{6} All Tickets By Milestone (Including closed) (2091 matches)

A more complex example to show how to make advanced reports.

Results (1201 - 1300 of 2091)

3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21

3.4.1 (5 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1695 Cocoa port hangs when user quits during prompt closed fixed (in master) bug myshkin 11/01/12
#1678 Movement by mouse click doesn't work in the Cocoa port. closed fixed (in master) bug myshkin 10/17/12
#1669 Lots of extraneous Term_refresh calls impacting performance on OS X Lion (10.7) closed fixed (in master) bug myshkin 10/16/12
#1663 Game crashes when launched in OSX closed wontfix bug myshkin 10/15/12
#1679 In the roguelike keyset, no keypress or command works to toggle squelch. closed fixed (in master) bug myshkin 09/18/12

3.5.0 (95 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#142 Windows font handling bug Main game closed fixed (in master) bug normal 10/01/13
#332 Target no longer clears when targeted monster dies closed fixed (in master) bug 08/29/13
#888 CCW and CMW (almost) replicated closed fixed (in master) bug 08/29/13
#427 When screen is above a certain length, text is limited to 15 characters closed fixed (in master) bug 08/01/13
#121 Inventory listings should respond to the term size they are in Main game closed fixed (in master) bug normal 07/31/13
#880 Dead keys do not work in OS X port closed fixed (in master) bug 07/31/13
#1073 Make Char dumps include more information closed fixed (in master) change 04/27/13
#860 Simplify Commands T, t, and X (macro) closed fixed (in master) change 04/23/13
#768 FOV code is hideous closed fixed (in master) bug 04/12/13
#11 Help changes Main game closed wontfix change normal 04/08/13
#1783 Graphics need updating for new food types closed fixed (in master) bug 12/22/13
#1767 Dodgy Shockbolt tiles closed fixed (in master) bug 12/22/13
#1654 Game crashes when "reset layout" is selected on XP and Vista closed fixed (in master) bug 12/21/13
#1792 Targeting unseen grid with monster on it fails closed fixed (in master) bug 12/21/13
#1759 Autopickup doesn't work closed fixed (in master) bug 12/21/13
#1762 Graphics gone all squiffy closed duplicate bug 12/07/13
#1293 Inconsistent behaviour about dropping squelched items closed fixed (in master) bug 12/01/13
#1789 OF_LIGHT on jewelry should not trigger visible pval closed fixed (in master) bug 12/01/13
#1785 Cursor goes to a weird place when on the item ignore menus closed fixed (in master) bug 11/28/13
#1730 Crash in SDL port upon exit closed duplicate bug 11/28/13
#1724 SDL port crash on exit with stack trashing closed duplicate bug 11/28/13
#1688 build broken on Debian closed worksforme bug 11/25/13
#1239 Nomad tiles + SDL = problems closed fixed (in master) bug 11/25/13
#1799 Some monster messages don't take into account uniqueness of monster closed fixed (in master) bug 11/24/13
#1800 Mouse menu support bug closed fixed (in master) bug 11/24/13
#1733 Stacking: game should always try to create full stacks closed fixed (in master) bug 10/28/13
#1795 Fists are listed as being 0d0 weapons on the character screen, but they're actually 1d1 closed fixed (in master) bug 10/22/13
#1775 Roguelike keyset inscriptions malfunctioning closed fixed (in master) bug 10/22/13
#1737 Ignoring an item in your equipment should take them off and drop it closed fixed (in master) bug 10/22/13
#1794 !x style inscriptions don't work on object context menu closed fixed (in master) bug 10/22/13
#1791 Monster recall inaccurate for nether breathers/resistors closed fixed (in master) bug 10/16/13
#1754 Wrong message displayed when damaging a "mimicked" object closed fixed (in master) bug 10/16/13
#1787 " <x0>" shown in message recall with new character closed fixed (in master) bug 09/27/13
#1779 Can't disarm a chest you're standing on if trap next door closed fixed (in master) bug 09/27/13
#1788 OS X default term windows are a mess closed fixed (in master) bug 09/25/13
#1772 Lore fixes closed fixed (in master) bug 09/08/13
#1752 Randart artifact lights get radius 2 light closed fixed (in master) bug 09/08/13
#1668 Correct C macros closed fixed (in master) bug 09/08/13
#1684 using 'r' on look command should bring up item recall for items. closed fixed (in master) bug 09/04/13
#1727 drop all doesn't work like expected closed fixed (in master) bug 08/30/13
#362 Running over long corridors triggers redraw bug closed worksforme bug 08/30/13
#1769 Potion mimics shatter twice when destroyed closed duplicate bug 08/30/13
#1766 Dropping items from quiver doesn't work closed worksforme bug 08/29/13
#1717 Borg only sells one item at a time closed wontfix bug 08/29/13
#455 Button patch: string and number entry do not have buttons closed wontfix bug 08/29/13
#454 Button patch: buttons not redrawn in inventory/equip/etc mode closed wontfix bug 08/29/13
#1764 File dump never asks for confirmation closed fixed (in master) bug 08/29/13
#1763 Various parts of the code do not handle psex == 2 (neuter) correctly. closed fixed (in master) bug 08/29/13
#1758 Use item (U) conflicts with "run north east" in the roguelike keyset closed fixed (in master) bug 08/29/13
#1736 Universal use command defaults to equipment closed fixed (in master) bug 08/29/13
#1735 Inventory term window should only show weights after a certain width closed fixed (in master) bug 08/29/13
#1648 Borg can't handle no-selling closed wontfix bug 08/29/13
#1630 No sound on monster death closed fixed (in master) bug 08/29/13
#1761 Quiver slots not shown in inventory closed fixed (in master) bug 08/29/13
#1554 Message errors from Meteor Swarm closed fixed (in master) bug 08/29/13
#1495 Visual artifacts in overhead map. closed fixed (in master) bug 08/29/13
#1681 describe_light() is overly complicated closed fixed (in master) bug 08/01/13
#1325 Chardump inventory spacing is inconsistent closed fixed (in master) bug 08/01/13
#1667 Mimics reveal themselves when running closed fixed (in master) bug 07/31/13
#1651 Borg priests/paladins still try to learn Remove Curse closed wontfix bug 07/31/13
#1312 Savefile creates reproduceable crash closed wontfix bug 07/31/13
#1672 Pickup prompts for "which item" unnecessarily closed worksforme bug 07/31/13
#1412 Screenshots cause map flooding closed worksforme bug 07/31/13
#1626 Crash with dubtrain's sound pack closed worksforme bug 07/31/13
#1635 Change from "when drunk" to "when consumed" closed fixed (in master) bug 07/31/13
#1725 menu overwrites description closed fixed (in master) bug 07/31/13
#1734 Universal use command shows fail rates for food, scrolls closed fixed (in master) bug 07/31/13
#1739 Redraw bug: traps not shown after 's'earch after ?TrapCreation closed fixed (in master) bug 07/31/13
#1729 save-file compatibility is broken. closed wontfix bug 07/31/13
#1591 Fix saving of options and keymaps closed fixed (in master) bug 07/31/13
#197 Clicking to refocus window should ignore that click closed wontfix bug normal 07/31/13
#758 Pref file loading bug closed worksforme bug 07/31/13
#1738 Grammar: "the Cutpurse picks up X" closed fixed (in master) bug 07/31/13
#1732 Grammar problem: read/eat/etc commands all prompt in lowercase closed fixed (in master) bug 07/31/13
#1731 Grammar problem: "Your Bolts of Lightning crackles!" closed fixed (in master) bug 07/31/13
#1692 Death mold has both fire vulnerability and fire resistance closed fixed (in master) bug 07/31/13
#1757 Patch received via email; fixes mon-init closed fixed (in master) bug 07/26/13
#1747 Closed/locked/jammed doors inconsistencies closed invalid bug 06/27/13
#296 Shutdown bug on Windows closed fixed (in master) bug 05/18/13
#1742 Remove Charisma from the game closed fixed (in master) change 05/12/13
#1297 Remove maximize mode closed fixed (in master) change 04/27/13
#1741 Assign graphics to new foods closed fixed (in master) bug 04/25/13
#1539 Remove warnings from all compiler platforms closed fixed (in master) task 04/12/13
#576 Item flavours file needs a better format closed fixed (in master) change 04/12/13
#615 What is the point of Priest melee-branding spells? closed fixed (in v4) change 04/12/13
#434 Rearrange stores closed fixed (in master) change 04/07/13
#1722 monster/mon-util.c:33: get_lore: Assertion `race' failed. closed fixed (in master) bug 04/07/13
#1220 Improve the -u switch closed fixed (in master) change 04/07/13
#1104 Add ./angband -l command to list savefiles you can play (for use with -u) closed fixed (in master) change 04/07/13
#226 More clearly distinguish multi-user and POSIX/Unix systems closed fixed (in master) task 04/07/13
#1716 Borg tends to use a spell to light up fully lit rooms closed fixed (in master) bug 04/05/13
#1676 Article handling typo in object_desc closed fixed (in master) bug 04/05/13
#1677 Change alloc_prob to u16b closed fixed (in master) bug 04/05/13
#1699 autosave disabled because of allow_borg closed fixed (in master) bug 04/05/13
#1501 Sort out toggling of options closed fixed (in master) bug 04/05/13
3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Note: See TracReports for help on using and creating reports.