#156
|
Review and incorporate Leon's dungeon patch
|
|
reopened
|
|
|
change
|
normal
|
|
12/24/10
|
#221
|
Switch to using cave_info2[][] for player-specific bits
|
|
assigned
|
|
|
task
|
|
elly
|
12/18/10
|
#264
|
Should be able to identify items in your home
|
|
confirmed
|
|
|
change
|
|
|
12/18/10
|
#298
|
Add option to not autopickup with monsters in LOS
|
|
confirmed
|
|
|
change
|
|
|
10/21/11
|
#300
|
Remove monster AI options, replace with flag-controlled AI
|
|
confirmed
|
|
|
change
|
|
|
10/21/11
|
#334
|
Power comparison in 'l'ook
|
|
assigned
|
|
|
change
|
|
magnate
|
10/21/11
|
#342
|
Collect stats on player
|
|
confirmed
|
|
|
change
|
|
|
06/02/10
|
#418
|
Add timed detections (i.e. non-monster ESP)
|
|
confirmed
|
|
|
change
|
|
|
10/21/11
|
#435
|
"Conducts" system
|
|
new
|
|
|
change
|
|
|
04/03/13
|
#443
|
Refresh monster list
|
|
confirmed
|
|
|
change
|
|
|
10/21/11
|
#509
|
Make "detect magic" a useful spell
|
|
confirmed
|
|
|
change
|
|
|
11/06/11
|
#518
|
Maintain savefile compatibility when editing monster.txt
|
|
assigned
|
|
|
change
|
|
GabeCunningham
|
01/20/11
|
#531
|
Show more direct statistics on the character screen, incl. Energy
|
|
confirmed
|
|
dev
|
change
|
|
|
12/26/10
|
#564
|
Need some analysis of mage spells
|
|
new
|
|
|
task
|
|
|
12/11/09
|
#578
|
Possibly implement a "targetted teleport" feature?
|
|
new
|
|
|
change
|
|
|
07/26/09
|
#580
|
Cut down dungeon depth
|
|
confirmed
|
|
|
change
|
|
|
12/18/10
|
#581
|
Use a flag-based terrain system
|
|
new
|
|
|
task
|
|
|
07/26/09
|
#591
|
Monster recovery should happen each turn regardless of how far away monsters are from the player
|
|
assigned
|
|
|
change
|
|
GabeCunningham
|
10/21/11
|
#594
|
Try and make all stats more relevant to all classes
|
|
confirmed
|
|
|
change
|
|
|
10/21/11
|
#595
|
Add more monster race and slay types
|
|
confirmed
|
|
|
change
|
|
|
10/21/11
|
#599
|
Linearise the stat system
|
|
confirmed
|
|
|
change
|
|
|
07/26/09
|
#601
|
Monster AI needs to understand player vulnerabilities
|
|
confirmed
|
|
|
change
|
|
|
07/26/09
|
#619
|
Potion of flight rather than ring of escape
|
|
new
|
|
|
change
|
|
|
07/26/09
|
#623
|
tele_to should check the destination more carefully
|
|
new
|
|
|
change
|
|
|
07/26/09
|
#692
|
A Great Wyrm of Power casting fear should have a different success rate from a novice paladin
|
|
confirmed
|
|
|
change
|
|
|
07/26/09
|
#726
|
Rationalize damage/effects simultaneously applied
|
|
confirmed
|
|
|
change
|
|
magnate
|
10/21/11
|
#765
|
Document and improve debug commands
|
|
confirmed
|
|
|
change
|
|
|
01/01/11
|
#775
|
Assess distance of missile weapons and magics
|
|
confirmed
|
|
|
change
|
|
|
12/24/10
|
#837
|
Give a meaning to object colors
|
|
new
|
|
|
change
|
|
magnate
|
10/21/11
|
#869
|
Check and revise monster power algorithm
|
|
assigned
|
|
|
change
|
|
magnate
|
10/21/11
|
#963
|
Pathfinding
|
|
new
|
|
|
change
|
|
|
10/21/11
|
#992
|
Make multi-breath effects better than single breath effects
|
|
confirmed
|
|
|
change
|
|
magnate
|
10/24/11
|
#1002
|
Re-do curses in randart.c
|
|
new
|
|
|
change
|
|
magnate
|
10/23/11
|
#1003
|
obj-power.c: calculate values for resists based on monster power
|
|
new
|
|
|
change
|
|
magnate
|
10/21/11
|
#1006
|
Rewrite randart.c for fully comprehensive tracking of combinations
|
|
assigned
|
|
|
change
|
|
magnate
|
10/23/11
|
#1015
|
Granular ESP
|
|
confirmed
|
|
|
change
|
|
|
10/21/11
|
#1024
|
Rebalance classes
|
|
new
|
|
|
change
|
|
|
12/01/11
|
#1041
|
Refactor effects to allow variables
|
|
assigned
|
|
|
task
|
|
magnate
|
11/22/11
|
#1045
|
Randart activation messages sometimes inappropriate
|
|
assigned
|
|
|
bug
|
|
magnate
|
10/21/11
|
#1113
|
Take a look at stealth and monster detection
|
|
confirmed
|
|
|
change
|
|
|
10/21/11
|
#1115
|
Improve squelch UI
|
|
confirmed
|
|
|
change
|
|
|
12/03/11
|
#1124
|
Consolidate flag data into list-* files
|
|
assigned
|
|
|
task
|
|
magnate
|
10/21/11
|
#1161
|
Split the object list into LOS and aware
|
|
new
|
|
|
change
|
|
|
10/21/11
|
#1165
|
Collect stats on randarts
|
|
assigned
|
|
|
task
|
|
magnate
|
10/23/11
|
#1172
|
Suggestion for change to monster memory display format
|
|
new
|
|
|
change
|
|
|
07/22/10
|
#1173
|
Multiple Allocation lines broken
|
|
confirmed
|
|
|
bug
|
|
magnate
|
10/21/11
|
#1191
|
More info when inspecting items
|
|
new
|
|
|
change
|
|
|
09/10/10
|
#1205
|
Rework armour penalties
|
|
confirmed
|
|
|
change
|
|
magnate
|
10/21/11
|
#1233
|
Replace +blows with -epb
|
|
confirmed
|
|
|
change
|
|
magnate
|
10/21/11
|
#1279
|
Introduce monster mana
|
|
confirmed
|
|
|
change
|
|
|
10/21/11
|
#1298
|
Update races
|
|
confirmed
|
|
|
change
|
|
d_m
|
10/23/11
|
#1332
|
Add more mimic/lurker types
|
|
confirmed
|
|
|
change
|
|
GabeCunningham
|
10/23/11
|
#1376
|
Extract text strings for monster spells to an edit file
|
|
assigned
|
|
|
change
|
|
magnate
|
04/28/12
|
#1403
|
Outstanding refactoring
|
|
confirmed
|
|
|
task
|
|
magnate
|
10/21/11
|
#1407
|
randarts: ensure that activations do not duplicate flags
|
|
confirmed
|
|
|
bug
|
|
magnate
|
10/23/11
|
#1408
|
Monster-specific ESP
|
|
new
|
|
|
change
|
|
|
10/21/11
|
#1421
|
Add more caster items
|
|
new
|
|
|
change
|
|
|
10/21/11
|
#1436
|
Distinguish combat bonuses between weapons, launchers and other sources
|
|
new
|
|
|
change
|
|
|
10/21/11
|
#1437
|
Distinguish side effects from damage for monster melee attacks
|
|
new
|
|
|
change
|
|
magnate
|
10/21/11
|
#1442
|
Set bonuses for artifacts
|
|
confirmed
|
|
|
change
|
|
magnate
|
10/25/11
|
#1450
|
Store knowledge of what in-LOS monsters have picked up or stolen
|
|
new
|
|
|
change
|
|
|
10/21/11
|
#1451
|
Fix random_value parsing so that you can specify certain negative values
|
|
assigned
|
|
|
bug
|
|
elly
|
10/23/11
|
#1497
|
Create an interactive monster.txt editor
|
|
new
|
|
|
task
|
|
|
07/26/11
|
#1520
|
Remove Satisfy Hunger
|
|
confirmed
|
|
|
change
|
|
|
10/23/11
|
#1548
|
Review artifact.txt
|
|
assigned
|
|
|
task
|
|
magnate
|
10/21/11
|
#1558
|
Changes to tvals and svals
|
|
assigned
|
|
|
task
|
|
magnate
|
03/26/12
|
#1560
|
Racial equipment bonuses/penalties
|
|
new
|
|
|
task
|
|
magnate
|
10/23/11
|
#1562
|
Get cleverer about affix compatibility
|
|
new
|
|
|
change
|
|
magnate
|
06/05/12
|
#1566
|
Rewrite tile-picker code
|
|
confirmed
|
|
|
bug
|
|
noz
|
10/24/11
|
#1567
|
Allow affixes and themes to grant activations
|
|
new
|
|
|
change
|
|
magnate
|
10/24/11
|
#1568
|
Policy on alloc_prob == 0
|
|
new
|
|
|
change
|
|
|
11/02/11
|
#1569
|
Store o_ptr->num_affixes
|
|
new
|
|
|
task
|
|
magnate
|
10/28/11
|
#1573
|
Tidy up ID and everseen layers
|
|
confirmed
|
|
|
bug
|
|
noz
|
11/05/11
|
#1579
|
ID-by-use shows ? for obvious-on-wield effects
|
|
new
|
|
|
bug
|
|
|
11/08/11
|
#1585
|
Add bool no_arts to artifact_type
|
|
new
|
|
|
change
|
|
magnate
|
11/18/11
|
#1588
|
Separate monster casting power from monster level
|
|
new
|
|
|
change
|
|
|
11/25/11
|
#1589
|
Heuristic for obviousness of item properties
|
|
confirmed
|
|
|
change
|
|
magnate
|
03/01/12
|
#1595
|
Ensure that learning a rune triggers check_for_ident on all other carried or worn items
|
|
new
|
|
|
bug
|
|
|
12/11/11
|
#1598
|
Replace pseudoID
|
|
new
|
|
|
change
|
|
|
12/16/11
|
#1600
|
Create master table for legal affixes
|
|
new
|
|
|
task
|
|
magnate
|
06/05/12
|
#1605
|
Learning an attribute sometimes does not learn its rune
|
|
new
|
|
|
bug
|
|
|
12/24/11
|
#1607
|
Summary flag screens for inventory and home
|
|
new
|
|
|
change
|
|
|
12/26/11
|
#1622
|
Fix describe_damage
|
|
new
|
|
|
bug
|
|
magnate
|
03/01/12
|
#1656
|
Convert archery to the new combat system
|
|
new
|
|
|
change
|
|
magnate
|
06/05/12
|
#1659
|
Handle flags which trigger at random
|
|
new
|
|
|
bug
|
|
|
06/07/12
|
#1673
|
Add the Club of Bullroarer
|
|
new
|
|
|
change
|
|
|
08/31/12
|
#1812
|
Keymap bug under Linux, unknown port
|
|
new
|
|
|
bug
|
|
|
12/30/14
|
#1830
|
Update SDL frontend to SDL 2.x
|
|
new
|
|
|
task
|
|
noz
|
11/07/14
|
#192
|
Create an item distribution visualiser
|
|
closed
|
wontfix
|
|
task
|
normal
|
|
04/05/13
|
#1433
|
AI: monsters with passwall get confused by permarock
|
|
closed
|
fixed (in master)
|
|
bug
|
|
|
11/11/12
|
#1658
|
Make xp drain more proportionate
|
|
closed
|
fixed (in v4)
|
|
bug
|
|
|
06/09/12
|
#1627
|
Allow affixes to affect balance and heft
|
|
closed
|
fixed (in v4)
|
|
change
|
|
magnate
|
06/09/12
|
#1644
|
Tidy up slays
|
|
closed
|
fixed (in v4)
|
|
bug
|
|
magnate
|
04/29/12
|
#757
|
Look into reducing LOS/LOF
|
|
closed
|
fixed (in master)
|
|
change
|
|
|
04/23/12
|
#1631
|
Artifact spellbooks don't show up purple in item list
|
|
closed
|
fixed (in v4)
|
|
bug
|
|
magnate
|
03/18/12
|
#1623
|
Monster memory not updated if brand is resisted
|
|
closed
|
fixed (in v4)
|
|
bug
|
|
magnate
|
03/01/12
|
#1004
|
obj-power.c: address weight properly
|
|
closed
|
fixed (in v4)
|
|
change
|
|
magnate
|
03/01/12
|