{6} All Tickets By Milestone (Including closed) (2086 matches)

A more complex example to show how to make advanced reports.

Results (701 - 800 of 2086)

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3.1.2 beta (60 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#982 Extra dice should not be displayed from afar closed fixed (in master) change MarbleDice 12/17/09
#990 inventory weights could be closer to the items closed fixed (in master) bug MarbleDice 12/17/09
#861 Sell list prices in shops. closed fixed (in master) change MarbleDice 12/17/09
#954 Ring of Damage display. closed fixed (in master) change MarbleDice 12/17/09
#1011 Gain-one-lose-one potions behave funny on failure closed fixed (in master) bug MarbleDice 12/17/09
#1048 Display fail rate instead of weight when aiming, zapping, or using closed fixed (in master) change MarbleDice 12/18/09
#1000 Ensure that unique monsters are easily distinguished closed fixed (in master) bug 12/19/09
#1051 Item list doesn't display squelched items when hide_squelchable is off closed fixed (in master) bug MarbleDice 12/19/09
#23 256 colour support Main game closed fixed (in master) change normal andrewdoull 12/20/09
#288 General store too restrictive in buying habits. closed fixed (in master) bug MarbleDice 12/22/09
#1053 Chest and ring mimics do not show up in monster knowledge menu closed fixed (in master) bug 12/23/09
#1055 Ring of Escaping and (+4 to speed) display closed fixed (in master) bug MarbleDice 12/28/09
#1056 Strange display errors closed fixed (in master) bug MarbleDice 12/30/09
#732 Add {unseen} indicators for unaware flavours in stores closed fixed (in master) bug 12/30/09
#1065 Bad names for lost artifacts in knowledge closed fixed (in master) bug 01/01/10
#1069 Checking out lost artifact information now puts entries into char history. closed fixed (in master) bug 01/01/10
#1062 !DeepDescent has wrong behaviour at non-recall depth closed fixed (in master) bug 01/02/10
#1064 'o'pening a non-door square repeats 100 times closed fixed (in master) bug MarbleDice 01/02/10
#1067 Monster list term doesn't update for some actions. closed fixed (in master) bug 01/05/10
#1070 Auto-repeat the search command closed fixed (in master) change MarbleDice 01/05/10
#1054 Sensing reveals some ego items closed invalid bug 01/07/10
#40 Add autopackage files for Linux Main game closed fixed (in master) change normal magnate 01/13/10
#1082 Roll beneath your feet message with squelched items closed fixed (in master) bug MarbleDice 01/14/10
#1081 Correct origin text for chest items closed fixed (in master) bug MarbleDice 01/14/10
#1083 New auto-repeating searching doesn't disturb properly closed invalid bug 01/14/10
#1084 Gold generation issue closed fixed (in master) bug 01/14/10
#1066 Truncated window names in Mac OS X build closed fixed (in master) bug 01/15/10
#641 Morgoth arts messed up closed fixed (in master) bug takkaria 01/15/10
#1079 Monster list in gtk client causes errors in terminal window closed fixed (in master) bug 01/17/10
#939 Should color*255 be color*257? closed fixed (in master) bug 01/17/10
#1086 Items in home identified on game load closed fixed (in master) bug MarbleDice 01/18/10
#1087 Crash with autopickup and full inv and non-empty quiver closed fixed (in master) bug d_m 01/20/10
#1089 Magic missile visual effect is messed up closed fixed (in master) bug MarbleDice 01/20/10
#1090 Shields and gloves have the wrong colors closed fixed (in master) bug MarbleDice 01/20/10
#1085 Large memory leak in gtk client closed fixed (in master) bug 01/21/10
#1078 configure should honour --bindir= setting closed fixed (in master) bug magnate 01/22/10
#1052 Picking up an artifact should mark it as {special} closed fixed (in master) change takkaria 01/22/10
#965 Importing savefile from previous version screws up objects in home closed wontfix bug 01/23/10
#134 Comply with the FHS for multi-user installations Main game closed fixed (in master) bug normal magnate 01/23/10
#374 Add "closest valid target" action when targetting closed fixed (in master) bug 01/23/10
#972 description of itens in store closed fixed (in master) bug 01/23/10
#974 Randarts: dragon scale mail closed fixed (in master) change magnate 01/23/10
#1010 Ammo branded by spell doesn't show that in inventory closed fixed (in master) bug 01/23/10
#1040 Object orgin won't display for item from chest. closed fixed (in master) bug 01/23/10
#34 Add the quiver Main game closed fixed (in master) change normal d_m 01/23/10
#783 Make paralyse somewhat less deadly closed fixed (in master) bug 01/23/10
#368 main-gcu should support dynamic resizing closed fixed (in master) bug 01/23/10
#294 Dummy object recall issues closed fixed (in master) bug magnate 01/23/10
#1044 "this can never happen!" happens whenever a rod recharges. closed duplicate bug 07/24/10
#1022 sdl version sometimes crashes when lighting rooms closed fixed (in master) bug 07/24/10
#1027 Items in quiver do not pseudo-ID closed fixed (in master) bug d_m 07/24/10
#1026 Display quiver in char dumps closed fixed (in master) bug d_m 07/24/10
#1025 Fire at nearest monster should respect confusion. closed fixed (in master) bug d_m 07/24/10
#1020 equip/takeoff ammo reduces burden closed fixed (in master) bug d_m 07/24/10
#1009 Crash after character birth when randarts are enabled closed fixed (in master) bug magnate 07/24/10
#996 Changing color to farmer Maggot's dogs closed fixed (in master) bug 07/24/10
#956 printf formatting issues in dumps closed fixed (in master) bug d_m 07/24/10
#949 ACS_BULLET doesn't work on the linux console closed fixed (in master) bug 07/24/10
#970 Wrong check when tracking a dead monster in monster_health_attr() closed fixed (in master) bug 07/24/10
#533 Chart the mana-vs.-damage distribution for mages and priests closed fixed (in master) task 12/18/10

3.1.2v2 (8 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#931 Turn off pricing.log closed fixed (in master) change magnate 02/13/10
#1028 Quiver possibly overwrites/deletes/loses/combines average,good,great ammo closed fixed (in master) bug d_m 02/13/10
#1029 Make "fire at nearest" command work for rogue key bindings also closed fixed (in master) bug d_m 02/13/10
#1099 Berserk strength glitch closed fixed (in master) bug MarbleDice 02/13/10
#1103 Unarmed attacks do not teach attack plusses closed fixed (in master) bug MarbleDice 02/13/10
#1105 Saving doesn't work on OS X w/ fresh Angband install closed fixed (in master) bug 02/13/10
#1107 Wrong colours reported in gcu port closed fixed (in master) bug 02/13/10
#284 TMJ tracking bug closed fixed (in master) bug 07/24/10

3.2.0 (32 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1097 Drop 16-colour support closed wontfix change d_m 02/07/10
#1123 Monster list incorrectly telling "aware" when a monster is seen closed fixed (in master) bug 02/26/10
#1125 r1950 .. just moving around, got this error closed fixed (in master) bug MarbleDice 03/03/10
#1129 Modified launcher multipliers not displayed in stores closed fixed (in master) bug MarbleDice 03/10/10
#1130 Forgotten spells may still be cast closed fixed (in master) bug MarbleDice 03/10/10
#1102 Fix large bit flag fields closed fixed (in master) task MarbleDice 03/10/10
#1119 Add burden stats to inventory sub-window closed fixed (in master) change MarbleDice 03/11/10
#1122 Incorrect number indication when item dropped in home closed fixed (in master) bug MarbleDice 03/13/10
#1133 Rods marked {tried} on failed zap closed fixed (in master) bug 03/20/10
#1131 Sort out squelch_worthless inconsistencies closed fixed (in master) bug MarbleDice 04/11/10
#1140 Eddie's squelch worthless and miscellany patch closed fixed (in master) change MarbleDice 04/11/10
#759 Number of blows not right on birth screen closed fixed (in master) bug 04/13/10
#1106 "It draws psychic energy from you!" message seen whilst playing a warrior closed fixed (in master) bug 04/13/10
#1058 Monster move bug on savefile reload closed fixed (in master) bug 05/15/10
#1152 Slays broken for randarts closed fixed (in master) bug 05/31/10
#1075 Make -r option work properly again closed fixed (in master) bug magnate 06/27/10
#256 Allow review of store and home contents via the knowledge menu closed fixed (in master) change magnate 06/27/10
#503 Resuscitate screen dumps from within stores closed wontfix change magnate 06/27/10
#1143 Darkness only works in the dungeon at night closed fixed (in master) bug 06/27/10
#1144 Player not told when timed effect increases closed fixed (in master) bug 06/27/10
#1167 Fix preserve off mode closed fixed (in master) bug magnate 07/04/10
#527 Add a monster light patch closed fixed (in master) dev change magnate 07/04/10
#1177 Weapon damage description can show 2 figures if *slay* and slay are present closed fixed (in master) bug 07/22/10
#1170 v3.1.2r1981 Small bug with Player History and drained levels. closed fixed (in master) bug 07/23/10
#1132 Refueling a normal torch with a torch of Brightness closed fixed (in master) bug 07/23/10
#951 Increase base AC on heavy armour items closed fixed (in master) change magnate 07/24/10
#1142 Full screen takes all resources closed fixed (in master) bug 07/24/10
#1138 Cheap potions of *healing* closed fixed (in master) bug 07/24/10
#1031 Check difficulties of various devices closed worksforme change magnate 07/24/10
#1180 Slay power problems closed fixed (in master) bug magnate 07/25/10
#1169 (#1168) Small bugfix for the message color patch (r1981) closed fixed (in master) bug 07/31/10
#1160 Store prices go crazy closed fixed (in master) bug 08/02/10
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