{6} All Tickets By Milestone (Including closed) (2133 matches)

A more complex example to show how to make advanced reports.

Results (1701 - 1800 of 2133)

Future (100 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#780 Experiment with mana allocation & regen confirmed change 04/05/13
#1700 New playable race: Pixie new change 04/05/13
#1728 Add a buildbot builder to exercise the build system new task 04/07/13
#1283 Move to C99 types pending change elly 04/07/13
#377 Too many hacks? assigned task elly 04/07/13
#1030 Better save location and output for char dump confirmed change 04/14/13
#1192 Excessive CPU use with -mgtk closed wontfix bug 04/14/13
#1235 New visual characters are not preserved over entry/exit to shops in GTK closed wontfix bug 04/14/13
#1244 Bigtile/Double/Triple tiles don't work in GTK closed wontfix bug 04/14/13
#1624 Lurker display issues new bug GabeCunningham 04/27/13
#13 Replace current "interactive" help with context help Main game new change normal 04/27/13
#14 Add "tutorial mode" Main game new change normal 04/27/13
#53 Allow keyset-agnostic keymaps Main game assigned change normal takkaria 04/27/13
#81 Allow Angband to work on 16-row displays Main game new change normal 04/27/13
#105 Better keymap UI Main game assigned change normal takkaria 04/27/13
#183 Full mouse playability new change normal 04/27/13
#223 Add support for paragraphs to textblock new change 04/27/13
#277 Mini-map overlay/seperate window new change 04/27/13
#354 Add keep_room_on_screen option new change 04/27/13
#372 New panel change behaviour confirmed change 04/27/13
#414 Import UnAngband's easy_more option new change 04/27/13
#502 Using the new flavours proposed on the forum? new change 04/27/13
#575 Steal more Un rod/wand/staff flavours new change 04/27/13
#586 Allow restriction of auto pickup to consumables confirmed change 04/27/13
#756 More flexible windowing in the gcu-port new change 04/27/13
#850 Look at making use-by-ID of consumables even more viable confirmed change 04/27/13
#925 Accessibility: add a directional look command confirmed change 04/27/13
#1175 Stack items when dropping new change 04/27/13
#1232 Improve -mgcu behaviour in 16-colour xterms confirmed change d_m 04/27/13
#1268 Switch to ttf fonts in SDL port confirmed change 04/27/13
#1273 Squelch menu and knowledge menu show different objects at start of game assigned change myshkin 04/27/13
#1375 Add Mac OS X support to configure.ac and version.sh support to the Mac build assigned change myshkin 04/27/13
#1457 Improve the run command confirmed change d_m 04/27/13
#1476 Improve stats collection for items assigned change myshkin 04/27/13
#1504 Tidy up lighting code assigned change takkaria 04/27/13
#1524 Remove the various huge *_info arrays, thus removing the need for maxima confirmed change 04/27/13
#150 In-game savefile selector (a la ToME) Main game new change normal 04/27/13
#230 Automatic hiding of sidebar and statusbar new change 04/27/13
#1245 Windows: flicker on menus confirmed bug 04/27/13
#1315 Shopkeeps overpay for partial ID'd =Mouse confirmed bug 04/27/13
#1316 Running/Tunnelling not working with arrow keys in Roguelike keyset (nightly builds) confirmed bug 04/27/13
#1519 Fix monster_desc confirmed bug 04/27/13
#1534 Building with curses fails on cygwin new bug 04/27/13
#1586 Win client: handle special keys properly new bug 04/27/13
#1612 Detect trap border interacting poorly with solid walls in GCU new bug d_m 04/27/13
#1639 Visual artifacts left on the screen with tiles new bug 04/27/13
#574 Enable the good bits of adult_ai_smart without the brokenness assigned change takkaria 07/26/13
#1745 Add passive LOS searching new change 07/26/13
#1749 Make caverns have a better risk:reward ratio new change d_m 07/26/13
#66 "Panic saves" shouldn't overwrite normal savefiles Main game new task normal 07/26/13
#97 Outstanding menus to fix Main game assigned Dev task normal takkaria 07/26/13
#776 Collect statistics on dungeon generation assigned task d_m 07/26/13
#1502 Create a master message buffer confirmed task 07/26/13
#1599 Split up improve_attack_modifier confirmed task magnate 07/26/13
#1460 Non-English keyboard layouts have problems for commonly-used commands on SDL and OS X reopened bug takkaria 07/31/13
#618 Using the Mouse to look around. new change 08/30/13
#1784 Add prompt_direction option back for Timo new change 09/17/13
#620 Angband doesn't see difference between numpadarrows/diagonals from others. confirmed dev bug 10/01/13
#1176 Monster recall fails in subwindow with flickering monsters assigned bug d_m 10/21/13
#1697 Seen mimics disappear too early when squelched new bug 10/28/13
#1797 Rename potions of Intellect new bug 11/02/13
#1793 Inven/equip context menus fail to allow dropping new bug 11/20/13
#1748 Missing sounds new bug 11/25/13
#1760 Changing font size on Windows doesn't refresh terms properly new bug 12/21/13
#1726 Crash in SDL port on exit new bug 12/22/13
#966 Repeat and Scrolls assigned bug takkaria 12/24/13
#1777 New item tag display (1/2/3 instead of a/b/c) fails with duplicate tags new bug 12/24/13
#1778 New item tag display (1/2/3 instead of a/b/c) not sorted new bug 12/24/13
#1814 Get rid of z-virt new change 01/06/14
#997 Monster list should use columns and display direction closed fixed (in master) change MarbleDice 01/09/14
#1816 Windows port font changing is dodgy new bug 10/26/14
#35 Allow selection of character hair/eye colour and character background Main game closed fixed (in master) change normal 02/07/15
#769 Assertions assigned task elly 02/07/15
#348 Improve UI abstractions closed fixed (in master) task ajps 02/07/15
#1237 Remove hard-coded limits closed fixed (in master) task elly 02/07/15
#234 Unify useable/eatable/spell code closed fixed (in master) task takkaria 02/07/15
#1377 Copyright notices are inconsistent. confirmed task 02/07/15
#1317 Remove hard-coded dependence on monster display characters new change 02/07/15
#1287 Check up on licences of fonts confirmed task takkaria 02/07/15
#1068 Get rid of item_tester_unknown in spells2.c closed fixed (in master) task MarbleDice 02/07/15
#1477 Allow min pval in object.txt confirmed change 02/07/15
#808 Savefile: save monster memory records sparsely closed fixed (in master) task magnate 02/07/15
#950 Save monster + everseen info to a player-specific knowledge file closed fixed (in master) task magnate 02/07/15
#106 Make graphics, sound options in-game options Main game closed fixed (in master) change normal 02/07/15
#1525 create_needed_dirs() should not try to create anything under /usr or /etc assigned bug magnate 05/24/15
#1840 Ensure Visual Studio compatibility assigned bug nckmccnnll 06/07/15
#1881 Object list delay reopened bug 06/25/15
#1324 Add help files for editing monster.txt etc. closed fixed (in master) change GabeCunningham 07/10/15
#1049 Pref files should use names of monsters/items closed fixed (in master) change 07/11/15
#1314 Mushrooms should be their own tval closed fixed (in master) change 07/11/15
#1424 Various issues with plural handling closed fixed (in master) change myshkin 07/11/15
#1926 Better use of fists closed fixed (in master) bug 07/20/15
#1564 Add libtermkey to the GCU port new change d_m 10/17/15
#1714 Accidental Earthquakes aren't fun new change 10/17/15
#1805 More intelligent starting kit for birth_no_recall characters new change 10/17/15
#1836 Restoring "highlight player with cursor" would improve accessibility new change 10/17/15
#1809 Resizing object list and monster list subwindows to very small sizes causes crashes. new bug 10/17/15
#1954 Assertion fail in square_istrap() new bug 10/18/15
#1530 Fix curly braces, space indenting, line endings, and trailing whitespace confirmed task 01/21/16
#1499 Replace indices in function calls with pointers new task 01/21/16
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