Dungeon levels too big tmj bug new 07/09/07

3.1.3 Release (19 matches)

Ticket Summary Keywords Type Owner Status Created
#743 Add damage estimates for monster spells and spell-like abilities feature None new 01/16/09
#732 Add {unseen} indicators for unaware flavours in stores bug new 01/13/09
#780 Adjust formula for mana bug new 01/30/09
#731 Allow selling for 0au in the stores feature new 01/13/09
#765 Document and improve debug commands bug new 01/22/09
#631 Incoherent behavior when enchanting/disenchanting items bug None new 09/01/08
#718 Make enchantment scrolls rare in the shops bug new 01/12/09
#783 Make paralyse somewhat less deadly bug new 01/31/09
#759 Number of blows not right on birth screen bug None new 01/21/09
#434 Rearrange stores bug new 01/30/08
#503 Resuscitate screen dumps from within stores feature None new 03/07/08
#339 Squelch help missing, and no rogue-key bug None new 08/09/07
#234 Unify useable/eatable/spell code feature new 07/10/07
#14 Add "tutorial mode" help feature new 03/19/07
#12 Distribute helpfiles as HTML, PDF help task new 03/19/07
#11 Help changes help feature None new 03/19/07
#13 Replace current "interactive" help with context help help feature new 03/19/07
#229 Empty wands/staffs sold to stores should be recharged ui bug new 07/09/07
#295 Ego knowledge ('~') doesn't talk about possible hidden attributes ~ bug new 07/27/07

3.2.0 Release (6 matches)

Ticket Summary Keywords Type Owner Status Created
#435 "Conducts" system feature new 01/30/08
#66 "Panic saves" shouldn't overwrite normal savefiles feature new 03/27/07
#692 A Great Wyrm of Power casting fear should have a different success rate from a novice paladin bug new 01/10/09
#527 Add a monster light patch bug new 03/18/08
#810 Add character templates bug new 02/12/09
#563 Add functions to get information on what the player knows from an item bug new 04/14/08
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