{6} All Tickets By Milestone (Including closed) (2091 matches)

A more complex example to show how to make advanced reports.

Results (1001 - 1100 of 2091)

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21

3.3.0 (97 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1320 Weak characters display next "extra blow" incorrectly closed fixed (in master) bug 01/20/11
#1309 Make the -w switch work properly closed fixed (in master) bug 01/09/11
#1306 make clean is broken closed fixed (in master) bug 01/02/11
#1305 3.2.0 crash closed fixed (in master) bug 01/02/11
#1304 inconsistent flags in randart closed fixed (in master) bug 01/02/11
#1302 Resolve module / pathing init conflict closed fixed (in master) bug 01/01/11
#1301 autoinscribed items do not stack closed fixed (in master) bug 01/01/11
#1292 "Big tile mode" and "Double tile mode" break knowledge menu. closed fixed (in master) bug 12/31/10
#598 Make time attacks less evil closed fixed (in master) change 12/27/10
#1291 Purple uniques only affects map closed fixed (in master) bug 12/26/10
#1247 Knowledge browser: with double/triple tile mode, you can go off edge of screen closed fixed (in master) bug 12/26/10
#1061 Add command to hide/unhide squelchables closed fixed (in master) change 12/26/10
#1060 Replacing "destroy"ing with "squelch this item" closed fixed (in master) change 12/26/10
#1095 Add scrolls of restore artifact closed fixed (in master) change 12/25/10
#718 Make enchantment scrolls rare in the shops closed fixed (in master) change 12/25/10
#1489 Monster.txt typos/inconsistencies closed fixed (in master) bug GabeCunningham 07/13/11
#1479 Unaware mimics not showing up in the right places closed fixed (in master) bug GabeCunningham 06/25/11
#1101 Clean up and document savefiles closed fixed (in master) task MarbleDice 12/26/10
#1194 Changes to doors and spikes closed fixed (in master) change artes 09/22/11
#1480 Docs need updating to reflect new door locking behaviour closed fixed (in master) bug artes 07/12/11
#1447 Help on birth options not available during gameplay closed fixed (in master) bug artes 06/25/11
#1484 can't exit keymap editor on windows closed fixed (in master) bug d_m 06/21/11
#136 Make Windows use libpng Main game closed fixed (in master) task normal d_m 06/18/11
#77 Add new room and level types Main game closed fixed (in master) change normal d_m 06/13/11
#1455 Vaults are occasionally being messed up closed fixed (in master) bug d_m 06/07/11
#1427 Monster saves are too powerful versus sleep closed fixed (in master) bug d_m 05/26/11
#1383 earthquake weapons + fractional blows = weirdness closed fixed (in master) bug d_m 04/09/11
#1149 load of gtk-settings.prf does not accept nonpositive window positions. closed fixed (in master) change d_m 12/26/10
#855 Running and Disturb DTrap closed fixed (in master) bug d_m 12/25/10
#269 Sort out "message package" closed fixed (in master) task elly 12/31/10
#1393 lev < MAX_DEPTH assert may fail deep in the dungeon closed fixed (in master) bug fizzix 05/05/11
#1402 backspace command is doubled on windows closed fixed (in master) bug fizzix 04/21/11
#1472 Rings of Dog squelched as "bad" closed fixed (in master) bug magnate 06/17/11
#1467 Weapons with mixed to_hit and to_dam values confuse quality squelching closed fixed (in master) bug magnate 06/17/11
#1394 Allow ego_min_pval to be zero closed fixed (in master) change magnate 06/17/11
#1466 Make sure carried artifacts don't give special feelings closed fixed (in master) bug magnate 06/17/11
#1369 Rebalance ego DSMs closed fixed (in master) change magnate 05/30/11
#50 Fix level feelings Gameplay closed fixed (in master) change normal magnate 05/24/11
#1441 Randarts not properly generated the first time closed fixed (in master) bug magnate 05/22/11
#1431 Implement m_ptr->known_player_flags closed fixed (in master) change magnate 05/15/11
#1310 Hide non-standard base AC on armour items closed fixed (in master) bug magnate 05/14/11
#679 High-level mages get told they can learn 1 more spell when there are no more spells left to learn closed fixed (in master) bug magnate 05/14/11
#1155 Persistent randarts closed fixed (in master) change magnate 05/13/11
#1404 Check for existing pval flags during ego item creation closed fixed (in master) bug magnate 05/05/11
#1399 Additional ORIGIN_ values closed fixed (in master) task magnate 05/05/11
#120 Move object flags back to object_type Main game closed fixed (in master) task normal magnate 05/05/11
#1411 Poison can ignore TMD_OPP_POIS closed fixed (in master) bug magnate 04/22/11
#1370 Pricing overflow closed fixed (in master) bug magnate 04/15/11
#1188 obj-power.c needs to rate intrinsic light radius closed fixed (in master) change magnate 04/15/11
#1005 obj-power.c: make power slot-dependent closed fixed (in master) change magnate 04/15/11
#803 Create elem_table (slay_table for elements) closed fixed (in master) task magnate 04/09/11
#261 Revisit the split between resists and abilities closed fixed (in master) change magnate 12/27/10
#1163 Separate damage resistance from effect resistance closed fixed (in master) change magnate 12/27/10
#571 Multiple pval support closed fixed (in master) dev change magnate 12/26/10
#786 Collect better statistics on items closed fixed (in master) task myshkin 06/12/11
#1389 Keymap editor doesn't save '\' properly closed fixed (in master) bug myshkin 06/07/11
#1445 Tunnelling broken closed fixed (in master) bug myshkin 05/24/11
#1261 OS X port extended characters are wrong closed fixed (in master) bug myshkin 05/23/11
#1439 Capitalization of definite articles in artifact descriptions is inconsistent. closed fixed (in master) bug myshkin 05/22/11
#1440 Zero-sized stacks do not get described as plural. closed fixed (in master) bug myshkin 05/21/11
#1438 Multi-hued and flickering monsters' initial color closed fixed (in master) change myshkin 05/21/11
#1435 Poison resistance does not protect against POISON melee attacks. closed fixed (in master) bug myshkin 05/20/11
#1373 Special artifacts appearing in squelch menus? closed fixed (in master) bug myshkin 05/19/11
#1358 numpad keys now broken closed fixed (in master) bug myshkin 05/14/11
#1409 Certain types of summons produce no monsters. closed fixed (in master) bug myshkin 04/21/11
#1401 parser_parse() fails to parse "char str" specifications properly. closed fixed (in master) bug myshkin 04/14/11
#1397 ^E doesn't toggle inven/equip subwindow if character is in a store. closed fixed (in master) bug myshkin 04/12/11
#1396 Keymaps interaction menu has wrong title closed fixed (in master) bug myshkin 04/12/11
#1366 wand of dragon breath not learned with use closed fixed (in master) bug myshkin 04/09/11
#1360 High scores list title improperly formatted closed fixed (in master) bug myshkin 03/07/11
#1342 <player> appears on monster list closed fixed (in master) bug myshkin 03/07/11
#1330 Crash using @Z1 inscription closed fixed (in master) bug myshkin 03/03/11
#1322 Crash: o_ptr->kind not initialized when redrawing inventory term closed fixed (in master) bug myshkin 01/22/11
#1475 Gold remaining not updated in stores closed fixed (in master) bug noz 06/19/11
#1128 Subwindows not refreshing when loaded from prf file closed fixed (in master) bug noz 06/19/11
#1380 Problem with 5x8x font closed fixed (in master) bug noz 06/18/11
#1379 Ctrl-x should have the same behaviour as the Quit button closed fixed (in master) bug noz 06/17/11
#1464 Spell browser lost its header closed fixed (in master) bug noz 06/16/11
#1313 'n' keeps target when confused closed fixed (in master) bug noz 06/15/11
#1454 Fix spell ordering closed fixed (in master) bug noz 06/12/11
#1336 Cursed rings don't always present option to squelch closed fixed (in master) bug noz 05/20/11
#1307 'n' throws oil at feet closed fixed (in master) bug noz 05/20/11
#1387 Charged items thrown from a stack have too many charges closed fixed (in master) bug noz 04/18/11
#1012 Show build version in dumps closed fixed (in master) change noz 12/31/10
#1469 Non-working keys on Windows closed fixed (in master) bug takkaria 06/19/11
#146 Using "show_piles" in graphics mode should use a tile, not the ampersand. Interface closed fixed (in master) 3.0.7s bug normal takkaria 06/16/11
#1378 Keymap adding is a bit screwy, doesn't let you input 'Return' in a keymap closed fixed (in master) bug takkaria 06/15/11
#1470 Saving keymaps shouldn't save game-specified keymaps closed fixed (in master) bug takkaria 06/15/11
#1036 Deleting a Macro can break things closed fixed (in master) bug takkaria 06/15/11
#856 Shop shouldn't honour keymaps closed fixed (in master) bug takkaria 06/15/11
#139 Command handling code is hard to grok Main game closed fixed (in master) bug normal takkaria 06/15/11
#1347 Make monster haste/slow temporary status effects closed fixed (in master) change takkaria 02/21/11
#1157 SDL interface: 8x8 tiles show no floor because floor is treated as the transparency colour. closed fixed (in master) bug takkaria 01/09/11
#820 Adam Bolt Element Tiles Wrong closed fixed (in master) bug takkaria 01/09/11
#1218 Remove more options closed fixed (in master) change takkaria 12/31/10
#1289 Remove cheat options, move them to wizard mode closed duplicate change takkaria 12/26/10
#1116 Changing squelch options should trigger item drops closed fixed (in master) bug takkaria 12/25/10

3.3.1 (3 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1536 Bogus ID-by-use of devices closed fixed (in master) bug 09/19/11
#1517 Crash if too many items displayed closed fixed (in master) bug 09/18/11
#1511 Shift+Keypad doesn't run in GTK mode closed fixed (in master) bug 09/15/11
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Note: See TracReports for help on using and creating reports.