{6} All Tickets By Milestone (Including closed) (2086 matches)

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Results (501 - 600 of 2086)

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3.1.1 beta (100 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#343 Autosave feature closed fixed (in master) change 04/20/09
#682 Remove autoroller closed fixed (in master) bug 04/19/09
#664 refactor get_brand_mult() & pseudo-by-use in attack.c closed fixed (in master) bug magnate 04/13/09
#789 Add learn-resists-by-use code closed fixed (in master) bug 04/12/09
#751 Pseudo level {strange} does not work fully — Longbow of the Nagzul pseudos as {worthless} closed wontfix bug 04/12/09
#787 Allow arrows slays to be learnt on shoot closed fixed (in master) bug 04/12/09
#790 Learn item flags by use closed fixed (in master) change 04/12/09
#809 Use arrays instead of separate variables for object flags closed fixed (in master) bug 04/11/09
#634 Light breathers should light up the room closed invalid change 04/11/09
#655 Priests are now horribly unfair. {Psuedo-ID} closed wontfix bug 04/11/09
#699 New pseudo and squelch do not fit well together closed fixed (in master) bug 04/11/09
#827 Add power term for multiple resists closed fixed (in master) task magnate 04/10/09
#826 Add power term for object activations closed fixed (in master) task magnate 04/10/09
#823 Include brands on rings in various places closed fixed (in master) task magnate 04/10/09
#825 make clean no longer recurses closed fixed (in master) bug 04/09/09
#821 Easy Know Missing closed fixed (in master) bug 04/09/09
#345 Review item recall closed fixed (in master) task 04/09/09
#784 Squelch settings should not be saved with other settings closed fixed (in master) bug 04/09/09
#557 autosquelch squelches 'good' cursed items closed fixed (in master) bug 04/09/09
#745 monster group movement bug(s) closed fixed (in master) bug 04/09/09
#785 Various mushrooms have 0 value and squelch by default closed duplicate bug 04/09/09
#701 Give the new mushrooms some positive value closed fixed (in master) bug 04/09/09
#761 No need to include {uncursed} if curses are largely separate from items closed fixed (in master) bug 04/09/09
#754 Egos with extra powers need to be priced better closed fixed (in master) bug magnate 04/08/09
#519 Get the debian bits to the point where they can be autobuilt closed fixed (in master) bug magnate 04/08/09
#668 When running, if you step on a trap, you get two @s on the screen while the trap message is displayed closed worksforme bug 04/06/09
#824 Learn weapon dice and bonuses after attacking closed fixed (in master) bug 04/06/09
#819 Secret Frosty Westernesse closed fixed (in master) bug magnate 04/06/09
#812 Help handler missing from ui-birth.c closed fixed (in master) bug 04/06/09
#669 r1099: control-E doesn't work well closed fixed (in master) bug 04/05/09
#707 r1099: Display glitch with large overmap windows and town closed fixed (in master) bug 04/05/09
#804 Crash after 'k' command with books closed fixed (in master) bug 04/05/09
#822 Whip of Valain activation string closed fixed (in master) bug 04/05/09
#813 !Heal is too good closed fixed (in master) bug 04/03/09
#705 Randart activations make reference to the artifacts they are derived from closed fixed (in master) bug magnate 03/03/09
#797 Some activation descriptions now clumsy closed fixed (in master) bug 02/17/09
#772 Rings of searching do not display closed fixed (in master) bug 02/11/09
#767 Hitpoint warning accepts nonsensical numbers closed fixed (in master) bug 02/11/09
#799 Bad recharge time on Elessar closed fixed (in master) bug 02/11/09
#781 Remove the cap on potions of experience closed fixed (in master) bug 02/11/09
#736 k! to squelch does not work immediately closed wontfix bug 02/11/09
#717 Stat potions are too rare closed fixed (in master) bug 02/11/09
#680 Two high-score entries for dead characters closed fixed (in master) bug 02/11/09
#670 r1099: reading ?acquirement off floor does not acquire closed worksforme bug 02/11/09
#661 "You have x number of y" message in store sometimes incorrect closed fixed (in master) bug 02/11/09
#639 Social status is not reset properly after death closed fixed (in master) bug 02/11/09
#542 Disturb on reaching full mana/HP closed fixed (in master) dev bug 02/11/09
#369 Reconsider healing potion arrangement closed fixed (in master) bug 02/11/09
#224 Change game option checks to use OPT() syntax closed fixed (in master) task 02/11/09
#703 Changing birth options screws up quickstart (?) closed fixed (in master) bug 02/07/09
#686 Object info display needs to make clear when bows have slay dragon closed fixed (in master) bug 02/07/09
#687 Object info needs to apply ring brands on weapon info screen. closed fixed (in master) bug 02/07/09
#794 Artifact spoiler does not list slays/brands on weapons closed fixed (in master) bug 02/07/09
#651 Cannot reload randart saves in developmental versions closed fixed (in master) dev bug 02/03/09
#773 General Store really needs to restock more closed fixed (in master) bug 01/30/09
#451 Message window doesn't update when buying in store closed fixed (in master) bug 01/29/09
#766 Reading a Scroll of Trap Creation in the town causes Angband to hang closed fixed (in master) bug 01/28/09
#562 Ego items shouldn't be 'average' or 'cursed' for squelching closed fixed (in master) bug 01/28/09
#496 Awareness of wand/staff kind should give info about # of charges closed fixed (in master) bug 01/28/09
#702 Wormtongue dropped a staff of darkness closed worksforme bug 01/26/09
#742 Feedback on tunneling success closed fixed (in master) change 01/25/09
#690 r1099: Effect timeout display should correct for player speed closed fixed (in master) bug 01/25/09
#723 main-gcu.c compile errors closed fixed (in master) bug 01/25/09
#739 Bonuses for {excellent]/{artifact} items that have been wielded should show up on the character screen and info dump closed fixed (in master) bug 01/25/09
#412 Monster list is hallucination-proof closed fixed (in master) bug 01/24/09
#654 Resting not giving Pseudo-id is pointless closed fixed (in master) bug 01/24/09
#685 Scrolls of Create Trap should ID on use closed fixed (in master) bug 01/24/09
#673 Description of Identification Spell Wrong closed fixed (in master) bug 01/24/09
#676 Help on Character Creation Screen Broken closed fixed (in master) bug 01/23/09
#724 Critical hit messages out of order in 3.1.0. closed fixed (in master) bug 01/23/09
#688 Mages no longer get "You can't learn any spells from that book" message closed fixed (in master) bug 01/22/09
#755 Fully identified item gets feeling appended to name, no longer stacks with others closed fixed (in master) bug 01/22/09
#764 Magic Mapping Description wrong closed fixed (in master) bug 01/22/09
#763 command.txt grammar error closed fixed (in master) change 01/22/09
#561 Repeat command ('n') interactions with confusion and @f1 closed fixed (in master) 3.0.9b bug Mangojuice 01/22/09
#352 Change probing behaviour closed fixed (in master) change 01/21/09
#729 Teleportation doesn't interrupt running. closed fixed (in master) bug 01/21/09
#734 Nonsensical slot displayed while shopping closed fixed (in master) bug 01/21/09
#696 Character name omitted from character dump closed fixed (in master) bug 01/21/09
#711 Rod of Detection description is wrong closed fixed (in master) bug 01/21/09
#712 Spellbooks not autoinscribed but rods are after setting autoinscribe preferences closed fixed (in master) bug 01/21/09
#719 Armour shouldn't be able to be corroded down to negative AC closed worksforme bug 01/21/09
#733 Curse Weapon and Curse Armour should just curse/heavy-curse things, not blast them closed fixed (in master) bug 01/21/09
#666 main-gcu exhibits out-of-bounds array access in z-term at game init closed fixed (in master) bug 01/21/09
#678 r1099: gcu port leaves terminal colors damaged closed fixed (in master) bug 01/21/09
#616 No way to compile on OpenBSD closed fixed (in master) bug 01/18/09
#613 "Harmless" actions prevented by {!*} inscription closed fixed (in master) dev bug 01/17/09
#728 If you attack with a wielded artifact weapon that is not ID'ed, the label changes from {special} to {excellent} closed fixed (in master) bug 01/17/09
#722 Spoilers and wizard mode cheat info option omits magical abilities of monsters closed fixed (in master) bug 01/17/09
#748 rings of delving don't activate closed fixed (in master) bug 01/17/09
#747 'Start Over' command during character creation doesn't redraw screen properly closed fixed (in master) bug 01/17/09
#740 Monster recall should colour stat drain attacks in red closed fixed (in master) bug 01/16/09
#725 *Remove Curse* doesn't work on heavily-cursed items closed fixed (in master) bug 01/16/09
#683 !BerserkStrength won't sell in town closed fixed (in master) bug 01/16/09
#730 '/' (recall monsters) should mention the ^u &c shortcuts closed fixed (in master) bug 01/16/09
#738 There should be a message on wield for obviously {excellent}/{special} items closed fixed (in master) bug 01/16/09
#681 Autoroller display issue closed wontfix bug 01/16/09
#693 Add "rest to full hp or or mana" closed fixed (in master) bug 01/16/09
#698 Add 'rest untill full mana OR hp' command to 'R' prompt closed fixed (in master) bug 01/15/09
#741 Teleport / WoR put you on staircases more often than they should closed fixed (in master) bug 01/15/09
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