{6} All Tickets By Milestone (Including closed) (2134 matches)

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3.5.0 (29 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1539 Remove warnings from all compiler platforms closed fixed (in master) task 04/12/13
#768 FOV code is hideous closed fixed (in master) bug 04/12/13
#576 Item flavours file needs a better format closed fixed (in master) change 04/12/13
#615 What is the point of Priest melee-branding spells? closed fixed (in v4) change 04/12/13
#1580 Elemental physical monster attacks should do damage regardless of immune status closed fixed (in master) bug magnate 04/12/13
#11 Help changes Main game closed wontfix change normal 04/08/13
#12 Distribute helpfiles as HTML, PDF Main game closed fixed (in master) change normal myshkin 04/08/13
#434 Rearrange stores closed fixed (in master) change 04/07/13
#1722 monster/mon-util.c:33: get_lore: Assertion `race' failed. closed fixed (in master) bug 04/07/13
#1220 Improve the -u switch closed fixed (in master) change 04/07/13
#147 Fix the "vinfo_type" hack in cave.c Main game closed fixed (in master) task normal elly 04/07/13
#1104 Add ./angband -l command to list savefiles you can play (for use with -u) closed fixed (in master) change 04/07/13
#226 More clearly distinguish multi-user and POSIX/Unix systems closed fixed (in master) task 04/07/13
#1716 Borg tends to use a spell to light up fully lit rooms closed fixed (in master) bug 04/05/13
#1653 OS X build of tests prints ld warnings closed fixed (in master) bug myshkin 04/05/13
#1676 Article handling typo in object_desc closed fixed (in master) bug 04/05/13
#1677 Change alloc_prob to u16b closed fixed (in master) bug 04/05/13
#1699 autosave disabled because of allow_borg closed fixed (in master) bug 04/05/13
#1501 Sort out toggling of options closed fixed (in master) bug 04/05/13
#1500 Check article handling in messages closed fixed (in master) bug 04/05/13
#1647 Borg can't handle rubble closed fixed (in master) bug 04/05/13
#1707 Refactor get_obj_num_by_kind closed fixed (in master) change takkaria 04/05/13
#1706 Refactor messy monster energy calculation closed fixed (in master) change 04/05/13
#1705 Birth UI: Stats and are inconsistent with skills closed fixed (in master) bug 04/05/13
#1711 melee2.c - capitalization closed fixed (in master) bug 04/05/13
#1709 OS X: Font selection crash closed fixed (in master) bug myshkin 11/21/12
#1708 Simple typo in p_race.txt comments closed fixed (in master) bug myshkin 11/21/12
#1690 Typo in "freeze and shatter" closed fixed (in master) bug myshkin 11/21/12
#119 Flicker of a direction prompt from 3.0.5 Interface closed worksforme bug normal takkaria 06/15/12

3.4.1 (9 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1695 Cocoa port hangs when user quits during prompt closed fixed (in master) bug myshkin 11/01/12
#1678 Movement by mouse click doesn't work in the Cocoa port. closed fixed (in master) bug myshkin 10/17/12
#1669 Lots of extraneous Term_refresh calls impacting performance on OS X Lion (10.7) closed fixed (in master) bug myshkin 10/16/12
#1663 Game crashes when launched in OSX closed wontfix bug myshkin 10/15/12
#1683 Pref parsing bug closed fixed (in master) bug 10/06/12
#1680 Error in pickup message when squelch items are present closed fixed (in master) bug 10/06/12
#1686 Shopkeeper advice still references 99 items in a quiver. closed fixed (in master) bug 10/06/12
#1687 incorrect grouping of fuzzy-detected and known items in item list closed fixed (in master) bug 10/06/12
#1679 In the roguelike keyset, no keypress or command works to toggle squelch. closed fixed (in master) bug myshkin 09/18/12

3.4.0 (62 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#115 Movement by mouse doesn't work very well. Interface closed fixed (in master) bug normal 04/05/13
#51 Universal use command Main game closed fixed (in master) change normal 04/05/13
#1077 Import FA's small_screen code closed fixed (in master) change 09/23/12
#1544 Proof in-game help for typos and obsolete refs closed fixed (in master) bug fizzix 09/19/12
#1655 wiz_create_artifact() does not handle bad input correctly. closed fixed (in master) bug 09/19/12
#1263 Add desktop entries to the source and buildsystem closed fixed (in master) change noz 08/29/12
#1187 Opening chests from a stack closed fixed (in master) bug Chud 08/29/12
#1657 Game crashes when mouse clicking squelch menu closed fixed (in master) bug 08/29/12
#1670 EF_STAFF_HOLY does not do what its description says closed fixed (in master) bug 08/25/12
#1625 Autotools/buildsys build fails by default closed fixed (in master) bug noz 08/19/12
#1671 Tweaking ego items applies random stat bonuses closed fixed (in master) bug myshkin 08/19/12
#1604 'K' as unignore conflicts with run north in the roguelike keyset closed fixed (in master) bug 07/13/12
#1662 Cocoa port: in standard keyset, shift + arrow does not run. closed fixed (in master) bug myshkin 07/13/12
#1661 Refill command offers recharging Rod of Treasure Detection as choice closed fixed (in master) bug myshkin 06/19/12
#1602 The Mac OS X ports do not handle UTF-8 correctly. closed fixed (in master) bug myshkin 06/12/12
#1493 At launch, main Angband window appears beneath OS X menubar closed fixed (in master) bug myshkin 06/12/12
#1660 Cocoa port fails to create needed dirs closed fixed (in master) bug myshkin 06/12/12
#1652 Cocoa port crashes on trying to identify some non-alphanumeric keys closed fixed (in master) bug myshkin 06/01/12
#1645 Lighting coloration is amiss in the gcu port. closed fixed (in master) bug d_m 05/17/12
#1543 Use standard configure variables closed fixed (in master) task noz 05/14/12
#1637 unknown items should by grouped at top of item list closed fixed (in master) bug d_m 05/13/12
#1643 Exploit the full power of Shockbolt's tiles closed fixed (in master) bug 05/13/12
#1606 Menu of items to sell does not match inventory slots closed fixed (in master) bug 05/13/12
#400 Make graphics less hardcoded closed fixed (in master) task takkaria 05/13/12
#1650 Wizmode full recall does not actually supply recall for all monsters closed fixed (in master) bug myshkin 05/13/12
#1505 Squelching unknown flavours causes oddness closed fixed (in master) bug 05/12/12
#1523 Keymaps (e.g. the rogue-like keys) can be disabled by Num Lock in trunk closed fixed (in master) bug david3x3x3 05/11/12
#1452 Need documentation for new keymaps closed fixed (in master) bug takkaria 05/11/12
#1300 Need a way to walk into trapdoors in roguelike keyset closed fixed (in master) bug takkaria 05/11/12
#1252 Rogue keyset does not work with Enter command closed fixed (in master) bug takkaria 05/11/12
#1474 Keymaps should be able to clear -more- prompts closed fixed (in master) bug takkaria 05/04/12
#914 Display a detection radius marker in graphics mode closed fixed (in master) change takkaria 05/04/12
#1583 Labyrinths sometimes have no up stairs closed fixed (in master) bug d_m 05/04/12
#1584 Use orange asterisks for unseen gold closed fixed (in master) bug takkaria 04/29/12
#1577 Movement delay breaks movement closed fixed (in master) bug david3x3x3 04/28/12
#1613 Use Buzzkill's UT32 tileset closed fixed (in master) task 04/28/12
#1417 Return key registers as ^J on (OS X, X11, SDL, gcu) closed fixed (in master) bug fizzix 04/23/12
#1636 Randart phial getting +4 light radius closed fixed (in master) bug magnate 04/21/12
#1616 Destruction effects can delete stairs closed fixed (in master) bug 04/21/12
#1557 Show pushes to angband/v4 in #angband-dev closed fixed (in v4) task 04/18/12
#1633 Unignoring status not saved closed fixed (in master) bug GabeCunningham 04/07/12
#1610 OS X build crashes at startup for PPC 10.5.8 closed wontfix bug myshkin 04/06/12
#1367 Add [c]ursed option to the "tweak object" wizmode command closed fixed (in master) change GabeCunningham 04/04/12
#1634 crash related to monster timing closed fixed (in master) bug 03/25/12
#1526 Mimics and monster attacks closed fixed (in master) bug GabeCunningham 03/02/12
#1531 Protect against phantom pvals closed fixed (in master) bug magnate 12/13/11
#1593 Fix ghost pvals on randarts closed fixed (in master) bug magnate 12/05/11
#1551 Remove SHOW_MODS closed fixed (in master) task magnate 12/04/11
#1592 obj-power: beware negative pvals when considering extra_stat_bonus closed fixed (in master) bug magnate 12/03/11
#1547 Banish is not working properly closed fixed (in master) bug 12/03/11
#1571 describe_combat() needs to use known dice & sides closed fixed (in master) bug magnate 12/03/11
#449 Improve vulnerability and immunity display in object descriptions closed fixed (in master) change 12/03/11
#1575 Make lanterns refill each other again closed fixed (in master) bug artes 11/30/11
#1582 To-hit values not revealed by shooting closed fixed (in master) bug artes 11/30/11
#1514 Nerf object detection closed fixed (in master) change magnate 10/31/11
#1570 Crash relation to confusion + Study closed fixed (in master) bug 10/31/11
#614 Nicer warning for {!foo}-inscribed items closed fixed (in master) dev change artes 10/24/11
#1150 Inhibit overly powerful randarts closed fixed (in master) change magnate 10/23/11
#547 Trap detection should detect traps on chests. closed fixed (in master) bug artes 10/22/11
#1039 Make OF_LIGHT granular closed fixed (in master) change magnate 10/22/11
#778 Objects on the floor should not stop trap creation closed fixed (in master) change artes 10/21/11
#1381 Split up describe_combat() in obj-info.c closed fixed (in master) task artes 10/21/11
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