{6} All Tickets By Milestone (Including closed) (2091 matches)

A more complex example to show how to make advanced reports.

Results (801 - 900 of 2091)

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19

3.2.0 (100 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1193 Move info about object types (tvals) into an external file closed fixed (in master) task 06/04/11
#1299 COFF object files included in angband-3.2.0.tar.gz source tarball closed fixed (in master) bug 01/02/11
#1281 Launch angband results in "angband: Cannot open 'hints.txt'" closed fixed (in master) bug 12/25/10
#1164 Improve the item list closed duplicate change 12/24/10
#1274 ? key no longer works in store knowledge screens closed fixed (in master) bug 12/24/10
#1260 p command does not recognise @pX inscriptions closed fixed (in master) bug 12/24/10
#1278 Bigtile: Redraw artifacts on firing/spell effects closed fixed (in master) bug 12/23/10
#1109 Investigate whether money drops are lower now than before closed fixed (in master) task 12/23/10
#779 Modularise the data file parsers closed fixed (in master) change 12/23/10
#1275 Inv/equip subwindows do not update after wielding in store closed fixed (in master) bug 12/22/10
#1262 New bigtile modes break macros closed fixed (in master) bug 12/22/10
#1264 Stat loss effect inconsistent closed fixed (in master) bug 12/19/10
#1088 Chests inside chests closed fixed (in master) bug 12/19/10
#563 Add functions to get information on what the player knows from an item closed fixed (in master) change 12/18/10
#1196 problems parsing after HTML dump closed fixed (in master) bug 12/18/10
#1257 Options submenus have text artifacts after using context-sensitive help closed fixed (in master) bug 12/18/10
#355 High Charisma should make monsters more likely to flee from player damage closed wontfix change 12/18/10
#317 Fix overly powerful missile weapons closed fixed (in master) change 12/18/10
#1110 Selling issues in shops with use-by-ID closed fixed (in master) bug 12/18/10
#1046 Autopickup treated differently for player turns cf. game turns closed invalid bug 12/18/10
#944 1599: racial attributes not shown in character window closed worksforme bug 12/18/10
#1256 New savefile chars start with 0 gold closed fixed (in master) bug 12/18/10
#1253 Weared artifacts vulnerable to acid closed fixed (in master) bug 12/13/10
#1248 New bigtile modes screw up spell display closed fixed (in master) bug 12/11/10
#1246 Knowledge browser: "Creatures slain" at top of screen, not bottom closed fixed (in master) bug 12/11/10
#1251 "You have trouble wielding such a heavy weapon" on new game closed fixed (in master) bug 12/11/10
#1249 Lost artifacts don't display combat mods in knowledge menu closed fixed (in master) bug 12/11/10
#1243 Fire command defaults to inventory not equipment closed fixed (in master) bug 12/11/10
#1238 Multiple ammo slots in general store closed fixed (in master) bug 12/07/10
#1241 regression: Feature symbols no longer displayed in knowledge menu closed fixed (in master) bug 12/05/10
#1240 GTK always loads with tiles closed fixed (in master) bug 12/05/10
#1234 Failure to save a completely new character in GTK closed fixed (in master) bug 12/05/10
#1216 Merge the new 8x16 tileset closed fixed (in master) task 12/04/10
#1223 Interact with visuals has lost editing possibility closed fixed (in master) bug 12/04/10
#1236 Buying things moves cursor to top closed fixed (in master) bug 12/04/10
#1211 wizmode: artifact creation by name no longer works closed fixed (in master) bug 12/03/10
#862 Inventory commands ignore inscriptions when used in stores closed fixed (in master) bug 11/30/10
#1230 Examine view sometimes messed up closed fixed (in master) bug 11/29/10
#1229 Char dump missing history closed fixed (in master) bug 11/29/10
#1174 Targeting anomalies with x7 launchers closed fixed (in master) bug 11/27/10
#1057 Crash when running into space adjacent to dungeon edge closed worksforme bug 11/27/10
#936 Pseudo-ID triggers on already-known items closed worksforme bug 11/27/10
#832 Morgoth crash closed worksforme bug 11/27/10
#1072 Mage CLW too effective closed fixed (in master) change 11/27/10
#1217 Inscriptions not working closed fixed (in master) bug 11/24/10
#1215 Throwing anything crashes game in rc58056f377 closed fixed (in master) bug 11/24/10
#1214 digging and picking locks fails with game asking "what direction" closed fixed (in master) bug 11/24/10
#1213 Player name is not initialized properly closed fixed (in master) bug 11/24/10
#1208 Pval shown for unIDd known rings closed fixed (in master) bug 11/24/10
#1121 SDL bug with 'bool' closed fixed (in master) bug 11/24/10
#55 Introduce unit testing Main game closed fixed (in master) change normal 11/22/10
#1108 Add no_selling option closed duplicate change 11/21/10
#716 Re-examine rings of cat/dog closed fixed (in master) change 11/21/10
#1008 Revisit item destruction closed fixed (in master) change 11/21/10
#665 Amnesia effect shouldn't exist anymore closed wontfix change 11/21/10
#523 Import FA's get_item() and get_spell() menu-ified functions closed duplicate dev bug 11/21/10
#1210 New Dwarf Priest can't attack closed fixed (in master) bug 11/21/10
#1209 Games crashes when activating an artifact for probing closed fixed (in master) bug 11/21/10
#1204 Game crashes when trying to access object knowledge menu closed fixed (in master) bug 11/17/10
#1093 un-ID'd average items stack if there are previously ID'd average items closed wontfix bug 11/02/10
#1183 Allow resists to protect items from damage closed fixed (in master) change 09/08/10
#1160 Store prices go crazy closed fixed (in master) bug 08/02/10
#1058 Monster move bug on savefile reload closed fixed (in master) bug 05/15/10
#1106 "It draws psychic energy from you!" message seen whilst playing a warrior closed fixed (in master) bug 04/13/10
#1133 Rods marked {tried} on failed zap closed fixed (in master) bug 03/20/10
#998 Windows compiler warnings closed fixed (in master) bug MarbleDice 11/22/10
#1140 Eddie's squelch worthless and miscellany patch closed fixed (in master) change MarbleDice 04/11/10
#1131 Sort out squelch_worthless inconsistencies closed fixed (in master) bug MarbleDice 04/11/10
#1122 Incorrect number indication when item dropped in home closed fixed (in master) bug MarbleDice 03/13/10
#1119 Add burden stats to inventory sub-window closed fixed (in master) change MarbleDice 03/11/10
#1102 Fix large bit flag fields closed fixed (in master) task MarbleDice 03/10/10
#1130 Forgotten spells may still be cast closed fixed (in master) bug MarbleDice 03/10/10
#1129 Modified launcher multipliers not displayed in stores closed fixed (in master) bug MarbleDice 03/10/10
#1125 r1950 .. just moving around, got this error closed fixed (in master) bug MarbleDice 03/03/10
#1076 Gentoo Ebuild for Angband closed fixed (in master) task Widget 06/18/11
#268 RISC OS port needs realloc hook closed invalid bug ajps 12/19/10
#1271 Fix or remove variance in gold drops closed duplicate task d_m 12/23/10
#1258 segfault under GTK on Gentoo closed fixed (in master) bug d_m 12/18/10
#1254 Game crashes when examining an artifact closed fixed (in master) bug d_m 12/18/10
#1178 Monster light comes through walls closed fixed (in master) bug d_m 12/07/10
#1222 Fix main-gcu to display ASCII if terminal does not support Latin-1 xchars closed fixed (in master) bug d_m 11/25/10
#1097 Drop 16-colour support closed wontfix change d_m 02/07/10
#1151 max object level generation not always enforced closed fixed (in master) bug fizzix 12/19/10
#919 Create angband-audio package for Debian closed fixed (in master) task magnate 02/06/16
#810 Add character templates closed wontfix change magnate 04/05/13
#891 Display player-turns in dumps closed fixed (in master) change magnate 12/26/10
#1277 Add a "hints and tips" doc to the in-game help closed fixed (in master) change magnate 12/24/10
#1270 Display damager per round rather than per blow closed fixed (in master) change magnate 12/22/10
#1207 Show to-hit chance in monster recall closed fixed (in master) change magnate 12/22/10
#811 Update thanks file with new info closed fixed (in master) task magnate 12/16/10
#1242 Rework additional STR/DEX display in weapon info closed worksforme bug magnate 12/11/10
#1228 Code cleanup: o_ptr->pval still used for rods in some places closed fixed (in master) bug magnate 12/05/10
#1092 Look at unique monster colouring again closed fixed (in master) change magnate 11/29/10
#1227 Staffs not stacking closed fixed (in master) bug magnate 11/28/10
#1224 Fix randart gen chances closed fixed (in master) bug magnate 11/27/10
#1201 Inspecting ammo reveals unknown brands on launchers closed fixed (in master) bug magnate 11/22/10
#1154 Number of blows wrong when examining +blows items closed fixed (in master) bug magnate 11/21/10
#1190 squelch_bad accesses knowledge the player does not have closed fixed (in master) bug magnate 11/17/10
#1189 wrong damage info closed fixed (in master) bug magnate 11/17/10
#1186 object_is_jewelry() defined twice in defines.h closed fixed (in master) bug magnate 11/17/10
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19
Note: See TracReports for help on using and creating reports.