{6} All Tickets By Milestone (Including closed) (2134 matches)

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Results (1301 - 1400 of 2134)

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3.2.0 (66 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#979 Object knowledge menus give away artifact flavours closed fixed (in master) bug noz 11/27/10
#938 Non-maximise mode does not work closed fixed (in master) bug 11/27/10
#1222 Fix main-gcu to display ASCII if terminal does not support Latin-1 xchars closed fixed (in master) bug d_m 11/25/10
#1217 Inscriptions not working closed fixed (in master) bug 11/24/10
#1215 Throwing anything crashes game in rc58056f377 closed fixed (in master) bug 11/24/10
#1214 digging and picking locks fails with game asking "what direction" closed fixed (in master) bug 11/24/10
#1213 Player name is not initialized properly closed fixed (in master) bug 11/24/10
#1208 Pval shown for unIDd known rings closed fixed (in master) bug 11/24/10
#1121 SDL bug with 'bool' closed fixed (in master) bug 11/24/10
#1168 Patch for message color vs 3.1.2r1980 closed fixed (in master) change 11/23/10
#55 Introduce unit testing Main game closed fixed (in master) change normal 11/22/10
#998 Windows compiler warnings closed fixed (in master) bug MarbleDice 11/22/10
#1201 Inspecting ammo reveals unknown brands on launchers closed fixed (in master) bug magnate 11/22/10
#1154 Number of blows wrong when examining +blows items closed fixed (in master) bug magnate 11/21/10
#1112 Invisible Kobolds and Cave Bears on OSX closed worksforme bug 11/21/10
#1108 Add no_selling option closed duplicate change 11/21/10
#716 Re-examine rings of cat/dog closed fixed (in master) change 11/21/10
#1008 Revisit item destruction closed fixed (in master) change 11/21/10
#665 Amnesia effect shouldn't exist anymore closed wontfix change 11/21/10
#523 Import FA's get_item() and get_spell() menu-ified functions closed duplicate dev bug 11/21/10
#421 z-tests.h missing closed fixed (in master) bug 11/21/10
#1210 New Dwarf Priest can't attack closed fixed (in master) bug 11/21/10
#1209 Games crashes when activating an artifact for probing closed fixed (in master) bug 11/21/10
#1204 Game crashes when trying to access object knowledge menu closed fixed (in master) bug 11/17/10
#1190 squelch_bad accesses knowledge the player does not have closed fixed (in master) bug magnate 11/17/10
#1189 wrong damage info closed fixed (in master) bug magnate 11/17/10
#1186 object_is_jewelry() defined twice in defines.h closed fixed (in master) bug magnate 11/17/10
#1185 [r2040] Unarmed attacks that hit get no message. closed fixed (in master) bug magnate 11/17/10
#1184 Bug (possible) with rating (level feelings) for OOD objects in r2038 closed fixed (in master) bug magnate 11/17/10
#987 Move to fractional blows closed fixed (in master) change magnate 11/13/10
#1093 un-ID'd average items stack if there are previously ID'd average items closed wontfix bug 11/02/10
#1195 Blessed diggers are not accepted in the temple closed fixed (in master) bug 10/31/10
#1183 Allow resists to protect items from damage closed fixed (in master) change 09/08/10
#1139 actions menu doesn't work with repeating actions closed fixed (in master) bug 08/04/10
#1160 Store prices go crazy closed fixed (in master) bug 08/02/10
#1169 (#1168) Small bugfix for the message color patch (r1981) closed fixed (in master) bug 07/31/10
#1180 Slay power problems closed fixed (in master) bug magnate 07/25/10
#1031 Check difficulties of various devices closed worksforme change magnate 07/24/10
#1138 Cheap potions of *healing* closed fixed (in master) bug 07/24/10
#1142 Full screen takes all resources closed fixed (in master) bug 07/24/10
#951 Increase base AC on heavy armour items closed fixed (in master) change magnate 07/24/10
#1132 Refueling a normal torch with a torch of Brightness closed fixed (in master) bug 07/23/10
#1170 v3.1.2r1981 Small bug with Player History and drained levels. closed fixed (in master) bug 07/23/10
#1177 Weapon damage description can show 2 figures if *slay* and slay are present closed fixed (in master) bug 07/22/10
#527 Add a monster light patch closed fixed (in master) dev change magnate 07/04/10
#1167 Fix preserve off mode closed fixed (in master) bug magnate 07/04/10
#1144 Player not told when timed effect increases closed fixed (in master) bug 06/27/10
#1143 Darkness only works in the dungeon at night closed fixed (in master) bug 06/27/10
#503 Resuscitate screen dumps from within stores closed wontfix change magnate 06/27/10
#256 Allow review of store and home contents via the knowledge menu closed fixed (in master) change magnate 06/27/10
#1075 Make -r option work properly again closed fixed (in master) bug magnate 06/27/10
#1152 Slays broken for randarts closed fixed (in master) bug 05/31/10
#1058 Monster move bug on savefile reload closed fixed (in master) bug 05/15/10
#1106 "It draws psychic energy from you!" message seen whilst playing a warrior closed fixed (in master) bug 04/13/10
#759 Number of blows not right on birth screen closed fixed (in master) bug 04/13/10
#1140 Eddie's squelch worthless and miscellany patch closed fixed (in master) change MarbleDice 04/11/10
#1131 Sort out squelch_worthless inconsistencies closed fixed (in master) bug MarbleDice 04/11/10
#1133 Rods marked {tried} on failed zap closed fixed (in master) bug 03/20/10
#1122 Incorrect number indication when item dropped in home closed fixed (in master) bug MarbleDice 03/13/10
#1119 Add burden stats to inventory sub-window closed fixed (in master) change MarbleDice 03/11/10
#1102 Fix large bit flag fields closed fixed (in master) task MarbleDice 03/10/10
#1130 Forgotten spells may still be cast closed fixed (in master) bug MarbleDice 03/10/10
#1129 Modified launcher multipliers not displayed in stores closed fixed (in master) bug MarbleDice 03/10/10
#1125 r1950 .. just moving around, got this error closed fixed (in master) bug MarbleDice 03/03/10
#1123 Monster list incorrectly telling "aware" when a monster is seen closed fixed (in master) bug 02/26/10
#1097 Drop 16-colour support closed wontfix change d_m 02/07/10

3.1.2v2 (8 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#284 TMJ tracking bug closed fixed (in master) bug 07/24/10
#1107 Wrong colours reported in gcu port closed fixed (in master) bug 02/13/10
#1105 Saving doesn't work on OS X w/ fresh Angband install closed fixed (in master) bug 02/13/10
#1103 Unarmed attacks do not teach attack plusses closed fixed (in master) bug MarbleDice 02/13/10
#1099 Berserk strength glitch closed fixed (in master) bug MarbleDice 02/13/10
#1029 Make "fire at nearest" command work for rogue key bindings also closed fixed (in master) bug d_m 02/13/10
#1028 Quiver possibly overwrites/deletes/loses/combines average,good,great ammo closed fixed (in master) bug d_m 02/13/10
#931 Turn off pricing.log closed fixed (in master) change magnate 02/13/10

3.1.2 beta (26 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#533 Chart the mana-vs.-damage distribution for mages and priests closed fixed (in master) task 12/18/10
#970 Wrong check when tracking a dead monster in monster_health_attr() closed fixed (in master) bug 07/24/10
#949 ACS_BULLET doesn't work on the linux console closed fixed (in master) bug 07/24/10
#956 printf formatting issues in dumps closed fixed (in master) bug d_m 07/24/10
#996 Changing color to farmer Maggot's dogs closed fixed (in master) bug 07/24/10
#1009 Crash after character birth when randarts are enabled closed fixed (in master) bug magnate 07/24/10
#1020 equip/takeoff ammo reduces burden closed fixed (in master) bug d_m 07/24/10
#1025 Fire at nearest monster should respect confusion. closed fixed (in master) bug d_m 07/24/10
#1026 Display quiver in char dumps closed fixed (in master) bug d_m 07/24/10
#1027 Items in quiver do not pseudo-ID closed fixed (in master) bug d_m 07/24/10
#1022 sdl version sometimes crashes when lighting rooms closed fixed (in master) bug 07/24/10
#1044 "this can never happen!" happens whenever a rod recharges. closed duplicate bug 07/24/10
#294 Dummy object recall issues closed fixed (in master) bug magnate 01/23/10
#368 main-gcu should support dynamic resizing closed fixed (in master) bug 01/23/10
#783 Make paralyse somewhat less deadly closed fixed (in master) bug 01/23/10
#34 Add the quiver Main game closed fixed (in master) change normal d_m 01/23/10
#1040 Object orgin won't display for item from chest. closed fixed (in master) bug 01/23/10
#1010 Ammo branded by spell doesn't show that in inventory closed fixed (in master) bug 01/23/10
#974 Randarts: dragon scale mail closed fixed (in master) change magnate 01/23/10
#972 description of itens in store closed fixed (in master) bug 01/23/10
#374 Add "closest valid target" action when targetting closed fixed (in master) bug 01/23/10
#134 Comply with the FHS for multi-user installations Main game closed fixed (in master) bug normal magnate 01/23/10
#965 Importing savefile from previous version screws up objects in home closed wontfix bug 01/23/10
#1052 Picking up an artifact should mark it as {special} closed fixed (in master) change takkaria 01/22/10
#1078 configure should honour --bindir= setting closed fixed (in master) bug magnate 01/22/10
#1085 Large memory leak in gtk client closed fixed (in master) bug 01/21/10
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