{6} All Tickets By Milestone (Including closed) (2134 matches)

A more complex example to show how to make advanced reports.

Results (1001 - 1100 of 2134)

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3.4.0 (16 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#851 Drain EXP should drain XP in proportion to total XP, not a constant closed fixed (in master) change artes 10/21/11
#1414 randarts: show origin standart in the spoiler closed fixed (in master) change magnate 10/13/11
#1094 Make all items pseudo on pickup at clev20 closed fixed (in master) change artes 10/09/11
#631 Incoherent behavior when enchanting/disenchanting items closed fixed (in master) bug artes 10/09/11
#1171 Turn off "Study" message when there are no available spells in currently carried books closed fixed (in master) change artes 10/09/11
#572 Avoid unavoidable deaths closed fixed (in master) bug magnate 09/28/11
#1537 Toggling birth_randarts is broken closed fixed (in master) bug magnate 09/27/11
#1542 Get Windows build working again post-UTF8 closed fixed (in master) bug noz 09/27/11
#1538 Spoiler generation needs utf8 support closed fixed (in master) bug noz 09/27/11
#1485 Remove skill-name from object descriptions closed fixed (in master) change magnate 09/22/11
#1269 Object origin text does not render xchars properly in non-Latin charsets closed fixed (in master) bug 09/22/11
#1221 Use UTF-8 closed fixed (in master) change noz 09/22/11
#1059 Get the buildsystem working on OpenBSD again closed fixed (in master) bug d_m 09/15/11
#1528 Document common build patterns and makefile usage closed fixed (in master) task 09/15/11
#1522 BuildSystem fails to install libdatadir, configdir closed fixed (in master) bug 09/08/11
#1156 Revisit stacks of consumables. closed fixed (in master) change magnate 08/25/11

3.3.2 (4 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1510 Package 3.3.x for Debian closed fixed (in master) task magnate 10/31/11
#1494 Bug report: / on numpad on win7 closed fixed (in master) bug 10/15/11
#1553 Quick fixes to randarts for 3.3.2 closed fixed (in master) bug magnate 10/14/11
#1545 Fix monster speed adjustments closed fixed (in master) bug magnate 09/27/11

3.3.1 (17 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1508 Mimics need full camouflage in tile mode closed fixed (in master) bug CunningGabe 04/15/12
#1515 Devices IDd on unseen monsters should give feedback closed fixed (in master) bug magnate 09/19/11
#1536 Bogus ID-by-use of devices closed fixed (in master) bug 09/19/11
#1487 Randart base kinds appearing in object knowledge menu closed fixed (in master) bug magnate 09/18/11
#1517 Crash if too many items displayed closed fixed (in master) bug 09/18/11
#1511 Shift+Keypad doesn't run in GTK mode closed fixed (in master) bug 09/15/11
#1516 Monster fear lasts for too long closed fixed (in master) bug 09/15/11
#1507 Rebalance to-hit vs AC closed fixed (in master) bug magnate 09/15/11
#1491 Purple uniques not displayed correctly closed fixed (in master) bug 09/15/11
#1512 use of S_IREAD and S_IWRITE in z-file.c closed fixed (in master) bug 09/15/11
#1506 Feeling tiles should be invisible closed fixed (in master) bug fizzix 09/15/11
#1533 Reading scroll of light causes seg fault on OpenBSD closed fixed (in master) bug 09/14/11
#1462 Crash loading a graphics .prf file in ascii mode closed fixed (in master) bug noz 09/14/11
#1461 Game deletes <savefile>.old and <savefile>.new when saving closed fixed (in master) bug 09/14/11
#1518 Logic error in randart slay frequency calc closed fixed (in master) bug magnate 08/25/11
#1513 Ensure that PDSM can't get Resistance ego closed fixed (in master) bug magnate 08/25/11
#1498 Update Nomad's tiles closed fixed (in master) change d_m 08/25/11

3.3.0 (63 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1194 Changes to doors and spikes closed fixed (in master) change artes 09/22/11
#1489 Monster.txt typos/inconsistencies closed fixed (in master) bug GabeCunningham 07/13/11
#1181 Make general store buying habits consistent closed fixed (in master) bug 07/13/11
#1480 Docs need updating to reflect new door locking behaviour closed fixed (in master) bug artes 07/12/11
#1356 negative value on adamantite from chest closed fixed (in master) bug 07/12/11
#1308 Repeated observations when walking over stuff closed fixed (in master) bug 07/12/11
#1265 Slow game and map/overhead term window closed fixed (in master) bug 07/12/11
#1486 Crash happening upon monster death closed fixed (in master) bug 07/03/11
#1318 Quality squelching settings not saved when game is exited closed fixed (in master) bug 06/29/11
#1447 Help on birth options not available during gameplay closed fixed (in master) bug artes 06/25/11
#1479 Unaware mimics not showing up in the right places closed fixed (in master) bug GabeCunningham 06/25/11
#942 Move angband.ico to src\win closed fixed (in master) task 06/22/11
#1481 Extra -more- prompts appearing in shops closed fixed (in master) bug 06/21/11
#1484 can't exit keymap editor on windows closed fixed (in master) bug d_m 06/21/11
#1478 Add pStun to the C display closed fixed (in master) bug 06/20/11
#1482 Monster timed ailments too powerful closed fixed (in master) bug 06/20/11
#1475 Gold remaining not updated in stores closed fixed (in master) bug noz 06/19/11
#1128 Subwindows not refreshing when loaded from prf file closed fixed (in master) bug noz 06/19/11
#1469 Non-working keys on Windows closed fixed (in master) bug takkaria 06/19/11
#1380 Problem with 5x8x font closed fixed (in master) bug noz 06/18/11
#136 Make Windows use libpng Main game closed fixed (in master) task normal d_m 06/18/11
#1374 Loading window preferences doesn't work closed duplicate bug 06/18/11
#1472 Rings of Dog squelched as "bad" closed fixed (in master) bug magnate 06/17/11
#1467 Weapons with mixed to_hit and to_dam values confuse quality squelching closed fixed (in master) bug magnate 06/17/11
#1473 You can't pick anything up if you have no items in your inventory closed fixed (in master) bug 06/17/11
#1379 Ctrl-x should have the same behaviour as the Quit button closed fixed (in master) bug noz 06/17/11
#1471 Ego heavy armours no longer retain to-hit penalty closed fixed (in master) bug 06/17/11
#1394 Allow ego_min_pval to be zero closed fixed (in master) change magnate 06/17/11
#1466 Make sure carried artifacts don't give special feelings closed fixed (in master) bug magnate 06/17/11
#1464 Spell browser lost its header closed fixed (in master) bug noz 06/16/11
#1430 'n' crashes when previous action used an item that no longer exists closed fixed (in master) bug 06/16/11
#146 Using "show_piles" in graphics mode should use a tile, not the ampersand. Interface closed fixed (in master) 3.0.7s bug normal takkaria 06/16/11
#1313 'n' keeps target when confused closed fixed (in master) bug noz 06/15/11
#1468 Duplicate Dreads in monster memory closed fixed (in master) bug 06/15/11
#1378 Keymap adding is a bit screwy, doesn't let you input 'Return' in a keymap closed fixed (in master) bug takkaria 06/15/11
#1470 Saving keymaps shouldn't save game-specified keymaps closed fixed (in master) bug takkaria 06/15/11
#1036 Deleting a Macro can break things closed fixed (in master) bug takkaria 06/15/11
#856 Shop shouldn't honour keymaps closed fixed (in master) bug takkaria 06/15/11
#139 Command handling code is hard to grok Main game closed fixed (in master) bug normal takkaria 06/15/11
#77 Add new room and level types Main game closed fixed (in master) change normal d_m 06/13/11
#1465 Inventory display bug closed fixed (in master) bug 06/13/11
#838 isolated initial room closed fixed (in master) bug 06/13/11
#1266 SDL Options bug closed fixed (in master) bug 06/13/11
#617 Clicking on "Angband ... dev" button brings an empty red window. closed fixed (in master) bug 06/12/11
#1267 SDL fonts appear in random order closed fixed (in master) change 06/12/11
#1454 Fix spell ordering closed fixed (in master) bug noz 06/12/11
#786 Collect better statistics on items closed fixed (in master) task myshkin 06/12/11
#1463 Crash on loading 3.2.0 savefile closed fixed (in master) bug 06/11/11
#1389 Keymap editor doesn't save '\' properly closed fixed (in master) bug myshkin 06/07/11
#1455 Vaults are occasionally being messed up closed fixed (in master) bug d_m 06/07/11
#1063 Rejig squelch defaults closed fixed (in master) change 06/05/11
#1369 Rebalance ego DSMs closed fixed (in master) change magnate 05/30/11
#1427 Monster saves are too powerful versus sleep closed fixed (in master) bug d_m 05/26/11
#1445 Tunnelling broken closed fixed (in master) bug myshkin 05/24/11
#1425 Crash when down arrow is pressed. Build 712c297ec6 closed worksforme bug 05/24/11
#50 Fix level feelings Gameplay closed fixed (in master) change normal magnate 05/24/11
#1444 Ring of the Mouse <+4,+4> closed fixed (in master) bug 05/23/11
#1261 OS X port extended characters are wrong closed fixed (in master) bug myshkin 05/23/11
#1423 Accents do not always display properly closed duplicate bug 05/23/11
#1391 Prroblem with Gervais tiles closed fixed (in master) bug 05/22/11
#1145 Afraid monsters should fail to cast spells closed fixed (in master) change 05/22/11
#1441 Randarts not properly generated the first time closed fixed (in master) bug magnate 05/22/11
#1439 Capitalization of definite articles in artifact descriptions is inconsistent. closed fixed (in master) bug myshkin 05/22/11
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