{6} All Tickets By Milestone (Including closed) (2090 matches)

A more complex example to show how to make advanced reports.

Results (301 - 400 of 2090)

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3.1.0 (100 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#312 Consumables should appear in piles closed fixed (in master) bug 05/16/08
#588 Add player vulnerabilities closed fixed (in master) dev bug 05/16/08
#522 Reconsider the three-potion system closed fixed (in master) dev bug 05/16/08
#351 Food changes (again) closed fixed (in master) bug 05/16/08
#44 Change rand_int() to randint0(); randint() to randint1() Main game closed fixed (in master) change normal 05/11/08
#384 OS X: Problem opening Angband using Quicksilver closed fixed (in master) bug 05/11/08
#140 Externalise store stocking lists Main game closed fixed (in master) change normal 05/11/08
#456 {tried} inscription in store items closed fixed (in master) bug 05/04/08
#579 Squelch display issues closed fixed (in master) bug 05/04/08
#330 Remove "object_level" and "monster_level" globals closed fixed (in master) bug 04/28/08
#331 Specify monster HP in monster.txt as an average, not with hitdice closed fixed (in master) bug 04/28/08
#341 Missing full stops closed fixed (in master) bug 04/28/08
#191 Make the status bar at the bottom display all timed effects closed fixed (in master) change normal takkaria 04/28/08
#214 Import all of Ey's object examination niceties closed fixed (in master) change takkaria 04/28/08
#228 Too many food varieties closed fixed (in master) bug 04/28/08
#324 Debug command 'v' (create very good obj) always creates a Mushroom of Blindness at dlevel >= 90 closed fixed (in master) bug 04/28/08
#70 Use a new file header for all-GPL files Main game closed fixed (in master) change normal 04/28/08
#149 Add item histories (from Ey; "found on xxx", "dropped by xxx") Main game closed fixed (in master) change normal takkaria 04/28/08
#151 "Purchase how many (you have 12)? " in stores Main game closed fixed (in master) change normal 04/28/08
#158 Remove *ID* closed fixed (in master) bug normal 04/28/08
#28 Add the quickstart patch Main game closed fixed (in master) change normal takkaria 04/28/08
#25 Add "always_show_list" option Main game closed fixed (in master) change normal takkaria 04/28/08
#24 Auto-wield birth items Main game closed fixed (in master) change normal takkaria 04/28/08
#19 Add trap detection indicator Main game closed fixed (in master) change normal 04/28/08
#433 Remove individual-shopkeeper and race-based discrimination from the store code closed fixed (in master) bug 04/28/08
#573 Update comments in tables.c to match p_class.txt closed fixed (in master) change 04/28/08
#549 OS X port should reorganise the Windows menu closed fixed (in master) change 04/28/08
#545 Add "Open Recent" support for the Mac OS X port closed fixed (in master) change 04/28/08
#568 Objects on ground show up in shops closed fixed (in master) bug 04/28/08
#566 Minor display update issue in point-based chargen closed fixed (in master) dev bug 04/28/08
#569 Add minimum depths for various traps closed fixed (in master) bug 04/28/08
#508 MacOS: main-x11.c uses #define rather than typedef to define uint closed fixed (in master) bug 04/27/08
#567 MacOS: new application icon closed fixed (in master) change 04/20/08
#548 OS X port should remember the "antialias" setting in the menus closed fixed (in master) bug 03/31/08
#326 Targetting with mouse does odd things closed fixed (in master) bug 03/26/08
#327 Fix mouse behaviour when using the 'l'ook command closed fixed (in master) bug 03/26/08
#413 game-event.c segfaults closed fixed (in master) bug ajps 03/25/08
#525 Remove gain charisma/lose another stat potion with earlier Charisma potions closed fixed (in master) dev bug 03/21/08
#486 Stop Enter in shops buying items closed fixed (in master) bug 03/21/08
#544 Show coloured dot at edge of dtrap areas broken at map edge closed fixed (in master) dev bug 03/21/08
#222 Display trap detection borders as a coloured dot closed fixed (in master) change 03/19/08
#481 Char History Screen Incorrect Starting Turn closed fixed (in master) bug 03/19/08
#409 Infinite glyphs of warding when reading from floor closed fixed (in master) bug 03/19/08
#432 Negative gold when buying from store closed fixed (in master) bug 03/18/08
#457 Keep the files required to make a debian distribution in SVN closed fixed (in master) dev bug 03/18/08
#494 Some typos closed fixed (in master) bug 03/17/08
#442 Allow squelching of flasks of oil closed fixed (in master) bug 03/14/08
#504 Compiler warnings (MacOS, r754) closed fixed (in master) change 03/13/08
#338 Mac OS X Open Dialogbox closed fixed (in master) bug 03/12/08
#381 OS X: Player open dialog cannot be targetted by keyboard closed fixed (in master) bug 03/12/08
#487 OS X: Complicated 'Open Game' bug closed fixed (in master) bug 03/12/08
#507 ./configure doesn't seem to detect the lack of ncurses development libraries closed fixed (in master) bug 03/12/08
#270 No transparency for items/player/monsters closed fixed (in master) bug 03/12/08
#495 Not all effects are handled closed fixed (in master) bug 03/12/08
#422 The new dungeon code seems to have broken the connected stair code closed fixed (in master) bug 03/12/08
#407 Messages when not sensing anything? closed fixed (in master) bug 03/09/08
#395 buying cure serious wounds doen't indicate how many you have closed fixed (in master) bug 03/08/08
#459 Potions of Brawn sometimes have bad description, lower strength closed fixed (in master) bug 03/07/08
#401 Gondolin's light description is wrong closed fixed (in master) bug 03/07/08
#499 Many wrong effect descriptions closed fixed (in master) bug 03/07/08
#424 Reorder Monster List closed fixed (in master) bug 03/07/08
#360 Pickup issue with full inventory and no light closed fixed (in master) bug 03/07/08
#440 Add a potion of resist poison? closed fixed (in master) change 02/26/08
#492 !*!*!* only prompts once on an inscription closed fixed (in master) bug 02/26/08
#490 !CCW too rare closed fixed (in master) bug 02/26/08
#411 ./angband -s no longer displays highscores closed fixed (in master) bug 02/26/08
#423 Bigscreen support for self-knowledge screen closed fixed (in master) bug 02/26/08
#438 Using 'K' on a floor item tries to drop it anyway, resulting in (nothing)s closed fixed (in master) bug 02/26/08
#410 Period missing after charging rod message closed fixed (in master) bug 02/26/08
#403 Phial's description is wrong closed fixed (in master) bug 02/26/08
#408 Small ID bug closed fixed (in master) bug 02/26/08
#460 CLW etc description misleading closed fixed (in master) bug 02/26/08
#450 Level feelings broken closed fixed (in master) bug 02/26/08
#453 Normal hard studded leather pseudo-ids as {magical} closed fixed (in master) bug 02/26/08
#361 'K' key doesn't drop things with squelch closed fixed (in master) bug 02/26/08
#344 p_ptr->command_wrk not reset in get_item() closed fixed (in master) bug 02/26/08
#452 Min gold not always 200 closed fixed (in master) bug 02/08/08
#380 OS X: Cannot open player file outside of Angband itself closed fixed (in master) bug 02/08/08
#428 Sort out torch behaviour closed fixed (in master) bug 02/01/08
#429 Unused flags in defines.h closed fixed (in master) bug 01/29/08
#430 Rewrite object_desc() in a clean, safe, sane manner closed fixed (in master) bug takkaria 01/29/08
#406 Indestructible pseudoid endows later items with heavy pseudoid closed fixed (in master) bug 12/23/07
#263 DET_RADIUS should be a function of caster level closed fixed (in master) change takkaria 12/23/07
#405 Fix the pesky "overwrite existing savefile?" prompt so it doesn't appear all the time. closed fixed (in master) bug 12/23/07
#10 Notes patch Main game closed fixed (in master) change normal takkaria 12/23/07
#415 Move from !randint() or randint() == 0 to one_in_() closed fixed (in master) bug 12/22/07
#417 Move death code to death.c and clean it up closed fixed (in master) bug takkaria 12/22/07
#416 Make the death display use a scrollable menu closed fixed (in master) bug 12/22/07
#402 svn missing file wizard.h closed fixed (in master) bug 10/03/07
#335 SDL port can't find font files when installed globally closed fixed (in master) bug 10/03/07
#337 GTK port shows no animations closed fixed (in master) bug 09/30/07
#315 Hidden squelchables show up in the "get item" menu when part of piles. closed fixed (in master) bug 09/29/07
#305 hide_squelchable acts odd for items in your inventory closed fixed (in master) bug 09/29/07
#357 Smaller pseudo-ID changes closed fixed (in master) change 09/29/07
#319 problem with autopickup closed fixed (in master) bug 09/29/07
#92 Fix GTK2 port Main game closed fixed (in master) bug normal shanoah 09/29/07
#396 Preserve flag mislabelled in character dumps closed fixed (in master) bug 09/28/07
#365 Autoconf issues closed fixed (in master) bug 09/28/07
#346 IDing rods by use closed fixed (in master) bug 09/21/07
#388 The saving of colours in the .prf file seems to be broken closed fixed (in master) bug 09/21/07
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