{6} All Tickets By Milestone (Including closed) (2129 matches)

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3.1.0 (17 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#389 "d" used twice in options menu closed fixed (in master) bug 09/21/07
#391 crash in message_add closed fixed (in master) bug 09/21/07
#382 When a shop does not want anything, a message should be displayed when hitting 's' closed fixed (in master) bug 09/14/07
#378 Clone and Fear effect switched closed fixed (in master) bug 09/14/07
#375 Remove autoscum closed fixed (in master) bug 09/14/07
#363 Stores should have their own "examine" command closed fixed (in master) bug 09/14/07
#359 Light descriptions misleading closed fixed (in master) bug 09/14/07
#347 Won't autopickup items autoinscribed with !* closed fixed (in master) bug 09/14/07
#336 Installer does not copy angband.glade to proper directory closed fixed (in master) bug 09/14/07
#292 Menus should use 1234567890 as little as possible for "tags". closed fixed (in master) bug 09/14/07
#358 Need some indication of maximum burden in UI closed fixed (in master) bug 09/12/07
#349 Add lib/xtra/mr_att.png to lib/xtra/graf closed fixed (in master) bug 09/12/07
#387 No obvious indication of whether SDL sound is turned on using ./configure closed fixed (in master) bug 09/12/07
#386 Monster flow has no range to speak of closed fixed (in master) bug 09/08/07
#18 Fix magic mapping and detection Gameplay closed fixed (in master) change normal takkaria 07/08/07
#650 Infinite Scroll of Rune of Protection closed duplicate 3.0.9b bug 12/24/08
#439 Armour with negative to-hit gets classed as "magical" closed duplicate bug 02/23/08

3.1.1 beta (83 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#695 r1099: Deleting macros breaks closed worksforme bug 07/25/09
#668 When running, if you step on a trap, you get two @s on the screen while the trap message is displayed closed worksforme bug 04/06/09
#670 r1099: reading ?acquirement off floor does not acquire closed worksforme bug 02/11/09
#702 Wormtongue dropped a staff of darkness closed worksforme bug 01/26/09
#719 Armour shouldn't be able to be corroded down to negative AC closed worksforme bug 01/21/09
#878 auto squelch worthless items breaks on restarted character closed wontfix bug 07/25/09
#710 Should ESP radius be rectangular, like the detection area? closed wontfix bug 07/25/09
#751 Pseudo level {strange} does not work fully — Longbow of the Nagzul pseudos as {worthless} closed wontfix bug 04/12/09
#655 Priests are now horribly unfair. {Psuedo-ID} closed wontfix bug 04/11/09
#736 k! to squelch does not work immediately closed wontfix bug 02/11/09
#681 Autoroller display issue closed wontfix bug 01/16/09
#714 setgid problems again closed invalid bug 07/25/09
#910 /lib/help has the wrong Makefile closed invalid bug 07/25/09
#684 Looking at object.txt, new item "Great Hammer" has 8d1 damage closed invalid bug 07/02/09
#634 Light breathers should light up the room closed invalid change 04/11/09
#737 dwarf priest got killed by light closed invalid bug 01/15/09
#882 Repeat command on zap ignores uncharged rods closed fixed (in master) bug 07/24/10
#889 Wielding firestar causes it to prompt for a direction. closed fixed (in master) bug 07/24/10
#111 Record a new set of sound effects, under a permissive BSD-style licence Main game closed fixed (in master) task normal 01/23/10
#98 Allow squelch of unknown flavors. Main game closed fixed (in master) Dev change normal pmac 01/23/10
#750 Remove ACTIVATE flag closed fixed (in master) bug 01/23/10
#556 Need a 'reset squelch' option at creation closed fixed (in master) change 01/23/10
#516 Feature Request: Make 'repeat last command' only repeat in-game commands closed fixed (in master) change 01/23/10
#760 'n' interacts oddly with inscribed ammo closed fixed (in master) bug 01/23/10
#49 Fix object pricing Main game closed fixed (in master) change normal 01/23/10
#364 Weapons need to be priced in line with their damage-dealing ability closed fixed (in master) bug 01/23/10
#886 repeat command ignores prompts closed fixed (in master) bug 01/23/10
#848 Make the monster list more useful closed fixed (in master) change magnate 01/23/10
#33 Flasks of oil and torches should have firebrand Main game closed fixed (in master) change normal takkaria 01/23/10
#63 Add support for automatically numbering characters ("Rocky IV") Main game closed fixed (in master) change low magnate 01/23/10
#872 = Command, Current Hitpoint warning closed fixed (in master) bug 08/01/09
#529 Make the object recall term window far more useful closed fixed (in master) dev bug 07/26/09
#900 new-id: messages on ID should be consistent and coherent closed fixed (in master) change 07/25/09
#852 Torches of Brightness description wrong closed fixed (in master) bug takkaria 07/25/09
#908 Repeat last command when firing and previous target died fires at oneself (no prompt) closed fixed (in master) bug ajps 07/25/09
#909 Character screen doesn't update correctly while you are in shop or home closed fixed (in master) bug 07/25/09
#894 new-id: object/identify.c needs a thorough commenting closed fixed (in master) change 07/25/09
#907 Changing starting gold/eq birth option messes up w/ previous character closed fixed (in master) bug 07/25/09
#814 Lose turn when unable to attack closed fixed (in master) bug 07/25/09
#835 Ensure that autoconf makefiles are strict about C89 closed fixed (in master) task 07/25/09
#675 Unexplored dungeon in 32x32-enabled Windows port shows the cloak tile closed fixed (in master) bug 07/25/09
#367 Prompt for which ring to replace when wearing two closed fixed (in master) change takkaria 07/25/09
#842 Squelching average stuff is squelching more-than-average stuff closed fixed (in master) bug 07/25/09
#709 In graphics mode, the detection radius is displayed wrong closed fixed (in master) bug 07/25/09
#770 item pickup energy inconsistency closed fixed (in master) bug 07/25/09
#645 Incorrect handling of amnesia when computing spell fail rate closed fixed (in master) bug 07/25/09
#704 Running with shift-arrow keys in roguelike keyset brings up squelch prompt closed fixed (in master) bug 07/25/09
#752 Re-examine ID from first principles closed fixed (in master) bug takkaria 07/25/09
#788 Learn activations by use closed fixed (in master) bug 07/25/09
#791 Learn AC bonuses after n monster hits/attempted-hits closed fixed (in master) bug 07/25/09
#895 new-id: remove "XXX Eddie" commented bits of obj-desc.c and ensure that the special artifacts have correct names closed fixed (in master) task 07/25/09
#896 new-id: remove artifact_type::cur_num and ::max_num fields closed fixed (in master) change 07/25/09
#898 new-id: come up with a good savefile compat story closed fixed (in master) change 07/25/09
#901 new-id: Aware =RCold didn't have RES_COLD flag known in 'I'nspection display closed fixed (in master) bug 07/25/09
#903 new-id: Buying stuff from stores doesn't always make it fully known closed fixed (in master) bug 07/25/09
#899 new-id: =Teleportation's flavour is identified but teleport flag not known closed fixed (in master) bug 07/25/09
#897 new-id: remove TR2_ACTIVATE closed fixed (in master) change 07/25/09
#904 new-id: known_flags need updating globally on ID closed fixed (in master) bug 07/25/09
#902 new-id: =RCold sold, un-ID'd, for 25000AU closed fixed (in master) bug 07/25/09
#912 creeping coins dropping invisible gold closed fixed (in master) bug d_m 07/20/09
#893 Pickup fails when hitpoints low closed fixed (in master) bug d_m 07/18/09
#637 Summoning sometimes "banishes" (deletes) the summoner closed fixed (in master) bug 07/18/09
#29 Store gold that monsters steal in their inventory Main game closed fixed (in master) change normal d_m 07/18/09
#328 *_lore functions should also write to subwindows when appropriate closed fixed (in master) bug d_m 07/18/09
#883 Angband spends too much time updating the item list. closed fixed (in master) bug magnate 07/13/09
#892 new-id: wands and staffs ID'd without ID or use (but rods aren't) closed fixed (in master) bug 07/11/09
#853 Pricing anomalies closed fixed (in master) bug magnate 07/05/09
#890 Prevent generation of 'damaged' items in stores closed fixed (in master) bug magnate 07/04/09
#885 Add verbose argument to object_value_real() closed fixed (in master) task magnate 07/04/09
#874 Monster list window not updating when monsters woken by combat closed fixed (in master) bug magnate 06/13/09
#875 player_has_los_bold() is not working in some situations closed fixed (in master) bug chrisc 06/13/09
#870 No yeeks in monster knowledge browser closed fixed (in master) bug 05/29/09
#868 Update rings of escaping description/display info closed fixed (in master) bug magnate 05/23/09
#700 Running should not run into immobile monsters closed fixed (in master) bug takkaria 05/23/09
#845 Remove Self Knowledge potions closed fixed (in master) bug 05/23/09
#849 If you destroy one item of a pile and then squelch it, the rest are not dropped closed fixed (in master) bug 05/23/09
#854 Can't sell unidentified scroll of darkness closed fixed (in master) bug 05/23/09
#864 Items retrieved from home have inscriptions replaced with autoinscriptions closed fixed (in master) bug 05/23/09
#677 r1099: Provide a way to extract history without copy&paste closed fixed (in master) change magnate 05/23/09
#867 r1405 has object flag error on startup closed fixed (in master) bug 05/23/09
#841 Angband crashes on 'File->New' closed fixed (in master) bug 05/22/09
#667 Re-examine fear changes closed fixed (in master) task 05/22/09
#829 809-branch: Remove waste in init1.c closed fixed (in master) bug magnate 05/22/09
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