{6} All Tickets By Milestone (Including closed) (2091 matches)

A more complex example to show how to make advanced reports.

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3.3.0 (97 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1406 Broken Pit closed fixed (in master) bug 04/23/11
#1384 Bugged vault: Curlicues One closed fixed (in master) bug 05/05/11
#1382 OoD objects should not decrease level feeling closed fixed (in master) bug 05/05/11
#120 Move object flags back to object_type Main game closed fixed (in master) task normal magnate 05/05/11
#1393 lev < MAX_DEPTH assert may fail deep in the dungeon closed fixed (in master) bug fizzix 05/05/11
#1399 Additional ORIGIN_ values closed fixed (in master) task magnate 05/05/11
#1404 Check for existing pval flags during ego item creation closed fixed (in master) bug magnate 05/05/11
#1413 Mage "Reveal Monsters" spell doesn't show invisible monsters closed fixed (in master) bug 05/05/11
#1419 Create drops at monster creation closed fixed (in master) task 05/05/11
#21 Add NPP "path to target" feature Main game closed fixed (in master) change normal 05/06/11
#1422 Morgoth does not appear on cavern level 100 closed fixed (in master) bug 05/06/11
#1390 change meteors to travel like bolts closed fixed (in master) change 05/06/11
#1418 Pressing return while using roguelike keys tunnels downward. closed duplicate bug 05/10/11
#1155 Persistent randarts closed fixed (in master) change magnate 05/13/11
#1341 Remove off-weapon brands and tone down down +dmg closed fixed (in master) change 05/14/11
#1392 object origin crash closed fixed (in master) bug 05/14/11
#679 High-level mages get told they can learn 1 more spell when there are no more spells left to learn closed fixed (in master) bug magnate 05/14/11
#1310 Hide non-standard base AC on armour items closed fixed (in master) bug magnate 05/14/11
#1358 numpad keys now broken closed fixed (in master) bug myshkin 05/14/11
#1431 Implement m_ptr->known_player_flags closed fixed (in master) change magnate 05/15/11
#1327 The object recall term will not display the first item of the inventory. closed fixed (in master) bug 05/16/11
#749 A uniform way to access player knowledge of player state closed fixed (in master) task 05/16/11
#1388 Traps on trap detection borders should not change colour closed fixed (in master) bug 05/17/11
#1434 SIGSEGV in textui_get_command (Android version) closed fixed (in master) bug 05/18/11
#1373 Special artifacts appearing in squelch menus? closed fixed (in master) bug myshkin 05/19/11
#1432 game-cmd.c:396: non-ISO C code may cause compile error closed fixed (in master) bug 05/19/11
#1435 Poison resistance does not protect against POISON melee attacks. closed fixed (in master) bug myshkin 05/20/11
#1307 'n' throws oil at feet closed fixed (in master) bug noz 05/20/11
#1336 Cursed rings don't always present option to squelch closed fixed (in master) bug noz 05/20/11
#1438 Multi-hued and flickering monsters' initial color closed fixed (in master) change myshkin 05/21/11
#1440 Zero-sized stacks do not get described as plural. closed fixed (in master) bug myshkin 05/21/11
#777 Add 'unsquelch' command closed fixed (in master) change 05/21/11
#84 Remove cptr from the game, replace with const char * everywhere Main game closed fixed (in master) task normal 05/21/11
#101 Improve messages a la NPP Interface closed fixed (in master) change normal 05/21/11
#1439 Capitalization of definite articles in artifact descriptions is inconsistent. closed fixed (in master) bug myshkin 05/22/11
#1441 Randarts not properly generated the first time closed fixed (in master) bug magnate 05/22/11
#1145 Afraid monsters should fail to cast spells closed fixed (in master) change 05/22/11
#1391 Prroblem with Gervais tiles closed fixed (in master) bug 05/22/11
#1423 Accents do not always display properly closed duplicate bug 05/23/11
#1261 OS X port extended characters are wrong closed fixed (in master) bug myshkin 05/23/11
#1444 Ring of the Mouse <+4,+4> closed fixed (in master) bug 05/23/11
#50 Fix level feelings Gameplay closed fixed (in master) change normal magnate 05/24/11
#1425 Crash when down arrow is pressed. Build 712c297ec6 closed worksforme bug 05/24/11
#1445 Tunnelling broken closed fixed (in master) bug myshkin 05/24/11
#1427 Monster saves are too powerful versus sleep closed fixed (in master) bug d_m 05/26/11
#1369 Rebalance ego DSMs closed fixed (in master) change magnate 05/30/11
#1063 Rejig squelch defaults closed fixed (in master) change 06/05/11
#1455 Vaults are occasionally being messed up closed fixed (in master) bug d_m 06/07/11
#1389 Keymap editor doesn't save '\' properly closed fixed (in master) bug myshkin 06/07/11
#1463 Crash on loading 3.2.0 savefile closed fixed (in master) bug 06/11/11
#786 Collect better statistics on items closed fixed (in master) task myshkin 06/12/11
#1454 Fix spell ordering closed fixed (in master) bug noz 06/12/11
#1267 SDL fonts appear in random order closed fixed (in master) change 06/12/11
#617 Clicking on "Angband ... dev" button brings an empty red window. closed fixed (in master) bug 06/12/11
#1266 SDL Options bug closed fixed (in master) bug 06/13/11
#838 isolated initial room closed fixed (in master) bug 06/13/11
#1465 Inventory display bug closed fixed (in master) bug 06/13/11
#77 Add new room and level types Main game closed fixed (in master) change normal d_m 06/13/11
#139 Command handling code is hard to grok Main game closed fixed (in master) bug normal takkaria 06/15/11
#856 Shop shouldn't honour keymaps closed fixed (in master) bug takkaria 06/15/11
#1036 Deleting a Macro can break things closed fixed (in master) bug takkaria 06/15/11
#1470 Saving keymaps shouldn't save game-specified keymaps closed fixed (in master) bug takkaria 06/15/11
#1378 Keymap adding is a bit screwy, doesn't let you input 'Return' in a keymap closed fixed (in master) bug takkaria 06/15/11
#1468 Duplicate Dreads in monster memory closed fixed (in master) bug 06/15/11
#1313 'n' keeps target when confused closed fixed (in master) bug noz 06/15/11
#146 Using "show_piles" in graphics mode should use a tile, not the ampersand. Interface closed fixed (in master) 3.0.7s bug normal takkaria 06/16/11
#1430 'n' crashes when previous action used an item that no longer exists closed fixed (in master) bug 06/16/11
#1464 Spell browser lost its header closed fixed (in master) bug noz 06/16/11
#1466 Make sure carried artifacts don't give special feelings closed fixed (in master) bug magnate 06/17/11
#1394 Allow ego_min_pval to be zero closed fixed (in master) change magnate 06/17/11
#1471 Ego heavy armours no longer retain to-hit penalty closed fixed (in master) bug 06/17/11
#1379 Ctrl-x should have the same behaviour as the Quit button closed fixed (in master) bug noz 06/17/11
#1473 You can't pick anything up if you have no items in your inventory closed fixed (in master) bug 06/17/11
#1467 Weapons with mixed to_hit and to_dam values confuse quality squelching closed fixed (in master) bug magnate 06/17/11
#1472 Rings of Dog squelched as "bad" closed fixed (in master) bug magnate 06/17/11
#1374 Loading window preferences doesn't work closed duplicate bug 06/18/11
#136 Make Windows use libpng Main game closed fixed (in master) task normal d_m 06/18/11
#1380 Problem with 5x8x font closed fixed (in master) bug noz 06/18/11
#1469 Non-working keys on Windows closed fixed (in master) bug takkaria 06/19/11
#1128 Subwindows not refreshing when loaded from prf file closed fixed (in master) bug noz 06/19/11
#1475 Gold remaining not updated in stores closed fixed (in master) bug noz 06/19/11
#1482 Monster timed ailments too powerful closed fixed (in master) bug 06/20/11
#1478 Add pStun to the C display closed fixed (in master) bug 06/20/11
#1484 can't exit keymap editor on windows closed fixed (in master) bug d_m 06/21/11
#1481 Extra -more- prompts appearing in shops closed fixed (in master) bug 06/21/11
#942 Move angband.ico to src\win closed fixed (in master) task 06/22/11
#1479 Unaware mimics not showing up in the right places closed fixed (in master) bug GabeCunningham 06/25/11
#1447 Help on birth options not available during gameplay closed fixed (in master) bug artes 06/25/11
#1318 Quality squelching settings not saved when game is exited closed fixed (in master) bug 06/29/11
#1486 Crash happening upon monster death closed fixed (in master) bug 07/03/11
#1265 Slow game and map/overhead term window closed fixed (in master) bug 07/12/11
#1308 Repeated observations when walking over stuff closed fixed (in master) bug 07/12/11
#1356 negative value on adamantite from chest closed fixed (in master) bug 07/12/11
#1480 Docs need updating to reflect new door locking behaviour closed fixed (in master) bug artes 07/12/11
#1181 Make general store buying habits consistent closed fixed (in master) bug 07/13/11
#1489 Monster.txt typos/inconsistencies closed fixed (in master) bug GabeCunningham 07/13/11
#1194 Changes to doors and spikes closed fixed (in master) change artes 09/22/11

3.3.1 (3 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1498 Update Nomad's tiles closed fixed (in master) change d_m 08/25/11
#1513 Ensure that PDSM can't get Resistance ego closed fixed (in master) bug magnate 08/25/11
#1518 Logic error in randart slay frequency calc closed fixed (in master) bug magnate 08/25/11
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