{6} All Tickets By Milestone (Including closed) (2129 matches)

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Results (301 - 400 of 2129)

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3.1.0 (100 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#132 Release checklist Project admin closed wontfix bug blocker 01/07/09
#605 r907: weapons should pick up brands from rings closed fixed (in master) bug 01/07/09
#604 New object flags (IMPAIR_*, AFRAID, VULN_*) need to be on the character sheet closed fixed (in master) bug 01/07/09
#528 Nearby objects should be listed in the monster list, a la Sangband closed fixed (in master) dev change 12/24/08
#366 Different effects should have different names, and the same effect should have the same name closed worksforme bug 12/24/08
#536 Stepping next to a sleeping monster should not allow it to wake up *and* hit in the same turn closed fixed (in master) bug 12/24/08
#648 Iron Crown of Morgoth not perma-cursed / not adding to stats closed fixed (in master) dev bug 12/23/08
#642 Rewrite scorefile code. closed fixed (in master) bug 12/23/08
#647 Stop compressing Angband using UPX closed fixed (in master) bug 11/24/08
#638 Stair generation still somewhat broken closed fixed (in master) bug 11/20/08
#640 Fixed flavour k_idxs messed up closed fixed (in master) bug 11/19/08
#630 Knowledge screens ('~') not available in-store closed fixed (in master) bug 10/02/08
#590 Dragon scale mails' activation times are truncated closed fixed (in master) bug 10/01/08
#444 Store selling ignores warning inscriptions closed fixed (in master) bug 10/01/08
#602 r907: broken graphics closed fixed (in master) bug 06/28/08
#491 Inventory should be the default display when selling or dropping regardless of previous screen used closed fixed (in master) bug 05/21/08
#420 Fix ammo display details after missile changes closed fixed (in master) bug 05/21/08
#290 Stat reduction attacks reduce already-minimum stats closed worksforme bug 05/18/08
#603 r907: birth items incorrect closed fixed (in master) bug 05/18/08
#535 Mages should always have mana available closed fixed (in master) bug 05/17/08
#447 Pseudo-ID lengths decrease too rapidly with character level closed fixed (in master) bug 05/17/08
#520 Pref files seem not to be being saved properly closed fixed (in master) dev bug 05/17/08
#489 DTrap status indicator should be a more visible colour than dark green closed fixed (in master) bug 05/17/08
#543 Sort out balance after changes to bow damage closed fixed (in master) bug 05/17/08
#537 ARROW_* attacks should not always hit closed fixed (in master) dev bug 05/17/08
#554 Failure rate display for spells is wrong closed invalid dev bug 05/17/08
#399 Make object descriptions somewhat more terse closed fixed (in master) change 05/16/08
#596 Monster recall: make XP and native depth obvious closed fixed (in master) bug 05/16/08
#540 Fix up Narya et al. closed fixed (in master) dev bug 05/16/08
#445 Rebalance the combat gear items closed fixed (in master) bug 05/16/08
#350 Scroll changes closed fixed (in master) bug 05/16/08
#321 Fix amulets closed fixed (in master) bug 05/16/08
#312 Consumables should appear in piles closed fixed (in master) bug 05/16/08
#588 Add player vulnerabilities closed fixed (in master) dev bug 05/16/08
#522 Reconsider the three-potion system closed fixed (in master) dev bug 05/16/08
#351 Food changes (again) closed fixed (in master) bug 05/16/08
#517 Make money depth and value less hard-coded closed wontfix bug 05/11/08
#44 Change rand_int() to randint0(); randint() to randint1() Main game closed fixed (in master) change normal 05/11/08
#140 Externalise store stocking lists Main game closed fixed (in master) change normal 05/11/08
#376 Odd stacking bug closed worksforme bug 05/06/08
#579 Squelch display issues closed fixed (in master) bug 05/04/08
#330 Remove "object_level" and "monster_level" globals closed fixed (in master) bug 04/28/08
#331 Specify monster HP in monster.txt as an average, not with hitdice closed fixed (in master) bug 04/28/08
#228 Too many food varieties closed fixed (in master) bug 04/28/08
#324 Debug command 'v' (create very good obj) always creates a Mushroom of Blindness at dlevel >= 90 closed fixed (in master) bug 04/28/08
#151 "Purchase how many (you have 12)? " in stores Main game closed fixed (in master) change normal 04/28/08
#158 Remove *ID* closed fixed (in master) bug normal 04/28/08
#19 Add trap detection indicator Main game closed fixed (in master) change normal 04/28/08
#433 Remove individual-shopkeeper and race-based discrimination from the store code closed fixed (in master) bug 04/28/08
#569 Add minimum depths for various traps closed fixed (in master) bug 04/28/08
#441 Ego-item weapons sometimes get generated with absurdly large negative or positive to-dam closed worksforme bug 04/17/08
#326 Targetting with mouse does odd things closed fixed (in master) bug 03/26/08
#327 Fix mouse behaviour when using the 'l'ook command closed fixed (in master) bug 03/26/08
#431 [CLOSE] Uniques keep on coming back closed worksforme bug 03/21/08
#525 Remove gain charisma/lose another stat potion with earlier Charisma potions closed fixed (in master) dev bug 03/21/08
#486 Stop Enter in shops buying items closed fixed (in master) bug 03/21/08
#222 Display trap detection borders as a coloured dot closed fixed (in master) change 03/19/08
#432 Negative gold when buying from store closed fixed (in master) bug 03/18/08
#457 Keep the files required to make a debian distribution in SVN closed fixed (in master) dev bug 03/18/08
#442 Allow squelching of flasks of oil closed fixed (in master) bug 03/14/08
#507 ./configure doesn't seem to detect the lack of ncurses development libraries closed fixed (in master) bug 03/12/08
#495 Not all effects are handled closed fixed (in master) bug 03/12/08
#360 Pickup issue with full inventory and no light closed fixed (in master) bug 03/07/08
#440 Add a potion of resist poison? closed fixed (in master) change 02/26/08
#446 (?) Add Scroll of Charge Mastery closed wontfix bug 02/26/08
#492 !*!*!* only prompts once on an inscription closed fixed (in master) bug 02/26/08
#490 !CCW too rare closed fixed (in master) bug 02/26/08
#411 ./angband -s no longer displays highscores closed fixed (in master) bug 02/26/08
#438 Using 'K' on a floor item tries to drop it anyway, resulting in (nothing)s closed fixed (in master) bug 02/26/08
#450 Level feelings broken closed fixed (in master) bug 02/26/08
#361 'K' key doesn't drop things with squelch closed fixed (in master) bug 02/26/08
#439 Armour with negative to-hit gets classed as "magical" closed duplicate bug 02/23/08
#428 Sort out torch behaviour closed fixed (in master) bug 02/01/08
#405 Fix the pesky "overwrite existing savefile?" prompt so it doesn't appear all the time. closed fixed (in master) bug 12/23/07
#415 Move from !randint() or randint() == 0 to one_in_() closed fixed (in master) bug 12/22/07
#416 Make the death display use a scrollable menu closed fixed (in master) bug 12/22/07
#315 Hidden squelchables show up in the "get item" menu when part of piles. closed fixed (in master) bug 09/29/07
#357 Smaller pseudo-ID changes closed fixed (in master) change 09/29/07
#365 Autoconf issues closed fixed (in master) bug 09/28/07
#375 Remove autoscum closed fixed (in master) bug 09/14/07
#363 Stores should have their own "examine" command closed fixed (in master) bug 09/14/07
#359 Light descriptions misleading closed fixed (in master) bug 09/14/07
#292 Menus should use 1234567890 as little as possible for "tags". closed fixed (in master) bug 09/14/07
#358 Need some indication of maximum burden in UI closed fixed (in master) bug 09/12/07
#349 Add lib/xtra/mr_att.png to lib/xtra/graf closed fixed (in master) bug 09/12/07
#387 No obvious indication of whether SDL sound is turned on using ./configure closed fixed (in master) bug 09/12/07
#413 game-event.c segfaults closed fixed (in master) bug ajps 03/25/08
#308 Wands of wonder no longer IDing their flavor when aimed closed fixed (in master) bug ctate 05/17/08
#302 Monster order in monsters.txt versus monster memory behavior closed fixed (in master) change ctate 05/17/08
#137 File handling cleanup Main game closed fixed (in master) bug normal elly 05/17/08
#612 Cursed weapons show incorrect damage closed fixed (in master) dev bug mikon 07/01/08
#107 OS X UI bugs Main game closed fixed (in master) bug normal pmac 07/04/08
#583 lib/xtra/graf/mr_att.png is not installed with "make install" closed worksforme dev bug shanoah 05/05/08
#92 Fix GTK2 port Main game closed fixed (in master) bug normal shanoah 09/29/07
#313 Potion changes closed fixed (in master) change takkaria 07/24/10
#310 New item allocation system with gradients closed fixed (in master) change takkaria 01/07/09
#552 Highscores busted closed fixed (in master) dev bug takkaria 06/28/08
#329 Object Description Tweaks & Other Minor Quibbles closed fixed (in master) bug takkaria 05/17/08
#311 Fix mushrooms closed fixed (in master) bug takkaria 05/17/08
#244 Always allow use of wrapping and space to advance in menus closed fixed (in master) bug takkaria 05/17/08
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