{6} All Tickets By Milestone (Including closed) (2090 matches)

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3.4.0 (72 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1187 Opening chests from a stack closed fixed (in master) bug Chud 08/29/12
#1657 Game crashes when mouse clicking squelch menu closed fixed (in master) bug 08/29/12
#1670 EF_STAFF_HOLY does not do what its description says closed fixed (in master) bug 08/25/12
#1625 Autotools/buildsys build fails by default closed fixed (in master) bug noz 08/19/12
#1671 Tweaking ego items applies random stat bonuses closed fixed (in master) bug myshkin 08/19/12
#1604 'K' as unignore conflicts with run north in the roguelike keyset closed fixed (in master) bug 07/13/12
#1662 Cocoa port: in standard keyset, shift + arrow does not run. closed fixed (in master) bug myshkin 07/13/12
#1661 Refill command offers recharging Rod of Treasure Detection as choice closed fixed (in master) bug myshkin 06/19/12
#1602 The Mac OS X ports do not handle UTF-8 correctly. closed fixed (in master) bug myshkin 06/12/12
#1493 At launch, main Angband window appears beneath OS X menubar closed fixed (in master) bug myshkin 06/12/12
#1660 Cocoa port fails to create needed dirs closed fixed (in master) bug myshkin 06/12/12
#1652 Cocoa port crashes on trying to identify some non-alphanumeric keys closed fixed (in master) bug myshkin 06/01/12
#1645 Lighting coloration is amiss in the gcu port. closed fixed (in master) bug d_m 05/17/12
#1543 Use standard configure variables closed fixed (in master) task noz 05/14/12
#1637 unknown items should by grouped at top of item list closed fixed (in master) bug d_m 05/13/12
#1643 Exploit the full power of Shockbolt's tiles closed fixed (in master) bug 05/13/12
#1606 Menu of items to sell does not match inventory slots closed fixed (in master) bug 05/13/12
#400 Make graphics less hardcoded closed fixed (in master) task takkaria 05/13/12
#1650 Wizmode full recall does not actually supply recall for all monsters closed fixed (in master) bug myshkin 05/13/12
#1505 Squelching unknown flavours causes oddness closed fixed (in master) bug 05/12/12
#1523 Keymaps (e.g. the rogue-like keys) can be disabled by Num Lock in trunk closed fixed (in master) bug david3x3x3 05/11/12
#1452 Need documentation for new keymaps closed fixed (in master) bug takkaria 05/11/12
#1300 Need a way to walk into trapdoors in roguelike keyset closed fixed (in master) bug takkaria 05/11/12
#1252 Rogue keyset does not work with Enter command closed fixed (in master) bug takkaria 05/11/12
#1474 Keymaps should be able to clear -more- prompts closed fixed (in master) bug takkaria 05/04/12
#914 Display a detection radius marker in graphics mode closed fixed (in master) change takkaria 05/04/12
#1583 Labyrinths sometimes have no up stairs closed fixed (in master) bug d_m 05/04/12
#1584 Use orange asterisks for unseen gold closed fixed (in master) bug takkaria 04/29/12
#1577 Movement delay breaks movement closed fixed (in master) bug david3x3x3 04/28/12
#1613 Use Buzzkill's UT32 tileset closed fixed (in master) task 04/28/12
#1417 Return key registers as ^J on (OS X, X11, SDL, gcu) closed fixed (in master) bug fizzix 04/23/12
#1636 Randart phial getting +4 light radius closed fixed (in master) bug magnate 04/21/12
#1616 Destruction effects can delete stairs closed fixed (in master) bug 04/21/12
#1557 Show pushes to angband/v4 in #angband-dev closed fixed (in v4) task 04/18/12
#1633 Unignoring status not saved closed fixed (in master) bug GabeCunningham 04/07/12
#1610 OS X build crashes at startup for PPC 10.5.8 closed wontfix bug myshkin 04/06/12
#1367 Add [c]ursed option to the "tweak object" wizmode command closed fixed (in master) change GabeCunningham 04/04/12
#1634 crash related to monster timing closed fixed (in master) bug 03/25/12
#1526 Mimics and monster attacks closed fixed (in master) bug GabeCunningham 03/02/12
#1531 Protect against phantom pvals closed fixed (in master) bug magnate 12/13/11
#1593 Fix ghost pvals on randarts closed fixed (in master) bug magnate 12/05/11
#1551 Remove SHOW_MODS closed fixed (in master) task magnate 12/04/11
#1592 obj-power: beware negative pvals when considering extra_stat_bonus closed fixed (in master) bug magnate 12/03/11
#1547 Banish is not working properly closed fixed (in master) bug 12/03/11
#1571 describe_combat() needs to use known dice & sides closed fixed (in master) bug magnate 12/03/11
#449 Improve vulnerability and immunity display in object descriptions closed fixed (in master) change 12/03/11
#1575 Make lanterns refill each other again closed fixed (in master) bug artes 11/30/11
#1582 To-hit values not revealed by shooting closed fixed (in master) bug artes 11/30/11
#1514 Nerf object detection closed fixed (in master) change magnate 10/31/11
#1570 Crash relation to confusion + Study closed fixed (in master) bug 10/31/11
#614 Nicer warning for {!foo}-inscribed items closed fixed (in master) dev change artes 10/24/11
#1150 Inhibit overly powerful randarts closed fixed (in master) change magnate 10/23/11
#547 Trap detection should detect traps on chests. closed fixed (in master) bug artes 10/22/11
#1039 Make OF_LIGHT granular closed fixed (in master) change magnate 10/22/11
#778 Objects on the floor should not stop trap creation closed fixed (in master) change artes 10/21/11
#1381 Split up describe_combat() in obj-info.c closed fixed (in master) task artes 10/21/11
#851 Drain EXP should drain XP in proportion to total XP, not a constant closed fixed (in master) change artes 10/21/11
#1414 randarts: show origin standart in the spoiler closed fixed (in master) change magnate 10/13/11
#1094 Make all items pseudo on pickup at clev20 closed fixed (in master) change artes 10/09/11
#631 Incoherent behavior when enchanting/disenchanting items closed fixed (in master) bug artes 10/09/11
#1171 Turn off "Study" message when there are no available spells in currently carried books closed fixed (in master) change artes 10/09/11
#572 Avoid unavoidable deaths closed fixed (in master) bug magnate 09/28/11
#1537 Toggling birth_randarts is broken closed fixed (in master) bug magnate 09/27/11
#1542 Get Windows build working again post-UTF8 closed fixed (in master) bug noz 09/27/11
#1538 Spoiler generation needs utf8 support closed fixed (in master) bug noz 09/27/11
#1485 Remove skill-name from object descriptions closed fixed (in master) change magnate 09/22/11
#1269 Object origin text does not render xchars properly in non-Latin charsets closed fixed (in master) bug 09/22/11
#1221 Use UTF-8 closed fixed (in master) change noz 09/22/11
#1059 Get the buildsystem working on OpenBSD again closed fixed (in master) bug d_m 09/15/11
#1528 Document common build patterns and makefile usage closed fixed (in master) task 09/15/11
#1522 BuildSystem fails to install libdatadir, configdir closed fixed (in master) bug 09/08/11
#1156 Revisit stacks of consumables. closed fixed (in master) change magnate 08/25/11

3.3.2 (4 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1510 Package 3.3.x for Debian closed fixed (in master) task magnate 10/31/11
#1494 Bug report: / on numpad on win7 closed fixed (in master) bug 10/15/11
#1553 Quick fixes to randarts for 3.3.2 closed fixed (in master) bug magnate 10/14/11
#1545 Fix monster speed adjustments closed fixed (in master) bug magnate 09/27/11

3.3.1 (17 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1508 Mimics need full camouflage in tile mode closed fixed (in master) bug CunningGabe 04/15/12
#1515 Devices IDd on unseen monsters should give feedback closed fixed (in master) bug magnate 09/19/11
#1536 Bogus ID-by-use of devices closed fixed (in master) bug 09/19/11
#1487 Randart base kinds appearing in object knowledge menu closed fixed (in master) bug magnate 09/18/11
#1517 Crash if too many items displayed closed fixed (in master) bug 09/18/11
#1511 Shift+Keypad doesn't run in GTK mode closed fixed (in master) bug 09/15/11
#1516 Monster fear lasts for too long closed fixed (in master) bug 09/15/11
#1507 Rebalance to-hit vs AC closed fixed (in master) bug magnate 09/15/11
#1491 Purple uniques not displayed correctly closed fixed (in master) bug 09/15/11
#1512 use of S_IREAD and S_IWRITE in z-file.c closed fixed (in master) bug 09/15/11
#1506 Feeling tiles should be invisible closed fixed (in master) bug fizzix 09/15/11
#1533 Reading scroll of light causes seg fault on OpenBSD closed fixed (in master) bug 09/14/11
#1462 Crash loading a graphics .prf file in ascii mode closed fixed (in master) bug noz 09/14/11
#1461 Game deletes <savefile>.old and <savefile>.new when saving closed fixed (in master) bug 09/14/11
#1518 Logic error in randart slay frequency calc closed fixed (in master) bug magnate 08/25/11
#1513 Ensure that PDSM can't get Resistance ego closed fixed (in master) bug magnate 08/25/11
#1498 Update Nomad's tiles closed fixed (in master) change d_m 08/25/11

3.3.0 (7 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1194 Changes to doors and spikes closed fixed (in master) change artes 09/22/11
#1489 Monster.txt typos/inconsistencies closed fixed (in master) bug GabeCunningham 07/13/11
#1181 Make general store buying habits consistent closed fixed (in master) bug 07/13/11
#1480 Docs need updating to reflect new door locking behaviour closed fixed (in master) bug artes 07/12/11
#1356 negative value on adamantite from chest closed fixed (in master) bug 07/12/11
#1308 Repeated observations when walking over stuff closed fixed (in master) bug 07/12/11
#1265 Slow game and map/overhead term window closed fixed (in master) bug 07/12/11
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