{6} All Tickets By Milestone (Including closed) (2128 matches)

A more complex example to show how to make advanced reports.

Results (1001 - 1100 of 2128)

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3.3.0 (97 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1358 numpad keys now broken closed fixed (in master) bug myshkin 05/14/11
#1310 Hide non-standard base AC on armour items closed fixed (in master) bug magnate 05/14/11
#679 High-level mages get told they can learn 1 more spell when there are no more spells left to learn closed fixed (in master) bug magnate 05/14/11
#1392 object origin crash closed fixed (in master) bug 05/14/11
#1341 Remove off-weapon brands and tone down down +dmg closed fixed (in master) change 05/14/11
#1155 Persistent randarts closed fixed (in master) change magnate 05/13/11
#1390 change meteors to travel like bolts closed fixed (in master) change 05/06/11
#1422 Morgoth does not appear on cavern level 100 closed fixed (in master) bug 05/06/11
#21 Add NPP "path to target" feature Main game closed fixed (in master) change normal 05/06/11
#1419 Create drops at monster creation closed fixed (in master) task 05/05/11
#1413 Mage "Reveal Monsters" spell doesn't show invisible monsters closed fixed (in master) bug 05/05/11
#1404 Check for existing pval flags during ego item creation closed fixed (in master) bug magnate 05/05/11
#1399 Additional ORIGIN_ values closed fixed (in master) task magnate 05/05/11
#1393 lev < MAX_DEPTH assert may fail deep in the dungeon closed fixed (in master) bug fizzix 05/05/11
#120 Move object flags back to object_type Main game closed fixed (in master) task normal magnate 05/05/11
#1382 OoD objects should not decrease level feeling closed fixed (in master) bug 05/05/11
#1384 Bugged vault: Curlicues One closed fixed (in master) bug 05/05/11
#1406 Broken Pit closed fixed (in master) bug 04/23/11
#1411 Poison can ignore TMD_OPP_POIS closed fixed (in master) bug magnate 04/22/11
#1319 Restore Item glitches + changes closed fixed (in master) bug 04/22/11
#1402 backspace command is doubled on windows closed fixed (in master) bug fizzix 04/21/11
#1409 Certain types of summons produce no monsters. closed fixed (in master) bug myshkin 04/21/11
#1387 Charged items thrown from a stack have too many charges closed fixed (in master) bug noz 04/18/11
#1370 Pricing overflow closed fixed (in master) bug magnate 04/15/11
#1188 obj-power.c needs to rate intrinsic light radius closed fixed (in master) change magnate 04/15/11
#1005 obj-power.c: make power slot-dependent closed fixed (in master) change magnate 04/15/11
#1401 parser_parse() fails to parse "char str" specifications properly. closed fixed (in master) bug myshkin 04/14/11
#1398 Artifacts revert to base weapon's damage dice closed fixed (in master) bug 04/12/11
#1397 ^E doesn't toggle inven/equip subwindow if character is in a store. closed fixed (in master) bug myshkin 04/12/11
#1396 Keymaps interaction menu has wrong title closed fixed (in master) bug myshkin 04/12/11
#1353 ring of the dog cannot be id'ed closed fixed (in master) bug 04/10/11
#1333 x11 font error closed fixed (in master) bug 04/10/11
#1355 Game crashes when wielding an unid'd bow of extra might closed fixed (in master) bug 04/10/11
#1348 Some summon requirements are broken in 3.2 closed fixed (in master) bug 04/10/11
#1359 some string function is broken closed fixed (in master) bug 04/10/11
#1339 Flawed logic in flag_next() closed fixed (in master) bug 04/10/11
#1357 Labyrinth levels can have double doors closed fixed (in master) bug 04/10/11
#1340 Copy/paste error in parse_frequencies()? closed fixed (in master) bug 04/10/11
#1385 F5 & F6 keys both return F5 closed fixed (in master) bug 04/09/11
#1383 earthquake weapons + fractional blows = weirdness closed fixed (in master) bug d_m 04/09/11
#1366 wand of dragon breath not learned with use closed fixed (in master) bug myshkin 04/09/11
#803 Create elem_table (slay_table for elements) closed fixed (in master) task magnate 04/09/11
#1363 Remaining unique monster colouring problems closed fixed (in master) bug 03/09/11
#1362 Incorrect field of view update for HAS_LITE monsters closed fixed (in master) bug 03/09/11
#1349 Superfluous & in call of memset() for known flags in rd_item() closed fixed (in master) bug 03/09/11
#1345 inconsistent damage sides in standarts closed fixed (in master) bug 03/09/11
#1365 Normal DSMs don't contribute to level rating closed fixed (in master) bug 03/07/11
#1361 Using non-existent item by number causes crash closed fixed (in master) bug 03/07/11
#1352 Hang with compacting monsters on char start closed fixed (in master) bug 03/07/11
#1364 A couple object.txt typos closed fixed (in master) bug 03/07/11
#1360 High scores list title improperly formatted closed fixed (in master) bug myshkin 03/07/11
#1342 <player> appears on monster list closed fixed (in master) bug myshkin 03/07/11
#1330 Crash using @Z1 inscription closed fixed (in master) bug myshkin 03/03/11
#1337 Crash in nightlies on firing while confused closed fixed (in master) bug 02/21/11
#1346 Pseudo-id / id-by-use issues closed fixed (in master) bug 02/21/11
#1350 STUPID living monsters immune to life drain closed fixed (in master) bug 02/21/11
#1347 Make monster haste/slow temporary status effects closed fixed (in master) change takkaria 02/21/11
#1335 Definite article gives away unIDd artifacts on walkover closed fixed (in master) bug 02/21/11
#1326 Savefile does not record town level properly closed fixed (in master) bug 02/14/11
#1311 Being confused and walking into a wall does not cost a turn closed fixed (in master) bug 02/09/11
#1321 Inventory term window has a gray "(nothing)" string in the Burden line closed fixed (in master) bug 02/09/11
#1338 Characters sometimes start out with bad equipment closed fixed (in master) bug 02/08/11
#1250 Rework stat drain & restore potions closed fixed (in master) change 02/08/11
#318 Consolidate monster entries closed fixed (in master) change 01/30/11
#1096 Drain charged (RBE_UN_POWER) should only drain as many changes as a recharge gives closed fixed (in master) change 01/29/11
#1329 extra ! in flag_is_subset closed fixed (in master) bug 01/22/11
#1322 Crash: o_ptr->kind not initialized when redrawing inventory term closed fixed (in master) bug myshkin 01/22/11
#1320 Weak characters display next "extra blow" incorrectly closed fixed (in master) bug 01/20/11
#1157 SDL interface: 8x8 tiles show no floor because floor is treated as the transparency colour. closed fixed (in master) bug takkaria 01/09/11
#820 Adam Bolt Element Tiles Wrong closed fixed (in master) bug takkaria 01/09/11
#1309 Make the -w switch work properly closed fixed (in master) bug 01/09/11
#1306 make clean is broken closed fixed (in master) bug 01/02/11
#1305 3.2.0 crash closed fixed (in master) bug 01/02/11
#1304 inconsistent flags in randart closed fixed (in master) bug 01/02/11
#1302 Resolve module / pathing init conflict closed fixed (in master) bug 01/01/11
#1301 autoinscribed items do not stack closed fixed (in master) bug 01/01/11
#269 Sort out "message package" closed fixed (in master) task elly 12/31/10
#1012 Show build version in dumps closed fixed (in master) change noz 12/31/10
#1218 Remove more options closed fixed (in master) change takkaria 12/31/10
#1292 "Big tile mode" and "Double tile mode" break knowledge menu. closed fixed (in master) bug 12/31/10
#598 Make time attacks less evil closed fixed (in master) change 12/27/10
#261 Revisit the split between resists and abilities closed fixed (in master) change magnate 12/27/10
#1163 Separate damage resistance from effect resistance closed fixed (in master) change magnate 12/27/10
#1291 Purple uniques only affects map closed fixed (in master) bug 12/26/10
#571 Multiple pval support closed fixed (in master) dev change magnate 12/26/10
#1149 load of gtk-settings.prf does not accept nonpositive window positions. closed fixed (in master) change d_m 12/26/10
#1247 Knowledge browser: with double/triple tile mode, you can go off edge of screen closed fixed (in master) bug 12/26/10
#1101 Clean up and document savefiles closed fixed (in master) task MarbleDice 12/26/10
#1074 More colors in monster recall. closed fixed (in master) change 12/26/10
#1061 Add command to hide/unhide squelchables closed fixed (in master) change 12/26/10
#1060 Replacing "destroy"ing with "squelch this item" closed fixed (in master) change 12/26/10
#1116 Changing squelch options should trigger item drops closed fixed (in master) bug takkaria 12/25/10
#855 Running and Disturb DTrap closed fixed (in master) bug d_m 12/25/10
#1095 Add scrolls of restore artifact closed fixed (in master) change 12/25/10
#718 Make enchantment scrolls rare in the shops closed fixed (in master) change 12/25/10
#1425 Crash when down arrow is pressed. Build 712c297ec6 closed worksforme bug 05/24/11
#1135 No sound plays in shops closed worksforme bug 01/22/11

3.3.1 (3 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#1508 Mimics need full camouflage in tile mode closed fixed (in master) bug CunningGabe 04/15/12
#1515 Devices IDd on unseen monsters should give feedback closed fixed (in master) bug magnate 09/19/11
#1536 Bogus ID-by-use of devices closed fixed (in master) bug 09/19/11
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