{6} All Tickets By Milestone (Including closed) (2086 matches)

A more complex example to show how to make advanced reports.

Results (701 - 800 of 2086)

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4.0 (16 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1853 Flasks unidentified closed fixed (in master) bug 04/01/15
#1851 Stat potions not restoring closed fixed (in master) bug 03/31/15
#1880 No message from Mushroom of Vigor closed fixed (in master) bug 03/31/15
#1862 Missile shoots multiple monsters closed fixed (in master) bug 03/30/15
#1871 Glyph of warding invisible closed fixed (in master) bug 03/30/15
#1882 Inscriptions not saved closed fixed (in master) bug 03/29/15
#1864 Items on stairs closed fixed (in master) bug 03/29/15
#1865 Wizard mode teleport level broken closed fixed (in master) bug 03/29/15
#1879 Flasks do no damage closed fixed (in master) bug 03/29/15
#1849 Template rooms using the wrong tval closed fixed (in master) bug 03/28/15
#85 Use Mr. Att logo on all platforms Main game closed fixed (in master) task normal 03/09/15
#1837 Effect descriptions need improvement closed fixed (in master) task 03/09/15
#1556 Change purple non-unique monsters to some other color closed fixed (in master) change 03/09/15
#1827 Acquirement can fail to generate egos closed fixed (in master) bug 03/09/15
#1017 Throwing from the quiver closed fixed (in master) change d_m 03/09/15
#1835 Quality squelching is not working properly in certain cases. closed wontfix bug 03/09/15

3.5.2 (1 match)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1834 Inventory items damaged by acid can have negative net AC closed wontfix bug 10/26/15

3.5.1 (15 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1753 Inscribing items in the quiver causes a crash closed worksforme bug 12/31/14
#1813 Walls lighting is broken under gcu closed fixed (in master) bug 12/28/14
#1802 Downstairs on dl99 w/o killing Sauron closed fixed (in master) bug 12/28/14
#1824 Incorrect message when looking at character equipment with empty inventory closed fixed (in master) bug 11/17/14
#1831 autoconf needs to check for rst2latex as well closed fixed (in master) bug noz 11/03/14
#1810 ./configure should check for rst2html closed fixed (in master) bug 11/03/14
#1821 "Chest mimic is no longer hasted" but player didn't know it was a mimic closed fixed (in master) bug 11/03/14
#1819 Double object feeling closed fixed (in master) bug 11/01/14
#1820 Quiver items misdisplayed as floor items in ID messages closed fixed (in master) bug 11/01/14
#1811 Dropping artifacts causes crashes. closed fixed (in master) bug takkaria 11/01/14
#1815 Character history display has the same turn count every turn closed fixed (in master) bug 10/29/14
#1818 Examining fails after a lack of item to identify closed fixed (in master) bug 10/29/14
#1826 GCU port wall display is behaving strangely. closed duplicate bug 10/26/14
#1774 ./configure should refuse to build game with no frontends closed fixed (in master) bug 10/26/14
#1825 Turn count bug (player history) closed duplicate bug 10/22/14

3.5.0 (68 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1782 Store UI is broken for no selling closed fixed (in master) bug fizzix 12/24/13
#1756 shift-run does not work in gcu closed fixed (in master) bug d_m 12/24/13
#1783 Graphics need updating for new food types closed fixed (in master) bug 12/22/13
#1767 Dodgy Shockbolt tiles closed fixed (in master) bug 12/22/13
#1654 Game crashes when "reset layout" is selected on XP and Vista closed fixed (in master) bug 12/21/13
#1792 Targeting unseen grid with monster on it fails closed fixed (in master) bug 12/21/13
#1759 Autopickup doesn't work closed fixed (in master) bug 12/21/13
#1803 Random crash when going up (monster list subwindow) closed fixed (in master) bug molybdenum 12/21/13
#1740 Documentation: Explain how protection interacts with resists closed fixed (in master) bug fizzix 12/20/13
#1744 Monster pathfinding is weird and wrong closed fixed (in master) bug fizzix 12/15/13
#1762 Graphics gone all squiffy closed duplicate bug 12/07/13
#1755 Pushing or trampling should reveal mimics closed fixed (in master) bug fizzix 12/01/13
#1293 Inconsistent behaviour about dropping squelched items closed fixed (in master) bug 12/01/13
#1646 Make special art rings/amulets fixed flavors closed fixed (in master) bug molybdenum 12/01/13
#1789 OF_LIGHT on jewelry should not trigger visible pval closed fixed (in master) bug 12/01/13
#1694 Veins don't light up properly under some circumstances in text mode. closed worksforme bug molybdenum 11/29/13
#1765 Chaos breath sometimes crashes game closed worksforme bug molybdenum 11/28/13
#1111 Item lists are right aligned closed wontfix bug MarbleDice 11/28/13
#1785 Cursor goes to a weird place when on the item ignore menus closed fixed (in master) bug 11/28/13
#1730 Crash in SDL port upon exit closed duplicate bug 11/28/13
#1724 SDL port crash on exit with stack trashing closed duplicate bug 11/28/13
#1665 Incorrect pickup behaviour in the dark closed fixed (in master) bug molybdenum 11/28/13
#1688 build broken on Debian closed worksforme bug 11/25/13
#1239 Nomad tiles + SDL = problems closed fixed (in master) bug 11/25/13
#1798 MSG_BOLD missing in messages.prf closed fixed (in master) bug molybdenum 11/25/13
#1770 mouse_buttons option broken closed fixed (in master) bug molybdenum 11/24/13
#1799 Some monster messages don't take into account uniqueness of monster closed fixed (in master) bug 11/24/13
#1800 Mouse menu support bug closed fixed (in master) bug 11/24/13
#1790 Monsters 'cackling evilly about traps' can delete runes of protection closed fixed (in master) bug molybdenum 11/24/13
#1037 inventory should be sorted before items remaining is displayed closed fixed (in master) bug molybdenum 10/28/13
#1733 Stacking: game should always try to create full stacks closed fixed (in master) bug 10/28/13
#1771 Stop ability to rest for just 1 turn closed fixed (in master) bug fizzix 10/28/13
#1781 Put mace of disruption, scythe of slicing and blade of chaos in their own weapons category for squelch closed fixed (in master) bug molybdenum 10/22/13
#1795 Fists are listed as being 0d0 weapons on the character screen, but they're actually 1d1 closed fixed (in master) bug 10/22/13
#1775 Roguelike keyset inscriptions malfunctioning closed fixed (in master) bug 10/22/13
#1737 Ignoring an item in your equipment should take them off and drop it closed fixed (in master) bug 10/22/13
#1794 !x style inscriptions don't work on object context menu closed fixed (in master) bug 10/22/13
#1750 Update help on birth options closed fixed (in master) bug fizzix 10/22/13
#1718 Move hellhounds deeper closed fixed (in master) bug fizzix 10/22/13
#1791 Monster recall inaccurate for nether breathers/resistors closed fixed (in master) bug 10/16/13
#1754 Wrong message displayed when damaging a "mimicked" object closed fixed (in master) bug 10/16/13
#589 Identify spell should check that there are items to identify before checking mana closed fixed (in master) bug magnate 10/16/13
#1786 New solid_walls option doesn't show up veins well closed fixed (in master) bug molybdenum 10/05/13
#142 Windows font handling bug Main game closed fixed (in master) bug normal 10/01/13
#671 Loading the same gamefile should load preferences, even with a different character name closed fixed (in master) bug magnate 10/01/13
#1780 Monster recall drop information faulty closed fixed (in master) bug molybdenum 09/30/13
#1776 Object context menu items say 'grey' instead of being greyed out closed fixed (in master) bug molybdenum 09/30/13
#1628 New spell display covers too much screen closed fixed (in master) bug molybdenum 09/30/13
#1787 " <x0>" shown in message recall with new character closed fixed (in master) bug 09/27/13
#1779 Can't disarm a chest you're standing on if trap next door closed fixed (in master) bug 09/27/13
#1788 OS X default term windows are a mess closed fixed (in master) bug 09/25/13
#1772 Lore fixes closed fixed (in master) bug 09/08/13
#1752 Randart artifact lights get radius 2 light closed fixed (in master) bug 09/08/13
#1668 Correct C macros closed fixed (in master) bug 09/08/13
#1684 using 'r' on look command should bring up item recall for items. closed fixed (in master) bug 09/04/13
#1615 Note-taking buffer should match history dump buffer exactly closed fixed (in master) bug d_m 08/30/13
#1727 drop all doesn't work like expected closed fixed (in master) bug 08/30/13
#362 Running over long corridors triggers redraw bug closed worksforme bug 08/30/13
#437 Inscriptions shouldn't ignore roguelike keyset option closed fixed (in master) bug takkaria 08/30/13
#1769 Potion mimics shatter twice when destroyed closed duplicate bug 08/30/13
#1710 Monster recall descriptions don't print special characters closed fixed (in master) bug myshkin 08/30/13
#1766 Dropping items from quiver doesn't work closed worksforme bug 08/29/13
#1717 Borg only sells one item at a time closed wontfix bug 08/29/13
#455 Button patch: string and number entry do not have buttons closed wontfix bug 08/29/13
#454 Button patch: buttons not redrawn in inventory/equip/etc mode closed wontfix bug 08/29/13
#1764 File dump never asks for confirmation closed fixed (in master) bug 08/29/13
#1763 Various parts of the code do not handle psex == 2 (neuter) correctly. closed fixed (in master) bug 08/29/13
#1758 Use item (U) conflicts with "run north east" in the roguelike keyset closed fixed (in master) bug 08/29/13
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